commit | 80e3a1a9082363197068328bd3da7dd304c93f2e | [log] [tgz] |
---|---|---|
author | Derek Sollenberger <djsollen@google.com> | Thu Sep 24 13:53:20 2020 -0400 |
committer | Derek Sollenberger <djsollen@google.com> | Fri Oct 02 15:55:03 2020 -0400 |
tree | 5d74b294b40ef7cf14e0c7650833040bae0a3690 | |
parent | b7e3d02925676f83b6de6a498ef68fbcd20e0bc4 [diff] |
Add basic support for input shaders to RuntimeShader. This adds the ability for Java RuntimeShaders to provide other shaders as inputs. This is a first pass API and should be updated to mirror the SkRuntimeShaderBuilder API that enable callers to set the uniforms and inputs shaders by name instead of passing arrays. Test: HwAccelerationTests Bug: n/a Change-Id: I53a15ad864bede2fecc1e2459dca983d224114a0