blob: 4c4c66fedbb21586a382ad3f16f8f86902d5345f [file] [log] [blame]
/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/video_engine/vie_channel_manager.h"
#include <vector>
#include "webrtc/common.h"
#include "webrtc/engine_configurations.h"
#include "webrtc/modules/rtp_rtcp/interface/rtp_rtcp.h"
#include "webrtc/modules/utility/interface/process_thread.h"
#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
#include "webrtc/system_wrappers/interface/logging.h"
#include "webrtc/video_engine/call_stats.h"
#include "webrtc/video_engine/encoder_state_feedback.h"
#include "webrtc/video_engine/vie_channel.h"
#include "webrtc/video_engine/vie_channel_group.h"
#include "webrtc/video_engine/vie_defines.h"
#include "webrtc/video_engine/vie_encoder.h"
#include "webrtc/video_engine/vie_remb.h"
#include "webrtc/voice_engine/include/voe_video_sync.h"
namespace webrtc {
ViEChannelManager::ViEChannelManager(int engine_id,
int number_of_cores,
const Config& config)
: channel_id_critsect_(CriticalSectionWrapper::CreateCriticalSection()),
engine_id_(engine_id),
number_of_cores_(number_of_cores),
free_channel_ids_(new bool[kViEMaxNumberOfChannels]),
free_channel_ids_size_(kViEMaxNumberOfChannels),
voice_sync_interface_(NULL),
module_process_thread_(NULL) {
for (int idx = 0; idx < free_channel_ids_size_; idx++) {
free_channel_ids_[idx] = true;
}
}
ViEChannelManager::~ViEChannelManager() {
while (!channel_groups_.empty()) {
// The channel group is deleted by DeleteChannel when all its channels have
// been deleted.
for (int channel_id : channel_groups_.front()->GetChannelIds()) {
DeleteChannel(channel_id);
}
}
if (voice_sync_interface_) {
voice_sync_interface_->Release();
}
if (channel_id_critsect_) {
delete channel_id_critsect_;
channel_id_critsect_ = NULL;
}
if (free_channel_ids_) {
delete[] free_channel_ids_;
free_channel_ids_ = NULL;
free_channel_ids_size_ = 0;
}
assert(channel_groups_.empty());
}
void ViEChannelManager::SetModuleProcessThread(
ProcessThread* module_process_thread) {
assert(!module_process_thread_);
module_process_thread_ = module_process_thread;
}
int ViEChannelManager::CreateChannel(int* channel_id,
const Config* channel_group_config) {
CriticalSectionScoped cs(channel_id_critsect_);
// Get a new channel id.
int new_channel_id = FreeChannelId();
if (new_channel_id == -1) {
return -1;
}
// Create a new channel group and add this channel.
rtc::scoped_ptr<ChannelGroup> group(
new ChannelGroup(module_process_thread_, channel_group_config));
if (!group->CreateSendChannel(new_channel_id, engine_id_, number_of_cores_,
false)) {
ReturnChannelId(new_channel_id);
return -1;
}
*channel_id = new_channel_id;
group->AddChannel(*channel_id);
channel_groups_.push_back(group.release());
return 0;
}
int ViEChannelManager::CreateChannel(int* channel_id,
int original_channel,
bool sender,
bool disable_default_encoder) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* channel_group = FindGroup(original_channel);
if (!channel_group) {
return -1;
}
int new_channel_id = FreeChannelId();
if (new_channel_id == -1) {
return -1;
}
if (sender) {
if (!channel_group->CreateSendChannel(new_channel_id, engine_id_,
number_of_cores_,
disable_default_encoder)) {
ReturnChannelId(new_channel_id);
return -1;
}
} else {
if (!channel_group->CreateReceiveChannel(new_channel_id, engine_id_,
original_channel, number_of_cores_,
disable_default_encoder)) {
ReturnChannelId(new_channel_id);
return -1;
}
}
*channel_id = new_channel_id;
channel_group->AddChannel(*channel_id);
return 0;
}
int ViEChannelManager::DeleteChannel(int channel_id) {
ChannelGroup* group = NULL;
{
// Write lock to make sure no one is using the channel.
ViEManagerWriteScoped wl(this);
// Protect the maps.
CriticalSectionScoped cs(channel_id_critsect_);
group = FindGroup(channel_id);
if (group == NULL)
return -1;
ReturnChannelId(channel_id);
group->DeleteChannel(channel_id);
if (group->Empty()) {
channel_groups_.remove(group);
} else {
group = NULL; // Prevent group from being deleted.
}
}
// If statment just to show that this object is not always deleted.
if (group) {
// Delete the group if empty last since the encoder holds a pointer to the
// BitrateController object that the group owns.
LOG(LS_VERBOSE) << "Channel group deleted for channel " << channel_id;
delete group;
}
return 0;
}
int ViEChannelManager::SetVoiceEngine(VoiceEngine* voice_engine) {
// Write lock to make sure no one is using the channel.
ViEManagerWriteScoped wl(this);
CriticalSectionScoped cs(channel_id_critsect_);
VoEVideoSync* sync_interface = NULL;
if (voice_engine) {
// Get new sync interface.
sync_interface = VoEVideoSync::GetInterface(voice_engine);
if (!sync_interface) {
return -1;
}
}
for (ChannelGroup* group : channel_groups_) {
group->SetSyncInterface(sync_interface);
}
if (voice_sync_interface_) {
voice_sync_interface_->Release();
}
voice_sync_interface_ = sync_interface;
return 0;
}
int ViEChannelManager::ConnectVoiceChannel(int channel_id,
int audio_channel_id) {
CriticalSectionScoped cs(channel_id_critsect_);
if (!voice_sync_interface_) {
LOG_F(LS_ERROR) << "No VoE set.";
return -1;
}
ViEChannel* channel = ViEChannelPtr(channel_id);
if (!channel) {
return -1;
}
return channel->SetVoiceChannel(audio_channel_id, voice_sync_interface_);
}
int ViEChannelManager::DisconnectVoiceChannel(int channel_id) {
CriticalSectionScoped cs(channel_id_critsect_);
ViEChannel* channel = ViEChannelPtr(channel_id);
if (channel) {
channel->SetVoiceChannel(-1, NULL);
return 0;
}
return -1;
}
bool ViEChannelManager::SetRembStatus(int channel_id, bool sender,
bool receiver) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
ViEChannel* channel = ViEChannelPtr(channel_id);
assert(channel);
group->SetChannelRembStatus(channel_id, sender, receiver, channel);
return true;
}
bool ViEChannelManager::SetReservedTransmitBitrate(
int channel_id, uint32_t reserved_transmit_bitrate_bps) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
BitrateController* bitrate_controller = group->GetBitrateController();
bitrate_controller->SetReservedBitrate(reserved_transmit_bitrate_bps);
return true;
}
void ViEChannelManager::UpdateSsrcs(int channel_id,
const std::list<unsigned int>& ssrcs) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* channel_group = FindGroup(channel_id);
if (channel_group == NULL) {
return;
}
ViEEncoder* encoder = ViEEncoderPtr(channel_id);
assert(encoder);
EncoderStateFeedback* encoder_state_feedback =
channel_group->GetEncoderStateFeedback();
// Remove a possible previous setting for this encoder before adding the new
// setting.
encoder_state_feedback->RemoveEncoder(encoder);
for (std::list<unsigned int>::const_iterator it = ssrcs.begin();
it != ssrcs.end(); ++it) {
encoder_state_feedback->AddEncoder(*it, encoder);
}
}
bool ViEChannelManager::GetEstimatedSendBandwidth(
int channel_id, uint32_t* estimated_bandwidth) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
group->GetBitrateController()->AvailableBandwidth(estimated_bandwidth);
return true;
}
bool ViEChannelManager::GetEstimatedReceiveBandwidth(
int channel_id, uint32_t* estimated_bandwidth) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
std::vector<unsigned int> ssrcs;
if (!group->GetRemoteBitrateEstimator()->LatestEstimate(
&ssrcs, estimated_bandwidth) || ssrcs.empty()) {
*estimated_bandwidth = 0;
}
return true;
}
ViEChannel* ViEChannelManager::ViEChannelPtr(int channel_id) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (group == NULL)
return NULL;
return group->GetChannel(channel_id);
}
ViEEncoder* ViEChannelManager::ViEEncoderPtr(int video_channel_id) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(video_channel_id);
if (group == NULL) {
return NULL;
}
return group->GetEncoder(video_channel_id);
}
int ViEChannelManager::FreeChannelId() {
int idx = 0;
while (idx < free_channel_ids_size_) {
if (free_channel_ids_[idx] == true) {
// We've found a free id, allocate it and return.
free_channel_ids_[idx] = false;
return idx + kViEChannelIdBase;
}
idx++;
}
LOG(LS_ERROR) << "Max number of channels reached.";
return -1;
}
void ViEChannelManager::ReturnChannelId(int channel_id) {
CriticalSectionScoped cs(channel_id_critsect_);
assert(channel_id < kViEMaxNumberOfChannels + kViEChannelIdBase &&
channel_id >= kViEChannelIdBase);
free_channel_ids_[channel_id - kViEChannelIdBase] = true;
}
ChannelGroup* ViEChannelManager::FindGroup(int channel_id) const {
for (ChannelGroups::const_iterator it = channel_groups_.begin();
it != channel_groups_.end(); ++it) {
if ((*it)->HasChannel(channel_id)) {
return *it;
}
}
return NULL;
}
bool ViEChannelManager::ChannelUsingViEEncoder(int channel_id) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (group == NULL) {
return false;
}
return group->OtherChannelsUsingEncoder(channel_id);
}
void ViEChannelManager::ChannelsUsingViEEncoder(int channel_id,
ChannelList* channels) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (group == NULL)
return;
group->GetChannelsUsingEncoder(channel_id, channels);
}
ViEChannelManagerScoped::ViEChannelManagerScoped(
const ViEChannelManager& vie_channel_manager)
: ViEManagerScopedBase(vie_channel_manager) {
}
ViEChannel* ViEChannelManagerScoped::Channel(int vie_channel_id) const {
return static_cast<const ViEChannelManager*>(vie_manager_)->ViEChannelPtr(
vie_channel_id);
}
ViEEncoder* ViEChannelManagerScoped::Encoder(int vie_channel_id) const {
return static_cast<const ViEChannelManager*>(vie_manager_)->ViEEncoderPtr(
vie_channel_id);
}
bool ViEChannelManagerScoped::ChannelUsingViEEncoder(int channel_id) const {
return (static_cast<const ViEChannelManager*>(vie_manager_))->
ChannelUsingViEEncoder(channel_id);
}
void ViEChannelManagerScoped::ChannelsUsingViEEncoder(
int channel_id, ChannelList* channels) const {
(static_cast<const ViEChannelManager*>(vie_manager_))->
ChannelsUsingViEEncoder(channel_id, channels);
}
} // namespace webrtc