| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #ifndef FLOATCOLOR_H |
| #define FLOATCOLOR_H |
| |
| #include "utils/Macros.h" |
| |
| #include <stdint.h> |
| |
| namespace android { |
| namespace uirenderer { |
| |
| struct FloatColor { |
| void set(uint32_t color) { |
| a = ((color >> 24) & 0xff) / 255.0f; |
| r = a * ((color >> 16) & 0xff) / 255.0f; |
| g = a * ((color >> 8) & 0xff) / 255.0f; |
| b = a * ((color ) & 0xff) / 255.0f; |
| } |
| |
| bool isNotBlack() { |
| return a < 1.0f |
| || r > 0.0f |
| || g > 0.0f |
| || b > 0.0f; |
| } |
| |
| float r; |
| float g; |
| float b; |
| float a; |
| }; |
| |
| REQUIRE_COMPATIBLE_LAYOUT(FloatColor); |
| |
| } /* namespace uirenderer */ |
| } /* namespace android */ |
| |
| #endif /* FLOATCOLOR_H */ |