blob: cc09cc3d8b50fed0e3f12b3a98a21203f712566a [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AAudioService"
//#define LOG_NDEBUG 0
#include <utils/Log.h>
#include <assert.h>
#include <map>
#include <mutex>
#include <utils/Singleton.h>
#include "AAudioEndpointManager.h"
#include "AAudioServiceEndpoint.h"
#include <algorithm>
#include <mutex>
#include <vector>
#include "core/AudioStreamBuilder.h"
#include "AAudioServiceEndpoint.h"
#include "AAudioServiceStreamShared.h"
#include "AAudioServiceEndpointPlay.h"
using namespace android; // TODO just import names needed
using namespace aaudio; // TODO just import names needed
#define BURSTS_PER_BUFFER_DEFAULT 2
AAudioServiceEndpointPlay::AAudioServiceEndpointPlay(AAudioService &audioService)
: mStreamInternalPlay(audioService, true) {
}
AAudioServiceEndpointPlay::~AAudioServiceEndpointPlay() {
}
aaudio_result_t AAudioServiceEndpointPlay::open(int32_t deviceId) {
aaudio_result_t result = AAudioServiceEndpoint::open(deviceId);
if (result == AAUDIO_OK) {
mMixer.allocate(getStreamInternal()->getSamplesPerFrame(),
getStreamInternal()->getFramesPerBurst());
int32_t burstsPerBuffer = AAudioProperty_getMixerBursts();
if (burstsPerBuffer == 0) {
mLatencyTuningEnabled = true;
burstsPerBuffer = BURSTS_PER_BUFFER_DEFAULT;
}
ALOGD("AAudioServiceEndpoint(): burstsPerBuffer = %d", burstsPerBuffer);
int32_t desiredBufferSize = burstsPerBuffer * getStreamInternal()->getFramesPerBurst();
getStreamInternal()->setBufferSize(desiredBufferSize);
}
return result;
}
// Mix data from each application stream and write result to the shared MMAP stream.
void *AAudioServiceEndpointPlay::callbackLoop() {
ALOGD("AAudioServiceEndpointPlay(): callbackLoop() entering");
int32_t underflowCount = 0;
aaudio_result_t result = getStreamInternal()->requestStart();
int64_t timeoutNanos = getStreamInternal()->calculateReasonableTimeout();
// result might be a frame count
while (mCallbackEnabled.load() && getStreamInternal()->isActive() && (result >= 0)) {
// Mix data from each active stream.
mMixer.clear();
{ // use lock guard
std::lock_guard <std::mutex> lock(mLockStreams);
for (AAudioServiceStreamShared *sharedStream : mRunningStreams) {
FifoBuffer *fifo = sharedStream->getDataFifoBuffer();
float volume = 0.5; // TODO get from system
bool underflowed = mMixer.mix(fifo, volume);
underflowCount += underflowed ? 1 : 0;
// TODO log underflows in each stream
sharedStream->markTransferTime(AudioClock::getNanoseconds());
}
}
// Write mixer output to stream using a blocking write.
result = getStreamInternal()->write(mMixer.getOutputBuffer(),
getFramesPerBurst(), timeoutNanos);
if (result == AAUDIO_ERROR_DISCONNECTED) {
disconnectRegisteredStreams();
break;
} else if (result != getFramesPerBurst()) {
ALOGW("AAudioServiceEndpoint(): callbackLoop() wrote %d / %d",
result, getFramesPerBurst());
break;
}
}
result = getStreamInternal()->requestStop();
ALOGD("AAudioServiceEndpointPlay(): callbackLoop() exiting, %d underflows", underflowCount);
return NULL; // TODO review
}