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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.app;
import com.android.internal.app.AlertController;
import android.content.Context;
import android.content.DialogInterface;
import android.database.Cursor;
import android.graphics.drawable.Drawable;
import android.os.Bundle;
import android.os.Message;
import android.util.Log;
import android.util.TypedValue;
import android.view.ContextThemeWrapper;
import android.view.KeyEvent;
import android.view.MotionEvent;
import android.view.View;
import android.view.WindowManager;
import android.widget.AdapterView;
import android.widget.Button;
import android.widget.ListAdapter;
import android.widget.ListView;
/**
* A subclass of Dialog that can display one, two or three buttons. If you only want to
* display a String in this dialog box, use the setMessage() method. If you
* want to display a more complex view, look up the FrameLayout called "custom"
* and add your view to it:
*
* <pre>
* FrameLayout fl = (FrameLayout) findViewById(android.R.id.custom);
* fl.addView(myView, new LayoutParams(MATCH_PARENT, WRAP_CONTENT));
* </pre>
*
* <p>The AlertDialog class takes care of automatically setting
* {@link WindowManager.LayoutParams#FLAG_ALT_FOCUSABLE_IM
* WindowManager.LayoutParams.FLAG_ALT_FOCUSABLE_IM} for you based on whether
* any views in the dialog return true from {@link View#onCheckIsTextEditor()
* View.onCheckIsTextEditor()}. Generally you want this set for a Dialog
* without text editors, so that it will be placed on top of the current
* input method UI. You can modify this behavior by forcing the flag to your
* desired mode after calling {@link #onCreate}.
*/
public class AlertDialog extends Dialog implements DialogInterface {
private AlertController mAlert;
protected AlertDialog(Context context) {
this(context, getDefaultDialogTheme(context));
}
protected AlertDialog(Context context, int theme) {
super(context, theme == 0 ? getDefaultDialogTheme(context) : theme);
mAlert = new AlertController(context, this, getWindow());
}
protected AlertDialog(Context context, boolean cancelable, OnCancelListener cancelListener) {
super(context, getDefaultDialogTheme(context));
setCancelable(cancelable);
setOnCancelListener(cancelListener);
mAlert = new AlertController(context, this, getWindow());
}
private static int getDefaultDialogTheme(Context context) {
TypedValue outValue = new TypedValue();
context.getTheme().resolveAttribute(com.android.internal.R.attr.alertDialogTheme,
outValue, true);
return outValue.resourceId;
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
if (mCancelable) {
final View decor = mWindow.getDecorView();
final int width = decor.getWidth();
final int height = decor.getHeight();
final float x = ev.getX();
final float y = ev.getY();
if (mCancelable && (x < 0 || x > width || y < 0 || y > height)
&& mDecor != null && isShowing()) {
cancel();
return true;
}
}
return super.onTouchEvent(ev);
}
/**
* Gets one of the buttons used in the dialog.
* <p>
* If a button does not exist in the dialog, null will be returned.
*
* @param whichButton The identifier of the button that should be returned.
* For example, this can be
* {@link DialogInterface#BUTTON_POSITIVE}.
* @return The button from the dialog, or null if a button does not exist.
*/
public Button getButton(int whichButton) {
return mAlert.getButton(whichButton);
}
/**
* Gets the list view used in the dialog.
*
* @return The {@link ListView} from the dialog.
*/
public ListView getListView() {
return mAlert.getListView();
}
@Override
public void setTitle(CharSequence title) {
super.setTitle(title);
mAlert.setTitle(title);
}
/**
* @see Builder#setCustomTitle(View)
*/
public void setCustomTitle(View customTitleView) {
mAlert.setCustomTitle(customTitleView);
}
public void setMessage(CharSequence message) {
mAlert.setMessage(message);
}
/**
* Set the view to display in that dialog.
*/
public void setView(View view) {
mAlert.setView(view);
}
/**
* Set the view to display in that dialog, specifying the spacing to appear around that
* view.
*
* @param view The view to show in the content area of the dialog
* @param viewSpacingLeft Extra space to appear to the left of {@code view}
* @param viewSpacingTop Extra space to appear above {@code view}
* @param viewSpacingRight Extra space to appear to the right of {@code view}
* @param viewSpacingBottom Extra space to appear below {@code view}
*/
public void setView(View view, int viewSpacingLeft, int viewSpacingTop, int viewSpacingRight,
int viewSpacingBottom) {
mAlert.setView(view, viewSpacingLeft, viewSpacingTop, viewSpacingRight, viewSpacingBottom);
}
/**
* Set a message to be sent when a button is pressed.
*
* @param whichButton Which button to set the message for, can be one of
* {@link DialogInterface#BUTTON_POSITIVE},
* {@link DialogInterface#BUTTON_NEGATIVE}, or
* {@link DialogInterface#BUTTON_NEUTRAL}
* @param text The text to display in positive button.
* @param msg The {@link Message} to be sent when clicked.
*/
public void setButton(int whichButton, CharSequence text, Message msg) {
mAlert.setButton(whichButton, text, null, msg);
}
/**
* Set a listener to be invoked when the positive button of the dialog is pressed.
*
* @param whichButton Which button to set the listener on, can be one of
* {@link DialogInterface#BUTTON_POSITIVE},
* {@link DialogInterface#BUTTON_NEGATIVE}, or
* {@link DialogInterface#BUTTON_NEUTRAL}
* @param text The text to display in positive button.
* @param listener The {@link DialogInterface.OnClickListener} to use.
*/
public void setButton(int whichButton, CharSequence text, OnClickListener listener) {
mAlert.setButton(whichButton, text, listener, null);
}
/**
* @deprecated Use {@link #setButton(int, CharSequence, Message)} with
* {@link DialogInterface#BUTTON_POSITIVE}.
*/
@Deprecated
public void setButton(CharSequence text, Message msg) {
setButton(BUTTON_POSITIVE, text, msg);
}
/**
* @deprecated Use {@link #setButton(int, CharSequence, Message)} with
* {@link DialogInterface#BUTTON_NEGATIVE}.
*/
@Deprecated
public void setButton2(CharSequence text, Message msg) {
setButton(BUTTON_NEGATIVE, text, msg);
}
/**
* @deprecated Use {@link #setButton(int, CharSequence, Message)} with
* {@link DialogInterface#BUTTON_NEUTRAL}.
*/
@Deprecated
public void setButton3(CharSequence text, Message msg) {
setButton(BUTTON_NEUTRAL, text, msg);
}
/**
* Set a listener to be invoked when button 1 of the dialog is pressed.
*
* @param text The text to display in button 1.
* @param listener The {@link DialogInterface.OnClickListener} to use.
* @deprecated Use
* {@link #setButton(int, CharSequence, android.content.DialogInterface.OnClickListener)}
* with {@link DialogInterface#BUTTON_POSITIVE}
*/
@Deprecated
public void setButton(CharSequence text, final OnClickListener listener) {
setButton(BUTTON_POSITIVE, text, listener);
}
/**
* Set a listener to be invoked when button 2 of the dialog is pressed.
* @param text The text to display in button 2.
* @param listener The {@link DialogInterface.OnClickListener} to use.
* @deprecated Use
* {@link #setButton(int, CharSequence, android.content.DialogInterface.OnClickListener)}
* with {@link DialogInterface#BUTTON_NEGATIVE}
*/
@Deprecated
public void setButton2(CharSequence text, final OnClickListener listener) {
setButton(BUTTON_NEGATIVE, text, listener);
}
/**
* Set a listener to be invoked when button 3 of the dialog is pressed.
* @param text The text to display in button 3.
* @param listener The {@link DialogInterface.OnClickListener} to use.
* @deprecated Use
* {@link #setButton(int, CharSequence, android.content.DialogInterface.OnClickListener)}
* with {@link DialogInterface#BUTTON_POSITIVE}
*/
@Deprecated
public void setButton3(CharSequence text, final OnClickListener listener) {
setButton(BUTTON_NEUTRAL, text, listener);
}
/**
* Set resId to 0 if you don't want an icon.
* @param resId the resourceId of the drawable to use as the icon or 0
* if you don't want an icon.
*/
public void setIcon(int resId) {
mAlert.setIcon(resId);
}
public void setIcon(Drawable icon) {
mAlert.setIcon(icon);
}
public void setInverseBackgroundForced(boolean forceInverseBackground) {
mAlert.setInverseBackgroundForced(forceInverseBackground);
}
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
mAlert.installContent();
}
@Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if (mAlert.onKeyDown(keyCode, event)) return true;
return super.onKeyDown(keyCode, event);
}
@Override
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (mAlert.onKeyUp(keyCode, event)) return true;
return super.onKeyUp(keyCode, event);
}
public static class Builder {
private final AlertController.AlertParams P;
private int mTheme;
/**
* Constructor using a context for this builder and the {@link AlertDialog} it creates.
*/
public Builder(Context context) {
this(context, getDefaultDialogTheme(context));
}
/**
* Constructor using a context and theme for this builder and
* the {@link AlertDialog} it creates.
*/
public Builder(Context context, int theme) {
P = new AlertController.AlertParams(new ContextThemeWrapper(context, theme));
mTheme = theme;
}
/**
* Returns a {@link Context} with the appropriate theme for dialogs created by this Builder.
* Applications should use this Context for obtaining LayoutInflaters for inflating views
* that will be used in the resulting dialogs, as it will cause views to be inflated with
* the correct theme.
*
* @return A Context for built Dialogs.
*/
public Context getContext() {
return P.mContext;
}
/**
* Set the title using the given resource id.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setTitle(int titleId) {
P.mTitle = P.mContext.getText(titleId);
return this;
}
/**
* Set the title displayed in the {@link Dialog}.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setTitle(CharSequence title) {
P.mTitle = title;
return this;
}
/**
* Set the title using the custom view {@code customTitleView}. The
* methods {@link #setTitle(int)} and {@link #setIcon(int)} should be
* sufficient for most titles, but this is provided if the title needs
* more customization. Using this will replace the title and icon set
* via the other methods.
*
* @param customTitleView The custom view to use as the title.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setCustomTitle(View customTitleView) {
P.mCustomTitleView = customTitleView;
return this;
}
/**
* Set the message to display using the given resource id.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setMessage(int messageId) {
P.mMessage = P.mContext.getText(messageId);
return this;
}
/**
* Set the message to display.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setMessage(CharSequence message) {
P.mMessage = message;
return this;
}
/**
* Set the resource id of the {@link Drawable} to be used in the title.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setIcon(int iconId) {
P.mIconId = iconId;
return this;
}
/**
* Set the {@link Drawable} to be used in the title.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setIcon(Drawable icon) {
P.mIcon = icon;
return this;
}
/**
* Set a listener to be invoked when the positive button of the dialog is pressed.
* @param textId The resource id of the text to display in the positive button
* @param listener The {@link DialogInterface.OnClickListener} to use.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setPositiveButton(int textId, final OnClickListener listener) {
P.mPositiveButtonText = P.mContext.getText(textId);
P.mPositiveButtonListener = listener;
return this;
}
/**
* Set a listener to be invoked when the positive button of the dialog is pressed.
* @param text The text to display in the positive button
* @param listener The {@link DialogInterface.OnClickListener} to use.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setPositiveButton(CharSequence text, final OnClickListener listener) {
P.mPositiveButtonText = text;
P.mPositiveButtonListener = listener;
return this;
}
/**
* Set a listener to be invoked when the negative button of the dialog is pressed.
* @param textId The resource id of the text to display in the negative button
* @param listener The {@link DialogInterface.OnClickListener} to use.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setNegativeButton(int textId, final OnClickListener listener) {
P.mNegativeButtonText = P.mContext.getText(textId);
P.mNegativeButtonListener = listener;
return this;
}
/**
* Set a listener to be invoked when the negative button of the dialog is pressed.
* @param text The text to display in the negative button
* @param listener The {@link DialogInterface.OnClickListener} to use.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setNegativeButton(CharSequence text, final OnClickListener listener) {
P.mNegativeButtonText = text;
P.mNegativeButtonListener = listener;
return this;
}
/**
* Set a listener to be invoked when the neutral button of the dialog is pressed.
* @param textId The resource id of the text to display in the neutral button
* @param listener The {@link DialogInterface.OnClickListener} to use.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setNeutralButton(int textId, final OnClickListener listener) {
P.mNeutralButtonText = P.mContext.getText(textId);
P.mNeutralButtonListener = listener;
return this;
}
/**
* Set a listener to be invoked when the neutral button of the dialog is pressed.
* @param text The text to display in the neutral button
* @param listener The {@link DialogInterface.OnClickListener} to use.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setNeutralButton(CharSequence text, final OnClickListener listener) {
P.mNeutralButtonText = text;
P.mNeutralButtonListener = listener;
return this;
}
/**
* Sets whether the dialog is cancelable or not default is true.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setCancelable(boolean cancelable) {
P.mCancelable = cancelable;
return this;
}
/**
* Sets the callback that will be called if the dialog is canceled.
* @see #setCancelable(boolean)
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setOnCancelListener(OnCancelListener onCancelListener) {
P.mOnCancelListener = onCancelListener;
return this;
}
/**
* Sets the callback that will be called if a key is dispatched to the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setOnKeyListener(OnKeyListener onKeyListener) {
P.mOnKeyListener = onKeyListener;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content, you will be notified of the
* selected item via the supplied listener. This should be an array type i.e. R.array.foo
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setItems(int itemsId, final OnClickListener listener) {
P.mItems = P.mContext.getResources().getTextArray(itemsId);
P.mOnClickListener = listener;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content, you will be notified of the
* selected item via the supplied listener.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setItems(CharSequence[] items, final OnClickListener listener) {
P.mItems = items;
P.mOnClickListener = listener;
return this;
}
/**
* Set a list of items, which are supplied by the given {@link ListAdapter}, to be
* displayed in the dialog as the content, you will be notified of the
* selected item via the supplied listener.
*
* @param adapter The {@link ListAdapter} to supply the list of items
* @param listener The listener that will be called when an item is clicked.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setAdapter(final ListAdapter adapter, final OnClickListener listener) {
P.mAdapter = adapter;
P.mOnClickListener = listener;
return this;
}
/**
* Set a list of items, which are supplied by the given {@link Cursor}, to be
* displayed in the dialog as the content, you will be notified of the
* selected item via the supplied listener.
*
* @param cursor The {@link Cursor} to supply the list of items
* @param listener The listener that will be called when an item is clicked.
* @param labelColumn The column name on the cursor containing the string to display
* in the label.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setCursor(final Cursor cursor, final OnClickListener listener,
String labelColumn) {
P.mCursor = cursor;
P.mLabelColumn = labelColumn;
P.mOnClickListener = listener;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content,
* you will be notified of the selected item via the supplied listener.
* This should be an array type, e.g. R.array.foo. The list will have
* a check mark displayed to the right of the text for each checked
* item. Clicking on an item in the list will not dismiss the dialog.
* Clicking on a button will dismiss the dialog.
*
* @param itemsId the resource id of an array i.e. R.array.foo
* @param checkedItems specifies which items are checked. It should be null in which case no
* items are checked. If non null it must be exactly the same length as the array of
* items.
* @param listener notified when an item on the list is clicked. The dialog will not be
* dismissed when an item is clicked. It will only be dismissed if clicked on a
* button, if no buttons are supplied it's up to the user to dismiss the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setMultiChoiceItems(int itemsId, boolean[] checkedItems,
final OnMultiChoiceClickListener listener) {
P.mItems = P.mContext.getResources().getTextArray(itemsId);
P.mOnCheckboxClickListener = listener;
P.mCheckedItems = checkedItems;
P.mIsMultiChoice = true;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content,
* you will be notified of the selected item via the supplied listener.
* The list will have a check mark displayed to the right of the text
* for each checked item. Clicking on an item in the list will not
* dismiss the dialog. Clicking on a button will dismiss the dialog.
*
* @param items the text of the items to be displayed in the list.
* @param checkedItems specifies which items are checked. It should be null in which case no
* items are checked. If non null it must be exactly the same length as the array of
* items.
* @param listener notified when an item on the list is clicked. The dialog will not be
* dismissed when an item is clicked. It will only be dismissed if clicked on a
* button, if no buttons are supplied it's up to the user to dismiss the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setMultiChoiceItems(CharSequence[] items, boolean[] checkedItems,
final OnMultiChoiceClickListener listener) {
P.mItems = items;
P.mOnCheckboxClickListener = listener;
P.mCheckedItems = checkedItems;
P.mIsMultiChoice = true;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content,
* you will be notified of the selected item via the supplied listener.
* The list will have a check mark displayed to the right of the text
* for each checked item. Clicking on an item in the list will not
* dismiss the dialog. Clicking on a button will dismiss the dialog.
*
* @param cursor the cursor used to provide the items.
* @param isCheckedColumn specifies the column name on the cursor to use to determine
* whether a checkbox is checked or not. It must return an integer value where 1
* means checked and 0 means unchecked.
* @param labelColumn The column name on the cursor containing the string to display in the
* label.
* @param listener notified when an item on the list is clicked. The dialog will not be
* dismissed when an item is clicked. It will only be dismissed if clicked on a
* button, if no buttons are supplied it's up to the user to dismiss the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setMultiChoiceItems(Cursor cursor, String isCheckedColumn, String labelColumn,
final OnMultiChoiceClickListener listener) {
P.mCursor = cursor;
P.mOnCheckboxClickListener = listener;
P.mIsCheckedColumn = isCheckedColumn;
P.mLabelColumn = labelColumn;
P.mIsMultiChoice = true;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content, you will be notified of
* the selected item via the supplied listener. This should be an array type i.e.
* R.array.foo The list will have a check mark displayed to the right of the text for the
* checked item. Clicking on an item in the list will not dismiss the dialog. Clicking on a
* button will dismiss the dialog.
*
* @param itemsId the resource id of an array i.e. R.array.foo
* @param checkedItem specifies which item is checked. If -1 no items are checked.
* @param listener notified when an item on the list is clicked. The dialog will not be
* dismissed when an item is clicked. It will only be dismissed if clicked on a
* button, if no buttons are supplied it's up to the user to dismiss the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setSingleChoiceItems(int itemsId, int checkedItem,
final OnClickListener listener) {
P.mItems = P.mContext.getResources().getTextArray(itemsId);
P.mOnClickListener = listener;
P.mCheckedItem = checkedItem;
P.mIsSingleChoice = true;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content, you will be notified of
* the selected item via the supplied listener. The list will have a check mark displayed to
* the right of the text for the checked item. Clicking on an item in the list will not
* dismiss the dialog. Clicking on a button will dismiss the dialog.
*
* @param cursor the cursor to retrieve the items from.
* @param checkedItem specifies which item is checked. If -1 no items are checked.
* @param labelColumn The column name on the cursor containing the string to display in the
* label.
* @param listener notified when an item on the list is clicked. The dialog will not be
* dismissed when an item is clicked. It will only be dismissed if clicked on a
* button, if no buttons are supplied it's up to the user to dismiss the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setSingleChoiceItems(Cursor cursor, int checkedItem, String labelColumn,
final OnClickListener listener) {
P.mCursor = cursor;
P.mOnClickListener = listener;
P.mCheckedItem = checkedItem;
P.mLabelColumn = labelColumn;
P.mIsSingleChoice = true;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content, you will be notified of
* the selected item via the supplied listener. The list will have a check mark displayed to
* the right of the text for the checked item. Clicking on an item in the list will not
* dismiss the dialog. Clicking on a button will dismiss the dialog.
*
* @param items the items to be displayed.
* @param checkedItem specifies which item is checked. If -1 no items are checked.
* @param listener notified when an item on the list is clicked. The dialog will not be
* dismissed when an item is clicked. It will only be dismissed if clicked on a
* button, if no buttons are supplied it's up to the user to dismiss the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setSingleChoiceItems(CharSequence[] items, int checkedItem, final OnClickListener listener) {
P.mItems = items;
P.mOnClickListener = listener;
P.mCheckedItem = checkedItem;
P.mIsSingleChoice = true;
return this;
}
/**
* Set a list of items to be displayed in the dialog as the content, you will be notified of
* the selected item via the supplied listener. The list will have a check mark displayed to
* the right of the text for the checked item. Clicking on an item in the list will not
* dismiss the dialog. Clicking on a button will dismiss the dialog.
*
* @param adapter The {@link ListAdapter} to supply the list of items
* @param checkedItem specifies which item is checked. If -1 no items are checked.
* @param listener notified when an item on the list is clicked. The dialog will not be
* dismissed when an item is clicked. It will only be dismissed if clicked on a
* button, if no buttons are supplied it's up to the user to dismiss the dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setSingleChoiceItems(ListAdapter adapter, int checkedItem, final OnClickListener listener) {
P.mAdapter = adapter;
P.mOnClickListener = listener;
P.mCheckedItem = checkedItem;
P.mIsSingleChoice = true;
return this;
}
/**
* Sets a listener to be invoked when an item in the list is selected.
*
* @param listener The listener to be invoked.
* @see AdapterView#setOnItemSelectedListener(android.widget.AdapterView.OnItemSelectedListener)
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setOnItemSelectedListener(final AdapterView.OnItemSelectedListener listener) {
P.mOnItemSelectedListener = listener;
return this;
}
/**
* Set a custom view to be the contents of the Dialog. If the supplied view is an instance
* of a {@link ListView} the light background will be used.
*
* @param view The view to use as the contents of the Dialog.
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setView(View view) {
P.mView = view;
P.mViewSpacingSpecified = false;
return this;
}
/**
* Set a custom view to be the contents of the Dialog, specifying the
* spacing to appear around that view. If the supplied view is an
* instance of a {@link ListView} the light background will be used.
*
* @param view The view to use as the contents of the Dialog.
* @param viewSpacingLeft Spacing between the left edge of the view and
* the dialog frame
* @param viewSpacingTop Spacing between the top edge of the view and
* the dialog frame
* @param viewSpacingRight Spacing between the right edge of the view
* and the dialog frame
* @param viewSpacingBottom Spacing between the bottom edge of the view
* and the dialog frame
* @return This Builder object to allow for chaining of calls to set
* methods
*
*
* This is currently hidden because it seems like people should just
* be able to put padding around the view.
* @hide
*/
public Builder setView(View view, int viewSpacingLeft, int viewSpacingTop,
int viewSpacingRight, int viewSpacingBottom) {
P.mView = view;
P.mViewSpacingSpecified = true;
P.mViewSpacingLeft = viewSpacingLeft;
P.mViewSpacingTop = viewSpacingTop;
P.mViewSpacingRight = viewSpacingRight;
P.mViewSpacingBottom = viewSpacingBottom;
return this;
}
/**
* Sets the Dialog to use the inverse background, regardless of what the
* contents is.
*
* @param useInverseBackground Whether to use the inverse background
*
* @return This Builder object to allow for chaining of calls to set methods
*/
public Builder setInverseBackgroundForced(boolean useInverseBackground) {
P.mForceInverseBackground = useInverseBackground;
return this;
}
/**
* @hide
*/
public Builder setRecycleOnMeasureEnabled(boolean enabled) {
P.mRecycleOnMeasure = enabled;
return this;
}
/**
* Creates a {@link AlertDialog} with the arguments supplied to this builder. It does not
* {@link Dialog#show()} the dialog. This allows the user to do any extra processing
* before displaying the dialog. Use {@link #show()} if you don't have any other processing
* to do and want this to be created and displayed.
*/
public AlertDialog create() {
final AlertDialog dialog = new AlertDialog(P.mContext, mTheme);
P.apply(dialog.mAlert);
dialog.setCancelable(P.mCancelable);
dialog.setOnCancelListener(P.mOnCancelListener);
if (P.mOnKeyListener != null) {
dialog.setOnKeyListener(P.mOnKeyListener);
}
return dialog;
}
/**
* Creates a {@link AlertDialog} with the arguments supplied to this builder and
* {@link Dialog#show()}'s the dialog.
*/
public AlertDialog show() {
AlertDialog dialog = create();
dialog.show();
return dialog;
}
}
}