blob: 8cf11ca752b67e5ac06b17c0bff4a70fb289dee0 [file] [log] [blame]
/*
* Copyright 2016, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_MEDIA_OMX_V1_0_WGRAPHICBUFFERSOURCE_H
#define ANDROID_HARDWARE_MEDIA_OMX_V1_0_WGRAPHICBUFFERSOURCE_H
#include <hidl/MQDescriptor.h>
#include <hidl/Status.h>
#include <android/hardware/media/omx/1.0/IGraphicBufferSource.h>
#include <android/hardware/media/omx/1.0/IOmxNode.h>
#include <android/hardware/graphics/common/1.0/types.h>
#include <android/hardware/media/omx/1.0/IOmxNode.h>
#include <android/hardware/media/omx/1.0/IGraphicBufferSource.h>
#include <android/BnGraphicBufferSource.h>
#include "../../../GraphicBufferSource.h"
namespace android {
namespace hardware {
namespace media {
namespace omx {
namespace V1_0 {
namespace implementation {
using ::android::GraphicBufferSource;
using ::android::hardware::graphics::common::V1_0::Dataspace;
using ::android::hardware::media::omx::V1_0::ColorAspects;
using ::android::hardware::media::omx::V1_0::IGraphicBufferSource;
using ::android::hardware::media::omx::V1_0::IOmxNode;
using ::android::hardware::media::omx::V1_0::Status;
using ::android::hidl::base::V1_0::IBase;
using ::android::hardware::hidl_array;
using ::android::hardware::hidl_memory;
using ::android::hardware::hidl_string;
using ::android::hardware::hidl_vec;
using ::android::hardware::Return;
using ::android::hardware::Void;
using ::android::sp;
using ::android::IOMXNode;
/**
* Wrapper classes for conversion
* ==============================
*
* Naming convention:
* - LW = Legacy Wrapper --- It wraps a Treble object inside a legacy object.
* - TW = Treble Wrapper --- It wraps a legacy object inside a Treble object.
*/
typedef ::android::hardware::media::omx::V1_0::IGraphicBufferSource
TGraphicBufferSource;
struct TWGraphicBufferSource : public TGraphicBufferSource {
struct TWOmxNodeWrapper;
struct TWOmxBufferSource;
sp<GraphicBufferSource> mBase;
sp<IOmxBufferSource> mOmxBufferSource;
TWGraphicBufferSource(sp<GraphicBufferSource> const& base);
Return<Status> configure(
const sp<IOmxNode>& omxNode, Dataspace dataspace) override;
Return<Status> setSuspend(bool suspend, int64_t timeUs) override;
Return<Status> setRepeatPreviousFrameDelayUs(int64_t repeatAfterUs) override;
Return<Status> setMaxFps(float maxFps) override;
Return<Status> setTimeLapseConfig(
int64_t timePerFrameUs, int64_t timePerCaptureUs) override;
Return<Status> setStartTimeUs(int64_t startTimeUs) override;
Return<Status> setStopTimeUs(int64_t stopTimeUs) override;
Return<Status> setColorAspects(const ColorAspects& aspects) override;
Return<Status> setTimeOffsetUs(int64_t timeOffsetUs) override;
Return<Status> signalEndOfInputStream() override;
};
} // namespace implementation
} // namespace V1_0
} // namespace omx
} // namespace media
} // namespace hardware
} // namespace android
#endif // ANDROID_HARDWARE_MEDIA_OMX_V1_0_WGRAPHICBUFFERSOURCE_H