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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef AAPT_DOMINATOR_TREE_H
#define AAPT_DOMINATOR_TREE_H
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "ResourceTable.h"
namespace aapt {
/**
* A dominator tree of configurations as defined by resolution rules for Android
* resources.
*
* A node in the tree represents a resource configuration.
*
* The tree has the following property:
*
* Each child of a given configuration defines a strict superset of qualifiers
* and has a value that is at least as specific as that of its ancestors. A
* value is "at least as specific" if it is either identical or it represents a
* stronger requirement.
* For example, v21 is more specific than v11, and w1200dp is more specific than
* w800dp.
*
* The dominator tree relies on the underlying configurations passed to it. If
* the configurations passed to the dominator tree go out of scope, the tree
* will exhibit undefined behavior.
*/
class DominatorTree {
public:
explicit DominatorTree(
const std::vector<std::unique_ptr<ResourceConfigValue>>& configs);
class Node {
public:
explicit Node(ResourceConfigValue* value = nullptr, Node* parent = nullptr)
: value_(value), parent_(parent) {}
inline ResourceConfigValue* value() const { return value_; }
inline Node* parent() const { return parent_; }
inline bool is_root_node() const { return !value_; }
inline const std::vector<std::unique_ptr<Node>>& children() const {
return children_;
}
bool TryAddChild(std::unique_ptr<Node> new_child);
private:
bool AddChild(std::unique_ptr<Node> new_child);
bool Dominates(const Node* other) const;
ResourceConfigValue* value_;
Node* parent_;
std::vector<std::unique_ptr<Node>> children_;
DISALLOW_COPY_AND_ASSIGN(Node);
};
struct Visitor {
virtual ~Visitor() = default;
virtual void VisitTree(const std::string& product, Node* root) = 0;
};
class BottomUpVisitor : public Visitor {
public:
virtual ~BottomUpVisitor() = default;
void VisitTree(const std::string& product, Node* root) override {
for (auto& child : root->children()) {
VisitNode(child.get());
}
}
virtual void VisitConfig(Node* node) = 0;
private:
void VisitNode(Node* node) {
for (auto& child : node->children()) {
VisitNode(child.get());
}
VisitConfig(node);
}
};
void Accept(Visitor* visitor);
inline const std::map<std::string, Node>& product_roots() const {
return product_roots_;
}
private:
DISALLOW_COPY_AND_ASSIGN(DominatorTree);
std::map<std::string, Node> product_roots_;
};
} // namespace aapt
#endif // AAPT_DOMINATOR_TREE_H