blob: 6f35c24f619e65a651f75f0ae9ea098a4724f243 [file] [log] [blame]
/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/video_engine/vie_channel_manager.h"
#include "webrtc/common.h"
#include "webrtc/engine_configurations.h"
#include "webrtc/modules/rtp_rtcp/interface/rtp_rtcp.h"
#include "webrtc/modules/utility/interface/process_thread.h"
#include "webrtc/system_wrappers/interface/critical_section_wrapper.h"
#include "webrtc/system_wrappers/interface/logging.h"
#include "webrtc/video_engine/call_stats.h"
#include "webrtc/video_engine/encoder_state_feedback.h"
#include "webrtc/video_engine/vie_channel.h"
#include "webrtc/video_engine/vie_defines.h"
#include "webrtc/video_engine/vie_encoder.h"
#include "webrtc/video_engine/vie_remb.h"
#include "webrtc/voice_engine/include/voe_video_sync.h"
namespace webrtc {
ViEChannelManager::ViEChannelManager(
int engine_id,
int number_of_cores,
const Config& config)
: channel_id_critsect_(CriticalSectionWrapper::CreateCriticalSection()),
engine_id_(engine_id),
number_of_cores_(number_of_cores),
free_channel_ids_(new bool[kViEMaxNumberOfChannels]),
free_channel_ids_size_(kViEMaxNumberOfChannels),
voice_sync_interface_(NULL),
voice_engine_(NULL),
module_process_thread_(NULL),
engine_config_(config) {
for (int idx = 0; idx < free_channel_ids_size_; idx++) {
free_channel_ids_[idx] = true;
}
}
ViEChannelManager::~ViEChannelManager() {
while (channel_map_.size() > 0) {
ChannelMap::iterator it = channel_map_.begin();
// DeleteChannel will erase this channel from the map and invalidate |it|.
DeleteChannel(it->first);
}
if (voice_sync_interface_) {
voice_sync_interface_->Release();
}
if (channel_id_critsect_) {
delete channel_id_critsect_;
channel_id_critsect_ = NULL;
}
if (free_channel_ids_) {
delete[] free_channel_ids_;
free_channel_ids_ = NULL;
free_channel_ids_size_ = 0;
}
assert(channel_groups_.empty());
assert(channel_map_.empty());
assert(vie_encoder_map_.empty());
}
void ViEChannelManager::SetModuleProcessThread(
ProcessThread* module_process_thread) {
assert(!module_process_thread_);
module_process_thread_ = module_process_thread;
}
int ViEChannelManager::CreateChannel(int* channel_id,
const Config* channel_group_config) {
CriticalSectionScoped cs(channel_id_critsect_);
// Get a new channel id.
int new_channel_id = FreeChannelId();
if (new_channel_id == -1) {
return -1;
}
// Create a new channel group and add this channel.
ChannelGroup* group = new ChannelGroup(engine_id_, module_process_thread_,
channel_group_config);
BitrateController* bitrate_controller = group->GetBitrateController();
ViEEncoder* vie_encoder = new ViEEncoder(engine_id_, new_channel_id,
number_of_cores_,
engine_config_,
*module_process_thread_,
bitrate_controller);
RtcpBandwidthObserver* bandwidth_observer =
bitrate_controller->CreateRtcpBandwidthObserver();
RemoteBitrateEstimator* remote_bitrate_estimator =
group->GetRemoteBitrateEstimator();
EncoderStateFeedback* encoder_state_feedback =
group->GetEncoderStateFeedback();
RtcpRttStats* rtcp_rtt_stats =
group->GetCallStats()->rtcp_rtt_stats();
if (!(vie_encoder->Init() &&
CreateChannelObject(new_channel_id, vie_encoder, bandwidth_observer,
remote_bitrate_estimator, rtcp_rtt_stats,
encoder_state_feedback->GetRtcpIntraFrameObserver(),
true))) {
delete vie_encoder;
vie_encoder = NULL;
ReturnChannelId(new_channel_id);
delete group;
return -1;
}
// Add ViEEncoder to EncoderFeedBackObserver.
unsigned int ssrc = 0;
int idx = 0;
channel_map_[new_channel_id]->GetLocalSSRC(idx, &ssrc);
encoder_state_feedback->AddEncoder(ssrc, vie_encoder);
std::list<unsigned int> ssrcs;
ssrcs.push_back(ssrc);
vie_encoder->SetSsrcs(ssrcs);
*channel_id = new_channel_id;
group->AddChannel(*channel_id);
channel_groups_.push_back(group);
// Register the channel to receive stats updates.
group->GetCallStats()->RegisterStatsObserver(
channel_map_[new_channel_id]->GetStatsObserver());
return 0;
}
int ViEChannelManager::CreateChannel(int* channel_id,
int original_channel,
bool sender) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* channel_group = FindGroup(original_channel);
if (!channel_group) {
return -1;
}
int new_channel_id = FreeChannelId();
if (new_channel_id == -1) {
return -1;
}
BitrateController* bitrate_controller = channel_group->GetBitrateController();
RtcpBandwidthObserver* bandwidth_observer =
bitrate_controller->CreateRtcpBandwidthObserver();
RemoteBitrateEstimator* remote_bitrate_estimator =
channel_group->GetRemoteBitrateEstimator();
EncoderStateFeedback* encoder_state_feedback =
channel_group->GetEncoderStateFeedback();
RtcpRttStats* rtcp_rtt_stats =
channel_group->GetCallStats()->rtcp_rtt_stats();
ViEEncoder* vie_encoder = NULL;
if (sender) {
// We need to create a new ViEEncoder.
vie_encoder = new ViEEncoder(engine_id_, new_channel_id, number_of_cores_,
engine_config_,
*module_process_thread_,
bitrate_controller);
if (!(vie_encoder->Init() &&
CreateChannelObject(
new_channel_id,
vie_encoder,
bandwidth_observer,
remote_bitrate_estimator,
rtcp_rtt_stats,
encoder_state_feedback->GetRtcpIntraFrameObserver(),
sender))) {
delete vie_encoder;
vie_encoder = NULL;
}
// Register the ViEEncoder to get key frame requests for this channel.
unsigned int ssrc = 0;
int stream_idx = 0;
channel_map_[new_channel_id]->GetLocalSSRC(stream_idx, &ssrc);
encoder_state_feedback->AddEncoder(ssrc, vie_encoder);
} else {
vie_encoder = ViEEncoderPtr(original_channel);
assert(vie_encoder);
if (!CreateChannelObject(
new_channel_id,
vie_encoder,
bandwidth_observer,
remote_bitrate_estimator,
rtcp_rtt_stats,
encoder_state_feedback->GetRtcpIntraFrameObserver(),
sender)) {
vie_encoder = NULL;
}
}
if (!vie_encoder) {
ReturnChannelId(new_channel_id);
return -1;
}
*channel_id = new_channel_id;
channel_group->AddChannel(*channel_id);
// Register the channel to receive stats updates.
channel_group->GetCallStats()->RegisterStatsObserver(
channel_map_[new_channel_id]->GetStatsObserver());
return 0;
}
int ViEChannelManager::DeleteChannel(int channel_id) {
ViEChannel* vie_channel = NULL;
ViEEncoder* vie_encoder = NULL;
ChannelGroup* group = NULL;
{
// Write lock to make sure no one is using the channel.
ViEManagerWriteScoped wl(this);
// Protect the maps.
CriticalSectionScoped cs(channel_id_critsect_);
ChannelMap::iterator c_it = channel_map_.find(channel_id);
if (c_it == channel_map_.end()) {
// No such channel.
return -1;
}
vie_channel = c_it->second;
channel_map_.erase(c_it);
ReturnChannelId(channel_id);
// Find the encoder object.
EncoderMap::iterator e_it = vie_encoder_map_.find(channel_id);
assert(e_it != vie_encoder_map_.end());
vie_encoder = e_it->second;
group = FindGroup(channel_id);
group->GetCallStats()->DeregisterStatsObserver(
vie_channel->GetStatsObserver());
group->SetChannelRembStatus(channel_id, false, false, vie_channel);
// Remove the feedback if we're owning the encoder.
if (vie_encoder->channel_id() == channel_id) {
group->GetEncoderStateFeedback()->RemoveEncoder(vie_encoder);
}
unsigned int remote_ssrc = 0;
vie_channel->GetRemoteSSRC(&remote_ssrc);
group->RemoveChannel(channel_id, remote_ssrc);
// Check if other channels are using the same encoder.
if (ChannelUsingViEEncoder(channel_id)) {
vie_encoder = NULL;
} else {
// Delete later when we've released the critsect.
}
// We can't erase the item before we've checked for other channels using
// same ViEEncoder.
vie_encoder_map_.erase(e_it);
if (group->Empty()) {
channel_groups_.remove(group);
} else {
group = NULL; // Prevent group from being deleted.
}
}
delete vie_channel;
// Leave the write critsect before deleting the objects.
// Deleting a channel can cause other objects, such as renderers, to be
// deleted, which might take time.
// If statment just to show that this object is not always deleted.
if (vie_encoder) {
LOG(LS_VERBOSE) << "ViEEncoder deleted for channel " << channel_id;
delete vie_encoder;
}
// If statment just to show that this object is not always deleted.
if (group) {
// Delete the group if empty last since the encoder holds a pointer to the
// BitrateController object that the group owns.
LOG(LS_VERBOSE) << "Channel group deleted for channel " << channel_id;
delete group;
}
LOG(LS_VERBOSE) << "Channel deleted " << channel_id;
return 0;
}
int ViEChannelManager::SetVoiceEngine(VoiceEngine* voice_engine) {
// Write lock to make sure no one is using the channel.
ViEManagerWriteScoped wl(this);
CriticalSectionScoped cs(channel_id_critsect_);
VoEVideoSync* sync_interface = NULL;
if (voice_engine) {
// Get new sync interface.
sync_interface = VoEVideoSync::GetInterface(voice_engine);
if (!sync_interface) {
return -1;
}
}
for (ChannelMap::iterator it = channel_map_.begin(); it != channel_map_.end();
++it) {
it->second->SetVoiceChannel(-1, sync_interface);
}
if (voice_sync_interface_) {
voice_sync_interface_->Release();
}
voice_engine_ = voice_engine;
voice_sync_interface_ = sync_interface;
return 0;
}
int ViEChannelManager::ConnectVoiceChannel(int channel_id,
int audio_channel_id) {
CriticalSectionScoped cs(channel_id_critsect_);
if (!voice_sync_interface_) {
LOG_F(LS_ERROR) << "No VoE set.";
return -1;
}
ViEChannel* channel = ViEChannelPtr(channel_id);
if (!channel) {
return -1;
}
return channel->SetVoiceChannel(audio_channel_id, voice_sync_interface_);
}
int ViEChannelManager::DisconnectVoiceChannel(int channel_id) {
CriticalSectionScoped cs(channel_id_critsect_);
ViEChannel* channel = ViEChannelPtr(channel_id);
if (channel) {
channel->SetVoiceChannel(-1, NULL);
return 0;
}
return -1;
}
VoiceEngine* ViEChannelManager::GetVoiceEngine() {
CriticalSectionScoped cs(channel_id_critsect_);
return voice_engine_;
}
bool ViEChannelManager::SetRembStatus(int channel_id, bool sender,
bool receiver) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
ViEChannel* channel = ViEChannelPtr(channel_id);
assert(channel);
return group->SetChannelRembStatus(channel_id, sender, receiver, channel);
}
bool ViEChannelManager::SetReservedTransmitBitrate(
int channel_id, uint32_t reserved_transmit_bitrate_bps) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
BitrateController* bitrate_controller = group->GetBitrateController();
bitrate_controller->SetReservedBitrate(reserved_transmit_bitrate_bps);
return true;
}
void ViEChannelManager::UpdateSsrcs(int channel_id,
const std::list<unsigned int>& ssrcs) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* channel_group = FindGroup(channel_id);
if (channel_group == NULL) {
return;
}
ViEEncoder* encoder = ViEEncoderPtr(channel_id);
assert(encoder);
EncoderStateFeedback* encoder_state_feedback =
channel_group->GetEncoderStateFeedback();
// Remove a possible previous setting for this encoder before adding the new
// setting.
encoder_state_feedback->RemoveEncoder(encoder);
for (std::list<unsigned int>::const_iterator it = ssrcs.begin();
it != ssrcs.end(); ++it) {
encoder_state_feedback->AddEncoder(*it, encoder);
}
}
bool ViEChannelManager::SetBandwidthEstimationConfig(
int channel_id, const webrtc::Config& config) {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
group->SetBandwidthEstimationConfig(config);
return true;
}
bool ViEChannelManager::GetEstimatedSendBandwidth(
int channel_id, uint32_t* estimated_bandwidth) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
group->GetBitrateController()->AvailableBandwidth(estimated_bandwidth);
return true;
}
bool ViEChannelManager::GetEstimatedReceiveBandwidth(
int channel_id, uint32_t* estimated_bandwidth) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelGroup* group = FindGroup(channel_id);
if (!group) {
return false;
}
std::vector<unsigned int> ssrcs;
if (!group->GetRemoteBitrateEstimator()->LatestEstimate(
&ssrcs, estimated_bandwidth) || ssrcs.empty()) {
*estimated_bandwidth = 0;
}
return true;
}
bool ViEChannelManager::CreateChannelObject(
int channel_id,
ViEEncoder* vie_encoder,
RtcpBandwidthObserver* bandwidth_observer,
RemoteBitrateEstimator* remote_bitrate_estimator,
RtcpRttStats* rtcp_rtt_stats,
RtcpIntraFrameObserver* intra_frame_observer,
bool sender) {
PacedSender* paced_sender = vie_encoder->GetPacedSender();
// Register the channel at the encoder.
RtpRtcp* send_rtp_rtcp_module = vie_encoder->SendRtpRtcpModule();
ViEChannel* vie_channel = new ViEChannel(channel_id, engine_id_,
number_of_cores_,
engine_config_,
*module_process_thread_,
intra_frame_observer,
bandwidth_observer,
remote_bitrate_estimator,
rtcp_rtt_stats,
paced_sender,
send_rtp_rtcp_module,
sender);
if (vie_channel->Init() != 0) {
delete vie_channel;
return false;
}
VideoCodec encoder;
if (vie_encoder->GetEncoder(&encoder) != 0) {
delete vie_channel;
return false;
}
if (sender && vie_channel->SetSendCodec(encoder) != 0) {
delete vie_channel;
return false;
}
// Store the channel, add it to the channel group and save the vie_encoder.
channel_map_[channel_id] = vie_channel;
vie_encoder_map_[channel_id] = vie_encoder;
return true;
}
ViEChannel* ViEChannelManager::ViEChannelPtr(int channel_id) const {
CriticalSectionScoped cs(channel_id_critsect_);
ChannelMap::const_iterator it = channel_map_.find(channel_id);
if (it == channel_map_.end()) {
LOG(LS_ERROR) << "Channel doesn't exist " << channel_id;
return NULL;
}
return it->second;
}
ViEEncoder* ViEChannelManager::ViEEncoderPtr(int video_channel_id) const {
CriticalSectionScoped cs(channel_id_critsect_);
EncoderMap::const_iterator it = vie_encoder_map_.find(video_channel_id);
if (it == vie_encoder_map_.end()) {
return NULL;
}
return it->second;
}
int ViEChannelManager::FreeChannelId() {
int idx = 0;
while (idx < free_channel_ids_size_) {
if (free_channel_ids_[idx] == true) {
// We've found a free id, allocate it and return.
free_channel_ids_[idx] = false;
return idx + kViEChannelIdBase;
}
idx++;
}
LOG(LS_ERROR) << "Max number of channels reached.";
return -1;
}
void ViEChannelManager::ReturnChannelId(int channel_id) {
CriticalSectionScoped cs(channel_id_critsect_);
assert(channel_id < kViEMaxNumberOfChannels + kViEChannelIdBase &&
channel_id >= kViEChannelIdBase);
free_channel_ids_[channel_id - kViEChannelIdBase] = true;
}
ChannelGroup* ViEChannelManager::FindGroup(int channel_id) const {
for (ChannelGroups::const_iterator it = channel_groups_.begin();
it != channel_groups_.end(); ++it) {
if ((*it)->HasChannel(channel_id)) {
return *it;
}
}
return NULL;
}
bool ViEChannelManager::ChannelUsingViEEncoder(int channel_id) const {
CriticalSectionScoped cs(channel_id_critsect_);
EncoderMap::const_iterator orig_it = vie_encoder_map_.find(channel_id);
if (orig_it == vie_encoder_map_.end()) {
// No ViEEncoder for this channel.
return false;
}
// Loop through all other channels to see if anyone points at the same
// ViEEncoder.
for (EncoderMap::const_iterator comp_it = vie_encoder_map_.begin();
comp_it != vie_encoder_map_.end(); ++comp_it) {
// Make sure we're not comparing the same channel with itself.
if (comp_it->first != channel_id) {
if (comp_it->second == orig_it->second) {
return true;
}
}
}
return false;
}
void ViEChannelManager::ChannelsUsingViEEncoder(int channel_id,
ChannelList* channels) const {
CriticalSectionScoped cs(channel_id_critsect_);
EncoderMap::const_iterator orig_it = vie_encoder_map_.find(channel_id);
for (ChannelMap::const_iterator c_it = channel_map_.begin();
c_it != channel_map_.end(); ++c_it) {
EncoderMap::const_iterator comp_it = vie_encoder_map_.find(c_it->first);
assert(comp_it != vie_encoder_map_.end());
if (comp_it->second == orig_it->second) {
channels->push_back(c_it->second);
}
}
}
ViEChannelManagerScoped::ViEChannelManagerScoped(
const ViEChannelManager& vie_channel_manager)
: ViEManagerScopedBase(vie_channel_manager) {
}
ViEChannel* ViEChannelManagerScoped::Channel(int vie_channel_id) const {
return static_cast<const ViEChannelManager*>(vie_manager_)->ViEChannelPtr(
vie_channel_id);
}
ViEEncoder* ViEChannelManagerScoped::Encoder(int vie_channel_id) const {
return static_cast<const ViEChannelManager*>(vie_manager_)->ViEEncoderPtr(
vie_channel_id);
}
bool ViEChannelManagerScoped::ChannelUsingViEEncoder(int channel_id) const {
return (static_cast<const ViEChannelManager*>(vie_manager_))->
ChannelUsingViEEncoder(channel_id);
}
void ViEChannelManagerScoped::ChannelsUsingViEEncoder(
int channel_id, ChannelList* channels) const {
(static_cast<const ViEChannelManager*>(vie_manager_))->
ChannelsUsingViEEncoder(channel_id, channels);
}
} // namespace webrtc