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** Copyright 2015, The Android Open Source Project
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** See the License for the specific language governing permissions and
** limitations under the License.
#include <stdint.h>
#include <sys/types.h>
#include <system/audio.h>
#include "AudioStreamOut.h"
#include <audio_utils/spdif/SPDIFEncoder.h>
namespace android {
* Stream that is a PCM data burst in the HAL but looks like an encoded stream
* to the AudioFlinger. Wraps encoded data in an SPDIF wrapper per IEC61973-3.
class SpdifStreamOut : public AudioStreamOut {
SpdifStreamOut(AudioHwDevice *dev, audio_output_flags_t flags,
audio_format_t format);
virtual ~SpdifStreamOut() { }
virtual status_t open(
audio_io_handle_t handle,
audio_devices_t devices,
struct audio_config *config,
const char *address);
* Write audio buffer to driver. Returns number of bytes written, or a
* negative status_t. If at least one frame was written successfully prior to the error,
* it is suggested that the driver return that successful (short) byte count
* and then return an error in the subsequent call.
* If set_callback() has previously been called to enable non-blocking mode
* the write() is not allowed to block. It must write only the number of
* bytes that currently fit in the driver/hardware buffer and then return
* this byte count. If this is less than the requested write size the
* callback function must be called when more space is available in the
* driver/hardware buffer.
virtual ssize_t write(const void* buffer, size_t bytes);
* @return frame size from the perspective of the application and the AudioFlinger.
virtual size_t getFrameSize() const { return sizeof(int8_t); }
* @return format from the perspective of the application and the AudioFlinger.
virtual audio_format_t getFormat() const { return mApplicationFormat; }
* The HAL may be running at a higher sample rate if, for example, playing wrapped EAC3.
* @return sample rate from the perspective of the application and the AudioFlinger.
virtual uint32_t getSampleRate() const { return mApplicationSampleRate; }
* The HAL is in stereo mode when playing multi-channel compressed audio over HDMI.
* @return channel mask from the perspective of the application and the AudioFlinger.
virtual audio_channel_mask_t getChannelMask() const { return mApplicationChannelMask; }
virtual status_t flush();
virtual status_t standby();
class MySPDIFEncoder : public SPDIFEncoder
MySPDIFEncoder(SpdifStreamOut *spdifStreamOut, audio_format_t format)
: SPDIFEncoder(format)
, mSpdifStreamOut(spdifStreamOut)
virtual ssize_t writeOutput(const void* buffer, size_t bytes)
return mSpdifStreamOut->writeDataBurst(buffer, bytes);
SpdifStreamOut * const mSpdifStreamOut;
MySPDIFEncoder mSpdifEncoder;
audio_format_t mApplicationFormat;
uint32_t mApplicationSampleRate;
audio_channel_mask_t mApplicationChannelMask;
ssize_t writeDataBurst(const void* data, size_t bytes);
ssize_t writeInternal(const void* buffer, size_t bytes);
} // namespace android