blob: ffb808d241a047366145b7dd5040285007bc95ce [file] [log] [blame]
// This artificial program allocates and deallocates a lot of large objects
// on the stack. It is a stress test for Memcheck's set_address_range_perms
// (sarp) function. Pretty much all Valgrind versions up to 3.1.X do very
// badly on it, ie. a slowdown of at least 100x.
//
// It is representative of tsim_arch, the simulator for the University of
// Texas's TRIPS processor, whose performance under Valgrind is dominated by
// the handling of one frequently-called function that allocates 8348 bytes
// on the stack.
#include <assert.h>
#include <time.h>
#define REPS 1000*1000*10
__attribute__((noinline))
int f(int i)
{
// This nonsense is just to ensure that the compiler does not optimise
// away the stack allocation.
char big_array[500];
big_array[ 0] = 12;
big_array[ 23] = 34;
big_array[256] = 56;
big_array[434] = 78;
assert( 480 == (&big_array[490] - &big_array[10]) );
return big_array[i];
}
int main(void)
{
int i, sum = 0;
struct timespec req __attribute__((unused));
req.tv_sec = 0;
req.tv_nsec = 100*1000*1000; // 0.1s
// Pause for a bit so that the native run-time is not 0.00, which leads
// to ridiculous slow-down figures.
//nanosleep(&req, NULL);
for (i = 0; i < REPS; i++) {
sum += f(i & 0xff);
}
return ( sum == 0xdeadbeef ? 1 : 0 );
}