| /* |
| * Copyright (C) 2007 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AUDIO_RESAMPLER_H |
| #define ANDROID_AUDIO_RESAMPLER_H |
| |
| #include <stdint.h> |
| #include <sys/types.h> |
| |
| #include <cutils/compiler.h> |
| #include <utils/Compat.h> |
| |
| #include <media/AudioBufferProvider.h> |
| #include <system/audio.h> |
| |
| namespace android { |
| // ---------------------------------------------------------------------------- |
| |
| class ANDROID_API AudioResampler { |
| public: |
| // Determines quality of SRC. |
| // LOW_QUALITY: linear interpolator (1st order) |
| // MED_QUALITY: cubic interpolator (3rd order) |
| // HIGH_QUALITY: fixed multi-tap FIR (e.g. 48KHz->44.1KHz) |
| // NOTE: high quality SRC will only be supported for |
| // certain fixed rate conversions. Sample rate cannot be |
| // changed dynamically. |
| enum src_quality { |
| DEFAULT_QUALITY=0, |
| LOW_QUALITY=1, |
| MED_QUALITY=2, |
| HIGH_QUALITY=3, |
| VERY_HIGH_QUALITY=4, |
| DYN_LOW_QUALITY=5, |
| DYN_MED_QUALITY=6, |
| DYN_HIGH_QUALITY=7, |
| }; |
| |
| static const CONSTEXPR float UNITY_GAIN_FLOAT = 1.0f; |
| |
| static AudioResampler* create(audio_format_t format, int inChannelCount, |
| int32_t sampleRate, src_quality quality=DEFAULT_QUALITY); |
| |
| virtual ~AudioResampler(); |
| |
| virtual void init() = 0; |
| virtual void setSampleRate(int32_t inSampleRate); |
| virtual void setVolume(float left, float right); |
| |
| // Resample int16_t samples from provider and accumulate into 'out'. |
| // A mono provider delivers a sequence of samples. |
| // A stereo provider delivers a sequence of interleaved pairs of samples. |
| // |
| // In either case, 'out' holds interleaved pairs of fixed-point Q4.27. |
| // That is, for a mono provider, there is an implicit up-channeling. |
| // Since this method accumulates, the caller is responsible for clearing 'out' initially. |
| // |
| // For a float resampler, 'out' holds interleaved pairs of float samples. |
| // |
| // Multichannel interleaved frames for n > 2 is supported for quality DYN_LOW_QUALITY, |
| // DYN_MED_QUALITY, and DYN_HIGH_QUALITY. |
| // |
| // Returns the number of frames resampled into the out buffer. |
| virtual size_t resample(int32_t* out, size_t outFrameCount, |
| AudioBufferProvider* provider) = 0; |
| |
| virtual void reset(); |
| virtual size_t getUnreleasedFrames() const { return mInputIndex; } |
| |
| // called from destructor, so must not be virtual |
| src_quality getQuality() const { return mQuality; } |
| |
| protected: |
| // number of bits for phase fraction - 30 bits allows nearly 2x downsampling |
| static const int kNumPhaseBits = 30; |
| |
| // phase mask for fraction |
| static const uint32_t kPhaseMask = (1LU<<kNumPhaseBits)-1; |
| |
| // multiplier to calculate fixed point phase increment |
| static const double kPhaseMultiplier; |
| |
| AudioResampler(int inChannelCount, int32_t sampleRate, src_quality quality); |
| |
| // prevent copying |
| AudioResampler(const AudioResampler&); |
| AudioResampler& operator=(const AudioResampler&); |
| |
| const int32_t mChannelCount; |
| const int32_t mSampleRate; |
| int32_t mInSampleRate; |
| AudioBufferProvider::Buffer mBuffer; |
| union { |
| int16_t mVolume[2]; |
| uint32_t mVolumeRL; |
| }; |
| int16_t mTargetVolume[2]; |
| size_t mInputIndex; |
| int32_t mPhaseIncrement; |
| uint32_t mPhaseFraction; |
| |
| // returns the inFrameCount required to generate outFrameCount frames. |
| // |
| // Placed here to be a consistent for all resamplers. |
| // |
| // Right now, we use the upper bound without regards to the current state of the |
| // input buffer using integer arithmetic, as follows: |
| // |
| // (static_cast<uint64_t>(outFrameCount)*mInSampleRate + (mSampleRate - 1))/mSampleRate; |
| // |
| // The double precision equivalent (float may not be precise enough): |
| // ceil(static_cast<double>(outFrameCount) * mInSampleRate / mSampleRate); |
| // |
| // this relies on the fact that the mPhaseIncrement is rounded down from |
| // #phases * mInSampleRate/mSampleRate and the fact that Sum(Floor(x)) <= Floor(Sum(x)). |
| // http://www.proofwiki.org/wiki/Sum_of_Floors_Not_Greater_Than_Floor_of_Sums |
| // |
| // (so long as double precision is computed accurately enough to be considered |
| // greater than or equal to the Floor(x) value in int32_t arithmetic; thus this |
| // will not necessarily hold for floats). |
| // |
| // TODO: |
| // Greater accuracy and a tight bound is obtained by: |
| // 1) subtract and adjust for the current state of the AudioBufferProvider buffer. |
| // 2) using the exact integer formula where (ignoring 64b casting) |
| // inFrameCount = (mPhaseIncrement * (outFrameCount - 1) + mPhaseFraction) / phaseWrapLimit; |
| // phaseWrapLimit is the wraparound (1 << kNumPhaseBits), if not specified explicitly. |
| // |
| inline size_t getInFrameCountRequired(size_t outFrameCount) { |
| return (static_cast<uint64_t>(outFrameCount)*mInSampleRate |
| + (mSampleRate - 1))/mSampleRate; |
| } |
| |
| inline float clampFloatVol(float volume) { |
| if (volume > UNITY_GAIN_FLOAT) { |
| return UNITY_GAIN_FLOAT; |
| } else if (volume >= 0.) { |
| return volume; |
| } |
| return 0.; // NaN or negative volume maps to 0. |
| } |
| |
| private: |
| const src_quality mQuality; |
| |
| // Return 'true' if the quality level is supported without explicit request |
| static bool qualityIsSupported(src_quality quality); |
| |
| // For pthread_once() |
| static void init_routine(); |
| |
| // Return the estimated CPU load for specific resampler in MHz. |
| // The absolute number is irrelevant, it's the relative values that matter. |
| static uint32_t qualityMHz(src_quality quality); |
| }; |
| |
| // ---------------------------------------------------------------------------- |
| } // namespace android |
| |
| #endif // ANDROID_AUDIO_RESAMPLER_H |