blob: dbcc070f57dcd612e92d051a1fbe2fca2fa779f5 [file] [log] [blame]
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AudioPolicyClientImpl"
//#define LOG_NDEBUG 0
#include <soundtrigger/SoundTrigger.h>
#include <utils/Log.h>
#include "AudioPolicyService.h"
namespace android {
/* implementation of the client interface from the policy manager */
audio_module_handle_t AudioPolicyService::AudioPolicyClient::loadHwModule(const char *name)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
ALOGW("%s: could not get AudioFlinger", __func__);
return AUDIO_MODULE_HANDLE_NONE;
}
return af->loadHwModule(name);
}
status_t AudioPolicyService::AudioPolicyClient::openOutput(audio_module_handle_t module,
audio_io_handle_t *output,
audio_config_t *config,
audio_devices_t *devices,
const String8& address,
uint32_t *latencyMs,
audio_output_flags_t flags)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
ALOGW("%s: could not get AudioFlinger", __func__);
return PERMISSION_DENIED;
}
return af->openOutput(module, output, config, devices, address, latencyMs, flags);
}
audio_io_handle_t AudioPolicyService::AudioPolicyClient::openDuplicateOutput(
audio_io_handle_t output1,
audio_io_handle_t output2)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
ALOGW("%s: could not get AudioFlinger", __func__);
return 0;
}
return af->openDuplicateOutput(output1, output2);
}
status_t AudioPolicyService::AudioPolicyClient::closeOutput(audio_io_handle_t output)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
return PERMISSION_DENIED;
}
return af->closeOutput(output);
}
status_t AudioPolicyService::AudioPolicyClient::suspendOutput(audio_io_handle_t output)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
ALOGW("%s: could not get AudioFlinger", __func__);
return PERMISSION_DENIED;
}
return af->suspendOutput(output);
}
status_t AudioPolicyService::AudioPolicyClient::restoreOutput(audio_io_handle_t output)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
ALOGW("%s: could not get AudioFlinger", __func__);
return PERMISSION_DENIED;
}
return af->restoreOutput(output);
}
status_t AudioPolicyService::AudioPolicyClient::openInput(audio_module_handle_t module,
audio_io_handle_t *input,
audio_config_t *config,
audio_devices_t *device,
const String8& address,
audio_source_t source,
audio_input_flags_t flags)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
ALOGW("%s: could not get AudioFlinger", __func__);
return PERMISSION_DENIED;
}
return af->openInput(module, input, config, device, address, source, flags);
}
status_t AudioPolicyService::AudioPolicyClient::closeInput(audio_io_handle_t input)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
return PERMISSION_DENIED;
}
return af->closeInput(input);
}
status_t AudioPolicyService::AudioPolicyClient::setStreamVolume(audio_stream_type_t stream,
float volume, audio_io_handle_t output,
int delay_ms)
{
return mAudioPolicyService->setStreamVolume(stream, volume, output,
delay_ms);
}
status_t AudioPolicyService::AudioPolicyClient::invalidateStream(audio_stream_type_t stream)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
return PERMISSION_DENIED;
}
return af->invalidateStream(stream);
}
void AudioPolicyService::AudioPolicyClient::setParameters(audio_io_handle_t io_handle,
const String8& keyValuePairs,
int delay_ms)
{
mAudioPolicyService->setParameters(io_handle, keyValuePairs.string(), delay_ms);
}
String8 AudioPolicyService::AudioPolicyClient::getParameters(audio_io_handle_t io_handle,
const String8& keys)
{
String8 result = AudioSystem::getParameters(io_handle, keys);
return result;
}
status_t AudioPolicyService::AudioPolicyClient::startTone(audio_policy_tone_t tone,
audio_stream_type_t stream)
{
return mAudioPolicyService->startTone(tone, stream);
}
status_t AudioPolicyService::AudioPolicyClient::stopTone()
{
return mAudioPolicyService->stopTone();
}
status_t AudioPolicyService::AudioPolicyClient::setVoiceVolume(float volume, int delay_ms)
{
return mAudioPolicyService->setVoiceVolume(volume, delay_ms);
}
status_t AudioPolicyService::AudioPolicyClient::moveEffects(audio_session_t session,
audio_io_handle_t src_output,
audio_io_handle_t dst_output)
{
sp<IAudioFlinger> af = AudioSystem::get_audio_flinger();
if (af == 0) {
return PERMISSION_DENIED;
}
return af->moveEffects(session, src_output, dst_output);
}
status_t AudioPolicyService::AudioPolicyClient::createAudioPatch(const struct audio_patch *patch,
audio_patch_handle_t *handle,
int delayMs)
{
return mAudioPolicyService->clientCreateAudioPatch(patch, handle, delayMs);
}
status_t AudioPolicyService::AudioPolicyClient::releaseAudioPatch(audio_patch_handle_t handle,
int delayMs)
{
return mAudioPolicyService->clientReleaseAudioPatch(handle, delayMs);
}
status_t AudioPolicyService::AudioPolicyClient::setAudioPortConfig(
const struct audio_port_config *config,
int delayMs)
{
return mAudioPolicyService->clientSetAudioPortConfig(config, delayMs);
}
void AudioPolicyService::AudioPolicyClient::onAudioPortListUpdate()
{
mAudioPolicyService->onAudioPortListUpdate();
}
void AudioPolicyService::AudioPolicyClient::onAudioPatchListUpdate()
{
mAudioPolicyService->onAudioPatchListUpdate();
}
void AudioPolicyService::AudioPolicyClient::onDynamicPolicyMixStateUpdate(
String8 regId, int32_t state)
{
mAudioPolicyService->onDynamicPolicyMixStateUpdate(regId, state);
}
void AudioPolicyService::AudioPolicyClient::onRecordingConfigurationUpdate(
int event, audio_session_t session, audio_source_t source,
const audio_config_base_t *clientConfig, const audio_config_base_t *deviceConfig,
audio_patch_handle_t patchHandle)
{
mAudioPolicyService->onRecordingConfigurationUpdate(event, session, source,
clientConfig, deviceConfig, patchHandle);
}
audio_unique_id_t AudioPolicyService::AudioPolicyClient::newAudioUniqueId(audio_unique_id_use_t use)
{
return AudioSystem::newAudioUniqueId(use);
}
}; // namespace android