| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_AUDIOPOLICYEFFECTS_H |
| #define ANDROID_AUDIOPOLICYEFFECTS_H |
| |
| #include <stdlib.h> |
| #include <stdio.h> |
| #include <string.h> |
| #include <cutils/misc.h> |
| #include <media/AudioEffect.h> |
| #include <system/audio.h> |
| #include <hardware/audio_effect.h> |
| #include <utils/Vector.h> |
| #include <utils/SortedVector.h> |
| |
| namespace android { |
| |
| // ---------------------------------------------------------------------------- |
| |
| // AudioPolicyEffects class |
| // This class will manage all effects attached to input and output streams in |
| // AudioPolicyService as configured in audio_effects.conf. |
| class AudioPolicyEffects : public RefBase |
| { |
| |
| public: |
| |
| // The constructor will parse audio_effects.conf |
| // First it will look whether vendor specific file exists, |
| // otherwise it will parse the system default file. |
| AudioPolicyEffects(); |
| virtual ~AudioPolicyEffects(); |
| |
| // NOTE: methods on AudioPolicyEffects should never be called with the AudioPolicyService |
| // main mutex (mLock) held as they will indirectly call back into AudioPolicyService when |
| // managing audio effects. |
| |
| // Return a list of effect descriptors for default input effects |
| // associated with audioSession |
| status_t queryDefaultInputEffects(audio_session_t audioSession, |
| effect_descriptor_t *descriptors, |
| uint32_t *count); |
| |
| // Add all input effects associated with this input |
| // Effects are attached depending on the audio_source_t |
| status_t addInputEffects(audio_io_handle_t input, |
| audio_source_t inputSource, |
| audio_session_t audioSession); |
| |
| // Add all input effects associated to this input |
| status_t releaseInputEffects(audio_io_handle_t input); |
| |
| |
| // Return a list of effect descriptors for default output effects |
| // associated with audioSession |
| status_t queryDefaultOutputSessionEffects(audio_session_t audioSession, |
| effect_descriptor_t *descriptors, |
| uint32_t *count); |
| |
| // Add all output effects associated to this output |
| // Effects are attached depending on the audio_stream_type_t |
| status_t addOutputSessionEffects(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t audioSession); |
| |
| // release all output effects associated with this output stream and audiosession |
| status_t releaseOutputSessionEffects(audio_io_handle_t output, |
| audio_stream_type_t stream, |
| audio_session_t audioSession); |
| |
| private: |
| |
| // class to store the description of an effects and its parameters |
| // as defined in audio_effects.conf |
| class EffectDesc { |
| public: |
| EffectDesc(const char *name, const effect_uuid_t& uuid) : |
| mName(strdup(name)), |
| mUuid(uuid) { } |
| EffectDesc(const EffectDesc& orig) : |
| mName(strdup(orig.mName)), |
| mUuid(orig.mUuid) { |
| // deep copy mParams |
| for (size_t k = 0; k < orig.mParams.size(); k++) { |
| effect_param_t *origParam = orig.mParams[k]; |
| // psize and vsize are rounded up to an int boundary for allocation |
| size_t origSize = sizeof(effect_param_t) + |
| ((origParam->psize + 3) & ~3) + |
| ((origParam->vsize + 3) & ~3); |
| effect_param_t *dupParam = (effect_param_t *) malloc(origSize); |
| memcpy(dupParam, origParam, origSize); |
| // This works because the param buffer allocation is also done by |
| // multiples of 4 bytes originally. In theory we should memcpy only |
| // the actual param size, that is without rounding vsize. |
| mParams.add(dupParam); |
| } |
| } |
| /*virtual*/ ~EffectDesc() { |
| free(mName); |
| for (size_t k = 0; k < mParams.size(); k++) { |
| free(mParams[k]); |
| } |
| } |
| char *mName; |
| effect_uuid_t mUuid; |
| Vector <effect_param_t *> mParams; |
| }; |
| |
| // class to store voctor of EffectDesc |
| class EffectDescVector { |
| public: |
| EffectDescVector() {} |
| /*virtual*/ ~EffectDescVector() { |
| for (size_t j = 0; j < mEffects.size(); j++) { |
| delete mEffects[j]; |
| } |
| } |
| Vector <EffectDesc *> mEffects; |
| }; |
| |
| // class to store voctor of AudioEffects |
| class EffectVector { |
| public: |
| EffectVector(audio_session_t session) : mSessionId(session), mRefCount(0) {} |
| /*virtual*/ ~EffectVector() {} |
| |
| // Enable or disable all effects in effect vector |
| void setProcessorEnabled(bool enabled); |
| |
| const audio_session_t mSessionId; |
| // AudioPolicyManager keeps mLock, no need for lock on reference count here |
| int mRefCount; |
| Vector< sp<AudioEffect> >mEffects; |
| }; |
| |
| |
| static const char * const kInputSourceNames[AUDIO_SOURCE_CNT -1]; |
| static audio_source_t inputSourceNameToEnum(const char *name); |
| |
| static const char *kStreamNames[AUDIO_STREAM_PUBLIC_CNT+1]; //+1 required as streams start from -1 |
| audio_stream_type_t streamNameToEnum(const char *name); |
| |
| // Parse audio_effects.conf |
| status_t loadAudioEffectConfig(const char *path); |
| |
| // Load all effects descriptors in configuration file |
| status_t loadEffects(cnode *root, Vector <EffectDesc *>& effects); |
| EffectDesc *loadEffect(cnode *root); |
| |
| // Load all automatic effect configurations |
| status_t loadInputEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects); |
| status_t loadStreamEffectConfigurations(cnode *root, const Vector <EffectDesc *>& effects); |
| EffectDescVector *loadEffectConfig(cnode *root, const Vector <EffectDesc *>& effects); |
| |
| // Load all automatic effect parameters |
| void loadEffectParameters(cnode *root, Vector <effect_param_t *>& params); |
| effect_param_t *loadEffectParameter(cnode *root); |
| size_t readParamValue(cnode *node, |
| char **param, |
| size_t *curSize, |
| size_t *totSize); |
| size_t growParamSize(char **param, |
| size_t size, |
| size_t *curSize, |
| size_t *totSize); |
| |
| // protects access to mInputSources, mInputs, mOutputStreams, mOutputSessions |
| Mutex mLock; |
| // Automatic input effects are configured per audio_source_t |
| KeyedVector< audio_source_t, EffectDescVector* > mInputSources; |
| // Automatic input effects are unique for audio_io_handle_t |
| KeyedVector< audio_io_handle_t, EffectVector* > mInputs; |
| |
| // Automatic output effects are organized per audio_stream_type_t |
| KeyedVector< audio_stream_type_t, EffectDescVector* > mOutputStreams; |
| // Automatic output effects are unique for audiosession ID |
| KeyedVector< audio_session_t, EffectVector* > mOutputSessions; |
| }; |
| |
| }; // namespace android |
| |
| #endif // ANDROID_AUDIOPOLICYEFFECTS_H |