Remove frame time scheduing in IncomingVideoStream

This is part of the project that makes RTC rendering more
smooth. We've already finished the developement of the
frame selection algorithm in WebMediaPlayerMS, where we
managed a frame pool, and based on the vsync interval, we
actively select the best frame to render in order to
maximize the rendering smoothness.

Thus the frame timeline control in IncomingVideoStream is
no longer needed, because with sophisticated frame
selection algorithm in WebMediaPlayerMS, the time control
in IncomingVideoStream will do nothing but add some extra
delay.

BUG=514873

Review URL: https://codereview.webrtc.org/1419673014

Cr-Commit-Position: refs/heads/master@{#10781}
11 files changed
tree: da6a09bede9ec8549dc8a6809220fb5d8d8f8db7
  1. build_overrides/
  2. chromium/
  3. data/
  4. infra/
  5. resources/
  6. talk/
  7. third_party/
  8. tools/
  9. webrtc/
  10. .clang-format
  11. .gitignore
  12. .gn
  13. all.gyp
  14. AUTHORS
  15. BUILD.gn
  16. check_root_dir.py
  17. codereview.settings
  18. COPYING
  19. DEPS
  20. LICENSE
  21. license_template.txt
  22. LICENSE_THIRD_PARTY
  23. OWNERS
  24. PATENTS
  25. PRESUBMIT.py
  26. pylintrc
  27. README.md
  28. setup_links.py
  29. sync_chromium.py
  30. WATCHLISTS
README.md

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info