KeyEvent: Fix doc link issues, typos, and inconsistent formatting.

(cherry picked from https://android-review.googlesource.com/q/commit:7aaa9d0963ff2d7a50c5661fa3c9fb8a8c3c9c2a)

Bug: b/245989146
Flag: DOCS_ONLY
Test: Treehugger
Change-Id: If23128b81c9f477373d36db511e57a5c1743f1a0
diff --git a/core/java/android/view/KeyEvent.java b/core/java/android/view/KeyEvent.java
index ad43c7b..c6d7326 100644
--- a/core/java/android/view/KeyEvent.java
+++ b/core/java/android/view/KeyEvent.java
@@ -97,18 +97,25 @@
 public class KeyEvent extends InputEvent implements Parcelable {
     /** Key code constant: Unknown key code. */
     public static final int KEYCODE_UNKNOWN         = 0;
-    /** Key code constant: Soft Left key.
-     * Usually situated below the display on phones and used as a multi-function
-     * feature key for selecting a software defined function shown on the bottom left
-     * of the display. */
+    /**
+     * Key code constant: Soft Left key.
+     * <p>
+     * Usually situated below the display on phones and used as a multi-function feature key for
+     * selecting a software defined function shown on the bottom left of the display.
+     */
     public static final int KEYCODE_SOFT_LEFT       = 1;
-    /** Key code constant: Soft Right key.
-     * Usually situated below the display on phones and used as a multi-function
-     * feature key for selecting a software defined function shown on the bottom right
-     * of the display. */
+    /**
+     * Key code constant: Soft Right key.
+     * <p>
+     * Usually situated below the display on phones and used as a multi-function feature key for
+     * selecting a software defined function shown on the bottom right of the display.
+     */
     public static final int KEYCODE_SOFT_RIGHT      = 2;
-    /** Key code constant: Home key.
-     * This key is handled by the framework and is never delivered to applications. */
+    /**
+     * Key code constant: Home key.
+     * <p>
+     * This key is handled by the framework and is never delivered to applications.
+     */
     public static final int KEYCODE_HOME            = 3;
     /** Key code constant: Back key. */
     public static final int KEYCODE_BACK            = 4;
@@ -140,31 +147,55 @@
     public static final int KEYCODE_STAR            = 17;
     /** Key code constant: '#' key. */
     public static final int KEYCODE_POUND           = 18;
-    /** Key code constant: Directional Pad Up key.
-     * May also be synthesized from trackball motions. */
+    /**
+     * Key code constant: Directional Pad Up key.
+     * <p>
+     * May also be synthesized from trackball motions.
+     */
     public static final int KEYCODE_DPAD_UP         = 19;
-    /** Key code constant: Directional Pad Down key.
-     * May also be synthesized from trackball motions. */
+    /**
+     * Key code constant: Directional Pad Down key.
+     * <p>
+     * May also be synthesized from trackball motions.
+     */
     public static final int KEYCODE_DPAD_DOWN       = 20;
-    /** Key code constant: Directional Pad Left key.
-     * May also be synthesized from trackball motions. */
+    /**
+     * Key code constant: Directional Pad Left key.
+     * <p>
+     * May also be synthesized from trackball motions.
+     */
     public static final int KEYCODE_DPAD_LEFT       = 21;
-    /** Key code constant: Directional Pad Right key.
-     * May also be synthesized from trackball motions. */
+    /**
+     * Key code constant: Directional Pad Right key.
+     * <p>
+     * May also be synthesized from trackball motions.
+     */
     public static final int KEYCODE_DPAD_RIGHT      = 22;
-    /** Key code constant: Directional Pad Center key.
-     * May also be synthesized from trackball motions. */
+    /**
+     * Key code constant: Directional Pad Center key.
+     * <p>
+     * May also be synthesized from trackball motions.
+     */
     public static final int KEYCODE_DPAD_CENTER     = 23;
-    /** Key code constant: Volume Up key.
-     * Adjusts the speaker volume up. */
+    /**
+     * Key code constant: Volume Up key.
+     * <p>
+     * Adjusts the speaker volume up.
+     */
     public static final int KEYCODE_VOLUME_UP       = 24;
-    /** Key code constant: Volume Down key.
-     * Adjusts the speaker volume down. */
+    /**
+     * Key code constant: Volume Down key.
+     * <p>
+     * Adjusts the speaker volume down.
+     */
     public static final int KEYCODE_VOLUME_DOWN     = 25;
     /** Key code constant: Power key. */
     public static final int KEYCODE_POWER           = 26;
-    /** Key code constant: Camera key.
-     * Used to launch a camera application or take pictures. */
+    /**
+     * Key code constant: Camera key.
+     * <p>
+     * Used to launch a camera application or take pictures.
+     */
     public static final int KEYCODE_CAMERA          = 27;
     /** Key code constant: Clear key. */
     public static final int KEYCODE_CLEAR           = 28;
@@ -236,19 +267,31 @@
     public static final int KEYCODE_TAB             = 61;
     /** Key code constant: Space key. */
     public static final int KEYCODE_SPACE           = 62;
-    /** Key code constant: Symbol modifier key.
-     * Used to enter alternate symbols. */
+    /**
+     * Key code constant: Symbol modifier key.
+     * <p>
+     * Used to enter alternate symbols.
+     */
     public static final int KEYCODE_SYM             = 63;
-    /** Key code constant: Explorer special function key.
-     * Used to launch a browser application. */
+    /**
+     * Key code constant: Explorer special function key.
+     * <p>
+     * Used to launch a browser application.
+     */
     public static final int KEYCODE_EXPLORER        = 64;
-    /** Key code constant: Envelope special function key.
-     * Used to launch a mail application. */
+    /**
+     * Key code constant: Envelope special function key.
+     * <p>
+     * Used to launch a mail application.
+     */
     public static final int KEYCODE_ENVELOPE        = 65;
     /** Key code constant: Enter key. */
     public static final int KEYCODE_ENTER           = 66;
-    /** Key code constant: Backspace key.
-     * Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}. */
+    /**
+     * Key code constant: Backspace key.
+     * <p>
+     * Deletes characters before the insertion point, unlike {@link #KEYCODE_FORWARD_DEL}.
+     */
     public static final int KEYCODE_DEL             = 67;
     /** Key code constant: '`' (backtick) key. */
     public static final int KEYCODE_GRAVE           = 68;
@@ -270,16 +313,25 @@
     public static final int KEYCODE_SLASH           = 76;
     /** Key code constant: '@' key. */
     public static final int KEYCODE_AT              = 77;
-    /** Key code constant: Number modifier key.
+    /**
+     * Key code constant: Number modifier key.
+     * <p>
      * Used to enter numeric symbols.
      * This key is not Num Lock; it is more like {@link #KEYCODE_ALT_LEFT} and is
-     * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}. */
+     * interpreted as an ALT key by {@link android.text.method.MetaKeyKeyListener}.
+     */
     public static final int KEYCODE_NUM             = 78;
-    /** Key code constant: Headset Hook key.
-     * Used to hang up calls and stop media. */
+    /**
+     * Key code constant: Headset Hook key.
+     * <p>
+     * Used to hang up calls and stop media.
+     */
     public static final int KEYCODE_HEADSETHOOK     = 79;
-    /** Key code constant: Camera Focus key.
-     * Used to focus the camera. */
+    /**
+     * Key code constant: Camera Focus key.
+     * <p>
+     * Used to focus the camera.
+     */
     public static final int KEYCODE_FOCUS           = 80;   // *Camera* focus
     /** Key code constant: '+' key. */
     public static final int KEYCODE_PLUS            = 81;
@@ -301,81 +353,138 @@
     public static final int KEYCODE_MEDIA_REWIND    = 89;
     /** Key code constant: Fast Forward media key. */
     public static final int KEYCODE_MEDIA_FAST_FORWARD = 90;
-    /** Key code constant: Mute key.
-     * Mute key for the microphone (unlike {@link #KEYCODE_VOLUME_MUTE}, which is the speaker mute
-     * key). */
+    /**
+     * Key code constant: Mute key.
+     * <p>
+     * Mute key for the microphone (unlike {@link #KEYCODE_VOLUME_MUTE}, which is the speaker
+     * mute key).
+     */
     public static final int KEYCODE_MUTE            = 91;
     /** Key code constant: Page Up key. */
     public static final int KEYCODE_PAGE_UP         = 92;
     /** Key code constant: Page Down key. */
     public static final int KEYCODE_PAGE_DOWN       = 93;
-    /** Key code constant: Picture Symbols modifier key.
-     * Used to switch symbol sets (Emoji, Kao-moji). */
-    public static final int KEYCODE_PICTSYMBOLS     = 94;   // switch symbol-sets (Emoji,Kao-moji)
-    /** Key code constant: Switch Charset modifier key.
-     * Used to switch character sets (Kanji, Katakana). */
-    public static final int KEYCODE_SWITCH_CHARSET  = 95;   // switch char-sets (Kanji,Katakana)
-    /** Key code constant: A Button key.
+    /**
+     * Key code constant: Picture Symbols modifier key.
+     * <p>
+     * Used to switch symbol sets (Emoji, Kao-moji).
+     */
+    public static final int KEYCODE_PICTSYMBOLS     = 94;
+    /**
+     * Key code constant: Switch Charset modifier key.
+     * <p>
+     * Used to switch character sets (Kanji, Katakana).
+     */
+    public static final int KEYCODE_SWITCH_CHARSET  = 95;
+    /**
+     * Key code constant: A Button key.
+     * <p>
      * On a game controller, the A button should be either the button labeled A
-     * or the first button on the bottom row of controller buttons. */
+     * or the first button on the bottom row of controller buttons.
+     */
     public static final int KEYCODE_BUTTON_A        = 96;
-    /** Key code constant: B Button key.
+    /**
+     * Key code constant: B Button key.
+     * <p>
      * On a game controller, the B button should be either the button labeled B
-     * or the second button on the bottom row of controller buttons. */
+     * or the second button on the bottom row of controller buttons.
+     */
     public static final int KEYCODE_BUTTON_B        = 97;
-    /** Key code constant: C Button key.
+    /**
+     * Key code constant: C Button key.
+     * <p>
      * On a game controller, the C button should be either the button labeled C
-     * or the third button on the bottom row of controller buttons. */
+     * or the third button on the bottom row of controller buttons.
+     */
     public static final int KEYCODE_BUTTON_C        = 98;
-    /** Key code constant: X Button key.
+    /**
+     * Key code constant: X Button key.
+     * <p>
      * On a game controller, the X button should be either the button labeled X
-     * or the first button on the upper row of controller buttons. */
+     * or the first button on the upper row of controller buttons.
+     */
     public static final int KEYCODE_BUTTON_X        = 99;
-    /** Key code constant: Y Button key.
+    /**
+     * Key code constant: Y Button key.
+     * <p>
      * On a game controller, the Y button should be either the button labeled Y
-     * or the second button on the upper row of controller buttons. */
+     * or the second button on the upper row of controller buttons.
+     */
     public static final int KEYCODE_BUTTON_Y        = 100;
-    /** Key code constant: Z Button key.
+    /**
+     * Key code constant: Z Button key.
+     * <p>
      * On a game controller, the Z button should be either the button labeled Z
-     * or the third button on the upper row of controller buttons. */
+     * or the third button on the upper row of controller buttons.
+     */
     public static final int KEYCODE_BUTTON_Z        = 101;
-    /** Key code constant: L1 Button key.
+    /**
+     * Key code constant: L1 Button key.
+     * <p>
      * On a game controller, the L1 button should be either the button labeled L1 (or L)
-     * or the top left trigger button. */
+     * or the top left trigger button.
+     */
     public static final int KEYCODE_BUTTON_L1       = 102;
-    /** Key code constant: R1 Button key.
+    /**
+     * Key code constant: R1 Button key.
+     * <p>
      * On a game controller, the R1 button should be either the button labeled R1 (or R)
-     * or the top right trigger button. */
+     * or the top right trigger button.
+     */
     public static final int KEYCODE_BUTTON_R1       = 103;
-    /** Key code constant: L2 Button key.
+    /**
+     * Key code constant: L2 Button key.
+     * <p>
      * On a game controller, the L2 button should be either the button labeled L2
-     * or the bottom left trigger button. */
+     * or the bottom left trigger button.
+     */
     public static final int KEYCODE_BUTTON_L2       = 104;
-    /** Key code constant: R2 Button key.
+    /**
+     * Key code constant: R2 Button key.
+     * <p>
      * On a game controller, the R2 button should be either the button labeled R2
-     * or the bottom right trigger button. */
+     * or the bottom right trigger button.
+     */
     public static final int KEYCODE_BUTTON_R2       = 105;
-    /** Key code constant: Left Thumb Button key.
+    /**
+     * Key code constant: Left Thumb Button key.
+     * <p>
      * On a game controller, the left thumb button indicates that the left (or only)
-     * joystick is pressed. */
+     * joystick is pressed.
+     */
     public static final int KEYCODE_BUTTON_THUMBL   = 106;
-    /** Key code constant: Right Thumb Button key.
+    /**
+     * Key code constant: Right Thumb Button key.
+     * <p>
      * On a game controller, the right thumb button indicates that the right
-     * joystick is pressed. */
+     * joystick is pressed.
+     */
     public static final int KEYCODE_BUTTON_THUMBR   = 107;
-    /** Key code constant: Start Button key.
-     * On a game controller, the button labeled Start. */
+    /**
+     * Key code constant: Start Button key.
+     * <p>
+     * On a game controller, the button labeled Start.
+     */
     public static final int KEYCODE_BUTTON_START    = 108;
-    /** Key code constant: Select Button key.
-     * On a game controller, the button labeled Select. */
+    /**
+     * Key code constant: Select Button key.
+     * <p>
+     * On a game controller, the button labeled Select.
+     */
     public static final int KEYCODE_BUTTON_SELECT   = 109;
-    /** Key code constant: Mode Button key.
-     * On a game controller, the button labeled Mode. */
+    /**
+     * Key code constant: Mode Button key.
+     * <p>
+     * On a game controller, the button labeled Mode.
+     */
     public static final int KEYCODE_BUTTON_MODE     = 110;
     /** Key code constant: Escape key. */
     public static final int KEYCODE_ESCAPE          = 111;
-    /** Key code constant: Forward Delete key.
-     * Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}. */
+    /**
+     * Key code constant: Forward Delete key.
+     * <p>
+     * Deletes characters ahead of the insertion point, unlike {@link #KEYCODE_DEL}.
+     */
     public static final int KEYCODE_FORWARD_DEL     = 112;
     /** Key code constant: Left Control modifier key. */
     public static final int KEYCODE_CTRL_LEFT       = 113;
@@ -393,37 +502,55 @@
     public static final int KEYCODE_FUNCTION        = 119;
     /**
      * Key code constant: System Request / Print Screen key.
-     *
+     * <p>
      * This key is sent to the app first and only if the app doesn't handle it, the framework
-     * handles it (to take a screenshot), unlike {@code KEYCODE_TAKE_SCREENSHOT} which is
-     * fully handled by the framework.
+     * handles it (to take a screenshot), unlike {@link #KEYCODE_SCREENSHOT} which is fully
+     * handled by the framework.
      */
     public static final int KEYCODE_SYSRQ           = 120;
     /** Key code constant: Break / Pause key. */
     public static final int KEYCODE_BREAK           = 121;
-    /** Key code constant: Home Movement key.
-     * Used for scrolling or moving the cursor around to the start of a line
-     * or to the top of a list. */
+    /**
+     * Key code constant: Home Movement key.
+     * <p>
+     * Used for scrolling or moving the cursor around to the start of a line or
+     * to the top of a list.
+     */
     public static final int KEYCODE_MOVE_HOME       = 122;
-    /** Key code constant: End Movement key.
-     * Used for scrolling or moving the cursor around to the end of a line
-     * or to the bottom of a list. */
+    /**
+     * Key code constant: End Movement key.
+     * <p>
+     * Used for scrolling or moving the cursor around to the end of a line or
+     * to the bottom of a list.
+     */
     public static final int KEYCODE_MOVE_END        = 123;
-    /** Key code constant: Insert key.
-     * Toggles insert / overwrite edit mode. */
+    /**
+     * Key code constant: Insert key.
+     * <p>
+     * Toggles insert / overwrite edit mode.
+     */
     public static final int KEYCODE_INSERT          = 124;
-    /** Key code constant: Forward key.
-     * Navigates forward in the history stack.  Complement of {@link #KEYCODE_BACK}. */
+    /**
+     * Key code constant: Forward key.
+     * <p>
+     * Navigates forward in the history stack. Complement of {@link #KEYCODE_BACK}.
+     */
     public static final int KEYCODE_FORWARD         = 125;
     /** Key code constant: Play media key. */
     public static final int KEYCODE_MEDIA_PLAY      = 126;
     /** Key code constant: Pause media key. */
     public static final int KEYCODE_MEDIA_PAUSE     = 127;
-    /** Key code constant: Close media key.
-     * May be used to close a CD tray, for example. */
+    /**
+     * Key code constant: Close media key.
+     * <p>
+     * May be used to close a CD tray, for example.
+     */
     public static final int KEYCODE_MEDIA_CLOSE     = 128;
-    /** Key code constant: Eject media key.
-     * May be used to eject a CD tray, for example. */
+    /**
+     * Key code constant: Eject media key.
+     * <p>
+     * May be used to eject a CD tray, for example.
+     */
     public static final int KEYCODE_MEDIA_EJECT     = 129;
     /** Key code constant: Record media key. */
     public static final int KEYCODE_MEDIA_RECORD    = 130;
@@ -451,9 +578,12 @@
     public static final int KEYCODE_F11             = 141;
     /** Key code constant: F12 key. */
     public static final int KEYCODE_F12             = 142;
-    /** Key code constant: Num Lock key.
+    /**
+     * Key code constant: Num Lock key.
+     * <p>
      * This is the Num Lock key; it is different from {@link #KEYCODE_NUM}.
-     * This key alters the behavior of other keys on the numeric keypad. */
+     * This key alters the behavior of other keys on the numeric keypad.
+     */
     public static final int KEYCODE_NUM_LOCK        = 143;
     /** Key code constant: Numeric keypad '0' key. */
     public static final int KEYCODE_NUMPAD_0        = 144;
@@ -495,142 +625,227 @@
     public static final int KEYCODE_NUMPAD_LEFT_PAREN = 162;
     /** Key code constant: Numeric keypad ')' key. */
     public static final int KEYCODE_NUMPAD_RIGHT_PAREN = 163;
-    /** Key code constant: Volume Mute key.
+    /**
+     * Key code constant: Volume Mute key.
+     * <p>
      * Mute key for speaker (unlike {@link #KEYCODE_MUTE}, which is the mute key for the
-     * microphone). This key should normally be implemented as a toggle such that the first press
-     * mutes the speaker and the second press restores the original volume.
+     * microphone).
+     * This key should normally be implemented as a toggle such that the first press mutes the
+     * speaker and the second press restores the original volume.
      */
     public static final int KEYCODE_VOLUME_MUTE     = 164;
-    /** Key code constant: Info key.
-     * Common on TV remotes to show additional information related to what is
-     * currently being viewed. */
+    /**
+     * Key code constant: Info key.
+     * <p>
+     * Common on TV remotes to show additional information related to what is currently
+     * being viewed.
+     */
     public static final int KEYCODE_INFO            = 165;
-    /** Key code constant: Channel up key.
-     * On TV remotes, increments the television channel. */
+    /**
+     * Key code constant: Channel up key.
+     * <p>
+     * On TV remotes, increments the television channel.
+     */
     public static final int KEYCODE_CHANNEL_UP      = 166;
-    /** Key code constant: Channel down key.
-     * On TV remotes, decrements the television channel. */
+    /**
+     * Key code constant: Channel down key.
+     * <p>
+     * On TV remotes, decrements the television channel.
+     */
     public static final int KEYCODE_CHANNEL_DOWN    = 167;
     /** Key code constant: Zoom in key. */
     public static final int KEYCODE_ZOOM_IN         = 168;
     /** Key code constant: Zoom out key. */
     public static final int KEYCODE_ZOOM_OUT        = 169;
-    /** Key code constant: TV key.
-     * On TV remotes, switches to viewing live TV. */
+    /**
+     * Key code constant: TV key.
+     * <p>
+     * On TV remotes, switches to viewing live TV.
+     */
     public static final int KEYCODE_TV              = 170;
-    /** Key code constant: Window key.
+    /**
+     * Key code constant: Window key.
+     * <p>
      * On TV remotes, toggles picture-in-picture mode or other windowing functions.
-     * On Android Wear devices, triggers a display offset. */
+     * On Android Wear devices, triggers a display offset.
+     */
     public static final int KEYCODE_WINDOW          = 171;
-    /** Key code constant: Guide key.
-     * On TV remotes, shows a programming guide. */
+    /**
+     * Key code constant: Guide key.
+     * <p>
+     * On TV remotes, shows a programming guide.
+     */
     public static final int KEYCODE_GUIDE           = 172;
-    /** Key code constant: DVR key.
-     * On some TV remotes, switches to a DVR mode for recorded shows. */
+    /**
+     * Key code constant: DVR key.
+     * <p>
+     * On some TV remotes, switches to a DVR mode for recorded shows.
+     */
     public static final int KEYCODE_DVR             = 173;
-    /** Key code constant: Bookmark key.
-     * On some TV remotes, bookmarks content or web pages. */
+    /**
+     * Key code constant: Bookmark key.
+     * <p>
+     * On some TV remotes, bookmarks content or web pages.
+     */
     public static final int KEYCODE_BOOKMARK        = 174;
-    /** Key code constant: Toggle captions key.
-     * Switches the mode for closed-captioning text, for example during television shows. */
+    /**
+     * Key code constant: Toggle captions key.
+     * <p>
+     * Switches the mode for closed-captioning text, for example during television shows.
+     */
     public static final int KEYCODE_CAPTIONS        = 175;
-    /** Key code constant: Settings key.
-     * Starts the system settings activity. */
+    /**
+     * Key code constant: Settings key.
+     * <p>
+     * Starts the system settings activity.
+     */
     public static final int KEYCODE_SETTINGS        = 176;
     /**
      * Key code constant: TV power key.
+     * <p>
      * On HDMI TV panel devices and Android TV devices that don't support HDMI, toggles the power
      * state of the device.
      * On HDMI source devices, toggles the power state of the HDMI-connected TV via HDMI-CEC and
      * makes the source device follow this power state.
      */
     public static final int KEYCODE_TV_POWER        = 177;
-    /** Key code constant: TV input key.
-     * On TV remotes, switches the input on a television screen. */
+    /**
+     * Key code constant: TV input key.
+     * <p>
+     * On TV remotes, switches the input on a television screen.
+     */
     public static final int KEYCODE_TV_INPUT        = 178;
-    /** Key code constant: Set-top-box power key.
-     * On TV remotes, toggles the power on an external Set-top-box. */
+    /**
+     * Key code constant: Set-top-box power key.
+     * <p>
+     * On TV remotes, toggles the power on an external Set-top-box.
+     */
     public static final int KEYCODE_STB_POWER       = 179;
-    /** Key code constant: Set-top-box input key.
-     * On TV remotes, switches the input mode on an external Set-top-box. */
+    /**
+     * Key code constant: Set-top-box input key.
+     * <p>
+     * On TV remotes, switches the input mode on an external Set-top-box.
+     */
     public static final int KEYCODE_STB_INPUT       = 180;
-    /** Key code constant: A/V Receiver power key.
-     * On TV remotes, toggles the power on an external A/V Receiver. */
+    /**
+     * Key code constant: A/V Receiver power key.
+     * <p>
+     * On TV remotes, toggles the power on an external A/V Receiver.
+     */
     public static final int KEYCODE_AVR_POWER       = 181;
-    /** Key code constant: A/V Receiver input key.
-     * On TV remotes, switches the input mode on an external A/V Receiver. */
+    /**
+     * Key code constant: A/V Receiver input key.
+     * <p>
+     * On TV remotes, switches the input mode on an external A/V Receiver.
+     */
     public static final int KEYCODE_AVR_INPUT       = 182;
-    /** Key code constant: Red "programmable" key.
-     * On TV remotes, acts as a contextual/programmable key. */
+    /**
+     * Key code constant: Red "programmable" key.
+     * <p>
+     * On TV remotes, acts as a contextual/programmable key.
+     */
     public static final int KEYCODE_PROG_RED        = 183;
-    /** Key code constant: Green "programmable" key.
-     * On TV remotes, actsas a contextual/programmable key. */
+    /**
+     * Key code constant: Green "programmable" key.
+     * <p>
+     * On TV remotes, acts as a contextual/programmable key.
+     */
     public static final int KEYCODE_PROG_GREEN      = 184;
-    /** Key code constant: Yellow "programmable" key.
-     * On TV remotes, acts as a contextual/programmable key. */
+    /**
+     * Key code constant: Yellow "programmable" key.
+     * <p>
+     * On TV remotes, acts as a contextual/programmable key.
+     */
     public static final int KEYCODE_PROG_YELLOW     = 185;
-    /** Key code constant: Blue "programmable" key.
-     * On TV remotes, acts as a contextual/programmable key. */
+    /**
+     * Key code constant: Blue "programmable" key.
+     * <p>
+     * On TV remotes, acts as a contextual/programmable key.
+     */
     public static final int KEYCODE_PROG_BLUE       = 186;
-    /** Key code constant: App switch key.
-     * Should bring up the application switcher dialog. */
+    /**
+     * Key code constant: App switch key.
+     * <p>
+     * Should bring up the application switcher dialog.
+     */
     public static final int KEYCODE_APP_SWITCH      = 187;
-    /** Key code constant: Generic Game Pad Button #1.*/
+    /** Key code constant: Generic Game Pad Button #1. */
     public static final int KEYCODE_BUTTON_1        = 188;
-    /** Key code constant: Generic Game Pad Button #2.*/
+    /** Key code constant: Generic Game Pad Button #2. */
     public static final int KEYCODE_BUTTON_2        = 189;
-    /** Key code constant: Generic Game Pad Button #3.*/
+    /** Key code constant: Generic Game Pad Button #3. */
     public static final int KEYCODE_BUTTON_3        = 190;
-    /** Key code constant: Generic Game Pad Button #4.*/
+    /** Key code constant: Generic Game Pad Button #4. */
     public static final int KEYCODE_BUTTON_4        = 191;
-    /** Key code constant: Generic Game Pad Button #5.*/
+    /** Key code constant: Generic Game Pad Button #5. */
     public static final int KEYCODE_BUTTON_5        = 192;
-    /** Key code constant: Generic Game Pad Button #6.*/
+    /** Key code constant: Generic Game Pad Button #6. */
     public static final int KEYCODE_BUTTON_6        = 193;
-    /** Key code constant: Generic Game Pad Button #7.*/
+    /** Key code constant: Generic Game Pad Button #7. */
     public static final int KEYCODE_BUTTON_7        = 194;
-    /** Key code constant: Generic Game Pad Button #8.*/
+    /** Key code constant: Generic Game Pad Button #8. */
     public static final int KEYCODE_BUTTON_8        = 195;
-    /** Key code constant: Generic Game Pad Button #9.*/
+    /** Key code constant: Generic Game Pad Button #9. */
     public static final int KEYCODE_BUTTON_9        = 196;
-    /** Key code constant: Generic Game Pad Button #10.*/
+    /** Key code constant: Generic Game Pad Button #10. */
     public static final int KEYCODE_BUTTON_10       = 197;
-    /** Key code constant: Generic Game Pad Button #11.*/
+    /** Key code constant: Generic Game Pad Button #11. */
     public static final int KEYCODE_BUTTON_11       = 198;
-    /** Key code constant: Generic Game Pad Button #12.*/
+    /** Key code constant: Generic Game Pad Button #12. */
     public static final int KEYCODE_BUTTON_12       = 199;
-    /** Key code constant: Generic Game Pad Button #13.*/
+    /** Key code constant: Generic Game Pad Button #13. */
     public static final int KEYCODE_BUTTON_13       = 200;
-    /** Key code constant: Generic Game Pad Button #14.*/
+    /** Key code constant: Generic Game Pad Button #14. */
     public static final int KEYCODE_BUTTON_14       = 201;
-    /** Key code constant: Generic Game Pad Button #15.*/
+    /** Key code constant: Generic Game Pad Button #15. */
     public static final int KEYCODE_BUTTON_15       = 202;
-    /** Key code constant: Generic Game Pad Button #16.*/
+    /** Key code constant: Generic Game Pad Button #16. */
     public static final int KEYCODE_BUTTON_16       = 203;
-    /** Key code constant: Language Switch key.
-     * Toggles the current input language such as switching between English and Japanese on
-     * a QWERTY keyboard.  On some devices, the same function may be performed by
-     * pressing Shift+Spacebar. */
+    /**
+     * Key code constant: Language Switch key.
+     * <p>
+     * Toggles the current input language such as switching between English and Japanese on a
+     * QWERTY keyboard.
+     * On some devices, the same function may be performed by pressing <kbd>Shift + Spacebar</kbd>.
+     */
     public static final int KEYCODE_LANGUAGE_SWITCH = 204;
-    /** Key code constant: Manner Mode key.
-     * Toggles silent or vibrate mode on and off to make the device behave more politely
-     * in certain settings such as on a crowded train.  On some devices, the key may only
-     * operate when long-pressed. */
+    /**
+     * Key code constant: Manner Mode key.
+     * <p>
+     * Toggles silent or vibrate mode on and off to make the device behave more politely in certain
+     * settings such as on a crowded train.
+     * On some devices, the key may only operate when long-pressed.
+     */
     public static final int KEYCODE_MANNER_MODE     = 205;
-    /** Key code constant: 3D Mode key.
-     * Toggles the display between 2D and 3D mode. */
+    /**
+     * Key code constant: 3D Mode key.
+     * <p>
+     * Toggles the display between 2D and 3D mode.
+     */
     public static final int KEYCODE_3D_MODE         = 206;
-    /** Key code constant: Contacts special function key.
-     * Used to launch an address book application. */
+    /**
+     * Key code constant: Contacts special function key.
+     * <p>
+     * Used to launch an address book application.
+     */
     public static final int KEYCODE_CONTACTS        = 207;
-    /** Key code constant: Calendar special function key.
-     * Used to launch a calendar application. */
+    /**
+     * Key code constant: Calendar special function key.
+     * <p>
+     * Used to launch a calendar application.
+     */
     public static final int KEYCODE_CALENDAR        = 208;
-    /** Key code constant: Music special function key.
-     * Used to launch a music player application. */
+    /**
+     * Key code constant: Music special function key.
+     * <p>
+     * Used to launch a music player application.
+     */
     public static final int KEYCODE_MUSIC           = 209;
-    /** Key code constant: Calculator special function key.
-     * Used to launch a calculator application. */
+    /**
+     * Key code constant: Calculator special function key.
+     * <p>
+     * Used to launch a calculator application.
+     */
     public static final int KEYCODE_CALCULATOR      = 210;
     /** Key code constant: Japanese full-width / half-width key. */
     public static final int KEYCODE_ZENKAKU_HANKAKU = 211;
@@ -648,177 +863,316 @@
     public static final int KEYCODE_RO              = 217;
     /** Key code constant: Japanese kana key. */
     public static final int KEYCODE_KANA            = 218;
-    /** Key code constant: Assist key.
-     * Launches the global assist activity.  Not delivered to applications. */
+    /**
+     * Key code constant: Assist key.
+     * <p>
+     * Launches the global assist activity.
+     * Not delivered to applications.
+     */
     public static final int KEYCODE_ASSIST          = 219;
-    /** Key code constant: Brightness Down key.
-     * Adjusts the screen brightness down. */
+    /**
+     * Key code constant: Brightness Down key.
+     * <p>
+     * Adjusts the screen brightness down.
+     */
     public static final int KEYCODE_BRIGHTNESS_DOWN = 220;
-    /** Key code constant: Brightness Up key.
-     * Adjusts the screen brightness up. */
+    /**
+     * Key code constant: Brightness Up key.
+     * <p>
+     * Adjusts the screen brightness up.
+     */
     public static final int KEYCODE_BRIGHTNESS_UP   = 221;
-    /** Key code constant: Audio Track key.
-     * Switches the audio tracks. */
+    /**
+     * Key code constant: Audio Track key.
+     * <p>
+     * Switches the audio tracks.
+     */
     public static final int KEYCODE_MEDIA_AUDIO_TRACK = 222;
-    /** Key code constant: Sleep key.
-     * Puts the device to sleep.  Behaves somewhat like {@link #KEYCODE_POWER} but it
-     * has no effect if the device is already asleep. */
+    /**
+     * Key code constant: Sleep key.
+     * <p>
+     * Puts the device to sleep.
+     * Behaves somewhat like {@link #KEYCODE_POWER} but it has no effect if the device is
+     * already asleep.
+     */
     public static final int KEYCODE_SLEEP           = 223;
-    /** Key code constant: Wakeup key.
-     * Wakes up the device.  Behaves somewhat like {@link #KEYCODE_POWER} but it
-     * has no effect if the device is already awake. */
+    /**
+     * Key code constant: Wakeup key.
+     * <p>
+     * Wakes up the device.
+     * Behaves somewhat like {@link #KEYCODE_POWER} but it has no effect if the device is
+     * already awake.
+     */
     public static final int KEYCODE_WAKEUP          = 224;
-    /** Key code constant: Pairing key.
-     * Initiates peripheral pairing mode. Useful for pairing remote control
-     * devices or game controllers, especially if no other input mode is
-     * available. */
+    /**
+     * Key code constant: Pairing key.
+     * <p>
+     * Initiates peripheral pairing mode.
+     * Useful for pairing remote control devices or game controllers, especially if no other
+     * input mode is available.
+     */
     public static final int KEYCODE_PAIRING         = 225;
-    /** Key code constant: Media Top Menu key.
-     * Goes to the top of media menu. */
+    /**
+     * Key code constant: Media Top Menu key.
+     * <p>
+     * Goes to the top of media menu.
+     */
     public static final int KEYCODE_MEDIA_TOP_MENU  = 226;
     /** Key code constant: '11' key. */
     public static final int KEYCODE_11              = 227;
     /** Key code constant: '12' key. */
     public static final int KEYCODE_12              = 228;
-    /** Key code constant: Last Channel key.
-     * Goes to the last viewed channel. */
+    /**
+     * Key code constant: Last Channel key.
+     * <p>
+     * Goes to the last viewed channel.
+     */
     public static final int KEYCODE_LAST_CHANNEL    = 229;
-    /** Key code constant: TV data service key.
-     * Displays data services like weather, sports. */
+    /**
+     * Key code constant: TV data service key.
+     * <p>
+     * Displays data services like weather, sports.
+     */
     public static final int KEYCODE_TV_DATA_SERVICE = 230;
-    /** Key code constant: Voice Assist key.
-     * Launches the global voice assist activity. Not delivered to applications. */
+    /**
+     * Key code constant: Voice Assist key.
+     * <p>
+     * Launches the global voice assist activity.
+     * Not delivered to applications.
+     */
     public static final int KEYCODE_VOICE_ASSIST = 231;
-    /** Key code constant: Radio key.
-     * Toggles TV service / Radio service. */
+    /**
+     * Key code constant: Radio key.
+     * <p>
+     * Toggles TV service / Radio service.
+     */
     public static final int KEYCODE_TV_RADIO_SERVICE = 232;
-    /** Key code constant: Teletext key.
-     * Displays Teletext service. */
+    /**
+     * Key code constant: Teletext key.
+     * <p>
+     * Displays Teletext service.
+     */
     public static final int KEYCODE_TV_TELETEXT = 233;
-    /** Key code constant: Number entry key.
-     * Initiates to enter multi-digit channel nubmber when each digit key is assigned
-     * for selecting separate channel. Corresponds to Number Entry Mode (0x1D) of CEC
-     * User Control Code. */
+    /**
+     * Key code constant: Number entry key.
+     * <p>
+     * Initiates to enter multi-digit channel number when each digit key is assigned for selecting
+     * a separate channel.
+     * Corresponds to Number Entry Mode (0x1D) of CEC User Control Code.
+     */
     public static final int KEYCODE_TV_NUMBER_ENTRY = 234;
-    /** Key code constant: Analog Terrestrial key.
-     * Switches to analog terrestrial broadcast service. */
+    /**
+     * Key code constant: Analog Terrestrial key.
+     * <p>
+     * Switches to analog terrestrial broadcast service.
+     */
     public static final int KEYCODE_TV_TERRESTRIAL_ANALOG = 235;
-    /** Key code constant: Digital Terrestrial key.
-     * Switches to digital terrestrial broadcast service. */
+    /**
+     * Key code constant: Digital Terrestrial key.
+     * <p>
+     * Switches to digital terrestrial broadcast service.
+     */
     public static final int KEYCODE_TV_TERRESTRIAL_DIGITAL = 236;
-    /** Key code constant: Satellite key.
-     * Switches to digital satellite broadcast service. */
+    /**
+     * Key code constant: Satellite key.
+     * <p>
+     * Switches to digital satellite broadcast service.
+     */
     public static final int KEYCODE_TV_SATELLITE = 237;
-    /** Key code constant: BS key.
-     * Switches to BS digital satellite broadcasting service available in Japan. */
+    /**
+     * Key code constant: BS key.
+     * <p>
+     * Switches to BS digital satellite broadcasting service available in Japan.
+     */
     public static final int KEYCODE_TV_SATELLITE_BS = 238;
-    /** Key code constant: CS key.
-     * Switches to CS digital satellite broadcasting service available in Japan. */
+    /**
+     * Key code constant: CS key.
+     * <p>
+     * Switches to CS digital satellite broadcasting service available in Japan.
+     */
     public static final int KEYCODE_TV_SATELLITE_CS = 239;
-    /** Key code constant: BS/CS key.
-     * Toggles between BS and CS digital satellite services. */
+    /**
+     * Key code constant: BS/CS key.
+     * <p>
+     * Toggles between BS and CS digital satellite services.
+     */
     public static final int KEYCODE_TV_SATELLITE_SERVICE = 240;
-    /** Key code constant: Toggle Network key.
-     * Toggles selecting broacast services. */
+    /**
+     * Key code constant: Toggle Network key.
+     * <p>
+     * Toggles selecting broadcast services.
+     */
     public static final int KEYCODE_TV_NETWORK = 241;
-    /** Key code constant: Antenna/Cable key.
-     * Toggles broadcast input source between antenna and cable. */
+    /**
+     * Key code constant: Antenna/Cable key.
+     * <p>
+     * Toggles broadcast input source between antenna and cable.
+     */
     public static final int KEYCODE_TV_ANTENNA_CABLE = 242;
-    /** Key code constant: HDMI #1 key.
-     * Switches to HDMI input #1. */
+    /**
+     * Key code constant: HDMI #1 key.
+     * <p>
+     * Switches to HDMI input #1.
+     */
     public static final int KEYCODE_TV_INPUT_HDMI_1 = 243;
-    /** Key code constant: HDMI #2 key.
-     * Switches to HDMI input #2. */
+    /**
+     * Key code constant: HDMI #2 key.
+     * <p>
+     * Switches to HDMI input #2.
+     */
     public static final int KEYCODE_TV_INPUT_HDMI_2 = 244;
-    /** Key code constant: HDMI #3 key.
-     * Switches to HDMI input #3. */
+    /**
+     * Key code constant: HDMI #3 key.
+     * <p>
+     * Switches to HDMI input #3.
+     */
     public static final int KEYCODE_TV_INPUT_HDMI_3 = 245;
-    /** Key code constant: HDMI #4 key.
-     * Switches to HDMI input #4. */
+    /**
+     * Key code constant: HDMI #4 key.
+     * <p>
+     * Switches to HDMI input #4.
+     */
     public static final int KEYCODE_TV_INPUT_HDMI_4 = 246;
-    /** Key code constant: Composite #1 key.
-     * Switches to composite video input #1. */
+    /**
+     * Key code constant: Composite #1 key.
+     * <p>
+     * Switches to composite video input #1.
+     */
     public static final int KEYCODE_TV_INPUT_COMPOSITE_1 = 247;
-    /** Key code constant: Composite #2 key.
-     * Switches to composite video input #2. */
+    /**
+     * Key code constant: Composite #2 key.
+     * <p>
+     * Switches to composite video input #2.
+     */
     public static final int KEYCODE_TV_INPUT_COMPOSITE_2 = 248;
-    /** Key code constant: Component #1 key.
-     * Switches to component video input #1. */
+    /**
+     * Key code constant: Component #1 key.
+     * <p>
+     * Switches to component video input #1.
+     */
     public static final int KEYCODE_TV_INPUT_COMPONENT_1 = 249;
-    /** Key code constant: Component #2 key.
-     * Switches to component video input #2. */
+    /**
+     * Key code constant: Component #2 key.
+     * <p>
+     * Switches to component video input #2.
+     */
     public static final int KEYCODE_TV_INPUT_COMPONENT_2 = 250;
-    /** Key code constant: VGA #1 key.
-     * Switches to VGA (analog RGB) input #1. */
+    /**
+     * Key code constant: VGA #1 key.
+     * <p>
+     * Switches to VGA (analog RGB) input #1.
+     */
     public static final int KEYCODE_TV_INPUT_VGA_1 = 251;
-    /** Key code constant: Audio description key.
-     * Toggles audio description off / on. */
+    /**
+     * Key code constant: Audio description key.
+     * <p>
+     * Toggles audio description off / on.
+     */
     public static final int KEYCODE_TV_AUDIO_DESCRIPTION = 252;
-    /** Key code constant: Audio description mixing volume up key.
-     * Louden audio description volume as compared with normal audio volume. */
+    /**
+     * Key code constant: Audio description mixing volume up key.
+     * <p>
+     * Louden audio description volume as compared with normal audio volume.
+     */
     public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_UP = 253;
-    /** Key code constant: Audio description mixing volume down key.
-     * Lessen audio description volume as compared with normal audio volume. */
+    /**
+     * Key code constant: Audio description mixing volume down key.
+     * <p>
+     * Lessen audio description volume as compared with normal audio volume.
+     */
     public static final int KEYCODE_TV_AUDIO_DESCRIPTION_MIX_DOWN = 254;
-    /** Key code constant: Zoom mode key.
-     * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.) */
+    /**
+     * Key code constant: Zoom mode key.
+     * <p>
+     * Changes Zoom mode (Normal, Full, Zoom, Wide-zoom, etc.).
+     */
     public static final int KEYCODE_TV_ZOOM_MODE = 255;
-    /** Key code constant: Contents menu key.
-     * Goes to the title list. Corresponds to Contents Menu (0x0B) of CEC User Control
-     * Code */
+    /**
+     * Key code constant: Contents menu key.
+     * <p>
+     * Goes to the title list.
+     * Corresponds to Contents Menu (0x0B) of CEC User Control Code.
+     */
     public static final int KEYCODE_TV_CONTENTS_MENU = 256;
-    /** Key code constant: Media context menu key.
-     * Goes to the context menu of media contents. Corresponds to Media Context-sensitive
-     * Menu (0x11) of CEC User Control Code. */
+    /**
+     * Key code constant: Media context menu key.
+     * <p>
+     * Goes to the context menu of media contents.
+     * Corresponds to Media Context-sensitive Menu (0x11) of CEC User Control Code.
+     */
     public static final int KEYCODE_TV_MEDIA_CONTEXT_MENU = 257;
-    /** Key code constant: Timer programming key.
-     * Goes to the timer recording menu. Corresponds to Timer Programming (0x54) of
-     * CEC User Control Code. */
+    /**
+     * Key code constant: Timer programming key.
+     * <p>
+     * Goes to the timer recording menu.
+     * Corresponds to Timer Programming (0x54) of CEC User Control Code.
+     */
     public static final int KEYCODE_TV_TIMER_PROGRAMMING = 258;
     /** Key code constant: Help key. */
     public static final int KEYCODE_HELP = 259;
-    /** Key code constant: Navigate to previous key.
-     * Goes backward by one item in an ordered collection of items. */
+    /**
+     * Key code constant: Navigate to previous key.
+     * <p>
+     * Goes backward by one item in an ordered collection of items.
+     */
     public static final int KEYCODE_NAVIGATE_PREVIOUS = 260;
-    /** Key code constant: Navigate to next key.
-     * Advances to the next item in an ordered collection of items. */
+    /**
+     * Key code constant: Navigate to next key.
+     * <p>
+     * Advances to the next item in an ordered collection of items.
+     */
     public static final int KEYCODE_NAVIGATE_NEXT   = 261;
-    /** Key code constant: Navigate in key.
-     * Activates the item that currently has focus or expands to the next level of a navigation
-     * hierarchy. */
+    /**
+     * Key code constant: Navigate in key.
+     * <p>
+     * Activates the item that currently has focus or expands to the next level of a
+     * navigation hierarchy.
+     */
     public static final int KEYCODE_NAVIGATE_IN     = 262;
-    /** Key code constant: Navigate out key.
-     * Backs out one level of a navigation hierarchy or collapses the item that currently has
-     * focus. */
+    /**
+     * Key code constant: Navigate out key.
+     * <p>
+     * Backs out one level of a navigation hierarchy or collapses the item that currently
+     * has focus.
+     */
     public static final int KEYCODE_NAVIGATE_OUT    = 263;
-    /** Key code constant: Primary stem key for Wear
-     * Main power/reset button on watch. */
+    /**
+     * Key code constant: Primary stem key for Wear.
+     * <p>
+     * Main power/reset button on watch.
+     */
     public static final int KEYCODE_STEM_PRIMARY = 264;
-    /** Key code constant: Generic stem key 1 for Wear */
+    /** Key code constant: Generic stem key 1 for Wear. */
     public static final int KEYCODE_STEM_1 = 265;
-    /** Key code constant: Generic stem key 2 for Wear */
+    /** Key code constant: Generic stem key 2 for Wear. */
     public static final int KEYCODE_STEM_2 = 266;
-    /** Key code constant: Generic stem key 3 for Wear */
+    /** Key code constant: Generic stem key 3 for Wear. */
     public static final int KEYCODE_STEM_3 = 267;
-    /** Key code constant: Directional Pad Up-Left */
+    /** Key code constant: Directional Pad Up-Left. */
     public static final int KEYCODE_DPAD_UP_LEFT    = 268;
-    /** Key code constant: Directional Pad Down-Left */
+    /** Key code constant: Directional Pad Down-Left. */
     public static final int KEYCODE_DPAD_DOWN_LEFT  = 269;
-    /** Key code constant: Directional Pad Up-Right */
+    /** Key code constant: Directional Pad Up-Right. */
     public static final int KEYCODE_DPAD_UP_RIGHT   = 270;
-    /** Key code constant: Directional Pad Down-Right */
+    /** Key code constant: Directional Pad Down-Right. */
     public static final int KEYCODE_DPAD_DOWN_RIGHT = 271;
     /** Key code constant: Skip forward media key. */
     public static final int KEYCODE_MEDIA_SKIP_FORWARD = 272;
     /** Key code constant: Skip backward media key. */
     public static final int KEYCODE_MEDIA_SKIP_BACKWARD = 273;
-    /** Key code constant: Step forward media key.
-     * Steps media forward, one frame at a time. */
+    /**
+     * Key code constant: Step forward media key.
+     * <p>
+     * Steps media forward, one frame at a time.
+     */
     public static final int KEYCODE_MEDIA_STEP_FORWARD = 274;
-    /** Key code constant: Step backward media key.
-     * Steps media backward, one frame at a time. */
+    /**
+     * Key code constant: Step backward media key.
+     * <p>
+     * Steps media backward, one frame at a time.
+     */
     public static final int KEYCODE_MEDIA_STEP_BACKWARD = 275;
-    /** Key code constant: put device to sleep unless a wakelock is held. */
+    /** Key code constant: Put device to sleep unless a wakelock is held. */
     public static final int KEYCODE_SOFT_SLEEP = 276;
     /** Key code constant: Cut key. */
     public static final int KEYCODE_CUT = 277;
@@ -826,25 +1180,35 @@
     public static final int KEYCODE_COPY = 278;
     /** Key code constant: Paste key. */
     public static final int KEYCODE_PASTE = 279;
-    /** Key code constant: Consumed by the system for navigation up */
+    /** Key code constant: Consumed by the system for navigation up. */
     public static final int KEYCODE_SYSTEM_NAVIGATION_UP = 280;
-    /** Key code constant: Consumed by the system for navigation down */
+    /** Key code constant: Consumed by the system for navigation down. */
     public static final int KEYCODE_SYSTEM_NAVIGATION_DOWN = 281;
-    /** Key code constant: Consumed by the system for navigation left*/
+    /** Key code constant: Consumed by the system for navigation left. */
     public static final int KEYCODE_SYSTEM_NAVIGATION_LEFT = 282;
-    /** Key code constant: Consumed by the system for navigation right */
+    /** Key code constant: Consumed by the system for navigation right. */
     public static final int KEYCODE_SYSTEM_NAVIGATION_RIGHT = 283;
-    /** Key code constant: Show all apps */
+    /** Key code constant: Show all apps. */
     public static final int KEYCODE_ALL_APPS = 284;
     /** Key code constant: Refresh key. */
     public static final int KEYCODE_REFRESH = 285;
-    /** Key code constant: Thumbs up key. Apps can use this to let user upvote content. */
+    /**
+     * Key code constant: Thumbs up key.
+     * <p>
+     * Apps can use this to let user upvote content.
+     */
     public static final int KEYCODE_THUMBS_UP = 286;
-    /** Key code constant: Thumbs down key. Apps can use this to let user downvote content. */
+    /**
+     * Key code constant: Thumbs down key.
+     * <p>
+     * Apps can use this to let user downvote content.
+     */
     public static final int KEYCODE_THUMBS_DOWN = 287;
     /**
      * Key code constant: Used to switch current {@link android.accounts.Account} that is
-     * consuming content. May be consumed by system to set account globally.
+     * consuming content.
+     * <p>
+     * May be consumed by system to set account globally.
      */
     public static final int KEYCODE_PROFILE_SWITCH = 288;
     /** Key code constant: Video Application key #1. */
@@ -879,98 +1243,103 @@
     public static final int KEYCODE_DEMO_APP_3 = 303;
     /** Key code constant: Demo Application key #4. */
     public static final int KEYCODE_DEMO_APP_4 = 304;
-    /** Key code constant: Keyboard backlight down */
+    /** Key code constant: Keyboard backlight down. */
     public static final int KEYCODE_KEYBOARD_BACKLIGHT_DOWN = 305;
-    /** Key code constant: Keyboard backlight up */
+    /** Key code constant: Keyboard backlight up. */
     public static final int KEYCODE_KEYBOARD_BACKLIGHT_UP = 306;
-    /** Key code constant: Keyboard backlight toggle */
+    /** Key code constant: Keyboard backlight toggle. */
     public static final int KEYCODE_KEYBOARD_BACKLIGHT_TOGGLE = 307;
     /**
      * Key code constant: The primary button on the barrel of a stylus.
+     * <p>
      * This is usually the button closest to the tip of the stylus.
      */
     public static final int KEYCODE_STYLUS_BUTTON_PRIMARY = 308;
     /**
      * Key code constant: The secondary button on the barrel of a stylus.
+     * <p>
      * This is usually the second button from the tip of the stylus.
      */
     public static final int KEYCODE_STYLUS_BUTTON_SECONDARY = 309;
     /**
      * Key code constant: The tertiary button on the barrel of a stylus.
+     * <p>
      * This is usually the third button from the tip of the stylus.
      */
     public static final int KEYCODE_STYLUS_BUTTON_TERTIARY = 310;
     /**
      * Key code constant: A button on the tail end of a stylus.
+     * <p>
      * The use of this button does not usually correspond to the function of an eraser.
      */
     public static final int KEYCODE_STYLUS_BUTTON_TAIL = 311;
     /**
      * Key code constant: To open recent apps view (a.k.a. Overview).
+     * <p>
      * This key is handled by the framework and is never delivered to applications.
      */
     public static final int KEYCODE_RECENT_APPS = 312;
     /**
-     * Key code constant: A button whose usage can be customized by the user through
-     *                    the system.
+     * Key code constant: A button whose usage can be customized by the user through the system.
+     * <p>
      * User customizable key #1.
      */
     public static final int KEYCODE_MACRO_1 = 313;
     /**
-     * Key code constant: A button whose usage can be customized by the user through
-     *                    the system.
+     * Key code constant: A button whose usage can be customized by the user through the system.
+     * <p>
      * User customizable key #2.
      */
     public static final int KEYCODE_MACRO_2 = 314;
     /**
-     * Key code constant: A button whose usage can be customized by the user through
-     *                    the system.
+     * Key code constant: A button whose usage can be customized by the user through the system.
+     * <p>
      * User customizable key #3.
      */
     public static final int KEYCODE_MACRO_3 = 315;
     /**
-     * Key code constant: A button whose usage can be customized by the user through
-     *                    the system.
+     * Key code constant: A button whose usage can be customized by the user through the system.
+     * <p>
      * User customizable key #4.
      */
     public static final int KEYCODE_MACRO_4 = 316;
-    /** Key code constant: To open emoji picker */
+    /** Key code constant: To open emoji picker. */
     public static final int KEYCODE_EMOJI_PICKER = 317;
     /**
-     * Key code constant: To take a screenshot
-     *
+     * Key code constant: To take a screenshot.
+     * <p>
      * This key is fully handled by the framework and will not be sent to the foreground app,
-     * unlike {@code KEYCODE_SYSRQ} which is sent to the app first and only if the app
-     * doesn't handle it, the framework handles it (to take a screenshot).
+     * unlike {@link #KEYCODE_SYSRQ} which is sent to the app first and only if the app doesn't
+     * handle it, the framework handles it (to take a screenshot).
      */
     public static final int KEYCODE_SCREENSHOT = 318;
     /** Key code constant: To start dictate to an input field */
     @FlaggedApi(Flags.FLAG_ENABLE_NEW_25Q2_KEYCODES)
     public static final int KEYCODE_DICTATE = 319;
     /**
-     * Key code constant: AC New
-     *
+     * Key code constant: AC New.
+     * <p>
      * e.g. To create a new instance of a window, open a new tab, etc.
      */
     @FlaggedApi(Flags.FLAG_ENABLE_NEW_25Q2_KEYCODES)
     public static final int KEYCODE_NEW = 320;
     /**
-     * Key code constant: AC Close
-     *
+     * Key code constant: AC Close.
+     * <p>
      * e.g. To close current instance of the application window, close the current tab, etc.
      */
     @FlaggedApi(Flags.FLAG_ENABLE_NEW_25Q2_KEYCODES)
     public static final int KEYCODE_CLOSE = 321;
-    /** Key code constant: To toggle 'Do Not Disturb' mode */
+    /** Key code constant: To toggle 'Do Not Disturb' mode. */
     @FlaggedApi(Flags.FLAG_ENABLE_NEW_25Q2_KEYCODES)
     public static final int KEYCODE_DO_NOT_DISTURB = 322;
-    /** Key code constant: To Print */
+    /** Key code constant: To print. */
     @FlaggedApi(Flags.FLAG_ENABLE_NEW_25Q2_KEYCODES)
     public static final int KEYCODE_PRINT = 323;
-    /** Key code constant: To Lock the screen */
+    /** Key code constant: To lock the screen. */
     @FlaggedApi(Flags.FLAG_ENABLE_NEW_25Q2_KEYCODES)
     public static final int KEYCODE_LOCK = 324;
-    /** Key code constant: To toggle fullscreen mode (on the current application) */
+    /** Key code constant: To toggle fullscreen mode (on the current application). */
     @FlaggedApi(Flags.FLAG_ENABLE_NEW_25Q2_KEYCODES)
     public static final int KEYCODE_FULLSCREEN = 325;
     /** Key code constant: F13 key. */