Volume dialog should never reflect DND mode
In Priority only DND.
Bug: 63096355
Test: manual
Change-Id: I76878882787dad602329a82f005118ffd831a072
diff --git a/packages/SystemUI/src/com/android/systemui/volume/VolumeDialogImpl.java b/packages/SystemUI/src/com/android/systemui/volume/VolumeDialogImpl.java
index e76bf57..385438c 100644
--- a/packages/SystemUI/src/com/android/systemui/volume/VolumeDialogImpl.java
+++ b/packages/SystemUI/src/com/android/systemui/volume/VolumeDialogImpl.java
@@ -368,16 +368,16 @@
mController.setActiveStream(row.stream);
if (row.stream == AudioManager.STREAM_RING) {
final boolean hasVibrator = mController.hasVibrator();
- if (mState.ringerModeExternal == AudioManager.RINGER_MODE_NORMAL) {
+ if (mState.ringerModeInternal == AudioManager.RINGER_MODE_NORMAL) {
if (hasVibrator) {
- mController.setRingerMode(AudioManager.RINGER_MODE_VIBRATE, true);
+ mController.setRingerMode(AudioManager.RINGER_MODE_VIBRATE, false);
} else {
final boolean wasZero = row.ss.level == 0;
mController.setStreamVolume(stream,
wasZero ? row.lastAudibleLevel : 0);
}
} else {
- mController.setRingerMode(AudioManager.RINGER_MODE_NORMAL, true);
+ mController.setRingerMode(AudioManager.RINGER_MODE_NORMAL, false);
if (row.ss.level == 0) {
mController.setStreamVolume(stream, 1);
}
@@ -403,15 +403,15 @@
return;
}
final boolean hasVibrator = mController.hasVibrator();
- if (mState.ringerModeExternal == AudioManager.RINGER_MODE_NORMAL) {
+ if (mState.ringerModeInternal == AudioManager.RINGER_MODE_NORMAL) {
if (hasVibrator) {
- mController.setRingerMode(AudioManager.RINGER_MODE_VIBRATE, true);
+ mController.setRingerMode(AudioManager.RINGER_MODE_VIBRATE, false);
} else {
final boolean wasZero = ss.level == 0;
mController.setStreamVolume(AudioManager.STREAM_RING, wasZero ? 1 : 0);
}
} else {
- mController.setRingerMode(AudioManager.RINGER_MODE_NORMAL, true);
+ mController.setRingerMode(AudioManager.RINGER_MODE_NORMAL, false);
if (ss.level == 0) {
mController.setStreamVolume(AudioManager.STREAM_RING, 1);
}
@@ -552,7 +552,7 @@
if (ss == null) {
return;
}
- switch (mState.ringerModeExternal) {
+ switch (mState.ringerModeInternal) {
case AudioManager.RINGER_MODE_VIBRATE:
mRingerStatus.setText(R.string.volume_ringer_status_vibrate);
mRingerIcon.setImageResource(R.drawable.ic_volume_ringer_vibrate);
@@ -653,9 +653,9 @@
final boolean isAlarmStream = row.stream == AudioManager.STREAM_ALARM;
final boolean isMusicStream = row.stream == AudioManager.STREAM_MUSIC;
final boolean isRingVibrate = isRingStream
- && mState.ringerModeExternal == AudioManager.RINGER_MODE_VIBRATE;
+ && mState.ringerModeInternal == AudioManager.RINGER_MODE_VIBRATE;
final boolean isRingSilent = isRingStream
- && mState.ringerModeExternal == AudioManager.RINGER_MODE_SILENT;
+ && mState.ringerModeInternal == AudioManager.RINGER_MODE_SILENT;
final boolean isZenAlarms = mState.zenMode == Global.ZEN_MODE_ALARMS;
final boolean isZenNone = mState.zenMode == Global.ZEN_MODE_NO_INTERRUPTIONS;
final boolean zenMuted = isZenAlarms ? (isRingStream || isSystemStream)