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/* //device/include/server/AudioFlinger/AudioMixer.h
**
** Copyright 2007, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#ifndef ANDROID_AUDIO_MIXER_H
#define ANDROID_AUDIO_MIXER_H
#include <stdint.h>
#include <sys/types.h>
#include "AudioBufferProvider.h"
#include "AudioResampler.h"
namespace android {
// ----------------------------------------------------------------------------
#define LIKELY( exp ) (__builtin_expect( (exp) != 0, true ))
#define UNLIKELY( exp ) (__builtin_expect( (exp) != 0, false ))
// ----------------------------------------------------------------------------
class AudioMixer
{
public:
AudioMixer(size_t frameCount, uint32_t sampleRate);
~AudioMixer();
static const uint32_t MAX_NUM_TRACKS = 32;
static const uint32_t MAX_NUM_CHANNELS = 2;
static const uint16_t UNITY_GAIN = 0x1000;
enum { // names
// track units (32 units)
TRACK0 = 0x1000,
// enable/disable
MIXING = 0x2000,
// setParameter targets
TRACK = 0x3000,
RESAMPLE = 0x3001,
RAMP_VOLUME = 0x3002, // ramp to new volume
VOLUME = 0x3003, // don't ramp
// set Parameter names
// for target TRACK
CHANNEL_COUNT = 0x4000,
FORMAT = 0x4001,
MAIN_BUFFER = 0x4002,
AUX_BUFFER = 0x4003,
// for TARGET RESAMPLE
SAMPLE_RATE = 0x4100,
// for TARGET VOLUME (8 channels max)
VOLUME0 = 0x4200,
VOLUME1 = 0x4201,
AUXLEVEL = 0x4210,
};
int getTrackName();
void deleteTrackName(int name);
status_t enable(int name);
status_t disable(int name);
status_t setActiveTrack(int track);
status_t setParameter(int target, int name, void *value);
status_t setBufferProvider(AudioBufferProvider* bufferProvider);
void process();
uint32_t trackNames() const { return mTrackNames; }
static void ditherAndClamp(int32_t* out, int32_t const *sums, size_t c);
private:
enum {
NEEDS_CHANNEL_COUNT__MASK = 0x00000003,
NEEDS_FORMAT__MASK = 0x000000F0,
NEEDS_MUTE__MASK = 0x00000100,
NEEDS_RESAMPLE__MASK = 0x00001000,
NEEDS_AUX__MASK = 0x00010000,
};
enum {
NEEDS_CHANNEL_1 = 0x00000000,
NEEDS_CHANNEL_2 = 0x00000001,
NEEDS_FORMAT_16 = 0x00000010,
NEEDS_MUTE_DISABLED = 0x00000000,
NEEDS_MUTE_ENABLED = 0x00000100,
NEEDS_RESAMPLE_DISABLED = 0x00000000,
NEEDS_RESAMPLE_ENABLED = 0x00001000,
NEEDS_AUX_DISABLED = 0x00000000,
NEEDS_AUX_ENABLED = 0x00010000,
};
static inline int32_t applyVolume(int32_t in, int32_t v) {
return in * v;
}
struct state_t;
struct track_t;
typedef void (*mix_t)(state_t* state);
typedef void (*hook_t)(track_t* t, int32_t* output, size_t numOutFrames, int32_t* temp, int32_t* aux);
static const int BLOCKSIZE = 16; // 4 cache lines
struct track_t {
uint32_t needs;
union {
int16_t volume[2]; // [0]3.12 fixed point
int32_t volumeRL;
};
int32_t prevVolume[2];
int32_t volumeInc[2];
int32_t auxLevel;
int32_t auxInc;
int32_t prevAuxLevel;
uint16_t frameCount;
uint8_t channelCount : 4;
uint8_t enabled : 1;
uint8_t reserved0 : 3;
uint8_t format;
AudioBufferProvider* bufferProvider;
mutable AudioBufferProvider::Buffer buffer;
hook_t hook;
void const* in; // current location in buffer
AudioResampler* resampler;
uint32_t sampleRate;
int32_t* mainBuffer;
int32_t* auxBuffer;
bool setResampler(uint32_t sampleRate, uint32_t devSampleRate);
bool doesResample() const;
void adjustVolumeRamp(bool aux);
};
// pad to 32-bytes to fill cache line
struct state_t {
uint32_t enabledTracks;
uint32_t needsChanged;
size_t frameCount;
mix_t hook;
int32_t *outputTemp;
int32_t *resampleTemp;
int32_t reserved[2];
track_t tracks[32]; __attribute__((aligned(32)));
};
int mActiveTrack;
uint32_t mTrackNames;
const uint32_t mSampleRate;
state_t mState __attribute__((aligned(32)));
void invalidateState(uint32_t mask);
static void track__genericResample(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
static void track__nop(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
static void track__16BitsStereo(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
static void track__16BitsMono(track_t* t, int32_t* out, size_t numFrames, int32_t* temp, int32_t* aux);
static void volumeRampStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
static void volumeStereo(track_t* t, int32_t* out, size_t frameCount, int32_t* temp, int32_t* aux);
static void process__validate(state_t* state);
static void process__nop(state_t* state);
static void process__genericNoResampling(state_t* state);
static void process__genericResampling(state_t* state);
static void process__OneTrack16BitsStereoNoResampling(state_t* state);
static void process__TwoTracks16BitsStereoNoResampling(state_t* state);
};
// ----------------------------------------------------------------------------
}; // namespace android
#endif // ANDROID_AUDIO_MIXER_H