fix [3028370] GL get error should return a valid error if no context is bound.
glGetError() will now always return GL_INVALID_OPERATION if called from a thread
with no GL context bound.
Change-Id: I28ba458871db051bb4f5a26668a1fa123526869c
diff --git a/opengl/libs/EGL/egl.cpp b/opengl/libs/EGL/egl.cpp
index 105ebb4..0437263 100644
--- a/opengl/libs/EGL/egl.cpp
+++ b/opengl/libs/EGL/egl.cpp
@@ -437,6 +437,12 @@
}
}
+// Always return GL_INVALID_OPERATION from glGetError() when called from
+// a thread without a bound context.
+static GLenum gl_no_context_glGetError() {
+ return GL_INVALID_OPERATION;
+}
+
static void early_egl_init(void)
{
#if !USE_FAST_TLS_KEY
@@ -447,6 +453,9 @@
(uint32_t*)(void*)&gHooksNoContext,
addr,
sizeof(gHooksNoContext));
+
+ gHooksNoContext.gl.glGetError = gl_no_context_glGetError;
+
setGlThreadSpecific(&gHooksNoContext);
}