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<chapter id="chap-Protocol">
<title>Wayland Protocol and Model of Operation</title>
<section id="sect-Protocol-Basic-Principles">
<title>Basic Principles</title>
<para>
The Wayland protocol is an asynchronous object oriented protocol. All
requests are method invocations on some object. The requests include
an object ID that uniquely identifies an object on the server. Each
object implements an interface and the requests include an opcode that
identifies which method in the interface to invoke.
</para>
<para>
The protocol is message-based. A message sent by a client to the server
is called request. A message from the server to a client is called event.
A message has a number of arguments, each of which has a certain type (see
<xref linkend="sect-Protocol-Wire-Format"/> for a list of argument types).
</para>
<para>
Additionally, the protocol can specify <type>enum</type>s which associate
names to specific numeric enumeration values. These are primarily just
descriptive in nature: at the wire format level enums are just integers.
But they also serve a secondary purpose to enhance type safety or
otherwise add context for use in language bindings or other such code.
This latter usage is only supported so long as code written before these
attributes were introduced still works after; in other words, adding an
enum should not break API, otherwise it puts backwards compatibility at
risk.
</para>
<para>
<type>enum</type>s can be defined as just a set of integers, or as
bitfields. This is specified via the <type>bitfield</type> boolean
attribute in the <type>enum</type> definition. If this attribute is true,
the enum is intended to be accessed primarily using bitwise operations,
for example when arbitrarily many choices of the enum can be ORed
together; if it is false, or the attribute is omitted, then the enum
arguments are a just a sequence of numerical values.
</para>
<para>
The <type>enum</type> attribute can be used on either <type>uint</type>
or <type>int</type> arguments, however if the <type>enum</type> is
defined as a <type>bitfield</type>, it can only be used on
<type>uint</type> args.
</para>
<para>
The server sends back events to the client, each event is emitted from
an object. Events can be error conditions. The event includes the
object ID and the event opcode, from which the client can determine
the type of event. Events are generated both in response to requests
(in which case the request and the event constitutes a round trip) or
spontaneously when the server state changes.
</para>
<para>
<itemizedlist>
<listitem>
<para>
State is broadcast on connect, events are sent
out when state changes. Clients must listen for
these changes and cache the state.
There is no need (or mechanism) to query server state.
</para>
</listitem>
<listitem>
<para>
The server will broadcast the presence of a number of global objects,
which in turn will broadcast their current state.
</para>
</listitem>
</itemizedlist>
</para>
</section>
<section id="sect-Protocol-Code-Generation">
<title>Code Generation</title>
<para>
The interfaces, requests and events are defined in
<filename>protocol/wayland.xml</filename>.
This xml is used to generate the function prototypes that can be used by
clients and compositors.
</para>
<para>
The protocol entry points are generated as inline functions which just
wrap the <function>wl_proxy_*</function> functions. The inline functions aren't
part of the library ABI and language bindings should generate their
own stubs for the protocol entry points from the xml.
</para>
</section>
<section id="sect-Protocol-Wire-Format">
<title>Wire Format</title>
<para>
The protocol is sent over a UNIX domain stream socket, where the endpoint
usually is named <systemitem class="service">wayland-0</systemitem>
(although it can be changed via <emphasis>WAYLAND_DISPLAY</emphasis>
in the environment). Beginning in Wayland 1.15, implementations can
optionally support server socket endpoints located at arbitrary
locations in the filesystem by setting <emphasis>WAYLAND_DISPLAY</emphasis>
to the absolute path at which the server endpoint listens.
</para>
<para>
Every message is structured as 32-bit words; values are represented in the
host's byte-order. The message header has 2 words in it:
<itemizedlist>
<listitem>
<para>
The first word is the sender's object ID (32-bit).
</para>
</listitem>
<listitem>
<para>
The second has 2 parts of 16-bit. The upper 16-bits are the message
size in bytes, starting at the header (i.e. it has a minimum value of 8).The lower is the request/event opcode.
</para>
</listitem>
</itemizedlist>
The payload describes the request/event arguments. Every argument is always
aligned to 32-bits. Where padding is required, the value of padding bytes is
undefined. There is no prefix that describes the type, but it is
inferred implicitly from the xml specification.
</para>
<para>
The representation of argument types are as follows:
<variablelist>
<varlistentry>
<term>int</term>
<term>uint</term>
<listitem>
<para>
The value is the 32-bit value of the signed/unsigned
int.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>fixed</term>
<listitem>
<para>
Signed 24.8 decimal numbers. It is a signed decimal type which
offers a sign bit, 23 bits of integer precision and 8 bits of
decimal precision. This is exposed as an opaque struct with
conversion helpers to and from double and int on the C API side.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>string</term>
<listitem>
<para>
Starts with an unsigned 32-bit length, followed by the
string contents, including terminating null byte, then padding
to a 32-bit boundary.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>object</term>
<listitem>
<para>
32-bit object ID.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>new_id</term>
<listitem>
<para>
The 32-bit object ID. On requests, the client
decides the ID. The only events with <type>new_id</type> are
advertisements of globals, and the server will use IDs below
0x10000.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>array</term>
<listitem>
<para>
Starts with 32-bit array size in bytes, followed by the array
contents verbatim, and finally padding to a 32-bit boundary.
</para>
</listitem>
</varlistentry>
<varlistentry>
<term>fd</term>
<listitem>
<para>
The file descriptor is not stored in the message buffer, but in
the ancillary data of the UNIX domain socket message (msg_control).
</para>
</listitem>
</varlistentry>
</variablelist>
</para>
</section>
<xi:include href="ProtocolInterfaces.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<section id="sect-Protocol-Versioning">
<title>Versioning</title>
<para>
Every interface is versioned and every protocol object implements a
particular version of its interface. For global objects, the maximum
version supported by the server is advertised with the global and the
actual version of the created protocol object is determined by the
version argument passed to wl_registry.bind(). For objects that are
not globals, their version is inferred from the object that created
them.
</para>
<para>
In order to keep things sane, this has a few implications for
interface versions:
<itemizedlist>
<listitem>
<para>
The object creation hierarchy must be a tree. Otherwise,
infering object versions from the parent object becomes a much
more difficult to properly track.
</para>
</listitem>
<listitem>
<para>
When the version of an interface increases, so does the version
of its parent (recursively until you get to a global interface)
</para>
</listitem>
<listitem>
<para>
A global interface's version number acts like a counter for all
of its child interfaces. Whenever a child interface gets
modified, the global parent's interface version number also
increases (see above). The child interface then takes on the
same version number as the new version of its parent global
interface.
</para>
</listitem>
</itemizedlist>
</para>
<para>
To illustrate the above, consider the wl_compositor interface. It
has two children, wl_surface and wl_region. As of wayland version
1.2, wl_surface and wl_compositor are both at version 3. If
something is added to the wl_region interface, both wl_region and
wl_compositor will get bumpped to version 4. If, afterwards,
wl_surface is changed, both wl_compositor and wl_surface will be at
version 5. In this way the global interface version is used as a
sort of "counter" for all of its child interfaces. This makes it
very simple to know the version of the child given the version of its
parent. The child is at the highest possible interface version that
is less than or equal to its parent's version.
</para>
<para>
It is worth noting a particular exception to the above versioning
scheme. The wl_display (and, by extension, wl_registry) interface
cannot change because it is the core protocol object and its version
is never advertised nor is there a mechanism to request a different
version.
</para>
</section>
<section id="sect-Protocol-Connect-Time">
<title>Connect Time</title>
<para>
There is no fixed connection setup information, the server emits
multiple events at connect time, to indicate the presence and
properties of global objects: outputs, compositor, input devices.
</para>
</section>
<section id="sect-Protocol-Security-and-Authentication">
<title>Security and Authentication</title>
<para>
<itemizedlist>
<listitem>
<para>
mostly about access to underlying buffers, need new drm auth
mechanism (the grant-to ioctl idea), need to check the cmd stream?
</para>
</listitem>
<listitem>
<para>
getting the server socket depends on the compositor type, could
be a system wide name, through fd passing on the session dbus.
or the client is forked by the compositor and the fd is
already opened.
</para>
</listitem>
</itemizedlist>
</para>
</section>
<section id="sect-Protocol-Creating-Objects">
<title>Creating Objects</title>
<para>
Each object has a unique ID. The IDs are allocated by the entity
creating the object (either client or server). IDs allocated by the
client are in the range [1, 0xfeffffff] while IDs allocated by the
server are in the range [0xff000000, 0xffffffff]. The 0 ID is
reserved to represent a null or non-existant object.
For efficiency purposes, the IDs are densely packed in the sense that
the ID N will not be used until N-1 has been used. Any ID allocation
algorithm that does not maintain this property is incompatible with
the implementation in libwayland.
</para>
</section>
<section id="sect-Protocol-Compositor">
<title>Compositor</title>
<para>
The compositor is a global object, advertised at connect time.
</para>
<para>
See <xref linkend="protocol-spec-wl_compositor"/> for the
protocol description.
</para>
</section>
<section id="sect-Protocol-Surface">
<title>Surfaces</title>
<para>
A surface manages a rectangular grid of pixels that clients create
for displaying their content to the screen. Clients don't know
the global position of their surfaces, and cannot access other
clients' surfaces.
</para>
<para>
Once the client has finished writing pixels, it 'commits' the
buffer; this permits the compositor to access the buffer and read
the pixels. When the compositor is finished, it releases the
buffer back to the client.
</para>
<para>
See <xref linkend="protocol-spec-wl_surface"/> for the protocol
description.
</para>
</section>
<section id="sect-Protocol-Input">
<title>Input</title>
<para>
A seat represents a group of input devices including mice,
keyboards and touchscreens. It has a keyboard and pointer
focus. Seats are global objects. Pointer events are delivered
in surface-local coordinates.
</para>
<para>
The compositor maintains an implicit grab when a button is
pressed, to ensure that the corresponding button release
event gets delivered to the same surface. But there is no way
for clients to take an explicit grab. Instead, surfaces can
be mapped as 'popup', which combines transient window semantics
with a pointer grab.
</para>
<para>
To avoid race conditions, input events that are likely to
trigger further requests (such as button presses, key events,
pointer motions) carry serial numbers, and requests such as
wl_surface.set_popup require that the serial number of the
triggering event is specified. The server maintains a
monotonically increasing counter for these serial numbers.
</para>
<para>
Input events also carry timestamps with millisecond granularity.
Their base is undefined, so they can't be compared against
system time (as obtained with clock_gettime or gettimeofday).
They can be compared with each other though, and for instance
be used to identify sequences of button presses as double
or triple clicks.
</para>
<para>
See <xref linkend="protocol-spec-wl_seat"/> for the
protocol description.
</para>
<para>
Talk about:
<itemizedlist>
<listitem>
<para>
keyboard map, change events
</para>
</listitem>
<listitem>
<para>
xkb on Wayland
</para>
</listitem>
<listitem>
<para>
multi pointer Wayland
</para>
</listitem>
</itemizedlist>
</para>
<para>
A surface can change the pointer image when the surface is the pointer
focus of the input device. Wayland doesn't automatically change the
pointer image when a pointer enters a surface, but expects the
application to set the cursor it wants in response to the pointer
focus and motion events. The rationale is that a client has to manage
changing pointer images for UI elements within the surface in response
to motion events anyway, so we'll make that the only mechanism for
setting or changing the pointer image. If the server receives a request
to set the pointer image after the surface loses pointer focus, the
request is ignored. To the client this will look like it successfully
set the pointer image.
</para>
<para>
The compositor will revert the pointer image back to a default image
when no surface has the pointer focus for that device. Clients can
revert the pointer image back to the default image by setting a NULL
image.
</para>
<para>
What if the pointer moves from one window which has set a special
pointer image to a surface that doesn't set an image in response to
the motion event? The new surface will be stuck with the special
pointer image. We can't just revert the pointer image on leaving a
surface, since if we immediately enter a surface that sets a different
image, the image will flicker. Broken app, I suppose.
</para>
</section>
<section id="sect-Protocol-Output">
<title>Output</title>
<para>
An output is a global object, advertised at connect time or as it
comes and goes.
</para>
<para>
See <xref linkend="protocol-spec-wl_output"/> for the protocol
description.
</para>
<para>
</para>
<itemizedlist>
<listitem>
<para>
laid out in a big (compositor) coordinate system
</para>
</listitem>
<listitem>
<para>
basically xrandr over Wayland
</para>
</listitem>
<listitem>
<para>
geometry needs position in compositor coordinate system
</para>
</listitem>
<listitem>
<para>
events to advertise available modes, requests to move and change
modes
</para>
</listitem>
</itemizedlist>
</section>
<section id="sect-Protocol-data-sharing">
<title>Data sharing between clients</title>
<para>
The Wayland protocol provides clients a mechanism for sharing
data that allows the implementation of copy-paste and
drag-and-drop. The client providing the data creates a
<function>wl_data_source</function> object and the clients
obtaining the data will see it as <function>wl_data_offer</function>
object. This interface allows the clients to agree on a mutually
supported mime type and transfer the data via a file descriptor
that is passed through the protocol.
</para>
<para>
The next section explains the negotiation between data source and
data offer objects. <xref linkend="sect-Protocol-data-sharing-devices"/>
explains how these objects are created and passed to different
clients using the <function>wl_data_device</function> interface
that implements copy-paste and drag-and-drop support.
</para>
<para>
See <xref linkend="protocol-spec-wl_data_offer"/>,
<xref linkend="protocol-spec-wl_data_source"/>,
<xref linkend="protocol-spec-wl_data_device"/> and
<xref linkend="protocol-spec-wl_data_device_manager"/> for
protocol descriptions.
</para>
<para>
MIME is defined in RFC's 2045-2049. A
<ulink url="https://www.iana.org/assignments/media-types/media-types.xhtml">
registry of MIME types</ulink> is maintained by the Internet Assigned
Numbers Authority (IANA).
</para>
<section>
<title>Data negotiation</title>
<para>
A client providing data to other clients will create a <function>wl_data_source</function>
object and advertise the mime types for the formats it supports for
that data through the <function>wl_data_source.offer</function>
request. On the receiving end, the data offer object will generate one
<function>wl_data_offer.offer</function> event for each supported mime
type.
</para>
<para>
The actual data transfer happens when the receiving client sends a
<function>wl_data_offer.receive</function> request. This request takes
a mime type and a file descriptor as arguments. This request will generate a
<function>wl_data_source.send</function> event on the sending client
with the same arguments, and the latter client is expected to write its
data to the given file descriptor using the chosen mime type.
</para>
</section>
<section id="sect-Protocol-data-sharing-devices">
<title>Data devices</title>
<para>
Data devices glue data sources and offers together. A data device is
associated with a <function>wl_seat</function> and is obtained by the clients using the
<function>wl_data_device_manager</function> factory object, which is also responsible for
creating data sources.
</para>
<para>
Clients are informed of new data offers through the
<function>wl_data_device.data_offer</function> event. After this
event is generated the data offer will advertise the available mime
types. New data offers are introduced prior to their use for
copy-paste or drag-and-drop.
</para>
<section>
<title>Selection</title>
<para>
Each data device has a selection data source. Clients create a data
source object using the device manager and may set it as the
current selection for a given data device. Whenever the current
selection changes, the client with keyboard focus receives a
<function>wl_data_device.selection</function> event. This event is
also generated on a client immediately before it receives keyboard
focus.
</para>
<para>
The data offer is introduced with
<function>wl_data_device.data_offer</function> event before the
selection event.
</para>
</section>
<section>
<title>Drag and Drop</title>
<para>
A drag-and-drop operation is started using the
<function>wl_data_device.start_drag</function> request. This
requests causes a pointer grab that will generate enter, motion and
leave events on the data device. A data source is supplied as
argument to start_drag, and data offers associated with it are
supplied to clients surfaces under the pointer in the
<function>wl_data_device.enter</function> event. The data offer
is introduced to the client prior to the enter event with the
<function>wl_data_device.data_offer</function> event.
</para>
<para>
Clients are expected to provide feedback to the data sending client
by calling the <function>wl_data_offer.accept</function> request with
a mime type it accepts. If none of the advertised mime types is
supported by the receiving client, it should supply NULL to the
accept request. The accept request causes the sending client to
receive a <function>wl_data_source.target</function> event with the
chosen mime type.
</para>
<para>
When the drag ends, the receiving client receives a
<function>wl_data_device.drop</function> event at which it is expected
to transfer the data using the
<function>wl_data_offer.receive</function> request.
</para>
</section>
</section>
</section>
</chapter>