| /* |
| ** |
| ** Copyright (C) 2014, The Android Open Source Project |
| ** |
| ** Licensed under the Apache License, Version 2.0 (the "License"); |
| ** you may not use this file except in compliance with the License. |
| ** You may obtain a copy of the License at |
| ** |
| ** http://www.apache.org/licenses/LICENSE-2.0 |
| ** |
| ** Unless required by applicable law or agreed to in writing, software |
| ** distributed under the License is distributed on an "AS IS" BASIS, |
| ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| ** See the License for the specific language governing permissions and |
| ** limitations under the License. |
| */ |
| |
| #define LOG_TAG "SoundTrigger" |
| //#define LOG_NDEBUG 0 |
| |
| #include <utils/Log.h> |
| #include <utils/threads.h> |
| #include <binder/IPCThreadState.h> |
| #include <binder/IServiceManager.h> |
| #include <binder/IMemory.h> |
| |
| #include <soundtrigger/SoundTrigger.h> |
| #include <soundtrigger/ISoundTrigger.h> |
| #include <soundtrigger/ISoundTriggerHwService.h> |
| #include <soundtrigger/ISoundTriggerClient.h> |
| #include <soundtrigger/SoundTriggerCallback.h> |
| |
| namespace android { |
| |
| namespace { |
| sp<ISoundTriggerHwService> gSoundTriggerHwService; |
| const int kSoundTriggerHwServicePollDelay = 500000; // 0.5s |
| const char* kSoundTriggerHwServiceName = "media.sound_trigger_hw"; |
| Mutex gLock; |
| |
| class DeathNotifier : public IBinder::DeathRecipient |
| { |
| public: |
| DeathNotifier() { |
| } |
| |
| virtual void binderDied(const wp<IBinder>& who __unused) { |
| ALOGV("binderDied"); |
| Mutex::Autolock _l(gLock); |
| gSoundTriggerHwService.clear(); |
| ALOGW("Sound trigger service died!"); |
| } |
| }; |
| |
| sp<DeathNotifier> gDeathNotifier; |
| }; // namespace anonymous |
| |
| const sp<ISoundTriggerHwService>& SoundTrigger::getSoundTriggerHwService() |
| { |
| Mutex::Autolock _l(gLock); |
| if (gSoundTriggerHwService.get() == 0) { |
| sp<IServiceManager> sm = defaultServiceManager(); |
| sp<IBinder> binder; |
| do { |
| binder = sm->getService(String16(kSoundTriggerHwServiceName)); |
| if (binder != 0) { |
| break; |
| } |
| ALOGW("SoundTriggerHwService not published, waiting..."); |
| usleep(kSoundTriggerHwServicePollDelay); |
| } while(true); |
| if (gDeathNotifier == NULL) { |
| gDeathNotifier = new DeathNotifier(); |
| } |
| binder->linkToDeath(gDeathNotifier); |
| gSoundTriggerHwService = interface_cast<ISoundTriggerHwService>(binder); |
| } |
| ALOGE_IF(gSoundTriggerHwService == 0, "no SoundTriggerHwService!?"); |
| return gSoundTriggerHwService; |
| } |
| |
| // Static methods |
| status_t SoundTrigger::listModules(struct sound_trigger_module_descriptor *modules, |
| uint32_t *numModules) |
| { |
| ALOGV("listModules()"); |
| const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService(); |
| if (service == 0) { |
| return NO_INIT; |
| } |
| return service->listModules(modules, numModules); |
| } |
| |
| sp<SoundTrigger> SoundTrigger::attach(const sound_trigger_module_handle_t module, |
| const sp<SoundTriggerCallback>& callback) |
| { |
| ALOGV("attach()"); |
| sp<SoundTrigger> soundTrigger; |
| const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService(); |
| if (service == 0) { |
| return soundTrigger; |
| } |
| soundTrigger = new SoundTrigger(module, callback); |
| status_t status = service->attach(module, soundTrigger, soundTrigger->mISoundTrigger); |
| |
| if (status == NO_ERROR && soundTrigger->mISoundTrigger != 0) { |
| IInterface::asBinder(soundTrigger->mISoundTrigger)->linkToDeath(soundTrigger); |
| } else { |
| ALOGW("Error %d connecting to sound trigger service", status); |
| soundTrigger.clear(); |
| } |
| return soundTrigger; |
| } |
| |
| |
| status_t SoundTrigger::setCaptureState(bool active) |
| { |
| ALOGV("setCaptureState(%d)", active); |
| const sp<ISoundTriggerHwService>& service = getSoundTriggerHwService(); |
| if (service == 0) { |
| return NO_INIT; |
| } |
| return service->setCaptureState(active); |
| } |
| |
| // SoundTrigger |
| SoundTrigger::SoundTrigger(sound_trigger_module_handle_t module, |
| const sp<SoundTriggerCallback>& callback) |
| : mModule(module), mCallback(callback) |
| { |
| } |
| |
| SoundTrigger::~SoundTrigger() |
| { |
| if (mISoundTrigger != 0) { |
| mISoundTrigger->detach(); |
| } |
| } |
| |
| |
| void SoundTrigger::detach() { |
| ALOGV("detach()"); |
| Mutex::Autolock _l(mLock); |
| mCallback.clear(); |
| if (mISoundTrigger != 0) { |
| mISoundTrigger->detach(); |
| IInterface::asBinder(mISoundTrigger)->unlinkToDeath(this); |
| mISoundTrigger = 0; |
| } |
| } |
| |
| status_t SoundTrigger::loadSoundModel(const sp<IMemory>& modelMemory, |
| sound_model_handle_t *handle) |
| { |
| Mutex::Autolock _l(mLock); |
| if (mISoundTrigger == 0) { |
| return NO_INIT; |
| } |
| |
| return mISoundTrigger->loadSoundModel(modelMemory, handle); |
| } |
| |
| status_t SoundTrigger::unloadSoundModel(sound_model_handle_t handle) |
| { |
| Mutex::Autolock _l(mLock); |
| if (mISoundTrigger == 0) { |
| return NO_INIT; |
| } |
| return mISoundTrigger->unloadSoundModel(handle); |
| } |
| |
| status_t SoundTrigger::startRecognition(sound_model_handle_t handle, |
| const sp<IMemory>& dataMemory) |
| { |
| Mutex::Autolock _l(mLock); |
| if (mISoundTrigger == 0) { |
| return NO_INIT; |
| } |
| return mISoundTrigger->startRecognition(handle, dataMemory); |
| } |
| |
| status_t SoundTrigger::stopRecognition(sound_model_handle_t handle) |
| { |
| Mutex::Autolock _l(mLock); |
| if (mISoundTrigger == 0) { |
| return NO_INIT; |
| } |
| return mISoundTrigger->stopRecognition(handle); |
| } |
| |
| // BpSoundTriggerClient |
| void SoundTrigger::onRecognitionEvent(const sp<IMemory>& eventMemory) |
| { |
| Mutex::Autolock _l(mLock); |
| if (eventMemory == 0 || eventMemory->pointer() == NULL) { |
| return; |
| } |
| |
| if (mCallback != 0) { |
| mCallback->onRecognitionEvent( |
| (struct sound_trigger_recognition_event *)eventMemory->pointer()); |
| } |
| } |
| |
| void SoundTrigger::onSoundModelEvent(const sp<IMemory>& eventMemory) |
| { |
| Mutex::Autolock _l(mLock); |
| if (eventMemory == 0 || eventMemory->pointer() == NULL) { |
| return; |
| } |
| |
| if (mCallback != 0) { |
| mCallback->onSoundModelEvent( |
| (struct sound_trigger_model_event *)eventMemory->pointer()); |
| } |
| } |
| |
| void SoundTrigger::onServiceStateChange(const sp<IMemory>& eventMemory) |
| { |
| Mutex::Autolock _l(mLock); |
| if (eventMemory == 0 || eventMemory->pointer() == NULL) { |
| return; |
| } |
| |
| if (mCallback != 0) { |
| mCallback->onServiceStateChange( |
| *((sound_trigger_service_state_t *)eventMemory->pointer())); |
| } |
| } |
| |
| //IBinder::DeathRecipient |
| void SoundTrigger::binderDied(const wp<IBinder>& who __unused) { |
| Mutex::Autolock _l(mLock); |
| ALOGW("SoundTrigger server binder Died "); |
| mISoundTrigger = 0; |
| if (mCallback != 0) { |
| mCallback->onServiceDied(); |
| } |
| } |
| |
| status_t SoundTrigger::stringToGuid(const char *str, sound_trigger_uuid_t *guid) |
| { |
| if (str == NULL || guid == NULL) { |
| return BAD_VALUE; |
| } |
| |
| int tmp[10]; |
| |
| if (sscanf(str, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x", |
| tmp, tmp+1, tmp+2, tmp+3, tmp+4, tmp+5, tmp+6, tmp+7, tmp+8, tmp+9) < 10) { |
| return BAD_VALUE; |
| } |
| guid->timeLow = (uint32_t)tmp[0]; |
| guid->timeMid = (uint16_t)tmp[1]; |
| guid->timeHiAndVersion = (uint16_t)tmp[2]; |
| guid->clockSeq = (uint16_t)tmp[3]; |
| guid->node[0] = (uint8_t)tmp[4]; |
| guid->node[1] = (uint8_t)tmp[5]; |
| guid->node[2] = (uint8_t)tmp[6]; |
| guid->node[3] = (uint8_t)tmp[7]; |
| guid->node[4] = (uint8_t)tmp[8]; |
| guid->node[5] = (uint8_t)tmp[9]; |
| |
| return NO_ERROR; |
| } |
| |
| status_t SoundTrigger::guidToString(const sound_trigger_uuid_t *guid, char *str, size_t maxLen) |
| { |
| if (guid == NULL || str == NULL) { |
| return BAD_VALUE; |
| } |
| |
| snprintf(str, maxLen, "%08x-%04x-%04x-%04x-%02x%02x%02x%02x%02x%02x", |
| guid->timeLow, |
| guid->timeMid, |
| guid->timeHiAndVersion, |
| guid->clockSeq, |
| guid->node[0], |
| guid->node[1], |
| guid->node[2], |
| guid->node[3], |
| guid->node[4], |
| guid->node[5]); |
| |
| return NO_ERROR; |
| } |
| |
| }; // namespace android |