| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_TONEGENERATOR_H_ |
| #define ANDROID_TONEGENERATOR_H_ |
| |
| #include <media/AudioSystem.h> |
| #include <media/AudioTrack.h> |
| #include <utils/Compat.h> |
| #include <utils/KeyedVector.h> |
| #include <utils/RefBase.h> |
| #include <utils/threads.h> |
| |
| namespace android { |
| |
| class ToneGenerator { |
| public: |
| |
| // List of all available tones |
| // This enum must be kept consistant with constants in ToneGenerator JAVA class |
| enum tone_type { |
| // DTMF tones ITU-T Recommendation Q.23 |
| TONE_DTMF_0 = 0, // 0 key: 1336Hz, 941Hz |
| TONE_DTMF_1, // 1 key: 1209Hz, 697Hz |
| TONE_DTMF_2, // 2 key: 1336Hz, 697Hz |
| TONE_DTMF_3, // 3 key: 1477Hz, 697Hz |
| TONE_DTMF_4, // 4 key: 1209Hz, 770Hz |
| TONE_DTMF_5, // 5 key: 1336Hz, 770Hz |
| TONE_DTMF_6, // 6 key: 1477Hz, 770Hz |
| TONE_DTMF_7, // 7 key: 1209Hz, 852Hz |
| TONE_DTMF_8, // 8 key: 1336Hz, 852Hz |
| TONE_DTMF_9, // 9 key: 1477Hz, 852Hz |
| TONE_DTMF_S, // * key: 1209Hz, 941Hz |
| TONE_DTMF_P, // # key: 1477Hz, 941Hz |
| TONE_DTMF_A, // A key: 1633Hz, 697Hz |
| TONE_DTMF_B, // B key: 1633Hz, 770Hz |
| TONE_DTMF_C, // C key: 1633Hz, 852Hz |
| TONE_DTMF_D, // D key: 1633Hz, 941Hz |
| // Call supervisory tones: 3GPP TS 22.001 (CEPT) |
| TONE_SUP_DIAL, // Dial tone: CEPT: 425Hz, continuous |
| FIRST_SUP_TONE = TONE_SUP_DIAL, |
| TONE_SUP_BUSY, // Busy tone, CEPT: 425Hz, 500ms ON, 500ms OFF... |
| TONE_SUP_CONGESTION, // Congestion tone CEPT, JAPAN: 425Hz, 200ms ON, 200ms OFF... |
| TONE_SUP_RADIO_ACK, // Radio path acknowlegment, CEPT, ANSI: 425Hz, 200ms ON |
| TONE_SUP_RADIO_NOTAVAIL, // Radio path not available: 425Hz, 200ms ON, 200 OFF 3 bursts |
| TONE_SUP_ERROR, // Error/Special info: 950Hz+1400Hz+1800Hz, 330ms ON, 1s OFF... |
| TONE_SUP_CALL_WAITING, // Call Waiting CEPT,JAPAN: 425Hz, 200ms ON, 600ms OFF, 200ms ON, 3s OFF... |
| TONE_SUP_RINGTONE, // Ring Tone CEPT, JAPAN: 425Hz, 1s ON, 4s OFF... |
| LAST_SUP_TONE = TONE_SUP_RINGTONE, |
| // Proprietary tones: 3GPP TS 31.111 |
| TONE_PROP_BEEP, // General beep: 400Hz+1200Hz, 35ms ON |
| TONE_PROP_ACK, // Positive Acknowlgement: 1200Hz, 100ms ON, 100ms OFF 2 bursts |
| TONE_PROP_NACK, // Negative Acknowlgement: 300Hz+400Hz+500Hz, 400ms ON |
| TONE_PROP_PROMPT, // Prompt tone: 400Hz+1200Hz, 200ms ON |
| TONE_PROP_BEEP2, // General double beep: 400Hz+1200Hz, 35ms ON, 200ms OFF, 35ms on |
| // Additional call supervisory tones: specified by IS-95 only |
| TONE_SUP_INTERCEPT, // Intercept tone: alternating 440 Hz and 620 Hz tones, each on for 250 ms. |
| TONE_SUP_INTERCEPT_ABBREV, // Abbreviated intercept: intercept tone limited to 4 seconds |
| TONE_SUP_CONGESTION_ABBREV, // Abbreviated congestion: congestion tone limited to 4 seconds |
| TONE_SUP_CONFIRM, // Confirm tone: a 350 Hz tone added to a 440 Hz tone repeated 3 times in a 100 ms on, 100 ms off cycle. |
| TONE_SUP_PIP, // Pip tone: four bursts of 480 Hz tone (0.1 s on, 0.1 s off). |
| |
| // CDMA Tones |
| TONE_CDMA_DIAL_TONE_LITE, |
| TONE_CDMA_NETWORK_USA_RINGBACK, |
| TONE_CDMA_INTERCEPT, |
| TONE_CDMA_ABBR_INTERCEPT, |
| TONE_CDMA_REORDER, |
| TONE_CDMA_ABBR_REORDER, |
| TONE_CDMA_NETWORK_BUSY, |
| TONE_CDMA_CONFIRM, |
| TONE_CDMA_ANSWER, |
| TONE_CDMA_NETWORK_CALLWAITING, |
| TONE_CDMA_PIP, |
| |
| // ISDN |
| TONE_CDMA_CALL_SIGNAL_ISDN_NORMAL, // ISDN Alert Normal |
| TONE_CDMA_CALL_SIGNAL_ISDN_INTERGROUP, // ISDN Intergroup |
| TONE_CDMA_CALL_SIGNAL_ISDN_SP_PRI, // ISDN SP PRI |
| TONE_CDMA_CALL_SIGNAL_ISDN_PAT3, // ISDN Alert PAT3 |
| TONE_CDMA_CALL_SIGNAL_ISDN_PING_RING, // ISDN Alert PING RING |
| TONE_CDMA_CALL_SIGNAL_ISDN_PAT5, // ISDN Alert PAT5 |
| TONE_CDMA_CALL_SIGNAL_ISDN_PAT6, // ISDN Alert PAT6 |
| TONE_CDMA_CALL_SIGNAL_ISDN_PAT7, // ISDN Alert PAT7 |
| // ISDN end |
| |
| // IS54 |
| TONE_CDMA_HIGH_L, // IS54 High Pitch Long |
| TONE_CDMA_MED_L, // IS54 Med Pitch Long |
| TONE_CDMA_LOW_L, // IS54 Low Pitch Long |
| TONE_CDMA_HIGH_SS, // IS54 High Pitch Short Short |
| TONE_CDMA_MED_SS, // IS54 Medium Pitch Short Short |
| TONE_CDMA_LOW_SS, // IS54 Low Pitch Short Short |
| TONE_CDMA_HIGH_SSL, // IS54 High Pitch Short Short Long |
| TONE_CDMA_MED_SSL, // IS54 Medium Pitch Short Short Long |
| TONE_CDMA_LOW_SSL, // IS54 Low Pitch Short Short Long |
| TONE_CDMA_HIGH_SS_2, // IS54 High Pitch Short Short 2 |
| TONE_CDMA_MED_SS_2, // IS54 Med Pitch Short Short 2 |
| TONE_CDMA_LOW_SS_2, // IS54 Low Pitch Short Short 2 |
| TONE_CDMA_HIGH_SLS, // IS54 High Pitch Short Long Short |
| TONE_CDMA_MED_SLS, // IS54 Med Pitch Short Long Short |
| TONE_CDMA_LOW_SLS, // IS54 Low Pitch Short Long Short |
| TONE_CDMA_HIGH_S_X4, // IS54 High Pitch Short Short Short Short |
| TONE_CDMA_MED_S_X4, // IS54 Med Pitch Short Short Short Short |
| TONE_CDMA_LOW_S_X4, // IS54 Low Pitch Short Short Short Short |
| TONE_CDMA_HIGH_PBX_L, // PBX High Pitch Long |
| TONE_CDMA_MED_PBX_L, // PBX Med Pitch Long |
| TONE_CDMA_LOW_PBX_L, // PBX Low Pitch Long |
| TONE_CDMA_HIGH_PBX_SS, // PBX High Short Short |
| TONE_CDMA_MED_PBX_SS, // PBX Med Short Short |
| TONE_CDMA_LOW_PBX_SS, // PBX Low Short Short |
| TONE_CDMA_HIGH_PBX_SSL, // PBX High Short Short Long |
| TONE_CDMA_MED_PBX_SSL, // PBX Med Short Short Long |
| TONE_CDMA_LOW_PBX_SSL, // PBX Low Short Short Long |
| TONE_CDMA_HIGH_PBX_SLS, // PBX High SLS |
| TONE_CDMA_MED_PBX_SLS, // PBX Med SLS |
| TONE_CDMA_LOW_PBX_SLS, // PBX Low SLS |
| TONE_CDMA_HIGH_PBX_S_X4, // PBX High SSSS |
| TONE_CDMA_MED_PBX_S_X4, // PBX Med SSSS |
| TONE_CDMA_LOW_PBX_S_X4, // PBX LOW SSSS |
| //IS54 end |
| // proprietary |
| TONE_CDMA_ALERT_NETWORK_LITE, |
| TONE_CDMA_ALERT_AUTOREDIAL_LITE, |
| TONE_CDMA_ONE_MIN_BEEP, |
| TONE_CDMA_KEYPAD_VOLUME_KEY_LITE, |
| TONE_CDMA_PRESSHOLDKEY_LITE, |
| TONE_CDMA_ALERT_INCALL_LITE, |
| TONE_CDMA_EMERGENCY_RINGBACK, |
| TONE_CDMA_ALERT_CALL_GUARD, |
| TONE_CDMA_SOFT_ERROR_LITE, |
| TONE_CDMA_CALLDROP_LITE, |
| // proprietary end |
| TONE_CDMA_NETWORK_BUSY_ONE_SHOT, |
| TONE_CDMA_ABBR_ALERT, |
| TONE_CDMA_SIGNAL_OFF, |
| //CDMA end |
| NUM_TONES, |
| NUM_SUP_TONES = LAST_SUP_TONE-FIRST_SUP_TONE+1 |
| }; |
| |
| ToneGenerator(audio_stream_type_t streamType, float volume, bool threadCanCallJava = false); |
| ~ToneGenerator(); |
| |
| bool startTone(tone_type toneType, int durationMs = -1); |
| void stopTone(); |
| |
| bool isInited() { return (mState == TONE_IDLE)?false:true;} |
| |
| // returns the audio session this ToneGenerator belongs to or 0 if an error occured. |
| int getSessionId() { return (mpAudioTrack == 0) ? 0 : mpAudioTrack->getSessionId(); } |
| |
| private: |
| |
| enum tone_state { |
| TONE_IDLE, // ToneGenerator is being initialized or initialization failed |
| TONE_INIT, // ToneGenerator has been successfully initialized and is not playing |
| TONE_STARTING, // ToneGenerator is starting playing |
| TONE_PLAYING, // ToneGenerator is playing |
| TONE_STOPPING, // ToneGenerator is stoping |
| TONE_STOPPED, // ToneGenerator is stopped: the AudioTrack will be stopped |
| TONE_RESTARTING // A start request was received in active state (playing or stopping) |
| }; |
| |
| |
| // Region specific tones. |
| // These supervisory tones are different depending on the region (USA/CANADA, JAPAN, rest of the world). |
| // When a tone in the range [FIRST_SUP_TONE, LAST_SUP_TONE] is requested, the region is determined |
| // from system property gsm.operator.iso-country and the proper tone descriptor is selected with the |
| // help of sToneMappingTable[] |
| enum regional_tone_type { |
| // ANSI supervisory tones |
| TONE_ANSI_DIAL = NUM_TONES, // Dial tone: a continuous 350 Hz + 440 Hz tone. |
| TONE_ANSI_BUSY, // Busy tone on: a 480 Hz + 620 Hz tone repeated in a 500 ms on, 500 ms off cycle. |
| TONE_ANSI_CONGESTION, // Network congestion (reorder) tone on: a 480 Hz + 620 Hz tone repeated in a 250 ms on, 250 ms off cycle. |
| TONE_ANSI_CALL_WAITING, // Call waiting tone on: 440 Hz, on for 300 ms, 9,7 s off followed by |
| // (440 Hz, on for 100 ms off for 100 ms, on for 100 ms, 9,7s off and repeated as necessary). |
| TONE_ANSI_RINGTONE, // Ring Tone: a 440 Hz + 480 Hz tone repeated in a 2 s on, 4 s off pattern. |
| // JAPAN Supervisory tones |
| TONE_JAPAN_DIAL, // Dial tone: 400Hz, continuous |
| TONE_JAPAN_BUSY, // Busy tone: 400Hz, 500ms ON, 500ms OFF... |
| TONE_JAPAN_RADIO_ACK, // Radio path acknowlegment: 400Hz, 1s ON, 2s OFF... |
| // GB Supervisory tones |
| TONE_GB_RINGTONE, // Ring Tone: A 400Hz + 450Hz tone repeated in a 0.4s on, 0.2s off, 0.4s on, 2.0s off pattern. |
| // AUSTRALIA Supervisory tones |
| TONE_AUSTRALIA_RINGTONE, // Ring tone: A 400Hz + 450Hz tone repeated in a 0.4s on, 0.2s off, 0.4s on, 2.0s off pattern. |
| TONE_AUSTRALIA_BUSY, // Busy tone: 425 Hz repeated in a 0.375s on, 0.375s off pattern. |
| TONE_AUSTRALIA_CALL_WAITING,// Call waiting tone: 425Hz tone repeated in a 0.2s on, 0.2s off, 0.2s on, 4.4s off pattern. |
| TONE_AUSTRALIA_CONGESTION, // Congestion tone: 425Hz tone repeated in a 0.375s on, 0.375s off pattern |
| NUM_ALTERNATE_TONES |
| }; |
| |
| enum region { |
| ANSI, |
| JAPAN, |
| GB, |
| AUSTRALIA, |
| CEPT, |
| NUM_REGIONS |
| }; |
| |
| static const unsigned char sToneMappingTable[NUM_REGIONS-1][NUM_SUP_TONES]; |
| |
| static const unsigned int TONEGEN_MAX_WAVES = 3; // Maximun number of sine waves in a tone segment |
| static const unsigned int TONEGEN_MAX_SEGMENTS = 12; // Maximun number of segments in a tone descriptor |
| static const unsigned int TONEGEN_INF = 0xFFFFFFFF; // Represents infinite time duration |
| static const CONSTEXPR float TONEGEN_GAIN = 0.9; // Default gain passed to WaveGenerator(). |
| |
| // ToneDescriptor class contains all parameters needed to generate a tone: |
| // - The array waveFreq[]: |
| // 1 for static tone descriptors: contains the frequencies of all individual waves making the multi-tone. |
| // 2 for active tone descritors: contains the indexes of the WaveGenerator objects in mWaveGens |
| // The number of sine waves varies from 1 to TONEGEN_MAX_WAVES. |
| // The first null value indicates that no more waves are needed. |
| // - The array segments[] is used to generate the tone pulses. A segment is a period of time |
| // during which the tone is ON or OFF. Segments with even index (starting from 0) |
| // correspond to tone ON state and segments with odd index to OFF state. |
| // The data stored in segments[] is the duration of the corresponding period in ms. |
| // The first segment encountered with a 0 duration indicates that no more segment follows. |
| // - loopCnt - Number of times to repeat a sequence of seqments after playing this |
| // - loopIndx - The segment index to go back and play is loopcnt > 0 |
| // - repeatCnt indicates the number of times the sequence described by segments[] array must be repeated. |
| // When the tone generator encounters the first 0 duration segment, it will compare repeatCnt to mCurCount. |
| // If mCurCount > repeatCnt, the tone is stopped automatically. Otherwise, tone sequence will be |
| // restarted from segment repeatSegment. |
| // - repeatSegment number of the first repeated segment when repeatCnt is not null |
| |
| class ToneSegment { |
| public: |
| unsigned int duration; |
| unsigned short waveFreq[TONEGEN_MAX_WAVES+1]; |
| unsigned short loopCnt; |
| unsigned short loopIndx; |
| }; |
| |
| class ToneDescriptor { |
| public: |
| ToneSegment segments[TONEGEN_MAX_SEGMENTS+1]; |
| unsigned long repeatCnt; |
| unsigned long repeatSegment; |
| }; |
| |
| static const ToneDescriptor sToneDescriptors[]; |
| |
| bool mThreadCanCallJava; |
| unsigned int mTotalSmp; // Total number of audio samples played (gives current time) |
| unsigned int mNextSegSmp; // Position of next segment transition expressed in samples |
| // NOTE: because mTotalSmp, mNextSegSmp are stored on 32 bit, current design will operate properly |
| // only if tone duration is less than about 27 Hours(@44100Hz sampling rate). If this time is exceeded, |
| // no crash will occur but tone sequence will show a glitch. |
| unsigned int mMaxSmp; // Maximum number of audio samples played (maximun tone duration) |
| int mDurationMs; // Maximum tone duration in ms |
| |
| unsigned short mCurSegment; // Current segment index in ToneDescriptor segments[] |
| unsigned short mCurCount; // Current sequence repeat count |
| volatile unsigned short mState; // ToneGenerator state (tone_state) |
| unsigned short mRegion; |
| const ToneDescriptor *mpToneDesc; // pointer to active tone descriptor |
| const ToneDescriptor *mpNewToneDesc; // pointer to next active tone descriptor |
| |
| unsigned short mLoopCounter; // Current tone loopback count |
| |
| uint32_t mSamplingRate; // AudioFlinger Sampling rate |
| sp<AudioTrack> mpAudioTrack; // Pointer to audio track used for playback |
| Mutex mLock; // Mutex to control concurent access to ToneGenerator object from audio callback and application API |
| Mutex mCbkCondLock; // Mutex associated to mWaitCbkCond |
| Condition mWaitCbkCond; // condition enabling interface to wait for audio callback completion after a change is requested |
| float mVolume; // Volume applied to audio track |
| audio_stream_type_t mStreamType; // Audio stream used for output |
| unsigned int mProcessSize; // Size of audio blocks generated at a time by audioCallback() (in PCM frames). |
| struct timespec mStartTime; // tone start time: needed to guaranty actual tone duration |
| |
| bool initAudioTrack(); |
| static void audioCallback(int event, void* user, void *info); |
| bool prepareWave(); |
| unsigned int numWaves(unsigned int segmentIdx); |
| void clearWaveGens(); |
| tone_type getToneForRegion(tone_type toneType); |
| |
| // WaveGenerator generates a single sine wave |
| class WaveGenerator { |
| public: |
| enum gen_command { |
| WAVEGEN_START, // Start/restart wave from phase 0 |
| WAVEGEN_CONT, // Continue wave from current phase |
| WAVEGEN_STOP // Stop wave on zero crossing |
| }; |
| |
| WaveGenerator(uint32_t samplingRate, unsigned short frequency, |
| float volume); |
| ~WaveGenerator(); |
| |
| void getSamples(short *outBuffer, unsigned int count, |
| unsigned int command); |
| |
| private: |
| static const short GEN_AMP = 32000; // amplitude of generator |
| static const short S_Q14 = 14; // shift for Q14 |
| static const short S_Q15 = 15; // shift for Q15 |
| |
| short mA1_Q14; // Q14 coefficient |
| // delay line of full amplitude generator |
| long mS1, mS2; // delay line S2 oldest |
| short mS2_0; // saved value for reinitialisation |
| short mAmplitude_Q15; // Q15 amplitude |
| }; |
| |
| KeyedVector<unsigned short, WaveGenerator *> mWaveGens; // list of active wave generators. |
| }; |
| |
| } |
| ; // namespace android |
| |
| #endif /*ANDROID_TONEGENERATOR_H_*/ |