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/*
* Copyright (C) 2006 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.graphics;
import android.annotation.CheckResult;
import android.annotation.ColorInt;
import android.annotation.NonNull;
import android.annotation.Nullable;
import android.annotation.Size;
import android.content.res.ResourcesImpl;
import android.os.Parcel;
import android.os.Parcelable;
import android.os.StrictMode;
import android.os.Trace;
import android.util.DisplayMetrics;
import android.util.Log;
import libcore.util.NativeAllocationRegistry;
import java.io.OutputStream;
import java.nio.Buffer;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
import java.nio.ShortBuffer;
public final class Bitmap implements Parcelable {
private static final String TAG = "Bitmap";
/**
* Indicates that the bitmap was created for an unknown pixel density.
*
* @see Bitmap#getDensity()
* @see Bitmap#setDensity(int)
*/
public static final int DENSITY_NONE = 0;
// Estimated size of the Bitmap native allocation, not including
// pixel data.
private static final long NATIVE_ALLOCATION_SIZE = 32;
// Convenience for JNI access
private final long mNativePtr;
private final boolean mIsMutable;
/**
* Represents whether the Bitmap's content is requested to be pre-multiplied.
* Note that isPremultiplied() does not directly return this value, because
* isPremultiplied() may never return true for a 565 Bitmap or a bitmap
* without alpha.
*
* setPremultiplied() does directly set the value so that setConfig() and
* setPremultiplied() aren't order dependent, despite being setters.
*
* The native bitmap's premultiplication state is kept up to date by
* pushing down this preference for every config change.
*/
private boolean mRequestPremultiplied;
private byte[] mNinePatchChunk; // may be null
private NinePatch.InsetStruct mNinePatchInsets; // may be null
private int mWidth;
private int mHeight;
private boolean mRecycled;
private ColorSpace mColorSpace;
/** @hide */
public int mDensity = getDefaultDensity();
private static volatile int sDefaultDensity = -1;
/** @hide Used only when ResourcesImpl.TRACE_FOR_DETAILED_PRELOAD is true. */
public static volatile int sPreloadTracingNumInstantiatedBitmaps;
/** @hide Used only when ResourcesImpl.TRACE_FOR_DETAILED_PRELOAD is true. */
public static volatile long sPreloadTracingTotalBitmapsSize;
/**
* For backwards compatibility, allows the app layer to change the default
* density when running old apps.
* @hide
*/
public static void setDefaultDensity(int density) {
sDefaultDensity = density;
}
@SuppressWarnings("deprecation")
static int getDefaultDensity() {
if (sDefaultDensity >= 0) {
return sDefaultDensity;
}
sDefaultDensity = DisplayMetrics.DENSITY_DEVICE;
return sDefaultDensity;
}
/**
* Private constructor that must received an already allocated native bitmap
* int (pointer).
*/
// called from JNI
Bitmap(long nativeBitmap, int width, int height, int density,
boolean isMutable, boolean requestPremultiplied,
byte[] ninePatchChunk, NinePatch.InsetStruct ninePatchInsets) {
if (nativeBitmap == 0) {
throw new RuntimeException("internal error: native bitmap is 0");
}
mWidth = width;
mHeight = height;
mIsMutable = isMutable;
mRequestPremultiplied = requestPremultiplied;
mNinePatchChunk = ninePatchChunk;
mNinePatchInsets = ninePatchInsets;
if (density >= 0) {
mDensity = density;
}
mNativePtr = nativeBitmap;
long nativeSize = NATIVE_ALLOCATION_SIZE + getAllocationByteCount();
NativeAllocationRegistry registry = new NativeAllocationRegistry(
Bitmap.class.getClassLoader(), nativeGetNativeFinalizer(), nativeSize);
registry.registerNativeAllocation(this, nativeBitmap);
if (ResourcesImpl.TRACE_FOR_DETAILED_PRELOAD) {
sPreloadTracingNumInstantiatedBitmaps++;
sPreloadTracingTotalBitmapsSize += nativeSize;
}
}
/**
* Return the pointer to the native object.
* @hide
*/
public long getNativeInstance() {
return mNativePtr;
}
/**
* Native bitmap has been reconfigured, so set premult and cached
* width/height values
*/
@SuppressWarnings("unused") // called from JNI
void reinit(int width, int height, boolean requestPremultiplied) {
mWidth = width;
mHeight = height;
mRequestPremultiplied = requestPremultiplied;
mColorSpace = null;
}
/**
* <p>Returns the density for this bitmap.</p>
*
* <p>The default density is the same density as the current display,
* unless the current application does not support different screen
* densities in which case it is
* {@link android.util.DisplayMetrics#DENSITY_DEFAULT}. Note that
* compatibility mode is determined by the application that was initially
* loaded into a process -- applications that share the same process should
* all have the same compatibility, or ensure they explicitly set the
* density of their bitmaps appropriately.</p>
*
* @return A scaling factor of the default density or {@link #DENSITY_NONE}
* if the scaling factor is unknown.
*
* @see #setDensity(int)
* @see android.util.DisplayMetrics#DENSITY_DEFAULT
* @see android.util.DisplayMetrics#densityDpi
* @see #DENSITY_NONE
*/
public int getDensity() {
if (mRecycled) {
Log.w(TAG, "Called getDensity() on a recycle()'d bitmap! This is undefined behavior!");
}
return mDensity;
}
/**
* <p>Specifies the density for this bitmap. When the bitmap is
* drawn to a Canvas that also has a density, it will be scaled
* appropriately.</p>
*
* @param density The density scaling factor to use with this bitmap or
* {@link #DENSITY_NONE} if the density is unknown.
*
* @see #getDensity()
* @see android.util.DisplayMetrics#DENSITY_DEFAULT
* @see android.util.DisplayMetrics#densityDpi
* @see #DENSITY_NONE
*/
public void setDensity(int density) {
mDensity = density;
}
/**
* <p>Modifies the bitmap to have a specified width, height, and {@link
* Config}, without affecting the underlying allocation backing the bitmap.
* Bitmap pixel data is not re-initialized for the new configuration.</p>
*
* <p>This method can be used to avoid allocating a new bitmap, instead
* reusing an existing bitmap's allocation for a new configuration of equal
* or lesser size. If the Bitmap's allocation isn't large enough to support
* the new configuration, an IllegalArgumentException will be thrown and the
* bitmap will not be modified.</p>
*
* <p>The result of {@link #getByteCount()} will reflect the new configuration,
* while {@link #getAllocationByteCount()} will reflect that of the initial
* configuration.</p>
*
* <p>Note: This may change this result of hasAlpha(). When converting to 565,
* the new bitmap will always be considered opaque. When converting from 565,
* the new bitmap will be considered non-opaque, and will respect the value
* set by setPremultiplied().</p>
*
* <p>WARNING: This method should NOT be called on a bitmap currently in use
* by the view system, Canvas, or the AndroidBitmap NDK API. It does not
* make guarantees about how the underlying pixel buffer is remapped to the
* new config, just that the allocation is reused. Additionally, the view
* system does not account for bitmap properties being modifying during use,
* e.g. while attached to drawables.</p>
*
* <p>In order to safely ensure that a Bitmap is no longer in use by the
* View system it is necessary to wait for a draw pass to occur after
* invalidate()'ing any view that had previously drawn the Bitmap in the last
* draw pass due to hardware acceleration's caching of draw commands. As
* an example, here is how this can be done for an ImageView:
* <pre class="prettyprint">
* ImageView myImageView = ...;
* final Bitmap myBitmap = ...;
* myImageView.setImageDrawable(null);
* myImageView.post(new Runnable() {
* public void run() {
* // myBitmap is now no longer in use by the ImageView
* // and can be safely reconfigured.
* myBitmap.reconfigure(...);
* }
* });
* </pre></p>
*
* @see #setWidth(int)
* @see #setHeight(int)
* @see #setConfig(Config)
*/
public void reconfigure(int width, int height, Config config) {
checkRecycled("Can't call reconfigure() on a recycled bitmap");
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("width and height must be > 0");
}
if (!isMutable()) {
throw new IllegalStateException("only mutable bitmaps may be reconfigured");
}
nativeReconfigure(mNativePtr, width, height, config.nativeInt, mRequestPremultiplied);
mWidth = width;
mHeight = height;
mColorSpace = null;
}
/**
* <p>Convenience method for calling {@link #reconfigure(int, int, Config)}
* with the current height and config.</p>
*
* <p>WARNING: this method should not be used on bitmaps currently used by
* the view system, see {@link #reconfigure(int, int, Config)} for more
* details.</p>
*
* @see #reconfigure(int, int, Config)
* @see #setHeight(int)
* @see #setConfig(Config)
*/
public void setWidth(int width) {
reconfigure(width, getHeight(), getConfig());
}
/**
* <p>Convenience method for calling {@link #reconfigure(int, int, Config)}
* with the current width and config.</p>
*
* <p>WARNING: this method should not be used on bitmaps currently used by
* the view system, see {@link #reconfigure(int, int, Config)} for more
* details.</p>
*
* @see #reconfigure(int, int, Config)
* @see #setWidth(int)
* @see #setConfig(Config)
*/
public void setHeight(int height) {
reconfigure(getWidth(), height, getConfig());
}
/**
* <p>Convenience method for calling {@link #reconfigure(int, int, Config)}
* with the current height and width.</p>
*
* <p>WARNING: this method should not be used on bitmaps currently used by
* the view system, see {@link #reconfigure(int, int, Config)} for more
* details.</p>
*
* @see #reconfigure(int, int, Config)
* @see #setWidth(int)
* @see #setHeight(int)
*/
public void setConfig(Config config) {
reconfigure(getWidth(), getHeight(), config);
}
/**
* Sets the nine patch chunk.
*
* @param chunk The definition of the nine patch
*
* @hide
*/
public void setNinePatchChunk(byte[] chunk) {
mNinePatchChunk = chunk;
}
/**
* Free the native object associated with this bitmap, and clear the
* reference to the pixel data. This will not free the pixel data synchronously;
* it simply allows it to be garbage collected if there are no other references.
* The bitmap is marked as "dead", meaning it will throw an exception if
* getPixels() or setPixels() is called, and will draw nothing. This operation
* cannot be reversed, so it should only be called if you are sure there are no
* further uses for the bitmap. This is an advanced call, and normally need
* not be called, since the normal GC process will free up this memory when
* there are no more references to this bitmap.
*/
public void recycle() {
if (!mRecycled && mNativePtr != 0) {
if (nativeRecycle(mNativePtr)) {
// return value indicates whether native pixel object was actually recycled.
// false indicates that it is still in use at the native level and these
// objects should not be collected now. They will be collected later when the
// Bitmap itself is collected.
mNinePatchChunk = null;
}
mRecycled = true;
}
}
/**
* Returns true if this bitmap has been recycled. If so, then it is an error
* to try to access its pixels, and the bitmap will not draw.
*
* @return true if the bitmap has been recycled
*/
public final boolean isRecycled() {
return mRecycled;
}
/**
* Returns the generation ID of this bitmap. The generation ID changes
* whenever the bitmap is modified. This can be used as an efficient way to
* check if a bitmap has changed.
*
* @return The current generation ID for this bitmap.
*/
public int getGenerationId() {
if (mRecycled) {
Log.w(TAG, "Called getGenerationId() on a recycle()'d bitmap! This is undefined behavior!");
}
return nativeGenerationId(mNativePtr);
}
/**
* This is called by methods that want to throw an exception if the bitmap
* has already been recycled.
*/
private void checkRecycled(String errorMessage) {
if (mRecycled) {
throw new IllegalStateException(errorMessage);
}
}
/**
* This is called by methods that want to throw an exception if the bitmap
* is {@link Config#HARDWARE}.
*/
private void checkHardware(String errorMessage) {
if (getConfig() == Config.HARDWARE) {
throw new IllegalStateException(errorMessage);
}
}
/**
* Common code for checking that x and y are >= 0
*
* @param x x coordinate to ensure is >= 0
* @param y y coordinate to ensure is >= 0
*/
private static void checkXYSign(int x, int y) {
if (x < 0) {
throw new IllegalArgumentException("x must be >= 0");
}
if (y < 0) {
throw new IllegalArgumentException("y must be >= 0");
}
}
/**
* Common code for checking that width and height are > 0
*
* @param width width to ensure is > 0
* @param height height to ensure is > 0
*/
private static void checkWidthHeight(int width, int height) {
if (width <= 0) {
throw new IllegalArgumentException("width must be > 0");
}
if (height <= 0) {
throw new IllegalArgumentException("height must be > 0");
}
}
/**
* Possible bitmap configurations. A bitmap configuration describes
* how pixels are stored. This affects the quality (color depth) as
* well as the ability to display transparent/translucent colors.
*/
public enum Config {
// these native values must match up with the enum in SkBitmap.h
/**
* Each pixel is stored as a single translucency (alpha) channel.
* This is very useful to efficiently store masks for instance.
* No color information is stored.
* With this configuration, each pixel requires 1 byte of memory.
*/
ALPHA_8 (1),
/**
* Each pixel is stored on 2 bytes and only the RGB channels are
* encoded: red is stored with 5 bits of precision (32 possible
* values), green is stored with 6 bits of precision (64 possible
* values) and blue is stored with 5 bits of precision.
*
* This configuration can produce slight visual artifacts depending
* on the configuration of the source. For instance, without
* dithering, the result might show a greenish tint. To get better
* results dithering should be applied.
*
* This configuration may be useful when using opaque bitmaps
* that do not require high color fidelity.
*/
RGB_565 (3),
/**
* Each pixel is stored on 2 bytes. The three RGB color channels
* and the alpha channel (translucency) are stored with a 4 bits
* precision (16 possible values.)
*
* This configuration is mostly useful if the application needs
* to store translucency information but also needs to save
* memory.
*
* It is recommended to use {@link #ARGB_8888} instead of this
* configuration.
*
* Note: as of {@link android.os.Build.VERSION_CODES#KITKAT},
* any bitmap created with this configuration will be created
* using {@link #ARGB_8888} instead.
*
* @deprecated Because of the poor quality of this configuration,
* it is advised to use {@link #ARGB_8888} instead.
*/
@Deprecated
ARGB_4444 (4),
/**
* Each pixel is stored on 4 bytes. Each channel (RGB and alpha
* for translucency) is stored with 8 bits of precision (256
* possible values.)
*
* This configuration is very flexible and offers the best
* quality. It should be used whenever possible.
*/
ARGB_8888 (5),
/**
* Each pixels is stored on 8 bytes. Each channel (RGB and alpha
* for translucency) is stored as a
* {@link android.util.Half half-precision floating point value}.
*
* This configuration is particularly suited for wide-gamut and
* HDR content.
*/
RGBA_F16 (6),
/**
* Special configuration, when bitmap is stored only in graphic memory.
* Bitmaps in this configuration are always immutable.
*
* It is optimal for cases, when the only operation with the bitmap is to draw it on a
* screen.
*/
HARDWARE (7);
final int nativeInt;
private static Config sConfigs[] = {
null, ALPHA_8, null, RGB_565, ARGB_4444, ARGB_8888, RGBA_F16, HARDWARE
};
Config(int ni) {
this.nativeInt = ni;
}
static Config nativeToConfig(int ni) {
return sConfigs[ni];
}
}
/**
* <p>Copy the bitmap's pixels into the specified buffer (allocated by the
* caller). An exception is thrown if the buffer is not large enough to
* hold all of the pixels (taking into account the number of bytes per
* pixel) or if the Buffer subclass is not one of the support types
* (ByteBuffer, ShortBuffer, IntBuffer).</p>
* <p>The content of the bitmap is copied into the buffer as-is. This means
* that if this bitmap stores its pixels pre-multiplied
* (see {@link #isPremultiplied()}, the values in the buffer will also be
* pre-multiplied. The pixels remain in the color space of the bitmap.</p>
* <p>After this method returns, the current position of the buffer is
* updated: the position is incremented by the number of elements written
* in the buffer.</p>
* @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE}
*/
public void copyPixelsToBuffer(Buffer dst) {
checkHardware("unable to copyPixelsToBuffer, "
+ "pixel access is not supported on Config#HARDWARE bitmaps");
int elements = dst.remaining();
int shift;
if (dst instanceof ByteBuffer) {
shift = 0;
} else if (dst instanceof ShortBuffer) {
shift = 1;
} else if (dst instanceof IntBuffer) {
shift = 2;
} else {
throw new RuntimeException("unsupported Buffer subclass");
}
long bufferSize = (long)elements << shift;
long pixelSize = getByteCount();
if (bufferSize < pixelSize) {
throw new RuntimeException("Buffer not large enough for pixels");
}
nativeCopyPixelsToBuffer(mNativePtr, dst);
// now update the buffer's position
int position = dst.position();
position += pixelSize >> shift;
dst.position(position);
}
/**
* <p>Copy the pixels from the buffer, beginning at the current position,
* overwriting the bitmap's pixels. The data in the buffer is not changed
* in any way (unlike setPixels(), which converts from unpremultipled 32bit
* to whatever the bitmap's native format is. The pixels in the source
* buffer are assumed to be in the bitmap's color space.</p>
* <p>After this method returns, the current position of the buffer is
* updated: the position is incremented by the number of elements read from
* the buffer. If you need to read the bitmap from the buffer again you must
* first rewind the buffer.</p>
* @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE}
*/
public void copyPixelsFromBuffer(Buffer src) {
checkRecycled("copyPixelsFromBuffer called on recycled bitmap");
checkHardware("unable to copyPixelsFromBuffer, Config#HARDWARE bitmaps are immutable");
int elements = src.remaining();
int shift;
if (src instanceof ByteBuffer) {
shift = 0;
} else if (src instanceof ShortBuffer) {
shift = 1;
} else if (src instanceof IntBuffer) {
shift = 2;
} else {
throw new RuntimeException("unsupported Buffer subclass");
}
long bufferBytes = (long) elements << shift;
long bitmapBytes = getByteCount();
if (bufferBytes < bitmapBytes) {
throw new RuntimeException("Buffer not large enough for pixels");
}
nativeCopyPixelsFromBuffer(mNativePtr, src);
// now update the buffer's position
int position = src.position();
position += bitmapBytes >> shift;
src.position(position);
}
private void noteHardwareBitmapSlowCall() {
if (getConfig() == Config.HARDWARE) {
StrictMode.noteSlowCall("Warning: attempt to read pixels from hardware "
+ "bitmap, which is very slow operation");
}
}
/**
* Tries to make a new bitmap based on the dimensions of this bitmap,
* setting the new bitmap's config to the one specified, and then copying
* this bitmap's pixels into the new bitmap. If the conversion is not
* supported, or the allocator fails, then this returns NULL. The returned
* bitmap has the same density and color space as the original.
*
* @param config The desired config for the resulting bitmap
* @param isMutable True if the resulting bitmap should be mutable (i.e.
* its pixels can be modified)
* @return the new bitmap, or null if the copy could not be made.
* @throws IllegalArgumentException if config is {@link Config#HARDWARE} and isMutable is true
*/
public Bitmap copy(Config config, boolean isMutable) {
checkRecycled("Can't copy a recycled bitmap");
if (config == Config.HARDWARE && isMutable) {
throw new IllegalArgumentException("Hardware bitmaps are always immutable");
}
noteHardwareBitmapSlowCall();
Bitmap b = nativeCopy(mNativePtr, config.nativeInt, isMutable);
if (b != null) {
b.setPremultiplied(mRequestPremultiplied);
b.mDensity = mDensity;
}
return b;
}
/**
* Creates a new immutable bitmap backed by ashmem which can efficiently
* be passed between processes. The bitmap is assumed to be in the sRGB
* color space.
*
* @hide
*/
public Bitmap createAshmemBitmap() {
checkRecycled("Can't copy a recycled bitmap");
noteHardwareBitmapSlowCall();
Bitmap b = nativeCopyAshmem(mNativePtr);
if (b != null) {
b.setPremultiplied(mRequestPremultiplied);
b.mDensity = mDensity;
}
return b;
}
/**
* Creates a new immutable bitmap backed by ashmem which can efficiently
* be passed between processes. The bitmap is assumed to be in the sRGB
* color space.
*
* @hide
*/
public Bitmap createAshmemBitmap(Config config) {
checkRecycled("Can't copy a recycled bitmap");
noteHardwareBitmapSlowCall();
Bitmap b = nativeCopyAshmemConfig(mNativePtr, config.nativeInt);
if (b != null) {
b.setPremultiplied(mRequestPremultiplied);
b.mDensity = mDensity;
}
return b;
}
/**
* Create hardware bitmap backed GraphicBuffer.
*
* @return Bitmap or null if this GraphicBuffer has unsupported PixelFormat.
* currently PIXEL_FORMAT_RGBA_8888 is the only supported format
* @hide
*/
public static Bitmap createHardwareBitmap(@NonNull GraphicBuffer graphicBuffer) {
return nativeCreateHardwareBitmap(graphicBuffer);
}
/**
* Creates a new bitmap, scaled from an existing bitmap, when possible. If the
* specified width and height are the same as the current width and height of
* the source bitmap, the source bitmap is returned and no new bitmap is
* created.
*
* @param src The source bitmap.
* @param dstWidth The new bitmap's desired width.
* @param dstHeight The new bitmap's desired height.
* @param filter true if the source should be filtered.
* @return The new scaled bitmap or the source bitmap if no scaling is required.
* @throws IllegalArgumentException if width is <= 0, or height is <= 0
*/
public static Bitmap createScaledBitmap(@NonNull Bitmap src, int dstWidth, int dstHeight,
boolean filter) {
Matrix m = new Matrix();
final int width = src.getWidth();
final int height = src.getHeight();
if (width != dstWidth || height != dstHeight) {
final float sx = dstWidth / (float) width;
final float sy = dstHeight / (float) height;
m.setScale(sx, sy);
}
return Bitmap.createBitmap(src, 0, 0, width, height, m, filter);
}
/**
* Returns an immutable bitmap from the source bitmap. The new bitmap may
* be the same object as source, or a copy may have been made. It is
* initialized with the same density and color space as the original bitmap.
*/
public static Bitmap createBitmap(@NonNull Bitmap src) {
return createBitmap(src, 0, 0, src.getWidth(), src.getHeight());
}
/**
* Returns an immutable bitmap from the specified subset of the source
* bitmap. The new bitmap may be the same object as source, or a copy may
* have been made. It is initialized with the same density and color space
* as the original bitmap.
*
* @param source The bitmap we are subsetting
* @param x The x coordinate of the first pixel in source
* @param y The y coordinate of the first pixel in source
* @param width The number of pixels in each row
* @param height The number of rows
* @return A copy of a subset of the source bitmap or the source bitmap itself.
* @throws IllegalArgumentException if the x, y, width, height values are
* outside of the dimensions of the source bitmap, or width is <= 0,
* or height is <= 0
*/
public static Bitmap createBitmap(@NonNull Bitmap source, int x, int y, int width, int height) {
return createBitmap(source, x, y, width, height, null, false);
}
/**
* Returns an immutable bitmap from subset of the source bitmap,
* transformed by the optional matrix. The new bitmap may be the
* same object as source, or a copy may have been made. It is
* initialized with the same density and color space as the original
* bitmap.
*
* If the source bitmap is immutable and the requested subset is the
* same as the source bitmap itself, then the source bitmap is
* returned and no new bitmap is created.
*
* @param source The bitmap we are subsetting
* @param x The x coordinate of the first pixel in source
* @param y The y coordinate of the first pixel in source
* @param width The number of pixels in each row
* @param height The number of rows
* @param m Optional matrix to be applied to the pixels
* @param filter true if the source should be filtered.
* Only applies if the matrix contains more than just
* translation.
* @return A bitmap that represents the specified subset of source
* @throws IllegalArgumentException if the x, y, width, height values are
* outside of the dimensions of the source bitmap, or width is <= 0,
* or height is <= 0
*/
public static Bitmap createBitmap(@NonNull Bitmap source, int x, int y, int width, int height,
@Nullable Matrix m, boolean filter) {
checkXYSign(x, y);
checkWidthHeight(width, height);
if (x + width > source.getWidth()) {
throw new IllegalArgumentException("x + width must be <= bitmap.width()");
}
if (y + height > source.getHeight()) {
throw new IllegalArgumentException("y + height must be <= bitmap.height()");
}
// check if we can just return our argument unchanged
if (!source.isMutable() && x == 0 && y == 0 && width == source.getWidth() &&
height == source.getHeight() && (m == null || m.isIdentity())) {
return source;
}
boolean isHardware = source.getConfig() == Config.HARDWARE;
if (isHardware) {
source.noteHardwareBitmapSlowCall();
source = nativeCopyPreserveInternalConfig(source.mNativePtr);
}
int neww = width;
int newh = height;
Bitmap bitmap;
Paint paint;
Rect srcR = new Rect(x, y, x + width, y + height);
RectF dstR = new RectF(0, 0, width, height);
RectF deviceR = new RectF();
Config newConfig = Config.ARGB_8888;
final Config config = source.getConfig();
// GIF files generate null configs, assume ARGB_8888
if (config != null) {
switch (config) {
case RGB_565:
newConfig = Config.RGB_565;
break;
case ALPHA_8:
newConfig = Config.ALPHA_8;
break;
case RGBA_F16:
newConfig = Config.RGBA_F16;
break;
//noinspection deprecation
case ARGB_4444:
case ARGB_8888:
default:
newConfig = Config.ARGB_8888;
break;
}
}
if (m == null || m.isIdentity()) {
bitmap = createBitmap(neww, newh, newConfig, source.hasAlpha());
paint = null; // not needed
} else {
final boolean transformed = !m.rectStaysRect();
m.mapRect(deviceR, dstR);
neww = Math.round(deviceR.width());
newh = Math.round(deviceR.height());
Config transformedConfig = newConfig;
if (transformed) {
if (transformedConfig != Config.ARGB_8888 && transformedConfig != Config.RGBA_F16) {
transformedConfig = Config.ARGB_8888;
}
}
bitmap = createBitmap(neww, newh, transformedConfig, transformed || source.hasAlpha());
paint = new Paint();
paint.setFilterBitmap(filter);
if (transformed) {
paint.setAntiAlias(true);
}
}
nativeCopyColorSpace(source.mNativePtr, bitmap.mNativePtr);
// The new bitmap was created from a known bitmap source so assume that
// they use the same density
bitmap.mDensity = source.mDensity;
bitmap.setHasAlpha(source.hasAlpha());
bitmap.setPremultiplied(source.mRequestPremultiplied);
Canvas canvas = new Canvas(bitmap);
canvas.translate(-deviceR.left, -deviceR.top);
canvas.concat(m);
canvas.drawBitmap(source, srcR, dstR, paint);
canvas.setBitmap(null);
if (isHardware) {
return bitmap.copy(Config.HARDWARE, false);
}
return bitmap;
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is as per {@link #getDensity}. The newly created
* bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space.
*
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @throws IllegalArgumentException if the width or height are <= 0, or if
* Config is Config.HARDWARE, because hardware bitmaps are always immutable
*/
public static Bitmap createBitmap(int width, int height, @NonNull Config config) {
return createBitmap(width, height, config, true);
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is determined from the given {@link DisplayMetrics}.
* The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB}
* color space.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @throws IllegalArgumentException if the width or height are <= 0, or if
* Config is Config.HARDWARE, because hardware bitmaps are always immutable
*/
public static Bitmap createBitmap(@Nullable DisplayMetrics display, int width,
int height, @NonNull Config config) {
return createBitmap(display, width, height, config, true);
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is as per {@link #getDensity}. The newly created
* bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space.
*
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to
* mark the bitmap as opaque. Doing so will clear the bitmap in black
* instead of transparent.
*
* @throws IllegalArgumentException if the width or height are <= 0, or if
* Config is Config.HARDWARE, because hardware bitmaps are always immutable
*/
public static Bitmap createBitmap(int width, int height,
@NonNull Config config, boolean hasAlpha) {
return createBitmap(null, width, height, config, hasAlpha);
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is as per {@link #getDensity}.
*
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to
* mark the bitmap as opaque. Doing so will clear the bitmap in black
* instead of transparent.
* @param colorSpace The color space of the bitmap. If the config is {@link Config#RGBA_F16},
* {@link ColorSpace.Named#EXTENDED_SRGB scRGB} is assumed, and if the
* config is not {@link Config#ARGB_8888}, {@link ColorSpace.Named#SRGB sRGB}
* is assumed.
*
* @throws IllegalArgumentException if the width or height are <= 0, if
* Config is Config.HARDWARE (because hardware bitmaps are always
* immutable), if the specified color space is not {@link ColorSpace.Model#RGB RGB},
* if the specified color space's transfer function is not an
* {@link ColorSpace.Rgb.TransferParameters ICC parametric curve}, or if
* the color space is null
*/
public static Bitmap createBitmap(int width, int height, @NonNull Config config,
boolean hasAlpha, @NonNull ColorSpace colorSpace) {
return createBitmap(null, width, height, config, hasAlpha, colorSpace);
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is determined from the given {@link DisplayMetrics}.
* The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB}
* color space.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to
* mark the bitmap as opaque. Doing so will clear the bitmap in black
* instead of transparent.
*
* @throws IllegalArgumentException if the width or height are <= 0, or if
* Config is Config.HARDWARE, because hardware bitmaps are always immutable
*/
public static Bitmap createBitmap(@Nullable DisplayMetrics display, int width, int height,
@NonNull Config config, boolean hasAlpha) {
return createBitmap(display, width, height, config, hasAlpha,
ColorSpace.get(ColorSpace.Named.SRGB));
}
/**
* Returns a mutable bitmap with the specified width and height. Its
* initial density is determined from the given {@link DisplayMetrics}.
* The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB}
* color space.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create.
* @param hasAlpha If the bitmap is ARGB_8888 or RGBA_16F this flag can be used to
* mark the bitmap as opaque. Doing so will clear the bitmap in black
* instead of transparent.
* @param colorSpace The color space of the bitmap. If the config is {@link Config#RGBA_F16},
* {@link ColorSpace.Named#EXTENDED_SRGB scRGB} is assumed, and if the
* config is not {@link Config#ARGB_8888}, {@link ColorSpace.Named#SRGB sRGB}
* is assumed.
*
* @throws IllegalArgumentException if the width or height are <= 0, if
* Config is Config.HARDWARE (because hardware bitmaps are always
* immutable), if the specified color space is not {@link ColorSpace.Model#RGB RGB},
* if the specified color space's transfer function is not an
* {@link ColorSpace.Rgb.TransferParameters ICC parametric curve}, or if
* the color space is null
*/
public static Bitmap createBitmap(@Nullable DisplayMetrics display, int width, int height,
@NonNull Config config, boolean hasAlpha, @NonNull ColorSpace colorSpace) {
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("width and height must be > 0");
}
if (config == Config.HARDWARE) {
throw new IllegalArgumentException("can't create mutable bitmap with Config.HARDWARE");
}
if (colorSpace == null) {
throw new IllegalArgumentException("can't create bitmap without a color space");
}
Bitmap bm;
// nullptr color spaces have a particular meaning in native and are interpreted as sRGB
// (we also avoid the unnecessary extra work of the else branch)
if (config != Config.ARGB_8888 || colorSpace == ColorSpace.get(ColorSpace.Named.SRGB)) {
bm = nativeCreate(null, 0, width, width, height, config.nativeInt, true, null, null);
} else {
if (!(colorSpace instanceof ColorSpace.Rgb)) {
throw new IllegalArgumentException("colorSpace must be an RGB color space");
}
ColorSpace.Rgb rgb = (ColorSpace.Rgb) colorSpace;
ColorSpace.Rgb.TransferParameters parameters = rgb.getTransferParameters();
if (parameters == null) {
throw new IllegalArgumentException("colorSpace must use an ICC "
+ "parametric transfer function");
}
ColorSpace.Rgb d50 = (ColorSpace.Rgb) ColorSpace.adapt(rgb, ColorSpace.ILLUMINANT_D50);
bm = nativeCreate(null, 0, width, width, height, config.nativeInt, true,
d50.getTransform(), parameters);
}
if (display != null) {
bm.mDensity = display.densityDpi;
}
bm.setHasAlpha(hasAlpha);
if ((config == Config.ARGB_8888 || config == Config.RGBA_F16) && !hasAlpha) {
nativeErase(bm.mNativePtr, 0xff000000);
}
// No need to initialize the bitmap to zeroes with other configs;
// it is backed by a VM byte array which is by definition preinitialized
// to all zeroes.
return bm;
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is as per {@link #getDensity}. The newly created
* bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space.
*
* @param colors Array of sRGB {@link Color colors} used to initialize the pixels.
* @param offset Number of values to skip before the first color in the
* array of colors.
* @param stride Number of colors in the array between rows (must be >=
* width or <= -width).
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(@NonNull @ColorInt int[] colors, int offset, int stride,
int width, int height, @NonNull Config config) {
return createBitmap(null, colors, offset, stride, width, height, config);
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is determined from the given {@link DisplayMetrics}.
* The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB}
* color space.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param colors Array of sRGB {@link Color colors} used to initialize the pixels.
* @param offset Number of values to skip before the first color in the
* array of colors.
* @param stride Number of colors in the array between rows (must be >=
* width or <= -width).
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(@NonNull DisplayMetrics display,
@NonNull @ColorInt int[] colors, int offset, int stride,
int width, int height, @NonNull Config config) {
checkWidthHeight(width, height);
if (Math.abs(stride) < width) {
throw new IllegalArgumentException("abs(stride) must be >= width");
}
int lastScanline = offset + (height - 1) * stride;
int length = colors.length;
if (offset < 0 || (offset + width > length) || lastScanline < 0 ||
(lastScanline + width > length)) {
throw new ArrayIndexOutOfBoundsException();
}
if (width <= 0 || height <= 0) {
throw new IllegalArgumentException("width and height must be > 0");
}
Bitmap bm = nativeCreate(colors, offset, stride, width, height,
config.nativeInt, false, null, null);
if (display != null) {
bm.mDensity = display.densityDpi;
}
return bm;
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is as per {@link #getDensity}. The newly created
* bitmap is in the {@link ColorSpace.Named#SRGB sRGB} color space.
*
* @param colors Array of sRGB {@link Color colors} used to initialize the pixels.
* This array must be at least as large as width * height.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(@NonNull @ColorInt int[] colors,
int width, int height, Config config) {
return createBitmap(null, colors, 0, width, width, height, config);
}
/**
* Returns a immutable bitmap with the specified width and height, with each
* pixel value set to the corresponding value in the colors array. Its
* initial density is determined from the given {@link DisplayMetrics}.
* The newly created bitmap is in the {@link ColorSpace.Named#SRGB sRGB}
* color space.
*
* @param display Display metrics for the display this bitmap will be
* drawn on.
* @param colors Array of sRGB {@link Color colors} used to initialize the pixels.
* This array must be at least as large as width * height.
* @param width The width of the bitmap
* @param height The height of the bitmap
* @param config The bitmap config to create. If the config does not
* support per-pixel alpha (e.g. RGB_565), then the alpha
* bytes in the colors[] will be ignored (assumed to be FF)
* @throws IllegalArgumentException if the width or height are <= 0, or if
* the color array's length is less than the number of pixels.
*/
public static Bitmap createBitmap(@Nullable DisplayMetrics display,
@NonNull @ColorInt int colors[], int width, int height, @NonNull Config config) {
return createBitmap(display, colors, 0, width, width, height, config);
}
/**
* Returns an optional array of private data, used by the UI system for
* some bitmaps. Not intended to be called by applications.
*/
public byte[] getNinePatchChunk() {
return mNinePatchChunk;
}
/**
* Populates a rectangle with the bitmap's optical insets.
*
* @param outInsets Rect to populate with optical insets
* @hide
*/
public void getOpticalInsets(@NonNull Rect outInsets) {
if (mNinePatchInsets == null) {
outInsets.setEmpty();
} else {
outInsets.set(mNinePatchInsets.opticalRect);
}
}
/** @hide */
public NinePatch.InsetStruct getNinePatchInsets() {
return mNinePatchInsets;
}
/**
* Specifies the known formats a bitmap can be compressed into
*/
public enum CompressFormat {
JPEG (0),
PNG (1),
WEBP (2);
CompressFormat(int nativeInt) {
this.nativeInt = nativeInt;
}
final int nativeInt;
}
/**
* Number of bytes of temp storage we use for communicating between the
* native compressor and the java OutputStream.
*/
private final static int WORKING_COMPRESS_STORAGE = 4096;
/**
* Write a compressed version of the bitmap to the specified outputstream.
* If this returns true, the bitmap can be reconstructed by passing a
* corresponding inputstream to BitmapFactory.decodeStream(). Note: not
* all Formats support all bitmap configs directly, so it is possible that
* the returned bitmap from BitmapFactory could be in a different bitdepth,
* and/or may have lost per-pixel alpha (e.g. JPEG only supports opaque
* pixels).
*
* @param format The format of the compressed image
* @param quality Hint to the compressor, 0-100. 0 meaning compress for
* small size, 100 meaning compress for max quality. Some
* formats, like PNG which is lossless, will ignore the
* quality setting
* @param stream The outputstream to write the compressed data.
* @return true if successfully compressed to the specified stream.
*/
public boolean compress(CompressFormat format, int quality, OutputStream stream) {
checkRecycled("Can't compress a recycled bitmap");
// do explicit check before calling the native method
if (stream == null) {
throw new NullPointerException();
}
if (quality < 0 || quality > 100) {
throw new IllegalArgumentException("quality must be 0..100");
}
StrictMode.noteSlowCall("Compression of a bitmap is slow");
Trace.traceBegin(Trace.TRACE_TAG_RESOURCES, "Bitmap.compress");
boolean result = nativeCompress(mNativePtr, format.nativeInt,
quality, stream, new byte[WORKING_COMPRESS_STORAGE]);
Trace.traceEnd(Trace.TRACE_TAG_RESOURCES);
return result;
}
/**
* Returns true if the bitmap is marked as mutable (i.e.&nbsp;can be drawn into)
*/
public final boolean isMutable() {
return mIsMutable;
}
/**
* <p>Indicates whether pixels stored in this bitmaps are stored pre-multiplied.
* When a pixel is pre-multiplied, the RGB components have been multiplied by
* the alpha component. For instance, if the original color is a 50%
* translucent red <code>(128, 255, 0, 0)</code>, the pre-multiplied form is
* <code>(128, 128, 0, 0)</code>.</p>
*
* <p>This method always returns false if {@link #getConfig()} is
* {@link Bitmap.Config#RGB_565}.</p>
*
* <p>The return value is undefined if {@link #getConfig()} is
* {@link Bitmap.Config#ALPHA_8}.</p>
*
* <p>This method only returns true if {@link #hasAlpha()} returns true.
* A bitmap with no alpha channel can be used both as a pre-multiplied and
* as a non pre-multiplied bitmap.</p>
*
* <p>Only pre-multiplied bitmaps may be drawn by the view system or
* {@link Canvas}. If a non-pre-multiplied bitmap with an alpha channel is
* drawn to a Canvas, a RuntimeException will be thrown.</p>
*
* @return true if the underlying pixels have been pre-multiplied, false
* otherwise
*
* @see Bitmap#setPremultiplied(boolean)
* @see BitmapFactory.Options#inPremultiplied
*/
public final boolean isPremultiplied() {
if (mRecycled) {
Log.w(TAG, "Called isPremultiplied() on a recycle()'d bitmap! This is undefined behavior!");
}
return nativeIsPremultiplied(mNativePtr);
}
/**
* Sets whether the bitmap should treat its data as pre-multiplied.
*
* <p>Bitmaps are always treated as pre-multiplied by the view system and
* {@link Canvas} for performance reasons. Storing un-pre-multiplied data in
* a Bitmap (through {@link #setPixel}, {@link #setPixels}, or {@link
* BitmapFactory.Options#inPremultiplied BitmapFactory.Options.inPremultiplied})
* can lead to incorrect blending if drawn by the framework.</p>
*
* <p>This method will not affect the behavior of a bitmap without an alpha
* channel, or if {@link #hasAlpha()} returns false.</p>
*
* <p>Calling {@link #createBitmap} or {@link #createScaledBitmap} with a source
* Bitmap whose colors are not pre-multiplied may result in a RuntimeException,
* since those functions require drawing the source, which is not supported for
* un-pre-multiplied Bitmaps.</p>
*
* @see Bitmap#isPremultiplied()
* @see BitmapFactory.Options#inPremultiplied
*/
public final void setPremultiplied(boolean premultiplied) {
checkRecycled("setPremultiplied called on a recycled bitmap");
mRequestPremultiplied = premultiplied;
nativeSetPremultiplied(mNativePtr, premultiplied);
}
/** Returns the bitmap's width */
public final int getWidth() {
if (mRecycled) {
Log.w(TAG, "Called getWidth() on a recycle()'d bitmap! This is undefined behavior!");
}
return mWidth;
}
/** Returns the bitmap's height */
public final int getHeight() {
if (mRecycled) {
Log.w(TAG, "Called getHeight() on a recycle()'d bitmap! This is undefined behavior!");
}
return mHeight;
}
/**
* Convenience for calling {@link #getScaledWidth(int)} with the target
* density of the given {@link Canvas}.
*/
public int getScaledWidth(Canvas canvas) {
return scaleFromDensity(getWidth(), mDensity, canvas.mDensity);
}
/**
* Convenience for calling {@link #getScaledHeight(int)} with the target
* density of the given {@link Canvas}.
*/
public int getScaledHeight(Canvas canvas) {
return scaleFromDensity(getHeight(), mDensity, canvas.mDensity);
}
/**
* Convenience for calling {@link #getScaledWidth(int)} with the target
* density of the given {@link DisplayMetrics}.
*/
public int getScaledWidth(DisplayMetrics metrics) {
return scaleFromDensity(getWidth(), mDensity, metrics.densityDpi);
}
/**
* Convenience for calling {@link #getScaledHeight(int)} with the target
* density of the given {@link DisplayMetrics}.
*/
public int getScaledHeight(DisplayMetrics metrics) {
return scaleFromDensity(getHeight(), mDensity, metrics.densityDpi);
}
/**
* Convenience method that returns the width of this bitmap divided
* by the density scale factor.
*
* @param targetDensity The density of the target canvas of the bitmap.
* @return The scaled width of this bitmap, according to the density scale factor.
*/
public int getScaledWidth(int targetDensity) {
return scaleFromDensity(getWidth(), mDensity, targetDensity);
}
/**
* Convenience method that returns the height of this bitmap divided
* by the density scale factor.
*
* @param targetDensity The density of the target canvas of the bitmap.
* @return The scaled height of this bitmap, according to the density scale factor.
*/
public int getScaledHeight(int targetDensity) {
return scaleFromDensity(getHeight(), mDensity, targetDensity);
}
/**
* @hide
*/
static public int scaleFromDensity(int size, int sdensity, int tdensity) {
if (sdensity == DENSITY_NONE || tdensity == DENSITY_NONE || sdensity == tdensity) {
return size;
}
// Scale by tdensity / sdensity, rounding up.
return ((size * tdensity) + (sdensity >> 1)) / sdensity;
}
/**
* Return the number of bytes between rows in the bitmap's pixels. Note that
* this refers to the pixels as stored natively by the bitmap. If you call
* getPixels() or setPixels(), then the pixels are uniformly treated as
* 32bit values, packed according to the Color class.
*
* <p>As of {@link android.os.Build.VERSION_CODES#KITKAT}, this method
* should not be used to calculate the memory usage of the bitmap. Instead,
* see {@link #getAllocationByteCount()}.
*
* @return number of bytes between rows of the native bitmap pixels.
*/
public final int getRowBytes() {
if (mRecycled) {
Log.w(TAG, "Called getRowBytes() on a recycle()'d bitmap! This is undefined behavior!");
}
return nativeRowBytes(mNativePtr);
}
/**
* Returns the minimum number of bytes that can be used to store this bitmap's pixels.
*
* <p>As of {@link android.os.Build.VERSION_CODES#KITKAT}, the result of this method can
* no longer be used to determine memory usage of a bitmap. See {@link
* #getAllocationByteCount()}.</p>
*/
public final int getByteCount() {
if (mRecycled) {
Log.w(TAG, "Called getByteCount() on a recycle()'d bitmap! "
+ "This is undefined behavior!");
return 0;
}
// int result permits bitmaps up to 46,340 x 46,340
return getRowBytes() * getHeight();
}
/**
* Returns the size of the allocated memory used to store this bitmap's pixels.
*
* <p>This can be larger than the result of {@link #getByteCount()} if a bitmap is reused to
* decode other bitmaps of smaller size, or by manual reconfiguration. See {@link
* #reconfigure(int, int, Config)}, {@link #setWidth(int)}, {@link #setHeight(int)}, {@link
* #setConfig(Bitmap.Config)}, and {@link BitmapFactory.Options#inBitmap
* BitmapFactory.Options.inBitmap}. If a bitmap is not modified in this way, this value will be
* the same as that returned by {@link #getByteCount()}.</p>
*
* <p>This value will not change over the lifetime of a Bitmap.</p>
*
* @see #reconfigure(int, int, Config)
*/
public final int getAllocationByteCount() {
if (mRecycled) {
Log.w(TAG, "Called getAllocationByteCount() on a recycle()'d bitmap! "
+ "This is undefined behavior!");
return 0;
}
return nativeGetAllocationByteCount(mNativePtr);
}
/**
* If the bitmap's internal config is in one of the public formats, return
* that config, otherwise return null.
*/
public final Config getConfig() {
if (mRecycled) {
Log.w(TAG, "Called getConfig() on a recycle()'d bitmap! This is undefined behavior!");
}
return Config.nativeToConfig(nativeConfig(mNativePtr));
}
/** Returns true if the bitmap's config supports per-pixel alpha, and
* if the pixels may contain non-opaque alpha values. For some configs,
* this is always false (e.g. RGB_565), since they do not support per-pixel
* alpha. However, for configs that do, the bitmap may be flagged to be
* known that all of its pixels are opaque. In this case hasAlpha() will
* also return false. If a config such as ARGB_8888 is not so flagged,
* it will return true by default.
*/
public final boolean hasAlpha() {
if (mRecycled) {
Log.w(TAG, "Called hasAlpha() on a recycle()'d bitmap! This is undefined behavior!");
}
return nativeHasAlpha(mNativePtr);
}
/**
* Tell the bitmap if all of the pixels are known to be opaque (false)
* or if some of the pixels may contain non-opaque alpha values (true).
* Note, for some configs (e.g. RGB_565) this call is ignored, since it
* does not support per-pixel alpha values.
*
* This is meant as a drawing hint, as in some cases a bitmap that is known
* to be opaque can take a faster drawing case than one that may have
* non-opaque per-pixel alpha values.
*/
public void setHasAlpha(boolean hasAlpha) {
checkRecycled("setHasAlpha called on a recycled bitmap");
nativeSetHasAlpha(mNativePtr, hasAlpha, mRequestPremultiplied);
}
/**
* Indicates whether the renderer responsible for drawing this
* bitmap should attempt to use mipmaps when this bitmap is drawn
* scaled down.
*
* If you know that you are going to draw this bitmap at less than
* 50% of its original size, you may be able to obtain a higher
* quality
*
* This property is only a suggestion that can be ignored by the
* renderer. It is not guaranteed to have any effect.
*
* @return true if the renderer should attempt to use mipmaps,
* false otherwise
*
* @see #setHasMipMap(boolean)
*/
public final boolean hasMipMap() {
if (mRecycled) {
Log.w(TAG, "Called hasMipMap() on a recycle()'d bitmap! This is undefined behavior!");
}
return nativeHasMipMap(mNativePtr);
}
/**
* Set a hint for the renderer responsible for drawing this bitmap
* indicating that it should attempt to use mipmaps when this bitmap
* is drawn scaled down.
*
* If you know that you are going to draw this bitmap at less than
* 50% of its original size, you may be able to obtain a higher
* quality by turning this property on.
*
* Note that if the renderer respects this hint it might have to
* allocate extra memory to hold the mipmap levels for this bitmap.
*
* This property is only a suggestion that can be ignored by the
* renderer. It is not guaranteed to have any effect.
*
* @param hasMipMap indicates whether the renderer should attempt
* to use mipmaps
*
* @see #hasMipMap()
*/
public final void setHasMipMap(boolean hasMipMap) {
checkRecycled("setHasMipMap called on a recycled bitmap");
nativeSetHasMipMap(mNativePtr, hasMipMap);
}
/**
* Returns the color space associated with this bitmap. If the color
* space is unknown, this method returns null.
*/
@Nullable
public final ColorSpace getColorSpace() {
// A reconfigure can change the configuration and rgba16f is
// always linear scRGB at this time
if (getConfig() == Config.RGBA_F16) {
// Reset the color space for potential future reconfigurations
mColorSpace = null;
return ColorSpace.get(ColorSpace.Named.LINEAR_EXTENDED_SRGB);
}
// Cache the color space retrieval since it can be fairly expensive
if (mColorSpace == null) {
if (nativeIsSRGB(mNativePtr)) {
mColorSpace = ColorSpace.get(ColorSpace.Named.SRGB);
} else {
float[] xyz = new float[9];
float[] params = new float[7];
boolean hasColorSpace = nativeGetColorSpace(mNativePtr, xyz, params);
if (hasColorSpace) {
ColorSpace.Rgb.TransferParameters parameters =
new ColorSpace.Rgb.TransferParameters(
params[0], params[1], params[2],
params[3], params[4], params[5], params[6]);
ColorSpace cs = ColorSpace.match(xyz, parameters);
if (cs != null) {
mColorSpace = cs;
} else {
mColorSpace = new ColorSpace.Rgb("Unknown", xyz, parameters);
}
}
}
}
return mColorSpace;
}
/**
* Fills the bitmap's pixels with the specified {@link Color}.
*
* @throws IllegalStateException if the bitmap is not mutable.
*/
public void eraseColor(@ColorInt int c) {
checkRecycled("Can't erase a recycled bitmap");
if (!isMutable()) {
throw new IllegalStateException("cannot erase immutable bitmaps");
}
nativeErase(mNativePtr, c);
}
/**
* Returns the {@link Color} at the specified location. Throws an exception
* if x or y are out of bounds (negative or >= to the width or height
* respectively). The returned color is a non-premultiplied ARGB value in
* the {@link ColorSpace.Named#SRGB sRGB} color space.
*
* @param x The x coordinate (0...width-1) of the pixel to return
* @param y The y coordinate (0...height-1) of the pixel to return
* @return The argb {@link Color} at the specified coordinate
* @throws IllegalArgumentException if x, y exceed the bitmap's bounds
* @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE}
*/
@ColorInt
public int getPixel(int x, int y) {
checkRecycled("Can't call getPixel() on a recycled bitmap");
checkHardware("unable to getPixel(), "
+ "pixel access is not supported on Config#HARDWARE bitmaps");
checkPixelAccess(x, y);
return nativeGetPixel(mNativePtr, x, y);
}
/**
* Returns in pixels[] a copy of the data in the bitmap. Each value is
* a packed int representing a {@link Color}. The stride parameter allows
* the caller to allow for gaps in the returned pixels array between
* rows. For normal packed results, just pass width for the stride value.
* The returned colors are non-premultiplied ARGB values in the
* {@link ColorSpace.Named#SRGB sRGB} color space.
*
* @param pixels The array to receive the bitmap's colors
* @param offset The first index to write into pixels[]
* @param stride The number of entries in pixels[] to skip between
* rows (must be >= bitmap's width). Can be negative.
* @param x The x coordinate of the first pixel to read from
* the bitmap
* @param y The y coordinate of the first pixel to read from
* the bitmap
* @param width The number of pixels to read from each row
* @param height The number of rows to read
*
* @throws IllegalArgumentException if x, y, width, height exceed the
* bounds of the bitmap, or if abs(stride) < width.
* @throws ArrayIndexOutOfBoundsException if the pixels array is too small
* to receive the specified number of pixels.
* @throws IllegalStateException if the bitmap's config is {@link Config#HARDWARE}
*/
public void getPixels(@ColorInt int[] pixels, int offset, int stride,
int x, int y, int width, int height) {
checkRecycled("Can't call getPixels() on a recycled bitmap");
checkHardware("unable to getPixels(), "
+ "pixel access is not supported on Config#HARDWARE bitmaps");
if (width == 0 || height == 0) {
return; // nothing to do
}
checkPixelsAccess(x, y, width, height, offset, stride, pixels);
nativeGetPixels(mNativePtr, pixels, offset, stride,
x, y, width, height);
}
/**
* Shared code to check for illegal arguments passed to getPixel()
* or setPixel()
*
* @param x x coordinate of the pixel
* @param y y coordinate of the pixel
*/
private void checkPixelAccess(int x, int y) {
checkXYSign(x, y);
if (x >= getWidth()) {
throw new IllegalArgumentException("x must be < bitmap.width()");
}
if (y >= getHeight()) {
throw new IllegalArgumentException("y must be < bitmap.height()");
}
}
/**
* Shared code to check for illegal arguments passed to getPixels()
* or setPixels()
*
* @param x left edge of the area of pixels to access
* @param y top edge of the area of pixels to access
* @param width width of the area of pixels to access
* @param height height of the area of pixels to access
* @param offset offset into pixels[] array
* @param stride number of elements in pixels[] between each logical row
* @param pixels array to hold the area of pixels being accessed
*/
private void checkPixelsAccess(int x, int y, int width, int height,
int offset, int stride, int pixels[]) {
checkXYSign(x, y);
if (width < 0) {
throw new IllegalArgumentException("width must be >= 0");
}
if (height < 0) {
throw new IllegalArgumentException("height must be >= 0");
}
if (x + width > getWidth()) {
throw new IllegalArgumentException(
"x + width must be <= bitmap.width()");
}
if (y + height > getHeight()) {
throw new IllegalArgumentException(
"y + height must be <= bitmap.height()");
}
if (Math.abs(stride) < width) {
throw new IllegalArgumentException("abs(stride) must be >= width");
}
int lastScanline = offset + (height - 1) * stride;
int length = pixels.length;
if (offset < 0 || (offset + width > length)
|| lastScanline < 0
|| (lastScanline + width > length)) {
throw new ArrayIndexOutOfBoundsException();
}
}
/**
* <p>Write the specified {@link Color} into the bitmap (assuming it is
* mutable) at the x,y coordinate. The color must be a
* non-premultiplied ARGB value in the {@link ColorSpace.Named#SRGB sRGB}
* color space.</p>
*
* @param x The x coordinate of the pixel to replace (0...width-1)
* @param y The y coordinate of the pixel to replace (0...height-1)
* @param color The ARGB color to write into the bitmap
*
* @throws IllegalStateException if the bitmap is not mutable
* @throws IllegalArgumentException if x, y are outside of the bitmap's
* bounds.
*/
public void setPixel(int x, int y, @ColorInt int color) {
checkRecycled("Can't call setPixel() on a recycled bitmap");
if (!isMutable()) {
throw new IllegalStateException();
}
checkPixelAccess(x, y);
nativeSetPixel(mNativePtr, x, y, color);
}
/**
* <p>Replace pixels in the bitmap with the colors in the array. Each element
* in the array is a packed int representing a non-premultiplied ARGB
* {@link Color} in the {@link ColorSpace.Named#SRGB sRGB} color space.</p>
*
* @param pixels The colors to write to the bitmap
* @param offset The index of the first color to read from pixels[]
* @param stride The number of colors in pixels[] to skip between rows.
* Normally this value will be the same as the width of
* the bitmap, but it can be larger (or negative).
* @param x The x coordinate of the first pixel to write to in
* the bitmap.
* @param y The y coordinate of the first pixel to write to in
* the bitmap.
* @param width The number of colors to copy from pixels[] per row
* @param height The number of rows to write to the bitmap
*
* @throws IllegalStateException if the bitmap is not mutable
* @throws IllegalArgumentException if x, y, width, height are outside of
* the bitmap's bounds.
* @throws ArrayIndexOutOfBoundsException if the pixels array is too small
* to receive the specified number of pixels.
*/
public void setPixels(@ColorInt int[] pixels, int offset, int stride,
int x, int y, int width, int height) {
checkRecycled("Can't call setPixels() on a recycled bitmap");
if (!isMutable()) {
throw new IllegalStateException();
}
if (width == 0 || height == 0) {
return; // nothing to do
}
checkPixelsAccess(x, y, width, height, offset, stride, pixels);
nativeSetPixels(mNativePtr, pixels, offset, stride,
x, y, width, height);
}
public static final Parcelable.Creator<Bitmap> CREATOR
= new Parcelable.Creator<Bitmap>() {
/**
* Rebuilds a bitmap previously stored with writeToParcel().
*
* @param p Parcel object to read the bitmap from
* @return a new bitmap created from the data in the parcel
*/
public Bitmap createFromParcel(Parcel p) {
Bitmap bm = nativeCreateFromParcel(p);
if (bm == null) {
throw new RuntimeException("Failed to unparcel Bitmap");
}
return bm;
}
public Bitmap[] newArray(int size) {
return new Bitmap[size];
}
};
/**
* No special parcel contents.
*/
public int describeContents() {
return 0;
}
/**
* Write the bitmap and its pixels to the parcel. The bitmap can be
* rebuilt from the parcel by calling CREATOR.createFromParcel().
*
* If this bitmap is {@link Config#HARDWARE}, it may be unparceled with a different pixel
* format (e.g. 565, 8888), but the content will be preserved to the best quality permitted
* by the final pixel format
* @param p Parcel object to write the bitmap data into
*/
public void writeToParcel(Parcel p, int flags) {
checkRecycled("Can't parcel a recycled bitmap");
noteHardwareBitmapSlowCall();
if (!nativeWriteToParcel(mNativePtr, mIsMutable, mDensity, p)) {
throw new RuntimeException("native writeToParcel failed");
}
}
/**
* Returns a new bitmap that captures the alpha values of the original.
* This may be drawn with Canvas.drawBitmap(), where the color(s) will be
* taken from the paint that is passed to the draw call.
*
* @return new bitmap containing the alpha channel of the original bitmap.
*/
@CheckResult
public Bitmap extractAlpha() {
return extractAlpha(null, null);
}
/**
* Returns a new bitmap that captures the alpha values of the original.
* These values may be affected by the optional Paint parameter, which
* can contain its own alpha, and may also contain a MaskFilter which
* could change the actual dimensions of the resulting bitmap (e.g.
* a blur maskfilter might enlarge the resulting bitmap). If offsetXY
* is not null, it returns the amount to offset the returned bitmap so
* that it will logically align with the original. For example, if the
* paint contains a blur of radius 2, then offsetXY[] would contains
* -2, -2, so that drawing the alpha bitmap offset by (-2, -2) and then
* drawing the original would result in the blur visually aligning with
* the original.
*
* <p>The initial density of the returned bitmap is the same as the original's.
*
* @param paint Optional paint used to modify the alpha values in the
* resulting bitmap. Pass null for default behavior.
* @param offsetXY Optional array that returns the X (index 0) and Y
* (index 1) offset needed to position the returned bitmap
* so that it visually lines up with the original.
* @return new bitmap containing the (optionally modified by paint) alpha
* channel of the original bitmap. This may be drawn with
* Canvas.drawBitmap(), where the color(s) will be taken from the
* paint that is passed to the draw call.
*/
@CheckResult
public Bitmap extractAlpha(Paint paint, int[] offsetXY) {
checkRecycled("Can't extractAlpha on a recycled bitmap");
long nativePaint = paint != null ? paint.getNativeInstance() : 0;
noteHardwareBitmapSlowCall();
Bitmap bm = nativeExtractAlpha(mNativePtr, nativePaint, offsetXY);
if (bm == null) {
throw new RuntimeException("Failed to extractAlpha on Bitmap");
}
bm.mDensity = mDensity;
return bm;
}
/**
* Given another bitmap, return true if it has the same dimensions, config,
* and pixel data as this bitmap. If any of those differ, return false.
* If other is null, return false.
*/
public boolean sameAs(Bitmap other) {
checkRecycled("Can't call sameAs on a recycled bitmap!");
noteHardwareBitmapSlowCall();
if (this == other) return true;
if (other == null) return false;
other.noteHardwareBitmapSlowCall();
if (other.isRecycled()) {
throw new IllegalArgumentException("Can't compare to a recycled bitmap!");
}
return nativeSameAs(mNativePtr, other.mNativePtr);
}
/**
* Builds caches associated with the bitmap that are used for drawing it.
*
* <p>Starting in {@link android.os.Build.VERSION_CODES#N}, this call initiates an asynchronous
* upload to the GPU on RenderThread, if the Bitmap is not already uploaded. With Hardware
* Acceleration, Bitmaps must be uploaded to the GPU in order to be rendered. This is done by
* default the first time a Bitmap is drawn, but the process can take several milliseconds,
* depending on the size of the Bitmap. Each time a Bitmap is modified and drawn again, it must
* be re-uploaded.</p>
*
* <p>Calling this method in advance can save time in the first frame it's used. For example, it
* is recommended to call this on an image decoding worker thread when a decoded Bitmap is about
* to be displayed. It is recommended to make any pre-draw modifications to the Bitmap before
* calling this method, so the cached, uploaded copy may be reused without re-uploading.</p>
*
* In {@link android.os.Build.VERSION_CODES#KITKAT} and below, for purgeable bitmaps, this call
* would attempt to ensure that the pixels have been decoded.
*/
public void prepareToDraw() {
checkRecycled("Can't prepareToDraw on a recycled bitmap!");
// Kick off an update/upload of the bitmap outside of the normal
// draw path.
nativePrepareToDraw(mNativePtr);
}
/**
*
* @return {@link GraphicBuffer} which is internally used by hardware bitmap
* @hide
*/
public GraphicBuffer createGraphicBufferHandle() {
return nativeCreateGraphicBufferHandle(mNativePtr);
}
//////////// native methods
private static native Bitmap nativeCreate(int[] colors, int offset,
int stride, int width, int height,
int nativeConfig, boolean mutable,
@Nullable @Size(9) float[] xyzD50,
@Nullable ColorSpace.Rgb.TransferParameters p);
private static native Bitmap nativeCopy(long nativeSrcBitmap, int nativeConfig,
boolean isMutable);
private static native Bitmap nativeCopyAshmem(long nativeSrcBitmap);
private static native Bitmap nativeCopyAshmemConfig(long nativeSrcBitmap, int nativeConfig);
private static native long nativeGetNativeFinalizer();
private static native boolean nativeRecycle(long nativeBitmap);
private static native void nativeReconfigure(long nativeBitmap, int width, int height,
int config, boolean isPremultiplied);
private static native boolean nativeCompress(long nativeBitmap, int format,
int quality, OutputStream stream,
byte[] tempStorage);
private static native void nativeErase(long nativeBitmap, int color);
private static native int nativeRowBytes(long nativeBitmap);
private static native int nativeConfig(long nativeBitmap);
private static native int nativeGetPixel(long nativeBitmap, int x, int y);
private static native void nativeGetPixels(long nativeBitmap, int[] pixels,
int offset, int stride, int x, int y,
int width, int height);
private static native void nativeSetPixel(long nativeBitmap, int x, int y, int color);
private static native void nativeSetPixels(long nativeBitmap, int[] colors,
int offset, int stride, int x, int y,
int width, int height);
private static native void nativeCopyPixelsToBuffer(long nativeBitmap,
Buffer dst);
private static native void nativeCopyPixelsFromBuffer(long nativeBitmap, Buffer src);
private static native int nativeGenerationId(long nativeBitmap);
private static native Bitmap nativeCreateFromParcel(Parcel p);
// returns true on success
private static native boolean nativeWriteToParcel(long nativeBitmap,
boolean isMutable,
int density,
Parcel p);
// returns a new bitmap built from the native bitmap's alpha, and the paint
private static native Bitmap nativeExtractAlpha(long nativeBitmap,
long nativePaint,
int[] offsetXY);
private static native boolean nativeHasAlpha(long nativeBitmap);
private static native boolean nativeIsPremultiplied(long nativeBitmap);
private static native void nativeSetPremultiplied(long nativeBitmap,
boolean isPremul);
private static native void nativeSetHasAlpha(long nativeBitmap,
boolean hasAlpha,
boolean requestPremul);
private static native boolean nativeHasMipMap(long nativeBitmap);
private static native void nativeSetHasMipMap(long nativeBitmap, boolean hasMipMap);
private static native boolean nativeSameAs(long nativeBitmap0, long nativeBitmap1);
private static native void nativePrepareToDraw(long nativeBitmap);
private static native int nativeGetAllocationByteCount(long nativeBitmap);
private static native Bitmap nativeCopyPreserveInternalConfig(long nativeBitmap);
private static native Bitmap nativeCreateHardwareBitmap(GraphicBuffer buffer);
private static native GraphicBuffer nativeCreateGraphicBufferHandle(long nativeBitmap);
private static native boolean nativeGetColorSpace(long nativePtr, float[] xyz, float[] params);
private static native boolean nativeIsSRGB(long nativePtr);
private static native void nativeCopyColorSpace(long srcBitmap, long dstBitmap);
}