Add gamepad rumble support in Wayland interface in Android output pipeline.
Bug: 158686786
Test: None
Signed-off-by: Merissa Tan <liyingtan@google.com>
Merged-In: Icd8fd9f211e841ec6b9fd00a707b51b97588d81e
Change-Id: Icd8fd9f211e841ec6b9fd00a707b51b97588d81e
diff --git a/chromium.org/unstable/gaming-input/gaming-input-unstable-v2.xml b/chromium.org/unstable/gaming-input/gaming-input-unstable-v2.xml
index 7c70e4d..3f9a74c 100644
--- a/chromium.org/unstable/gaming-input/gaming-input-unstable-v2.xml
+++ b/chromium.org/unstable/gaming-input/gaming-input-unstable-v2.xml
@@ -24,7 +24,7 @@
DEALINGS IN THE SOFTWARE.
</copyright>
- <interface name="zcr_gaming_input_v2" version="1">
+ <interface name="zcr_gaming_input_v2" version="2">
<description summary="extends wl_seat with gaming input devices">
A global interface to provide gaming input devices for a given seat.
@@ -98,7 +98,7 @@
</event>
</interface>
- <interface name="zcr_gamepad_v2" version="1">
+ <interface name="zcr_gamepad_v2" version="2">
<description summary="gamepad input device">
The zcr_gamepad_v2 interface represents one or more gamepad input devices,
which are reported as a normalized 'Standard Gamepad' as it is specified
@@ -106,7 +106,10 @@
</description>
<request name="destroy" type="destructor">
- <description summary="destroy gamepad object"/>
+ <description summary="destroy gamepad">
+ Destroy gamepad. Instances created from this gamepad are unaffected
+ and should be destroyed separately.
+ </description>
</request>
<event name="removed">
@@ -191,5 +194,51 @@
gamepad_added_with_device_info.
</description>
</event>
+
+ <!-- added since v2 -->
+ <event name="vibrator_added" since="2">
+ <description summary="a vibrator is added">
+ Adds a vibrator to the gamepad. Only called if server has verified
+ that gamepad has a vibrator. The vibrator(s) for a gamepad are expected
+ to be added before the "activated" event is called.
+ </description>
+ <arg name="vibrator" type="new_id" interface="zcr_gamepad_vibrator_v2" summary="the gamepad vibrator"/>
+ </event>
+ </interface>
+
+ <interface name="zcr_gamepad_vibrator_v2" version="2">
+ <description summary="vibrator interface for a gamepad">
+ An interface that provides access to the vibrator of a gamepad. Requests can be
+ sent to make the gamepad vibrate and to stop an ongoing vibration.
+ </description>
+
+ <request name="vibrate" since="2">
+ <description summary="triggers the vibration event">
+ Triggers the vibration event on the gamepad vibrator. The gamepad is only allowed to
+ vibrate while the window is in focus. The values in the timings array are 64-bit integers
+ and the values in the amplitudes array are unsigned 8-bit integers.
+ The timings array and the amplitudes array are of the same length.
+ For each timing/amplitude pair, the amplitude determines the strength of
+ the vibration and the timing determines the length of the vibration in milliseconds.
+ Amplitude values must be between 0 and 255. An amplitude of 0 implies no vibration
+ and any timing/amplitude pair with a timing value of 0 is ignored.
+ The repeat argument determines the index at which the vibration pattern to repeat begins.
+ A repeat value of -1 disables repetition. If repetition is enabled, the vibration
+ pattern will repeat indefinitely until stopped, or when focus is lost.
+ </description>
+ <arg name="timings" type="array" summary="array of timing values" />
+ <arg name="amplitudes" type="array" summary="array of amplitude values" />
+ <arg name="repeat" type="int" summary="index into the timings array at which to repeat" />
+ </request>
+
+ <request name="cancel_vibration" since="2">
+ <description summary="cancels the existing vibration event">
+ Cancels the currently ongoing vibration event on the gamepad vibrator.
+ </description>
+ </request>
+
+ <request name="destroy" type="destructor" since="2">
+ <description summary="destroy gamepad vibrator"/>
+ </request>
</interface>
</protocol>