blob: fe39a9988aea176eb9e4e5a3bd718d6f2a332da5 [file] [log] [blame]
#!/bin/bash
# Update source for glslang, spirv-tools, shaderc
# Copyright 2016 The Android Open Source Project
# Copyright (C) 2015 Valve Corporation
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
set -e
ANDROIDBUILDDIR=$PWD
BUILDDIR=$ANDROIDBUILDDIR
BASEDIR=$BUILDDIR/third_party
if [[ $(uname) == "Linux" ]]; then
cores="$(nproc || echo 4)"
elif [[ $(uname) == "Darwin" ]]; then
cores=$(sysctl -n hw.ncpu)
fi
#
# Parse parameters
#
function printUsage {
echo "Supported parameters are:"
echo " --abi <abi> (optional)"
echo " --no-build (optional)"
echo
echo "i.e. ${0##*/} --abi arm64-v8a \\"
exit 1
}
while [[ $# -gt 0 ]]
do
case $1 in
--abi)
abi="$2"
shift 2
;;
--no-build)
nobuild=1
shift 1
;;
*)
# unknown option
echo Unknown option: $1
echo
printUsage
exit 1
;;
esac
done
echo abi=$abi
if [[ -z $abi ]]
then
echo No abi provided, so building for all supported abis.
fi
echo no-build=$nobuild
if [[ $nobuild ]]
then
echo Skipping build.
fi
function build_shaderc () {
echo "Building $BASEDIR/shaderc"
cd $BASEDIR/shaderc/android_test
if [[ $abi ]]; then
ndk-build NDK_APPLICATION_MK=../../../jni/shaderc/Application.mk THIRD_PARTY_PATH=../third_party APP_ABI=$abi -j $cores;
else
ndk-build NDK_APPLICATION_MK=../../../jni/shaderc/Application.mk THIRD_PARTY_PATH=../third_party -j $cores;
fi
}
# Pull down or update external dependencies
echo "Update external dependencies based on the $ANDROIDBUILDDIR/known_good.json file"
python3 ../scripts/update_deps.py --no-build --dir $BASEDIR --known_good_dir $BUILDDIR
if [[ -z $nobuild ]]
then
build_shaderc
fi
echo ""
echo "${0##*/} finished."