blob: 932b4a14f59efc4f7a2efeb04f641f879b6167ce [file] [log] [blame]
* Copyright 2009 The WebRTC Project Authors. All rights reserved.
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
#include "webrtc/base/gunit.h"
#include "webrtc/base/scoped_ptr.h"
#include "webrtc/base/thread.h"
#include "webrtc/base/maccocoasocketserver.h"
namespace rtc {
class WakeThread : public Thread {
WakeThread(SocketServer* ss) : ss_(ss) {
virtual ~WakeThread() {
void Run() {
SocketServer* ss_;
// Test that MacCocoaSocketServer::Wait works as expected.
TEST(MacCocoaSocketServer, TestWait) {
MacCocoaSocketServer server;
uint32 start = Time();
server.Wait(1000, true);
EXPECT_GE(TimeSince(start), 1000);
// Test that MacCocoaSocketServer::Wakeup works as expected.
TEST(MacCocoaSocketServer, TestWakeup) {
MacCFSocketServer server;
WakeThread thread(&server);
uint32 start = Time();
server.Wait(10000, true);
EXPECT_LT(TimeSince(start), 10000);
} // namespace rtc