blob: 8e9e74ecedbff3d5dc350870d13550720db610c4 [file] [log] [blame]
/*
* Copyright (C) 2013 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.server;
import static android.os.IServiceManager.DUMP_FLAG_PRIORITY_DEFAULT;
import android.app.ActivityThread;
import android.content.Context;
import android.os.IBinder;
import android.os.ServiceManager;
import android.os.UserManager;
/**
* The base class for services running in the system process. Override and implement
* the lifecycle event callback methods as needed.
* <p>
* The lifecycle of a SystemService:
* </p><ul>
* <li>The constructor is called and provided with the system {@link Context}
* to initialize the system service.
* <li>{@link #onStart()} is called to get the service running. The service should
* publish its binder interface at this point using
* {@link #publishBinderService(String, IBinder)}. It may also publish additional
* local interfaces that other services within the system server may use to access
* privileged internal functions.
* <li>Then {@link #onBootPhase(int)} is called as many times as there are boot phases
* until {@link #PHASE_BOOT_COMPLETED} is sent, which is the last boot phase. Each phase
* is an opportunity to do special work, like acquiring optional service dependencies,
* waiting to see if SafeMode is enabled, or registering with a service that gets
* started after this one.
* </ul><p>
* NOTE: All lifecycle methods are called from the system server's main looper thread.
* </p>
*
* {@hide}
*/
public abstract class SystemService {
/*
* Boot Phases
*/
public static final int PHASE_WAIT_FOR_DEFAULT_DISPLAY = 100; // maybe should be a dependency?
/**
* After receiving this boot phase, services can obtain lock settings data.
*/
public static final int PHASE_LOCK_SETTINGS_READY = 480;
/**
* After receiving this boot phase, services can safely call into core system services
* such as the PowerManager or PackageManager.
*/
public static final int PHASE_SYSTEM_SERVICES_READY = 500;
/**
* After receiving this boot phase, services can safely call into device specific services.
*/
public static final int PHASE_DEVICE_SPECIFIC_SERVICES_READY = 520;
/**
* After receiving this boot phase, services can broadcast Intents.
*/
public static final int PHASE_ACTIVITY_MANAGER_READY = 550;
/**
* After receiving this boot phase, services can start/bind to third party apps.
* Apps will be able to make Binder calls into services at this point.
*/
public static final int PHASE_THIRD_PARTY_APPS_CAN_START = 600;
/**
* After receiving this boot phase, services can allow user interaction with the device.
* This phase occurs when boot has completed and the home application has started.
* System services may prefer to listen to this phase rather than registering a
* broadcast receiver for ACTION_BOOT_COMPLETED to reduce overall latency.
*/
public static final int PHASE_BOOT_COMPLETED = 1000;
private final Context mContext;
/**
* Initializes the system service.
* <p>
* Subclasses must define a single argument constructor that accepts the context
* and passes it to super.
* </p>
*
* @param context The system server context.
*/
public SystemService(Context context) {
mContext = context;
}
/**
* Gets the system context.
*/
public final Context getContext() {
return mContext;
}
/**
* Get the system UI context. This context is to be used for displaying UI. It is themable,
* which means resources can be overridden at runtime. Do not use to retrieve properties that
* configure the behavior of the device that is not UX related.
*/
public final Context getUiContext() {
// This has already been set up by the time any SystemServices are created.
return ActivityThread.currentActivityThread().getSystemUiContext();
}
/**
* Returns true if the system is running in safe mode.
* TODO: we should define in which phase this becomes valid
*/
public final boolean isSafeMode() {
return getManager().isSafeMode();
}
/**
* Called when the dependencies listed in the @Service class-annotation are available
* and after the chosen start phase.
* When this method returns, the service should be published.
*/
public abstract void onStart();
/**
* Called on each phase of the boot process. Phases before the service's start phase
* (as defined in the @Service annotation) are never received.
*
* @param phase The current boot phase.
*/
public void onBootPhase(int phase) {}
/**
* Called when a new user is starting, for system services to initialize any per-user
* state they maintain for running users.
* @param userHandle The identifier of the user.
*/
public void onStartUser(int userHandle) {}
/**
* Called when an existing user is in the process of being unlocked. This
* means the credential-encrypted storage for that user is now available,
* and encryption-aware component filtering is no longer in effect.
* <p>
* While dispatching this event to services, the user is in the
* {@code STATE_RUNNING_UNLOCKING} state, and once dispatching is finished
* the user will transition into the {@code STATE_RUNNING_UNLOCKED} state.
* Code written inside system services should use
* {@link UserManager#isUserUnlockingOrUnlocked(int)} to handle both of
* these states.
*
* @param userHandle The identifier of the user.
*/
public void onUnlockUser(int userHandle) {}
/**
* Called when switching to a different foreground user, for system services that have
* special behavior for whichever user is currently in the foreground. This is called
* before any application processes are aware of the new user.
* @param userHandle The identifier of the user.
*/
public void onSwitchUser(int userHandle) {}
/**
* Called when an existing user is stopping, for system services to finalize any per-user
* state they maintain for running users. This is called prior to sending the SHUTDOWN
* broadcast to the user; it is a good place to stop making use of any resources of that
* user (such as binding to a service running in the user).
*
* <p>NOTE: This is the last callback where the callee may access the target user's CE storage.
*
* @param userHandle The identifier of the user.
*/
public void onStopUser(int userHandle) {}
/**
* Called when an existing user is stopping, for system services to finalize any per-user
* state they maintain for running users. This is called after all application process
* teardown of the user is complete.
*
* <p>NOTE: When this callback is called, the CE storage for the target user may not be
* accessible already. Use {@link #onStopUser} instead if you need to access the CE storage.
*
* @param userHandle The identifier of the user.
*/
public void onCleanupUser(int userHandle) {}
/**
* Publish the service so it is accessible to other services and apps.
*
* @param name the name of the new service
* @param service the service object
*/
protected final void publishBinderService(String name, IBinder service) {
publishBinderService(name, service, false);
}
/**
* Publish the service so it is accessible to other services and apps.
*
* @param name the name of the new service
* @param service the service object
* @param allowIsolated set to true to allow isolated sandboxed processes
* to access this service
*/
protected final void publishBinderService(String name, IBinder service,
boolean allowIsolated) {
publishBinderService(name, service, allowIsolated, DUMP_FLAG_PRIORITY_DEFAULT);
}
/**
* Publish the service so it is accessible to other services and apps.
*
* @param name the name of the new service
* @param service the service object
* @param allowIsolated set to true to allow isolated sandboxed processes
* to access this service
* @param dumpPriority supported dump priority levels as a bitmask
*/
protected final void publishBinderService(String name, IBinder service,
boolean allowIsolated, int dumpPriority) {
ServiceManager.addService(name, service, allowIsolated, dumpPriority);
}
/**
* Get a binder service by its name.
*/
protected final IBinder getBinderService(String name) {
return ServiceManager.getService(name);
}
/**
* Publish the service so it is only accessible to the system process.
*/
protected final <T> void publishLocalService(Class<T> type, T service) {
LocalServices.addService(type, service);
}
/**
* Get a local service by interface.
*/
protected final <T> T getLocalService(Class<T> type) {
return LocalServices.getService(type);
}
private SystemServiceManager getManager() {
return LocalServices.getService(SystemServiceManager.class);
}
}