blob: 6da80628be60dc08798012bc41e7a633575cb54d [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "CacheManager.h"
#include "Layer.h"
#include "Properties.h"
#include "RenderThread.h"
#include "pipeline/skia/ShaderCache.h"
#include "pipeline/skia/SkiaMemoryTracer.h"
#include "Properties.h"
#include "renderstate/RenderState.h"
#include <GrContextOptions.h>
#include <SkExecutor.h>
#include <SkGraphics.h>
#include <gui/Surface.h>
#include <math.h>
#include <set>
#include <SkMathPriv.h>
namespace android {
namespace uirenderer {
namespace renderthread {
// This multiplier was selected based on historical review of cache sizes relative
// to the screen resolution. This is meant to be a conservative default based on
// that analysis. The 4.0f is used because the default pixel format is assumed to
// be ARGB_8888.
#define SURFACE_SIZE_MULTIPLIER (12.0f * 4.0f)
#define BACKGROUND_RETENTION_PERCENTAGE (0.5f)
CacheManager::CacheManager(const DisplayInfo& display) : mMaxSurfaceArea(display.w * display.h) {
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(
mMaxSurfaceArea / 2,
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
}
void CacheManager::reset(sk_sp<GrContext> context) {
if (context != mGrContext) {
destroy();
}
if (context) {
mGrContext = std::move(context);
mGrContext->getResourceCacheLimits(&mMaxResources, nullptr);
updateContextCacheSizes();
}
}
void CacheManager::destroy() {
// cleanup any caches here as the GrContext is about to go away...
mGrContext.reset(nullptr);
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(
mMaxSurfaceArea / 2,
skiapipeline::VectorDrawableAtlas::StorageMode::disallowSharedSurface);
}
void CacheManager::updateContextCacheSizes() {
mMaxResourceBytes = mMaxSurfaceArea * SURFACE_SIZE_MULTIPLIER;
mBackgroundResourceBytes = mMaxResourceBytes * BACKGROUND_RETENTION_PERCENTAGE;
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
}
class CacheManager::SkiaTaskProcessor : public TaskProcessor<bool>, public SkExecutor {
public:
explicit SkiaTaskProcessor(TaskManager* taskManager) : TaskProcessor<bool>(taskManager) {}
// This is really a Task<void> but that doesn't really work when Future<>
// expects to be able to get/set a value
struct SkiaTask : public Task<bool> {
std::function<void()> func;
};
virtual void add(std::function<void(void)> func) override {
sp<SkiaTask> task(new SkiaTask());
task->func = func;
TaskProcessor<bool>::add(task);
}
virtual void onProcess(const sp<Task<bool> >& task) override {
SkiaTask* t = static_cast<SkiaTask*>(task.get());
t->func();
task->setResult(true);
}
};
void CacheManager::configureContext(GrContextOptions* contextOptions, const void* identity, ssize_t size) {
contextOptions->fAllowPathMaskCaching = true;
// This sets the maximum size for a single texture atlas in the GPU font cache. If necessary,
// the cache can allocate additional textures that are counted against the total cache limits
// provided to Skia.
contextOptions->fGlyphCacheTextureMaximumBytes = GrNextSizePow2(mMaxSurfaceArea);
if (mTaskManager.canRunTasks()) {
if (!mTaskProcessor.get()) {
mTaskProcessor = new SkiaTaskProcessor(&mTaskManager);
}
contextOptions->fExecutor = mTaskProcessor.get();
}
auto& cache = skiapipeline::ShaderCache::get();
cache.initShaderDiskCache(identity, size);
contextOptions->fPersistentCache = &cache;
}
void CacheManager::trimMemory(TrimMemoryMode mode) {
if (!mGrContext) {
return;
}
mGrContext->flush();
switch (mode) {
case TrimMemoryMode::Complete:
mVectorDrawableAtlas = new skiapipeline::VectorDrawableAtlas(mMaxSurfaceArea / 2);
mGrContext->freeGpuResources();
break;
case TrimMemoryMode::UiHidden:
// Here we purge all the unlocked scratch resources and then toggle the resources cache
// limits between the background and max amounts. This causes the unlocked resources
// that have persistent data to be purged in LRU order.
mGrContext->purgeUnlockedResources(true);
mGrContext->setResourceCacheLimits(mMaxResources, mBackgroundResourceBytes);
mGrContext->setResourceCacheLimits(mMaxResources, mMaxResourceBytes);
break;
}
}
void CacheManager::trimStaleResources() {
if (!mGrContext) {
return;
}
mGrContext->flush();
mGrContext->purgeResourcesNotUsedInMs(std::chrono::seconds(30));
}
sp<skiapipeline::VectorDrawableAtlas> CacheManager::acquireVectorDrawableAtlas() {
LOG_ALWAYS_FATAL_IF(mVectorDrawableAtlas.get() == nullptr);
LOG_ALWAYS_FATAL_IF(mGrContext == nullptr);
/**
* TODO: define memory conditions where we clear the cache (e.g. surface->reset())
*/
return mVectorDrawableAtlas;
}
void CacheManager::dumpMemoryUsage(String8& log, const RenderState* renderState) {
if (!mGrContext) {
log.appendFormat("No valid cache instance.\n");
return;
}
log.appendFormat("Font Cache (CPU):\n");
log.appendFormat(" Size: %.2f kB \n", SkGraphics::GetFontCacheUsed() / 1024.0f);
log.appendFormat(" Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed());
log.appendFormat("CPU Caches:\n");
std::vector<skiapipeline::ResourcePair> cpuResourceMap = {
{"skia/sk_resource_cache/bitmap_", "Bitmaps"},
{"skia/sk_resource_cache/rrect-blur_", "Masks"},
{"skia/sk_resource_cache/rects-blur_", "Masks"},
{"skia/sk_resource_cache/tessellated", "Shadows"},
};
skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false);
SkGraphics::DumpMemoryStatistics(&cpuTracer);
cpuTracer.logOutput(log);
log.appendFormat("GPU Caches:\n");
skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
mGrContext->dumpMemoryStatistics(&gpuTracer);
gpuTracer.logOutput(log);
log.appendFormat("Other Caches:\n");
log.appendFormat(" Current / Maximum\n");
log.appendFormat(" VectorDrawableAtlas %6.2f kB / %6.2f KB (entries = %zu)\n", 0.0f, 0.0f,
(size_t)0);
if (renderState) {
if (renderState->mActiveLayers.size() > 0) {
log.appendFormat(" Layer Info:\n");
}
const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL
? "GlLayer" : "VkLayer";
size_t layerMemoryTotal = 0;
for (std::set<Layer*>::iterator it = renderState->mActiveLayers.begin();
it != renderState->mActiveLayers.end(); it++) {
const Layer* layer = *it;
log.appendFormat(" %s size %dx%d\n", layerType, layer->getWidth(),
layer->getHeight());
layerMemoryTotal += layer->getWidth() * layer->getHeight() * 4;
}
log.appendFormat(" Layers Total %6.2f KB (numLayers = %zu)\n",
layerMemoryTotal / 1024.0f, renderState->mActiveLayers.size());
}
log.appendFormat("Total GPU memory usage:\n");
gpuTracer.logTotals(log);
}
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */