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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_HARDWARE_ICAMERA_H
#define ANDROID_HARDWARE_ICAMERA_H
#include <utils/RefBase.h>
#include <binder/IInterface.h>
#include <binder/Parcel.h>
#include <binder/IMemory.h>
#include <binder/Status.h>
#include <utils/String8.h>
namespace android {
class IGraphicBufferProducer;
class Surface;
namespace hardware {
class ICameraClient;
class ICamera: public IInterface
{
/**
* Keep up-to-date with ICamera.aidl in frameworks/base
*/
public:
enum {
// Pass real YUV data in video buffers through ICameraClient.dataCallbackTimestamp().
VIDEO_BUFFER_MODE_DATA_CALLBACK_YUV = 0,
// Pass metadata in video buffers through ICameraClient.dataCallbackTimestamp().
VIDEO_BUFFER_MODE_DATA_CALLBACK_METADATA = 1,
// Pass video buffers through IGraphicBufferProducer set with setVideoTarget().
VIDEO_BUFFER_MODE_BUFFER_QUEUE = 2,
};
DECLARE_META_INTERFACE(Camera);
virtual binder::Status disconnect() = 0;
// connect new client with existing camera remote
virtual status_t connect(const sp<ICameraClient>& client) = 0;
// prevent other processes from using this ICamera interface
virtual status_t lock() = 0;
// allow other processes to use this ICamera interface
virtual status_t unlock() = 0;
// pass the buffered IGraphicBufferProducer to the camera service
virtual status_t setPreviewTarget(
const sp<IGraphicBufferProducer>& bufferProducer) = 0;
// set the preview callback flag to affect how the received frames from
// preview are handled. Enabling preview callback flags disables any active
// preview callback surface set by setPreviewCallbackTarget().
virtual void setPreviewCallbackFlag(int flag) = 0;
// set a buffer interface to use for client-received preview frames instead
// of preview callback buffers. Passing a valid interface here disables any
// active preview callbacks set by setPreviewCallbackFlag(). Passing NULL
// disables the use of the callback target.
virtual status_t setPreviewCallbackTarget(
const sp<IGraphicBufferProducer>& callbackProducer) = 0;
// start preview mode, must call setPreviewTarget first
virtual status_t startPreview() = 0;
// stop preview mode
virtual void stopPreview() = 0;
// get preview state
virtual bool previewEnabled() = 0;
// start recording mode
virtual status_t startRecording() = 0;
// stop recording mode
virtual void stopRecording() = 0;
// get recording state
virtual bool recordingEnabled() = 0;
// Release a recording frame that was received via ICameraClient::dataCallbackTimestamp.
virtual void releaseRecordingFrame(const sp<IMemory>& mem) = 0;
// Release a recording frame handle that was received via
// ICameraClient::recordingFrameHandleCallbackTimestamp.
virtual void releaseRecordingFrameHandle(native_handle_t *handle) = 0;
// auto focus
virtual status_t autoFocus() = 0;
// cancel auto focus
virtual status_t cancelAutoFocus() = 0;
/*
* take a picture.
* @param msgType the message type an application selectively turn on/off
* on a photo-by-photo basis. The supported message types are:
* CAMERA_MSG_SHUTTER, CAMERA_MSG_RAW_IMAGE, CAMERA_MSG_COMPRESSED_IMAGE,
* and CAMERA_MSG_POSTVIEW_FRAME. Any other message types will be ignored.
*/
virtual status_t takePicture(int msgType) = 0;
// set preview/capture parameters - key/value pairs
virtual status_t setParameters(const String8& params) = 0;
// get preview/capture parameters - key/value pairs
virtual String8 getParameters() const = 0;
// send command to camera driver
virtual status_t sendCommand(int32_t cmd, int32_t arg1, int32_t arg2) = 0;
// Tell camera how to pass video buffers. videoBufferMode is one of VIDEO_BUFFER_MODE_*.
// Returns OK if the specified video buffer mode is supported. If videoBufferMode is
// VIDEO_BUFFER_MODE_BUFFER_QUEUE, setVideoTarget() must be called before starting video
// recording.
virtual status_t setVideoBufferMode(int32_t videoBufferMode) = 0;
// Set the video buffer producer for camera to use in VIDEO_BUFFER_MODE_BUFFER_QUEUE mode.
virtual status_t setVideoTarget(
const sp<IGraphicBufferProducer>& bufferProducer) = 0;
};
// ----------------------------------------------------------------------------
class BnCamera: public BnInterface<ICamera>
{
public:
virtual status_t onTransact( uint32_t code,
const Parcel& data,
Parcel* reply,
uint32_t flags = 0);
};
} // namespace hardware
} // namespace android
#endif