| # List of effect libraries to load. Each library element must contain a "path" element |
| # giving the full path of the library .so file. |
| # libraries { |
| # <lib name> { |
| # path <lib path> |
| # } |
| # } |
| libraries { |
| # This is a proxy library that will be an abstraction for |
| # the HW and SW effects |
| |
| #proxy { |
| #path /system/lib/soundfx/libeffectproxy.so |
| #} |
| |
| # This is the SW implementation library of the effect |
| #libSW { |
| #path /system/lib/soundfx/libswwrapper.so |
| #} |
| |
| # This is the HW implementation library for the effect |
| #libHW { |
| #path /system/lib/soundfx/libhwwrapper.so |
| #} |
| |
| bundle { |
| path /system/lib/soundfx/libbundlewrapper.so |
| } |
| reverb { |
| path /system/lib/soundfx/libreverbwrapper.so |
| } |
| visualizer { |
| path /system/lib/soundfx/libvisualizer.so |
| } |
| downmix { |
| path /system/lib/soundfx/libdownmix.so |
| } |
| loudness_enhancer { |
| path /system/lib/soundfx/libldnhncr.so |
| } |
| } |
| |
| # Default pre-processing library. Add to audio_effect.conf "libraries" section if |
| # audio HAL implements support for default software audio pre-processing effects |
| # |
| # pre_processing { |
| # path /system/lib/soundfx/libaudiopreprocessing.so |
| # } |
| |
| # list of effects to load. Each effect element must contain a "library" and a "uuid" element. |
| # The value of the "library" element must correspond to the name of one library element in the |
| # "libraries" element. |
| # The name of the effect element is indicative, only the value of the "uuid" element |
| # designates the effect. |
| # The uuid is the implementation specific UUID as specified by the effect vendor. This is not the |
| # generic effect type UUID. |
| # effects { |
| # <fx name> { |
| # library <lib name> |
| # uuid <effect uuid> |
| # } |
| # ... |
| # } |
| |
| effects { |
| |
| # additions for the proxy implementation |
| # Proxy implementation |
| #effectname { |
| #library proxy |
| #uuid xxxxxxxx-xxxx-xxxx-xxxx-xxxxxxxxxxxx |
| |
| # SW implemetation of the effect. Added as a node under the proxy to |
| # indicate this as a sub effect. |
| #libsw { |
| #library libSW |
| #uuid yyyyyyyy-yyyy-yyyy-yyyy-yyyyyyyyyyyy |
| #} End of SW effect |
| |
| # HW implementation of the effect. Added as a node under the proxy to |
| # indicate this as a sub effect. |
| #libhw { |
| #library libHW |
| #uuid zzzzzzzz-zzzz-zzzz-zzzz-zzzzzzzzzzzz |
| #}End of HW effect |
| #} End of effect proxy |
| |
| bassboost { |
| library bundle |
| uuid 8631f300-72e2-11df-b57e-0002a5d5c51b |
| } |
| virtualizer { |
| library bundle |
| uuid 1d4033c0-8557-11df-9f2d-0002a5d5c51b |
| } |
| equalizer { |
| library bundle |
| uuid ce772f20-847d-11df-bb17-0002a5d5c51b |
| } |
| volume { |
| library bundle |
| uuid 119341a0-8469-11df-81f9-0002a5d5c51b |
| } |
| reverb_env_aux { |
| library reverb |
| uuid 4a387fc0-8ab3-11df-8bad-0002a5d5c51b |
| } |
| reverb_env_ins { |
| library reverb |
| uuid c7a511a0-a3bb-11df-860e-0002a5d5c51b |
| } |
| reverb_pre_aux { |
| library reverb |
| uuid f29a1400-a3bb-11df-8ddc-0002a5d5c51b |
| } |
| reverb_pre_ins { |
| library reverb |
| uuid 172cdf00-a3bc-11df-a72f-0002a5d5c51b |
| } |
| visualizer { |
| library visualizer |
| uuid d069d9e0-8329-11df-9168-0002a5d5c51b |
| } |
| downmix { |
| library downmix |
| uuid 93f04452-e4fe-41cc-91f9-e475b6d1d69f |
| } |
| loudness_enhancer { |
| library loudness_enhancer |
| uuid fa415329-2034-4bea-b5dc-5b381c8d1e2c |
| } |
| } |
| |
| # Default pre-processing effects. Add to audio_effect.conf "effects" section if |
| # audio HAL implements support for them. |
| # |
| # agc { |
| # library pre_processing |
| # uuid aa8130e0-66fc-11e0-bad0-0002a5d5c51b |
| # } |
| # aec { |
| # library pre_processing |
| # uuid bb392ec0-8d4d-11e0-a896-0002a5d5c51b |
| # } |
| # ns { |
| # library pre_processing |
| # uuid c06c8400-8e06-11e0-9cb6-0002a5d5c51b |
| # } |
| |
| # Audio preprocessor configurations. |
| # The pre processor configuration consists in a list of elements each describing |
| # pre processor settings for a given input source. Valid input source names are: |
| # "mic", "camcorder", "voice_recognition", "voice_communication" |
| # Each input source element contains a list of effects elements. The name of the effect |
| # element must be the name of one of the effects in the "effects" list of the file. |
| # Each effect element may optionally contain a list of parameters and their |
| # default value to apply when the pre processor effect is created. |
| # A parameter is defined by a "param" element and a "value" element. Each of these elements |
| # consists in one or more elements specifying a type followed by a value. |
| # The types defined are: "int", "short", "float", "bool" and "string" |
| # When both "param" and "value" are a single int, a simple form is allowed where just |
| # the param and value pair is present in the parameter description |
| # pre_processing { |
| # <input source name> { |
| # <fx name> { |
| # <param 1 name> { |
| # param { |
| # int|short|float|bool|string <value> |
| # [ int|short|float|bool|string <value> ] |
| # ... |
| # } |
| # value { |
| # int|short|float|bool|string <value> |
| # [ int|short|float|bool|string <value> ] |
| # ... |
| # } |
| # } |
| # <param 2 name > {<param> <value>} |
| # ... |
| # } |
| # ... |
| # } |
| # ... |
| # } |
| |
| # |
| # TODO: add default audio pre processor configurations after debug and tuning phase |
| # |