)]}'
{
  "commit": "12567c8df8f3aab3dcaab2e9a13056b10d30d8bc",
  "tree": "b4946470a28edb4296a0bd985ea91ba3cbd22e2b",
  "parents": [
    "a8279722faf7077d7f0965df0eb7e544fc18cc1f"
  ],
  "author": {
    "name": "Barış Kaya",
    "email": "bkaya@google.com",
    "time": "Thu Mar 05 15:41:02 2026 +0000"
  },
  "committer": {
    "name": "Android Build Coastguard Worker",
    "email": "android-build-coastguard-worker@google.com",
    "time": "Thu Jul 09 15:40:57 2026 -0700"
  },
  "message": "Catch OutOfMemoryError while parsing xml in GameManagerService\n\nThis part of the GameManagerService would fail if the given xml was too big (\u003e1 GB). Catching the OutOfMemoryError allows the process to continue instead of crashing.\n\nTest: Tested on 25q4-release branch with the apk and repro steps provided on the bug\nBug: b/480975165\nFlag: EXEMPT BUGFIX\nCherrypick-From: https://googleplex-android-review.googlesource.com/q/commit:d3a1cc8820b17b04723df14b9e5df02473f440d6\nCherrypick-From: https://googleplex-android-review.googlesource.com/q/commit:ede0e75d3f248998102b4638572e14c0ca55a59e\nMerged-In: I7142bde41c0583022cacbf076b5ba6acbbcfd3c2\nChange-Id: I7142bde41c0583022cacbf076b5ba6acbbcfd3c2\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "e4a5a3e0ed007109b2b2aa75c483614de9e98fc8",
      "old_mode": 33188,
      "old_path": "services/core/java/com/android/server/app/GameManagerService.java",
      "new_id": "ad0192b969873e806b755d1208f1c2e71ec029c1",
      "new_mode": 33188,
      "new_path": "services/core/java/com/android/server/app/GameManagerService.java"
    }
  ]
}
