Catch OutOfMemoryError while parsing xml in GameManagerService This part of the GameManagerService would fail if the given xml was too big (>1 GB). Catching the OutOfMemoryError allows the process to continue instead of crashing. Test: Tested on 25q4-release branch with the apk and repro steps provided on the bug Bug: b/480975165 Flag: EXEMPT BUGFIX Cherrypick-From: https://googleplex-android-review.googlesource.com/q/commit:d3a1cc8820b17b04723df14b9e5df02473f440d6 Cherrypick-From: https://googleplex-android-review.googlesource.com/q/commit:81c0a9160662f5f03a3a81236611449b6b038c90 Merged-In: I7142bde41c0583022cacbf076b5ba6acbbcfd3c2 Change-Id: I7142bde41c0583022cacbf076b5ba6acbbcfd3c2