blob: 8a4b2ff80cc66e72cae373ef5734ece0417ab128 [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/api.h"
#include "src/api-natives.h"
#include "src/assert-scope.h"
#include "src/ast/ast.h"
#include "src/ast/scopes.h"
#include "src/factory.h"
#include "src/handles.h"
#include "src/isolate.h"
#include "src/objects.h"
#include "src/parsing/parser.h"
#include "src/typing-asm.h"
#include "src/wasm/asm-wasm-builder.h"
#include "src/wasm/encoder.h"
#include "src/wasm/module-decoder.h"
#include "src/wasm/wasm-js.h"
#include "src/wasm/wasm-module.h"
#include "src/wasm/wasm-result.h"
typedef uint8_t byte;
using v8::internal::wasm::ErrorThrower;
namespace v8 {
namespace {
struct RawBuffer {
const byte* start;
const byte* end;
size_t size() { return static_cast<size_t>(end - start); }
};
RawBuffer GetRawBufferArgument(
ErrorThrower& thrower, const v8::FunctionCallbackInfo<v8::Value>& args) {
if (args.Length() < 1) {
thrower.Error("Argument 0 must be an array buffer");
return {nullptr, nullptr};
}
const byte* start = nullptr;
const byte* end = nullptr;
if (args[0]->IsArrayBuffer()) {
// A raw array buffer was passed.
Local<ArrayBuffer> buffer = Local<ArrayBuffer>::Cast(args[0]);
ArrayBuffer::Contents contents = buffer->GetContents();
start = reinterpret_cast<const byte*>(contents.Data());
end = start + contents.ByteLength();
if (start == nullptr || end == start) {
thrower.Error("ArrayBuffer argument is empty");
}
} else if (args[0]->IsTypedArray()) {
// A TypedArray was passed.
Local<TypedArray> array = Local<TypedArray>::Cast(args[0]);
Local<ArrayBuffer> buffer = array->Buffer();
ArrayBuffer::Contents contents = buffer->GetContents();
start =
reinterpret_cast<const byte*>(contents.Data()) + array->ByteOffset();
end = start + array->ByteLength();
if (start == nullptr || end == start) {
thrower.Error("ArrayBuffer argument is empty");
}
} else {
thrower.Error("Argument 0 must be an ArrayBuffer or Uint8Array");
}
return {start, end};
}
void VerifyModule(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
ErrorThrower thrower(isolate, "WASM.verifyModule()");
RawBuffer buffer = GetRawBufferArgument(thrower, args);
if (thrower.error()) return;
i::Zone zone(isolate->allocator());
internal::wasm::ModuleResult result =
internal::wasm::DecodeWasmModule(isolate, &zone, buffer.start, buffer.end,
true, internal::wasm::kWasmOrigin);
if (result.failed()) {
thrower.Failed("", result);
}
if (result.val) delete result.val;
}
void VerifyFunction(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
ErrorThrower thrower(isolate, "WASM.verifyFunction()");
RawBuffer buffer = GetRawBufferArgument(thrower, args);
if (thrower.error()) return;
internal::wasm::FunctionResult result;
{
// Verification of a single function shouldn't allocate.
i::DisallowHeapAllocation no_allocation;
i::Zone zone(isolate->allocator());
result = internal::wasm::DecodeWasmFunction(isolate, &zone, nullptr,
buffer.start, buffer.end);
}
if (result.failed()) {
thrower.Failed("", result);
}
if (result.val) delete result.val;
}
v8::internal::wasm::WasmModuleIndex* TranslateAsmModule(
i::ParseInfo* info, i::Handle<i::Object> foreign, ErrorThrower* thrower) {
info->set_global();
info->set_lazy(false);
info->set_allow_lazy_parsing(false);
info->set_toplevel(true);
if (!i::Compiler::ParseAndAnalyze(info)) {
return nullptr;
}
if (info->scope()->declarations()->length() == 0) {
thrower->Error("Asm.js validation failed: no declarations in scope");
return nullptr;
}
info->set_literal(
info->scope()->declarations()->at(0)->AsFunctionDeclaration()->fun());
v8::internal::AsmTyper typer(info->isolate(), info->zone(), *(info->script()),
info->literal());
if (i::FLAG_enable_simd_asmjs) {
typer.set_allow_simd(true);
}
if (!typer.Validate()) {
thrower->Error("Asm.js validation failed: %s", typer.error_message());
return nullptr;
}
auto module =
v8::internal::wasm::AsmWasmBuilder(info->isolate(), info->zone(),
info->literal(), foreign, &typer)
.Run();
return module;
}
void InstantiateModuleCommon(const v8::FunctionCallbackInfo<v8::Value>& args,
const byte* start, const byte* end,
ErrorThrower* thrower,
internal::wasm::ModuleOrigin origin) {
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
i::Handle<i::JSArrayBuffer> memory = i::Handle<i::JSArrayBuffer>::null();
if (args.Length() > 2 && args[2]->IsArrayBuffer()) {
Local<Object> obj = Local<Object>::Cast(args[2]);
i::Handle<i::Object> mem_obj = v8::Utils::OpenHandle(*obj);
memory = i::Handle<i::JSArrayBuffer>(i::JSArrayBuffer::cast(*mem_obj));
}
// Decode but avoid a redundant pass over function bodies for verification.
// Verification will happen during compilation.
i::Zone zone(isolate->allocator());
internal::wasm::ModuleResult result = internal::wasm::DecodeWasmModule(
isolate, &zone, start, end, false, origin);
if (result.failed() && origin == internal::wasm::kAsmJsOrigin) {
thrower->Error("Asm.js converted module failed to decode");
} else if (result.failed()) {
thrower->Failed("", result);
} else {
// Success. Instantiate the module and return the object.
i::Handle<i::JSReceiver> ffi = i::Handle<i::JSObject>::null();
if (args.Length() > 1 && args[1]->IsObject()) {
Local<Object> obj = Local<Object>::Cast(args[1]);
ffi = i::Handle<i::JSReceiver>::cast(v8::Utils::OpenHandle(*obj));
}
i::MaybeHandle<i::JSObject> object =
result.val->Instantiate(isolate, ffi, memory);
if (!object.is_null()) {
args.GetReturnValue().Set(v8::Utils::ToLocal(object.ToHandleChecked()));
}
}
if (result.val) delete result.val;
}
void InstantiateModuleFromAsm(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
ErrorThrower thrower(isolate, "WASM.instantiateModuleFromAsm()");
if (!args[0]->IsString()) {
thrower.Error("Asm module text should be a string");
return;
}
i::Factory* factory = isolate->factory();
i::Zone zone(isolate->allocator());
Local<String> source = Local<String>::Cast(args[0]);
i::Handle<i::Script> script = factory->NewScript(Utils::OpenHandle(*source));
i::ParseInfo info(&zone, script);
i::Handle<i::Object> foreign;
if (args.Length() > 1 && args[1]->IsObject()) {
Local<Object> local_foreign = Local<Object>::Cast(args[1]);
foreign = v8::Utils::OpenHandle(*local_foreign);
}
auto module = TranslateAsmModule(&info, foreign, &thrower);
if (module == nullptr) {
return;
}
InstantiateModuleCommon(args, module->Begin(), module->End(), &thrower,
internal::wasm::kAsmJsOrigin);
}
void InstantiateModule(const v8::FunctionCallbackInfo<v8::Value>& args) {
HandleScope scope(args.GetIsolate());
i::Isolate* isolate = reinterpret_cast<i::Isolate*>(args.GetIsolate());
ErrorThrower thrower(isolate, "WASM.instantiateModule()");
RawBuffer buffer = GetRawBufferArgument(thrower, args);
if (buffer.start == nullptr) return;
InstantiateModuleCommon(args, buffer.start, buffer.end, &thrower,
internal::wasm::kWasmOrigin);
}
} // namespace
// TODO(titzer): we use the API to create the function template because the
// internal guts are too ugly to replicate here.
static i::Handle<i::FunctionTemplateInfo> NewTemplate(i::Isolate* i_isolate,
FunctionCallback func) {
Isolate* isolate = reinterpret_cast<Isolate*>(i_isolate);
Local<FunctionTemplate> local = FunctionTemplate::New(isolate, func);
return v8::Utils::OpenHandle(*local);
}
namespace internal {
static Handle<String> v8_str(Isolate* isolate, const char* str) {
return isolate->factory()->NewStringFromAsciiChecked(str);
}
static void InstallFunc(Isolate* isolate, Handle<JSObject> object,
const char* str, FunctionCallback func) {
Handle<String> name = v8_str(isolate, str);
Handle<FunctionTemplateInfo> temp = NewTemplate(isolate, func);
Handle<JSFunction> function =
ApiNatives::InstantiateFunction(temp).ToHandleChecked();
PropertyAttributes attributes =
static_cast<PropertyAttributes>(DONT_DELETE | READ_ONLY);
JSObject::AddProperty(object, name, function, attributes);
}
void WasmJs::Install(Isolate* isolate, Handle<JSGlobalObject> global) {
// Setup wasm function map.
Handle<Context> context(global->native_context(), isolate);
InstallWasmFunctionMap(isolate, context);
// Bind the WASM object.
Factory* factory = isolate->factory();
Handle<String> name = v8_str(isolate, "Wasm");
Handle<JSFunction> cons = factory->NewFunction(name);
JSFunction::SetInstancePrototype(
cons, Handle<Object>(context->initial_object_prototype(), isolate));
cons->shared()->set_instance_class_name(*name);
Handle<JSObject> wasm_object = factory->NewJSObject(cons, TENURED);
PropertyAttributes attributes = static_cast<PropertyAttributes>(DONT_ENUM);
JSObject::AddProperty(global, name, wasm_object, attributes);
// Install functions on the WASM object.
InstallFunc(isolate, wasm_object, "verifyModule", VerifyModule);
InstallFunc(isolate, wasm_object, "verifyFunction", VerifyFunction);
InstallFunc(isolate, wasm_object, "instantiateModule", InstantiateModule);
InstallFunc(isolate, wasm_object, "instantiateModuleFromAsm",
InstantiateModuleFromAsm);
{
// Add the Wasm.experimentalVersion property.
Handle<String> name = v8_str(isolate, "experimentalVersion");
PropertyAttributes attributes =
static_cast<PropertyAttributes>(DONT_DELETE | READ_ONLY);
Handle<Smi> value = Handle<Smi>(Smi::FromInt(wasm::kWasmVersion), isolate);
JSObject::AddProperty(wasm_object, name, value, attributes);
}
}
void WasmJs::InstallWasmFunctionMap(Isolate* isolate, Handle<Context> context) {
if (!context->get(Context::WASM_FUNCTION_MAP_INDEX)->IsMap()) {
// TODO(titzer): Move this to bootstrapper.cc??
// TODO(titzer): Also make one for strict mode functions?
Handle<Map> prev_map = Handle<Map>(context->sloppy_function_map(), isolate);
InstanceType instance_type = prev_map->instance_type();
int internal_fields = JSObject::GetInternalFieldCount(*prev_map);
CHECK_EQ(0, internal_fields);
int pre_allocated =
prev_map->GetInObjectProperties() - prev_map->unused_property_fields();
int instance_size;
int in_object_properties;
JSFunction::CalculateInstanceSizeHelper(instance_type, internal_fields + 1,
0, &instance_size,
&in_object_properties);
int unused_property_fields = in_object_properties - pre_allocated;
Handle<Map> map = Map::CopyInitialMap(
prev_map, instance_size, in_object_properties, unused_property_fields);
context->set_wasm_function_map(*map);
}
}
} // namespace internal
} // namespace v8