Add more AIMAGE_FORMAT for RGB formats

As we are adding AHardwareBuffer access through AImage and AImageReader,
we now need buffer formats used by GL/Vulkan.

Bug: 35114769
Test: Built system and ran native camera cts
Change-Id: I4157c933b411ab597799c933d18fc78ad3323eb5
(cherry picked from commit de2a544846419f61080b8f7db427261807390747)
2 files changed