blob: 61fa83f8a85148e8234543aa28afed1e6901a707 [file]
/*
* Copyright 2024 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <aidl/android/hardware/media/c2/BnInputSink.h>
#include <aidl/android/hardware/media/c2/BnInputSurfaceConnection.h>
#include <media/NdkImage.h>
#include <utils/RefBase.h>
#include <C2.h>
#include <list>
#include <map>
#include <memory>
namespace aidl::android::hardware::media::c2::implementation {
class InputSurfaceSource;
class FrameQueueThread;
}
class C2Allocator;
namespace aidl::android::hardware::media::c2::utils {
struct InputSurfaceConnection : public BnInputSurfaceConnection {
InputSurfaceConnection(
const std::shared_ptr<IInputSink>& sink,
::android::sp<c2::implementation::InputSurfaceSource> const &source);
c2_status_t status() const;
// Methods from IInputSurfaceConnection follow.
::ndk::ScopedAStatus disconnect() override;
::ndk::ScopedAStatus signalEndOfStream() override;
// implementation specific interface.
// Submit a buffer to the connected component.
c2_status_t submitBuffer(
int32_t bufferId,
const AImage *buffer = nullptr,
int64_t timestamp = 0,
int fenceFd = -1);
// Submit eos to the connected component.
c2_status_t submitEos(int32_t bufferId);
// notify dataspace being changed to the component.
void dispatchDataSpaceChanged(
int32_t dataSpace, int32_t aspects, int32_t pixelFormat);
void release();
// InputSurface config
void setAdjustTimestampGapUs(int32_t gapUs);
void onInputBufferDone(c2_cntr64_t index);
void onInputBufferEmptied();
protected:
virtual ~InputSurfaceConnection() override;
private:
c2_status_t mInit;
std::atomic<bool> mReleased;
std::weak_ptr<IInputSink> mSink;
::android::wp<c2::implementation::InputSurfaceSource> mSource;
std::shared_ptr<c2::implementation::FrameQueueThread> mQueueThread;
std::atomic_uint64_t mFrameIndex;
// WORKAROUND: timestamp adjustment
// if >0: this is the max timestamp gap, if <0: this is -1 times the fixed timestamp gap
// if 0: no timestamp adjustment is made
// note that C2OMXNode can be recycled between encoding sessions.
int32_t mAdjustTimestampGapUs;
bool mFirstInputFrame; // true for first input
c2_cntr64_t mPrevInputTimestamp; // input timestamp for previous frame
c2_cntr64_t mPrevCodecTimestamp; // adjusted (codec) timestamp for previous frame
// Tracks the status of buffers
struct BuffersTracker {
BuffersTracker() = default;
// For synchronization of data accesses and/or modifications.
std::mutex mMutex;
// Keeps track of buffers that are used by the component. Maps timestamp -> ID
std::map<uint64_t, uint32_t> mIdsInUse;
// Keeps track of the buffer IDs that are available after being released from the component.
std::list<uint32_t> mAvailableIds;
};
BuffersTracker mBuffersTracker;
c2_status_t submitBufferInternal(
int32_t bufferId, const AImage *buffer, int64_t timestamp, int fenceFd, bool eos);
void notifyInputBufferEmptied(int32_t bufferId);
};
} // namespace aidl::android::hardware::media::c2::utils