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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <androidfw/InputTransport.h>
#include <utils/Timers.h>
#include <utils/StopWatch.h>
#include <gtest/gtest.h>
#include <unistd.h>
#include <time.h>
#include <sys/mman.h>
#include <cutils/ashmem.h>
#include "TestHelpers.h"
namespace android {
class InputPublisherAndConsumerTest : public testing::Test {
protected:
sp<InputChannel> serverChannel, clientChannel;
InputPublisher* mPublisher;
InputConsumer* mConsumer;
PreallocatedInputEventFactory mEventFactory;
virtual void SetUp() {
status_t result = InputChannel::openInputChannelPair(String8("channel name"),
serverChannel, clientChannel);
mPublisher = new InputPublisher(serverChannel);
mConsumer = new InputConsumer(clientChannel);
}
virtual void TearDown() {
if (mPublisher) {
delete mPublisher;
mPublisher = NULL;
}
if (mConsumer) {
delete mConsumer;
mConsumer = NULL;
}
serverChannel.clear();
clientChannel.clear();
}
void PublishAndConsumeKeyEvent();
void PublishAndConsumeMotionEvent();
};
TEST_F(InputPublisherAndConsumerTest, GetChannel_ReturnsTheChannel) {
EXPECT_EQ(serverChannel.get(), mPublisher->getChannel().get());
EXPECT_EQ(clientChannel.get(), mConsumer->getChannel().get());
}
void InputPublisherAndConsumerTest::PublishAndConsumeKeyEvent() {
status_t status;
const uint32_t seq = 15;
const int32_t deviceId = 1;
const int32_t source = AINPUT_SOURCE_KEYBOARD;
const int32_t action = AKEY_EVENT_ACTION_DOWN;
const int32_t flags = AKEY_EVENT_FLAG_FROM_SYSTEM;
const int32_t keyCode = AKEYCODE_ENTER;
const int32_t scanCode = 13;
const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
const int32_t repeatCount = 1;
const nsecs_t downTime = 3;
const nsecs_t eventTime = 4;
status = mPublisher->publishKeyEvent(seq, deviceId, source, action, flags,
keyCode, scanCode, metaState, repeatCount, downTime, eventTime);
ASSERT_EQ(OK, status)
<< "publisher publishKeyEvent should return OK";
uint32_t consumeSeq;
InputEvent* event;
status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, &consumeSeq, &event);
ASSERT_EQ(OK, status)
<< "consumer consume should return OK";
ASSERT_TRUE(event != NULL)
<< "consumer should have returned non-NULL event";
ASSERT_EQ(AINPUT_EVENT_TYPE_KEY, event->getType())
<< "consumer should have returned a key event";
KeyEvent* keyEvent = static_cast<KeyEvent*>(event);
EXPECT_EQ(seq, consumeSeq);
EXPECT_EQ(deviceId, keyEvent->getDeviceId());
EXPECT_EQ(source, keyEvent->getSource());
EXPECT_EQ(action, keyEvent->getAction());
EXPECT_EQ(flags, keyEvent->getFlags());
EXPECT_EQ(keyCode, keyEvent->getKeyCode());
EXPECT_EQ(scanCode, keyEvent->getScanCode());
EXPECT_EQ(metaState, keyEvent->getMetaState());
EXPECT_EQ(repeatCount, keyEvent->getRepeatCount());
EXPECT_EQ(downTime, keyEvent->getDownTime());
EXPECT_EQ(eventTime, keyEvent->getEventTime());
status = mConsumer->sendFinishedSignal(seq, true);
ASSERT_EQ(OK, status)
<< "consumer sendFinishedSignal should return OK";
uint32_t finishedSeq = 0;
bool handled = false;
status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
ASSERT_EQ(OK, status)
<< "publisher receiveFinishedSignal should return OK";
ASSERT_EQ(seq, finishedSeq)
<< "publisher receiveFinishedSignal should have returned the original sequence number";
ASSERT_TRUE(handled)
<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
}
void InputPublisherAndConsumerTest::PublishAndConsumeMotionEvent() {
status_t status;
const uint32_t seq = 15;
const int32_t deviceId = 1;
const int32_t source = AINPUT_SOURCE_TOUCHSCREEN;
const int32_t action = AMOTION_EVENT_ACTION_MOVE;
const int32_t flags = AMOTION_EVENT_FLAG_WINDOW_IS_OBSCURED;
const int32_t edgeFlags = AMOTION_EVENT_EDGE_FLAG_TOP;
const int32_t metaState = AMETA_ALT_LEFT_ON | AMETA_ALT_ON;
const int32_t buttonState = AMOTION_EVENT_BUTTON_PRIMARY;
const float xOffset = -10;
const float yOffset = -20;
const float xPrecision = 0.25;
const float yPrecision = 0.5;
const nsecs_t downTime = 3;
const size_t pointerCount = 3;
const nsecs_t eventTime = 4;
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
for (size_t i = 0; i < pointerCount; i++) {
pointerProperties[i].clear();
pointerProperties[i].id = (i + 2) % pointerCount;
pointerProperties[i].toolType = AMOTION_EVENT_TOOL_TYPE_FINGER;
pointerCoords[i].clear();
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_X, 100 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_Y, 200 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_PRESSURE, 0.5 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_SIZE, 0.7 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR, 1.5 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR, 1.7 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.5 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR, 2.7 * i);
pointerCoords[i].setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION, 3.5 * i);
}
status = mPublisher->publishMotionEvent(seq, deviceId, source, action, flags, edgeFlags,
metaState, buttonState, xOffset, yOffset, xPrecision, yPrecision,
downTime, eventTime, pointerCount,
pointerProperties, pointerCoords);
ASSERT_EQ(OK, status)
<< "publisher publishMotionEvent should return OK";
uint32_t consumeSeq;
InputEvent* event;
status = mConsumer->consume(&mEventFactory, true /*consumeBatches*/, &consumeSeq, &event);
ASSERT_EQ(OK, status)
<< "consumer consume should return OK";
ASSERT_TRUE(event != NULL)
<< "consumer should have returned non-NULL event";
ASSERT_EQ(AINPUT_EVENT_TYPE_MOTION, event->getType())
<< "consumer should have returned a motion event";
MotionEvent* motionEvent = static_cast<MotionEvent*>(event);
EXPECT_EQ(seq, consumeSeq);
EXPECT_EQ(deviceId, motionEvent->getDeviceId());
EXPECT_EQ(source, motionEvent->getSource());
EXPECT_EQ(action, motionEvent->getAction());
EXPECT_EQ(flags, motionEvent->getFlags());
EXPECT_EQ(edgeFlags, motionEvent->getEdgeFlags());
EXPECT_EQ(metaState, motionEvent->getMetaState());
EXPECT_EQ(buttonState, motionEvent->getButtonState());
EXPECT_EQ(xPrecision, motionEvent->getXPrecision());
EXPECT_EQ(yPrecision, motionEvent->getYPrecision());
EXPECT_EQ(downTime, motionEvent->getDownTime());
EXPECT_EQ(eventTime, motionEvent->getEventTime());
EXPECT_EQ(pointerCount, motionEvent->getPointerCount());
EXPECT_EQ(0U, motionEvent->getHistorySize());
for (size_t i = 0; i < pointerCount; i++) {
SCOPED_TRACE(i);
EXPECT_EQ(pointerProperties[i].id, motionEvent->getPointerId(i));
EXPECT_EQ(pointerProperties[i].toolType, motionEvent->getToolType(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X),
motionEvent->getRawX(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y),
motionEvent->getRawY(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_X) + xOffset,
motionEvent->getX(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_Y) + yOffset,
motionEvent->getY(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_PRESSURE),
motionEvent->getPressure(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_SIZE),
motionEvent->getSize(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MAJOR),
motionEvent->getTouchMajor(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOUCH_MINOR),
motionEvent->getTouchMinor(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MAJOR),
motionEvent->getToolMajor(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_TOOL_MINOR),
motionEvent->getToolMinor(i));
EXPECT_EQ(pointerCoords[i].getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION),
motionEvent->getOrientation(i));
}
status = mConsumer->sendFinishedSignal(seq, false);
ASSERT_EQ(OK, status)
<< "consumer sendFinishedSignal should return OK";
uint32_t finishedSeq = 0;
bool handled = true;
status = mPublisher->receiveFinishedSignal(&finishedSeq, &handled);
ASSERT_EQ(OK, status)
<< "publisher receiveFinishedSignal should return OK";
ASSERT_EQ(seq, finishedSeq)
<< "publisher receiveFinishedSignal should have returned the original sequence number";
ASSERT_FALSE(handled)
<< "publisher receiveFinishedSignal should have set handled to consumer's reply";
}
TEST_F(InputPublisherAndConsumerTest, PublishKeyEvent_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
}
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountLessThan1_ReturnsError) {
status_t status;
const size_t pointerCount = 0;
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
TEST_F(InputPublisherAndConsumerTest, PublishMotionEvent_WhenPointerCountGreaterThanMax_ReturnsError) {
status_t status;
const size_t pointerCount = MAX_POINTERS + 1;
PointerProperties pointerProperties[pointerCount];
PointerCoords pointerCoords[pointerCount];
for (size_t i = 0; i < pointerCount; i++) {
pointerProperties[i].clear();
pointerCoords[i].clear();
}
status = mPublisher->publishMotionEvent(0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
pointerCount, pointerProperties, pointerCoords);
ASSERT_EQ(BAD_VALUE, status)
<< "publisher publishMotionEvent should return BAD_VALUE";
}
TEST_F(InputPublisherAndConsumerTest, PublishMultipleEvents_EndToEnd) {
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeMotionEvent());
ASSERT_NO_FATAL_FAILURE(PublishAndConsumeKeyEvent());
}
} // namespace android