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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "OpenGLRenderer"
#include "jni.h"
#include "GraphicsJNI.h"
#include <nativehelper/JNIHelp.h>
#include <android_runtime/AndroidRuntime.h>
#include <androidfw/ResourceTypes.h>
#include <private/hwui/DrawGlInfo.h>
#include <cutils/properties.h>
#include <SkBitmap.h>
#include <SkCanvas.h>
#include <SkImageInfo.h>
#include <SkMatrix.h>
#include <SkPorterDuff.h>
#include <SkRegion.h>
#include <SkScalerContext.h>
#include <SkTemplates.h>
#include <SkXfermode.h>
#include <DisplayListRenderer.h>
#include <Rect.h>
#include <RenderNode.h>
#include <CanvasProperty.h>
#include <Paint.h>
#include "MinikinUtils.h"
namespace android {
using namespace uirenderer;
/**
* Note: DisplayListRenderer JNI layer is generated and compiled only on supported
* devices. This means all the logic must be compiled only when the
* preprocessor variable USE_OPENGL_RENDERER is defined.
*/
#ifdef USE_OPENGL_RENDERER
// ----------------------------------------------------------------------------
// Defines
// ----------------------------------------------------------------------------
// Debug
#define DEBUG_RENDERER 0
// Debug
#if DEBUG_RENDERER
#define RENDERER_LOGD(...) ALOGD(__VA_ARGS__)
#else
#define RENDERER_LOGD(...)
#endif
// ----------------------------------------------------------------------------
static struct {
jmethodID set;
} gRectClassInfo;
// ----------------------------------------------------------------------------
// Constructors
// ----------------------------------------------------------------------------
static void android_view_GLES20Canvas_destroyRenderer(JNIEnv* env, jobject clazz,
jlong rendererPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
RENDERER_LOGD("Destroy DisplayListRenderer");
delete renderer;
}
// ----------------------------------------------------------------------------
// Setup
// ----------------------------------------------------------------------------
static void android_view_GLES20Canvas_setViewport(JNIEnv* env, jobject clazz,
jlong rendererPtr, jint width, jint height) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->setViewport(width, height);
}
static void android_view_GLES20Canvas_setHighContrastText(JNIEnv* env, jobject clazz,
jlong rendererPtr, jboolean highContrastText) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->setHighContrastText(highContrastText);
}
static void android_view_GLES20Canvas_insertReorderBarrier(JNIEnv* env, jobject clazz,
jlong rendererPtr, jboolean reorderEnable) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->insertReorderBarrier(reorderEnable);
}
static int android_view_GLES20Canvas_prepare(JNIEnv* env, jobject clazz,
jlong rendererPtr, jboolean opaque) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
return renderer->prepare(opaque);
}
static int android_view_GLES20Canvas_prepareDirty(JNIEnv* env, jobject clazz,
jlong rendererPtr, jint left, jint top, jint right, jint bottom,
jboolean opaque) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
return renderer->prepareDirty(left, top, right, bottom, opaque);
}
static void android_view_GLES20Canvas_finish(JNIEnv* env, jobject clazz,
jlong rendererPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->finish();
}
static void android_view_GLES20Canvas_setProperty(JNIEnv* env,
jobject clazz, jstring name, jstring value) {
if (!Caches::hasInstance()) {
ALOGW("can't set property, no Caches instance");
return;
}
if (name == NULL || value == NULL) {
ALOGW("can't set prop, null passed");
}
const char* nameCharArray = env->GetStringUTFChars(name, NULL);
const char* valueCharArray = env->GetStringUTFChars(value, NULL);
Caches::getInstance().setTempProperty(nameCharArray, valueCharArray);
env->ReleaseStringUTFChars(name, nameCharArray);
env->ReleaseStringUTFChars(name, valueCharArray);
}
// ----------------------------------------------------------------------------
// Functor
// ----------------------------------------------------------------------------
static jint android_view_GLES20Canvas_callDrawGLFunction(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong functorPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Functor* functor = reinterpret_cast<Functor*>(functorPtr);
android::uirenderer::Rect dirty;
return renderer->callDrawGLFunction(functor, dirty);
}
// ----------------------------------------------------------------------------
// Misc
// ----------------------------------------------------------------------------
static jint android_view_GLES20Canvas_getMaxTextureWidth(JNIEnv* env, jobject clazz) {
return Caches::getInstance().maxTextureSize;
}
static jint android_view_GLES20Canvas_getMaxTextureHeight(JNIEnv* env, jobject clazz) {
return Caches::getInstance().maxTextureSize;
}
// ----------------------------------------------------------------------------
// State
// ----------------------------------------------------------------------------
static jint android_view_GLES20Canvas_save(JNIEnv* env, jobject clazz, jlong rendererPtr,
jint flags) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
return renderer->save(flags);
}
static jint android_view_GLES20Canvas_getSaveCount(JNIEnv* env, jobject clazz,
jlong rendererPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
return renderer->getSaveCount();
}
static void android_view_GLES20Canvas_restore(JNIEnv* env, jobject clazz,
jlong rendererPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->restore();
}
static void android_view_GLES20Canvas_restoreToCount(JNIEnv* env, jobject clazz,
jlong rendererPtr, jint saveCount) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->restoreToCount(saveCount);
}
// ----------------------------------------------------------------------------
// Layers
// ----------------------------------------------------------------------------
static jint android_view_GLES20Canvas_saveLayer(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom,
jlong paintPtr, jint saveFlags) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
return renderer->saveLayer(left, top, right, bottom, paint, saveFlags);
}
static jint android_view_GLES20Canvas_saveLayerClip(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong paintPtr, jint saveFlags) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
const android::uirenderer::Rect& bounds(renderer->getLocalClipBounds());
return renderer->saveLayer(bounds.left, bounds.top, bounds.right, bounds.bottom,
paint, saveFlags);
}
static jint android_view_GLES20Canvas_saveLayerAlpha(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom,
jint alpha, jint saveFlags) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
return renderer->saveLayerAlpha(left, top, right, bottom, alpha, saveFlags);
}
static jint android_view_GLES20Canvas_saveLayerAlphaClip(JNIEnv* env, jobject clazz,
jlong rendererPtr, jint alpha, jint saveFlags) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const android::uirenderer::Rect& bounds(renderer->getLocalClipBounds());
return renderer->saveLayerAlpha(bounds.left, bounds.top, bounds.right, bounds.bottom,
alpha, saveFlags);
}
// ----------------------------------------------------------------------------
// Clipping
// ----------------------------------------------------------------------------
static jboolean android_view_GLES20Canvas_quickReject(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const bool result = renderer->quickRejectConservative(left, top, right, bottom);
return result ? JNI_TRUE : JNI_FALSE;
}
static jboolean android_view_GLES20Canvas_clipRectF(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom,
jint op) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const bool result = renderer->clipRect(left, top, right, bottom,
static_cast<SkRegion::Op>(op));
return result ? JNI_TRUE : JNI_FALSE;
}
static jboolean android_view_GLES20Canvas_clipRect(JNIEnv* env, jobject clazz,
jlong rendererPtr, jint left, jint top, jint right, jint bottom,
jint op) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const bool result = renderer->clipRect(float(left), float(top), float(right),
float(bottom),
static_cast<SkRegion::Op>(op));
return result ? JNI_TRUE : JNI_FALSE;
}
static jboolean android_view_GLES20Canvas_clipPath(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong pathPtr, jint op) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkPath* path = reinterpret_cast<SkPath*>(pathPtr);
const bool result = renderer->clipPath(path, static_cast<SkRegion::Op>(op));
return result ? JNI_TRUE : JNI_FALSE;
}
static jboolean android_view_GLES20Canvas_clipRegion(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong regionPtr, jint op) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkRegion* region = reinterpret_cast<SkRegion*>(regionPtr);
const bool result = renderer->clipRegion(region, static_cast<SkRegion::Op>(op));
return result ? JNI_TRUE : JNI_FALSE;
}
static jboolean android_view_GLES20Canvas_getClipBounds(JNIEnv* env, jobject clazz,
jlong rendererPtr, jobject rect) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const android::uirenderer::Rect& bounds(renderer->getLocalClipBounds());
env->CallVoidMethod(rect, gRectClassInfo.set,
int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom));
return !bounds.isEmpty() ? JNI_TRUE : JNI_FALSE;
}
// ----------------------------------------------------------------------------
// Transforms
// ----------------------------------------------------------------------------
static void android_view_GLES20Canvas_translate(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat dx, jfloat dy) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->translate(dx, dy);
}
static void android_view_GLES20Canvas_rotate(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat degrees) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->rotate(degrees);
}
static void android_view_GLES20Canvas_scale(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat sx, jfloat sy) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->scale(sx, sy);
}
static void android_view_GLES20Canvas_skew(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat sx, jfloat sy) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->skew(sx, sy);
}
static void android_view_GLES20Canvas_setMatrix(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong matrixPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
renderer->setMatrix(matrix ? *matrix : SkMatrix::I());
}
static void android_view_GLES20Canvas_getMatrix(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong matrixPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
renderer->getMatrix(matrix);
}
static void android_view_GLES20Canvas_concatMatrix(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong matrixPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
renderer->concatMatrix(*matrix);
}
// ----------------------------------------------------------------------------
// Drawing
// ----------------------------------------------------------------------------
static void android_view_GLES20Canvas_drawBitmap(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong bitmapPtr, jbyteArray buffer,
jfloat left, jfloat top, jlong paintPtr) {
SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr);
// This object allows the renderer to allocate a global JNI ref to the buffer object.
JavaHeapBitmapRef bitmapRef(env, bitmap, buffer);
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
// apply transform directly to canvas, so it affects shaders correctly
renderer->save(SkCanvas::kMatrix_SaveFlag);
renderer->translate(left, top);
renderer->drawBitmap(bitmap, paint);
renderer->restore();
}
static void android_view_GLES20Canvas_drawBitmapRect(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong bitmapPtr, jbyteArray buffer,
float srcLeft, float srcTop, float srcRight, float srcBottom,
float dstLeft, float dstTop, float dstRight, float dstBottom, jlong paintPtr) {
SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr);
// This object allows the renderer to allocate a global JNI ref to the buffer object.
JavaHeapBitmapRef bitmapRef(env, bitmap, buffer);
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawBitmap(bitmap, srcLeft, srcTop, srcRight, srcBottom,
dstLeft, dstTop, dstRight, dstBottom, paint);
}
static void android_view_GLES20Canvas_drawBitmapMatrix(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong bitmapPtr, jbyteArray buffer,
jlong matrixPtr, jlong paintPtr) {
SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr);
// This object allows the renderer to allocate a global JNI ref to the buffer object.
JavaHeapBitmapRef bitmapRef(env, bitmap, buffer);
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
// apply transform directly to canvas, so it affects shaders correctly
renderer->save(SkCanvas::kMatrix_SaveFlag);
renderer->concatMatrix(*matrix);
renderer->drawBitmap(bitmap, paint);
renderer->restore();
}
static void android_view_GLES20Canvas_drawBitmapData(JNIEnv* env, jobject clazz,
jlong rendererPtr, jintArray colors, jint offset, jint stride,
jfloat left, jfloat top, jint width, jint height, jboolean hasAlpha, jlong paintPtr) {
// Note: If hasAlpha is false, kRGB_565_SkColorType will be used, which will
// correct the alphaType to kOpaque_SkAlphaType.
const SkImageInfo info = SkImageInfo::Make(width, height,
hasAlpha ? kN32_SkColorType : kRGB_565_SkColorType,
kPremul_SkAlphaType);
SkBitmap* bitmap = new SkBitmap;
if (!bitmap->allocPixels(info)) {
delete bitmap;
return;
}
if (!GraphicsJNI::SetPixels(env, colors, offset, stride, 0, 0, width, height, *bitmap)) {
delete bitmap;
return;
}
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
// apply transform directly to canvas, so it affects shaders correctly
renderer->save(SkCanvas::kMatrix_SaveFlag);
renderer->translate(left, top);
renderer->drawBitmapData(bitmap, paint);
renderer->restore();
// Note - bitmap isn't deleted as DisplayListRenderer owns it now
}
static void android_view_GLES20Canvas_drawBitmapMesh(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong bitmapPtr, jbyteArray buffer,
jint meshWidth, jint meshHeight, jfloatArray vertices, jint offset, jintArray colors,
jint colorOffset, jlong paintPtr) {
SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr);
// This object allows the renderer to allocate a global JNI ref to the buffer object.
JavaHeapBitmapRef bitmapRef(env, bitmap, buffer);
jfloat* verticesArray = vertices ? env->GetFloatArrayElements(vertices, NULL) + offset : NULL;
jint* colorsArray = colors ? env->GetIntArrayElements(colors, NULL) + colorOffset : NULL;
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawBitmapMesh(bitmap, meshWidth, meshHeight, verticesArray, colorsArray, paint);
if (vertices) env->ReleaseFloatArrayElements(vertices, verticesArray, 0);
if (colors) env->ReleaseIntArrayElements(colors, colorsArray, 0);
}
static void android_view_GLES20Canvas_drawPatch(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong bitmapPtr, jbyteArray buffer, jlong patchPtr,
float left, float top, float right, float bottom, jlong paintPtr) {
SkBitmap* bitmap = reinterpret_cast<SkBitmap*>(bitmapPtr);
// This object allows the renderer to allocate a global JNI ref to the buffer object.
JavaHeapBitmapRef bitmapRef(env, bitmap, buffer);
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Res_png_9patch* patch = reinterpret_cast<Res_png_9patch*>(patchPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawPatch(bitmap, patch, left, top, right, bottom, paint);
}
static void android_view_GLES20Canvas_drawColor(JNIEnv* env, jobject clazz,
jlong rendererPtr, jint color, jint modeHandle) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkPorterDuff::Mode mode = static_cast<SkPorterDuff::Mode>(modeHandle);
renderer->drawColor(color, SkPorterDuff::ToXfermodeMode(mode));
}
static void android_view_GLES20Canvas_drawRect(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom,
jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawRect(left, top, right, bottom, paint);
}
static void android_view_GLES20Canvas_drawRoundRect(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom,
jfloat rx, jfloat ry, jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawRoundRect(left, top, right, bottom, rx, ry, paint);
}
static void android_view_GLES20Canvas_drawRoundRectProps(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong leftPropPtr, jlong topPropPtr, jlong rightPropPtr,
jlong bottomPropPtr, jlong rxPropPtr, jlong ryPropPtr, jlong paintPropPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
CanvasPropertyPrimitive* leftProp = reinterpret_cast<CanvasPropertyPrimitive*>(leftPropPtr);
CanvasPropertyPrimitive* topProp = reinterpret_cast<CanvasPropertyPrimitive*>(topPropPtr);
CanvasPropertyPrimitive* rightProp = reinterpret_cast<CanvasPropertyPrimitive*>(rightPropPtr);
CanvasPropertyPrimitive* bottomProp = reinterpret_cast<CanvasPropertyPrimitive*>(bottomPropPtr);
CanvasPropertyPrimitive* rxProp = reinterpret_cast<CanvasPropertyPrimitive*>(rxPropPtr);
CanvasPropertyPrimitive* ryProp = reinterpret_cast<CanvasPropertyPrimitive*>(ryPropPtr);
CanvasPropertyPaint* paintProp = reinterpret_cast<CanvasPropertyPaint*>(paintPropPtr);
renderer->drawRoundRect(leftProp, topProp, rightProp, bottomProp, rxProp, ryProp, paintProp);
}
static void android_view_GLES20Canvas_drawCircle(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat x, jfloat y, jfloat radius, jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawCircle(x, y, radius, paint);
}
static void android_view_GLES20Canvas_drawCircleProps(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong xPropPtr, jlong yPropPtr, jlong radiusPropPtr, jlong paintPropPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
CanvasPropertyPrimitive* xProp = reinterpret_cast<CanvasPropertyPrimitive*>(xPropPtr);
CanvasPropertyPrimitive* yProp = reinterpret_cast<CanvasPropertyPrimitive*>(yPropPtr);
CanvasPropertyPrimitive* radiusProp = reinterpret_cast<CanvasPropertyPrimitive*>(radiusPropPtr);
CanvasPropertyPaint* paintProp = reinterpret_cast<CanvasPropertyPaint*>(paintPropPtr);
renderer->drawCircle(xProp, yProp, radiusProp, paintProp);
}
static void android_view_GLES20Canvas_drawOval(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom,
jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawOval(left, top, right, bottom, paint);
}
static void android_view_GLES20Canvas_drawArc(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloat left, jfloat top, jfloat right, jfloat bottom,
jfloat startAngle, jfloat sweepAngle, jboolean useCenter, jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawArc(left, top, right, bottom, startAngle, sweepAngle, useCenter, paint);
}
static void android_view_GLES20Canvas_drawRegionAsRects(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong regionPtr, jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkRegion* region = reinterpret_cast<SkRegion*>(regionPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
if (paint->getStyle() != Paint::kFill_Style ||
(paint->isAntiAlias() && !renderer->isCurrentTransformSimple())) {
SkRegion::Iterator it(*region);
while (!it.done()) {
const SkIRect& r = it.rect();
renderer->drawRect(r.fLeft, r.fTop, r.fRight, r.fBottom, paint);
it.next();
}
} else {
int count = 0;
Vector<float> rects;
SkRegion::Iterator it(*region);
while (!it.done()) {
const SkIRect& r = it.rect();
rects.push(r.fLeft);
rects.push(r.fTop);
rects.push(r.fRight);
rects.push(r.fBottom);
count += 4;
it.next();
}
renderer->drawRects(rects.array(), count, paint);
}
}
static void android_view_GLES20Canvas_drawPoints(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloatArray points, jint offset, jint count, jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
jfloat* storage = env->GetFloatArrayElements(points, NULL);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawPoints(storage + offset, count, paint);
env->ReleaseFloatArrayElements(points, storage, 0);
}
static void android_view_GLES20Canvas_drawPath(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong pathPtr, jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
SkPath* path = reinterpret_cast<SkPath*>(pathPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawPath(path, paint);
}
static void android_view_GLES20Canvas_drawLines(JNIEnv* env, jobject clazz,
jlong rendererPtr, jfloatArray points, jint offset, jint count, jlong paintPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
jfloat* storage = env->GetFloatArrayElements(points, NULL);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
renderer->drawLines(storage + offset, count, paint);
env->ReleaseFloatArrayElements(points, storage, 0);
}
// ----------------------------------------------------------------------------
// Draw filters
// ----------------------------------------------------------------------------
static void android_view_GLES20Canvas_setupPaintFilter(JNIEnv* env, jobject clazz,
jlong rendererPtr, jint clearBits, jint setBits) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->setupPaintFilter(clearBits, setBits);
}
static void android_view_GLES20Canvas_resetPaintFilter(JNIEnv* env, jobject clazz,
jlong rendererPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
renderer->resetPaintFilter();
}
// ----------------------------------------------------------------------------
// Text
// ----------------------------------------------------------------------------
class RenderTextFunctor {
public:
RenderTextFunctor(const Layout& layout, DisplayListRenderer* renderer, jfloat x, jfloat y,
Paint* paint, uint16_t* glyphs, float* pos, float totalAdvance,
uirenderer::Rect& bounds)
: layout(layout), renderer(renderer), x(x), y(y), paint(paint), glyphs(glyphs),
pos(pos), totalAdvance(totalAdvance), bounds(bounds) { }
void operator()(size_t start, size_t end) {
for (size_t i = start; i < end; i++) {
glyphs[i] = layout.getGlyphId(i);
pos[2 * i] = layout.getX(i);
pos[2 * i + 1] = layout.getY(i);
}
size_t glyphsCount = end - start;
int bytesCount = glyphsCount * sizeof(jchar);
renderer->drawText((const char*) (glyphs + start), bytesCount, glyphsCount,
x, y, pos + 2 * start, paint, totalAdvance, bounds);
}
private:
const Layout& layout;
DisplayListRenderer* renderer;
jfloat x;
jfloat y;
Paint* paint;
uint16_t* glyphs;
float* pos;
float totalAdvance;
uirenderer::Rect& bounds;
};
static void renderTextLayout(DisplayListRenderer* renderer, Layout* layout,
jfloat x, jfloat y, Paint* paint) {
size_t nGlyphs = layout->nGlyphs();
float* pos = new float[nGlyphs * 2];
uint16_t* glyphs = new uint16_t[nGlyphs];
MinikinRect b;
layout->getBounds(&b);
android::uirenderer::Rect bounds(b.mLeft, b.mTop, b.mRight, b.mBottom);
bounds.translate(x, y);
float totalAdvance = layout->getAdvance();
RenderTextFunctor f(*layout, renderer, x, y, paint, glyphs, pos, totalAdvance, bounds);
MinikinUtils::forFontRun(*layout, paint, f);
delete[] glyphs;
delete[] pos;
}
static void renderText(DisplayListRenderer* renderer, const jchar* text, int count,
jfloat x, jfloat y, int bidiFlags, Paint* paint, TypefaceImpl* typeface) {
Layout layout;
MinikinUtils::doLayout(&layout, paint, bidiFlags, typeface, text, 0, count, count);
x += MinikinUtils::xOffsetForTextAlign(paint, layout);
renderTextLayout(renderer, &layout, x, y, paint);
}
class RenderTextOnPathFunctor {
public:
RenderTextOnPathFunctor(const Layout& layout, DisplayListRenderer* renderer, float hOffset,
float vOffset, Paint* paint, SkPath* path)
: layout(layout), renderer(renderer), hOffset(hOffset), vOffset(vOffset),
paint(paint), path(path) {
}
void operator()(size_t start, size_t end) {
uint16_t glyphs[1];
for (size_t i = start; i < end; i++) {
glyphs[0] = layout.getGlyphId(i);
float x = hOffset + layout.getX(i);
float y = vOffset + layout.getY(i);
renderer->drawTextOnPath((const char*) glyphs, sizeof(glyphs), 1, path, x, y, paint);
}
}
private:
const Layout& layout;
DisplayListRenderer* renderer;
float hOffset;
float vOffset;
Paint* paint;
SkPath* path;
};
static void renderTextOnPath(DisplayListRenderer* renderer, const jchar* text, int count,
SkPath* path, jfloat hOffset, jfloat vOffset, int bidiFlags, Paint* paint,
TypefaceImpl* typeface) {
Layout layout;
MinikinUtils::doLayout(&layout, paint, bidiFlags, typeface, text, 0, count, count);
hOffset += MinikinUtils::hOffsetForTextAlign(paint, layout, *path);
Paint::Align align = paint->getTextAlign();
paint->setTextAlign(Paint::kLeft_Align);
RenderTextOnPathFunctor f(layout, renderer, hOffset, vOffset, paint, path);
MinikinUtils::forFontRun(layout, paint, f);
paint->setTextAlign(align);
}
static void renderTextRun(DisplayListRenderer* renderer, const jchar* text,
jint start, jint count, jint contextCount, jfloat x, jfloat y,
int bidiFlags, Paint* paint, TypefaceImpl* typeface) {
Layout layout;
MinikinUtils::doLayout(&layout, paint, bidiFlags, typeface, text, start, count, contextCount);
x += MinikinUtils::xOffsetForTextAlign(paint, layout);
renderTextLayout(renderer, &layout, x, y, paint);
}
static void android_view_GLES20Canvas_drawTextArray(JNIEnv* env, jobject clazz,
jlong rendererPtr, jcharArray text, jint index, jint count,
jfloat x, jfloat y, jint bidiFlags, jlong paintPtr, jlong typefacePtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
jchar* textArray = env->GetCharArrayElements(text, NULL);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefacePtr);
renderText(renderer, textArray + index, count, x, y, bidiFlags, paint, typeface);
env->ReleaseCharArrayElements(text, textArray, JNI_ABORT);
}
static void android_view_GLES20Canvas_drawText(JNIEnv* env, jobject clazz,
jlong rendererPtr, jstring text, jint start, jint end,
jfloat x, jfloat y, jint bidiFlags, jlong paintPtr, jlong typefacePtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const jchar* textArray = env->GetStringChars(text, NULL);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefacePtr);
renderText(renderer, textArray + start, end - start, x, y, bidiFlags, paint, typeface);
env->ReleaseStringChars(text, textArray);
}
static void android_view_GLES20Canvas_drawTextArrayOnPath(JNIEnv* env, jobject clazz,
jlong rendererPtr, jcharArray text, jint index, jint count,
jlong pathPtr, jfloat hOffset, jfloat vOffset, jint bidiFlags, jlong paintPtr,
jlong typefacePtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
jchar* textArray = env->GetCharArrayElements(text, NULL);
SkPath* path = reinterpret_cast<SkPath*>(pathPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefacePtr);
renderTextOnPath(renderer, textArray + index, count, path,
hOffset, vOffset, bidiFlags, paint, typeface);
env->ReleaseCharArrayElements(text, textArray, JNI_ABORT);
}
static void android_view_GLES20Canvas_drawTextOnPath(JNIEnv* env, jobject clazz,
jlong rendererPtr, jstring text, jint start, jint end,
jlong pathPtr, jfloat hOffset, jfloat vOffset, jint bidiFlags, jlong paintPtr,
jlong typefacePtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const jchar* textArray = env->GetStringChars(text, NULL);
SkPath* path = reinterpret_cast<SkPath*>(pathPtr);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefacePtr);
renderTextOnPath(renderer, textArray + start, end - start, path,
hOffset, vOffset, bidiFlags, paint, typeface);
env->ReleaseStringChars(text, textArray);
}
static void android_view_GLES20Canvas_drawTextRunArray(JNIEnv* env, jobject clazz,
jlong rendererPtr, jcharArray text, jint index, jint count,
jint contextIndex, jint contextCount, jfloat x, jfloat y, jboolean isRtl,
jlong paintPtr, jlong typefacePtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
jchar* textArray = env->GetCharArrayElements(text, NULL);
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefacePtr);
int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR;
renderTextRun(renderer, textArray + contextIndex, index - contextIndex,
count, contextCount, x, y, bidiFlags, paint, typeface);
env->ReleaseCharArrayElements(text, textArray, JNI_ABORT);
}
static void android_view_GLES20Canvas_drawTextRun(JNIEnv* env, jobject clazz,
jlong rendererPtr, jstring text, jint start, jint end,
jint contextStart, int contextEnd, jfloat x, jfloat y, jboolean isRtl,
jlong paintPtr, jlong typefacePtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
const jchar* textArray = env->GetStringChars(text, NULL);
jint count = end - start;
jint contextCount = contextEnd - contextStart;
Paint* paint = reinterpret_cast<Paint*>(paintPtr);
TypefaceImpl* typeface = reinterpret_cast<TypefaceImpl*>(typefacePtr);
int bidiFlags = isRtl ? kBidi_Force_RTL : kBidi_Force_LTR;
renderTextRun(renderer, textArray + contextStart, start - contextStart,
count, contextCount, x, y, bidiFlags, paint, typeface);
env->ReleaseStringChars(text, textArray);
}
// ----------------------------------------------------------------------------
// Display lists
// ----------------------------------------------------------------------------
static jlong android_view_GLES20Canvas_finishRecording(JNIEnv* env,
jobject clazz, jlong rendererPtr) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
return reinterpret_cast<jlong>(renderer->finishRecording());
}
static jlong android_view_GLES20Canvas_createDisplayListRenderer(JNIEnv* env, jobject clazz) {
return reinterpret_cast<jlong>(new DisplayListRenderer);
}
static jint android_view_GLES20Canvas_drawRenderNode(JNIEnv* env,
jobject clazz, jlong rendererPtr, jlong renderNodePtr,
jobject dirty, jint flags) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
RenderNode* renderNode = reinterpret_cast<RenderNode*>(renderNodePtr);
android::uirenderer::Rect bounds;
status_t status = renderer->drawRenderNode(renderNode, bounds, flags);
if (status != DrawGlInfo::kStatusDone && dirty != NULL) {
env->CallVoidMethod(dirty, gRectClassInfo.set,
int(bounds.left), int(bounds.top), int(bounds.right), int(bounds.bottom));
}
return status;
}
// ----------------------------------------------------------------------------
// Layers
// ----------------------------------------------------------------------------
static void android_view_GLES20Canvas_drawLayer(JNIEnv* env, jobject clazz,
jlong rendererPtr, jlong layerPtr, jfloat x, jfloat y) {
DisplayListRenderer* renderer = reinterpret_cast<DisplayListRenderer*>(rendererPtr);
Layer* layer = reinterpret_cast<Layer*>(layerPtr);
renderer->drawLayer(layer, x, y);
}
#endif // USE_OPENGL_RENDERER
// ----------------------------------------------------------------------------
// Common
// ----------------------------------------------------------------------------
static jboolean android_view_GLES20Canvas_isAvailable(JNIEnv* env, jobject clazz) {
#ifdef USE_OPENGL_RENDERER
char prop[PROPERTY_VALUE_MAX];
if (property_get("ro.kernel.qemu", prop, NULL) == 0) {
// not in the emulator
return JNI_TRUE;
}
// In the emulator this property will be set to 1 when hardware GLES is
// enabled, 0 otherwise. On old emulator versions it will be undefined.
property_get("ro.kernel.qemu.gles", prop, "0");
return atoi(prop) == 1 ? JNI_TRUE : JNI_FALSE;
#else
return JNI_FALSE;
#endif
}
// ----------------------------------------------------------------------------
// Logging
// ----------------------------------------------------------------------------
static void
android_app_ActivityThread_dumpGraphics(JNIEnv* env, jobject clazz, jobject javaFileDescriptor) {
#ifdef USE_OPENGL_RENDERER
int fd = jniGetFDFromFileDescriptor(env, javaFileDescriptor);
android::uirenderer::RenderNode::outputLogBuffer(fd);
#endif // USE_OPENGL_RENDERER
}
// ----------------------------------------------------------------------------
// JNI Glue
// ----------------------------------------------------------------------------
const char* const kClassPathName = "android/view/GLES20Canvas";
static JNINativeMethod gMethods[] = {
{ "nIsAvailable", "()Z", (void*) android_view_GLES20Canvas_isAvailable },
#ifdef USE_OPENGL_RENDERER
{ "nDestroyRenderer", "(J)V", (void*) android_view_GLES20Canvas_destroyRenderer },
{ "nSetViewport", "(JII)V", (void*) android_view_GLES20Canvas_setViewport },
{ "nSetHighContrastText","(JZ)V", (void*) android_view_GLES20Canvas_setHighContrastText },
{ "nInsertReorderBarrier","(JZ)V", (void*) android_view_GLES20Canvas_insertReorderBarrier },
{ "nPrepare", "(JZ)I", (void*) android_view_GLES20Canvas_prepare },
{ "nPrepareDirty", "(JIIIIZ)I", (void*) android_view_GLES20Canvas_prepareDirty },
{ "nFinish", "(J)V", (void*) android_view_GLES20Canvas_finish },
{ "nSetProperty", "(Ljava/lang/String;Ljava/lang/String;)V",
(void*) android_view_GLES20Canvas_setProperty },
{ "nCallDrawGLFunction", "(JJ)I", (void*) android_view_GLES20Canvas_callDrawGLFunction },
{ "nSave", "(JI)I", (void*) android_view_GLES20Canvas_save },
{ "nRestore", "(J)V", (void*) android_view_GLES20Canvas_restore },
{ "nRestoreToCount", "(JI)V", (void*) android_view_GLES20Canvas_restoreToCount },
{ "nGetSaveCount", "(J)I", (void*) android_view_GLES20Canvas_getSaveCount },
{ "nSaveLayer", "(JFFFFJI)I", (void*) android_view_GLES20Canvas_saveLayer },
{ "nSaveLayer", "(JJI)I", (void*) android_view_GLES20Canvas_saveLayerClip },
{ "nSaveLayerAlpha", "(JFFFFII)I", (void*) android_view_GLES20Canvas_saveLayerAlpha },
{ "nSaveLayerAlpha", "(JII)I", (void*) android_view_GLES20Canvas_saveLayerAlphaClip },
{ "nQuickReject", "(JFFFF)Z", (void*) android_view_GLES20Canvas_quickReject },
{ "nClipRect", "(JFFFFI)Z", (void*) android_view_GLES20Canvas_clipRectF },
{ "nClipRect", "(JIIIII)Z", (void*) android_view_GLES20Canvas_clipRect },
{ "nClipPath", "(JJI)Z", (void*) android_view_GLES20Canvas_clipPath },
{ "nClipRegion", "(JJI)Z", (void*) android_view_GLES20Canvas_clipRegion },
{ "nTranslate", "(JFF)V", (void*) android_view_GLES20Canvas_translate },
{ "nRotate", "(JF)V", (void*) android_view_GLES20Canvas_rotate },
{ "nScale", "(JFF)V", (void*) android_view_GLES20Canvas_scale },
{ "nSkew", "(JFF)V", (void*) android_view_GLES20Canvas_skew },
{ "nSetMatrix", "(JJ)V", (void*) android_view_GLES20Canvas_setMatrix },
{ "nGetMatrix", "(JJ)V", (void*) android_view_GLES20Canvas_getMatrix },
{ "nConcatMatrix", "(JJ)V", (void*) android_view_GLES20Canvas_concatMatrix },
{ "nDrawBitmap", "(JJ[BFFJ)V", (void*) android_view_GLES20Canvas_drawBitmap },
{ "nDrawBitmap", "(JJ[BFFFFFFFFJ)V",(void*) android_view_GLES20Canvas_drawBitmapRect },
{ "nDrawBitmap", "(JJ[BJJ)V", (void*) android_view_GLES20Canvas_drawBitmapMatrix },
{ "nDrawBitmap", "(J[IIIFFIIZJ)V", (void*) android_view_GLES20Canvas_drawBitmapData },
{ "nDrawBitmapMesh", "(JJ[BII[FI[IIJ)V",(void*) android_view_GLES20Canvas_drawBitmapMesh },
{ "nDrawPatch", "(JJ[BJFFFFJ)V", (void*) android_view_GLES20Canvas_drawPatch },
{ "nDrawColor", "(JII)V", (void*) android_view_GLES20Canvas_drawColor },
{ "nDrawRect", "(JFFFFJ)V", (void*) android_view_GLES20Canvas_drawRect },
{ "nDrawRects", "(JJJ)V", (void*) android_view_GLES20Canvas_drawRegionAsRects },
{ "nDrawRoundRect", "(JFFFFFFJ)V", (void*) android_view_GLES20Canvas_drawRoundRect },
{ "nDrawRoundRect", "(JJJJJJJJ)V", (void*) android_view_GLES20Canvas_drawRoundRectProps },
{ "nDrawCircle", "(JFFFJ)V", (void*) android_view_GLES20Canvas_drawCircle },
{ "nDrawCircle", "(JJJJJ)V", (void*) android_view_GLES20Canvas_drawCircleProps },
{ "nDrawOval", "(JFFFFJ)V", (void*) android_view_GLES20Canvas_drawOval },
{ "nDrawArc", "(JFFFFFFZJ)V", (void*) android_view_GLES20Canvas_drawArc },
{ "nDrawPoints", "(J[FIIJ)V", (void*) android_view_GLES20Canvas_drawPoints },
{ "nDrawPath", "(JJJ)V", (void*) android_view_GLES20Canvas_drawPath },
{ "nDrawLines", "(J[FIIJ)V", (void*) android_view_GLES20Canvas_drawLines },
{ "nSetupPaintFilter", "(JII)V", (void*) android_view_GLES20Canvas_setupPaintFilter },
{ "nResetPaintFilter", "(J)V", (void*) android_view_GLES20Canvas_resetPaintFilter },
{ "nDrawText", "(J[CIIFFIJJ)V", (void*) android_view_GLES20Canvas_drawTextArray },
{ "nDrawText", "(JLjava/lang/String;IIFFIJJ)V",
(void*) android_view_GLES20Canvas_drawText },
{ "nDrawTextOnPath", "(J[CIIJFFIJJ)V", (void*) android_view_GLES20Canvas_drawTextArrayOnPath },
{ "nDrawTextOnPath", "(JLjava/lang/String;IIJFFIJJ)V",
(void*) android_view_GLES20Canvas_drawTextOnPath },
{ "nDrawTextRun", "(J[CIIIIFFZJJ)V", (void*) android_view_GLES20Canvas_drawTextRunArray },
{ "nDrawTextRun", "(JLjava/lang/String;IIIIFFZJJ)V",
(void*) android_view_GLES20Canvas_drawTextRun },
{ "nGetClipBounds", "(JLandroid/graphics/Rect;)Z", (void*) android_view_GLES20Canvas_getClipBounds },
{ "nFinishRecording", "(J)J", (void*) android_view_GLES20Canvas_finishRecording },
{ "nDrawRenderNode", "(JJLandroid/graphics/Rect;I)I", (void*) android_view_GLES20Canvas_drawRenderNode },
{ "nCreateDisplayListRenderer", "()J", (void*) android_view_GLES20Canvas_createDisplayListRenderer },
{ "nDrawLayer", "(JJFF)V", (void*) android_view_GLES20Canvas_drawLayer },
{ "nGetMaximumTextureWidth", "()I", (void*) android_view_GLES20Canvas_getMaxTextureWidth },
{ "nGetMaximumTextureHeight", "()I", (void*) android_view_GLES20Canvas_getMaxTextureHeight },
#endif
};
static JNINativeMethod gActivityThreadMethods[] = {
{ "dumpGraphicsInfo", "(Ljava/io/FileDescriptor;)V",
(void*) android_app_ActivityThread_dumpGraphics }
};
#ifdef USE_OPENGL_RENDERER
#define FIND_CLASS(var, className) \
var = env->FindClass(className); \
LOG_FATAL_IF(! var, "Unable to find class " className);
#define GET_METHOD_ID(var, clazz, methodName, methodDescriptor) \
var = env->GetMethodID(clazz, methodName, methodDescriptor); \
LOG_FATAL_IF(! var, "Unable to find method " methodName);
#else
#define FIND_CLASS(var, className)
#define GET_METHOD_ID(var, clazz, methodName, methodDescriptor)
#endif
int register_android_view_GLES20Canvas(JNIEnv* env) {
jclass clazz;
FIND_CLASS(clazz, "android/graphics/Rect");
GET_METHOD_ID(gRectClassInfo.set, clazz, "set", "(IIII)V");
return AndroidRuntime::registerNativeMethods(env, kClassPathName, gMethods, NELEM(gMethods));
}
const char* const kActivityThreadPathName = "android/app/ActivityThread";
int register_android_app_ActivityThread(JNIEnv* env) {
return AndroidRuntime::registerNativeMethods(env, kActivityThreadPathName,
gActivityThreadMethods, NELEM(gActivityThreadMethods));
}
};