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/*
* Copyright (c) 2014 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_AUDIO_CODING_CODECS_ISAC_MAIN_INTERFACE_AUDIO_ENCODER_ISAC_H_
#define WEBRTC_MODULES_AUDIO_CODING_CODECS_ISAC_MAIN_INTERFACE_AUDIO_ENCODER_ISAC_H_
#include <vector>
#include "webrtc/base/thread_annotations.h"
#include "webrtc/modules/audio_coding/codecs/audio_decoder.h"
#include "webrtc/modules/audio_coding/codecs/audio_encoder.h"
#include "webrtc/modules/audio_coding/codecs/isac/main/interface/isac.h"
#include "webrtc/system_wrappers/interface/scoped_ptr.h"
namespace webrtc {
class CriticalSectionWrapper;
class AudioEncoderDecoderIsac : public AudioEncoder, public AudioDecoder {
public:
// For constructing an encoder in instantaneous mode. Allowed combinations
// are
// - 16000 Hz, 30 ms, 10000-32000 bps
// - 16000 Hz, 60 ms, 10000-32000 bps
// - 32000 Hz, 30 ms, 10000-56000 bps
struct Config {
Config();
bool IsOk() const;
int payload_type;
int sample_rate_hz;
int frame_size_ms;
int bit_rate; // Limit on the short-term average bit rate, in bits/second.
};
// For constructing an encoder in channel-adaptive mode. The sample rate must
// be 16000 Hz; the initial frame size can be 30 or 60 ms; and the initial bit
// rate can be 10000-56000 bps.
struct ConfigAdaptive {
ConfigAdaptive();
bool IsOk() const;
int payload_type;
int sample_rate_hz;
int initial_frame_size_ms;
int initial_bit_rate;
bool enforce_frame_size; // Prevent adaptive changes to the frame size?
};
explicit AudioEncoderDecoderIsac(const Config& config);
explicit AudioEncoderDecoderIsac(const ConfigAdaptive& config);
virtual ~AudioEncoderDecoderIsac() OVERRIDE;
// AudioEncoder public methods.
virtual int sample_rate_hz() const OVERRIDE;
virtual int num_channels() const OVERRIDE;
virtual int Num10MsFramesInNextPacket() const OVERRIDE;
virtual int Max10MsFramesInAPacket() const OVERRIDE;
// AudioDecoder methods.
virtual int Decode(const uint8_t* encoded,
size_t encoded_len,
int16_t* decoded,
SpeechType* speech_type) OVERRIDE;
virtual int DecodeRedundant(const uint8_t* encoded,
size_t encoded_len,
int16_t* decoded,
SpeechType* speech_type) OVERRIDE;
virtual bool HasDecodePlc() const OVERRIDE;
virtual int DecodePlc(int num_frames, int16_t* decoded) OVERRIDE;
virtual int Init() OVERRIDE;
virtual int IncomingPacket(const uint8_t* payload,
size_t payload_len,
uint16_t rtp_sequence_number,
uint32_t rtp_timestamp,
uint32_t arrival_timestamp) OVERRIDE;
virtual int ErrorCode() OVERRIDE;
protected:
// AudioEncoder protected method.
virtual bool EncodeInternal(uint32_t timestamp,
const int16_t* audio,
size_t max_encoded_bytes,
uint8_t* encoded,
EncodedInfo* info) OVERRIDE;
private:
const int payload_type_;
// iSAC encoder/decoder state, guarded by a mutex to ensure that encode calls
// from one thread won't clash with decode calls from another thread.
const scoped_ptr<CriticalSectionWrapper> lock_;
ISACStruct* isac_state_ GUARDED_BY(lock_);
// Have we accepted input but not yet emitted it in a packet?
bool packet_in_progress_;
// Timestamp of the first input of the currently in-progress packet.
uint32_t packet_timestamp_;
DISALLOW_COPY_AND_ASSIGN(AudioEncoderDecoderIsac);
};
} // namespace webrtc
#endif // WEBRTC_MODULES_AUDIO_CODING_CODECS_ISAC_MAIN_INTERFACE_AUDIO_ENCODER_ISAC_H_