blob: a44bd0278da61a7d5a111c512dfe273cf7f4fe03 [file] [log] [blame]
// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/compiler/js-context-relaxation.h"
#include "src/compiler/js-graph.h"
#include "test/unittests/compiler/graph-unittest.h"
#include "test/unittests/compiler/node-test-utils.h"
namespace v8 {
namespace internal {
namespace compiler {
class JSContextRelaxationTest : public GraphTest {
public:
JSContextRelaxationTest() : GraphTest(3), javascript_(zone()) {}
~JSContextRelaxationTest() override {}
protected:
Reduction Reduce(Node* node, MachineOperatorBuilder::Flags flags =
MachineOperatorBuilder::kNoFlags) {
MachineOperatorBuilder machine(zone(), MachineType::PointerRepresentation(),
flags);
JSGraph jsgraph(isolate(), graph(), common(), javascript(), nullptr,
&machine);
// TODO(titzer): mock the GraphReducer here for better unit testing.
GraphReducer graph_reducer(zone(), graph());
JSContextRelaxation reducer;
return reducer.Reduce(node);
}
Node* EmptyFrameState() {
MachineOperatorBuilder machine(zone());
JSGraph jsgraph(isolate(), graph(), common(), javascript(), nullptr,
&machine);
return jsgraph.EmptyFrameState();
}
Node* ShallowFrameStateChain(Node* outer_context,
ContextCallingMode context_calling_mode) {
const FrameStateFunctionInfo* const frame_state_function_info =
common()->CreateFrameStateFunctionInfo(
FrameStateType::kJavaScriptFunction, 3, 0,
Handle<SharedFunctionInfo>(), context_calling_mode);
const Operator* op = common()->FrameState(BailoutId::None(),
OutputFrameStateCombine::Ignore(),
frame_state_function_info);
return graph()->NewNode(op, graph()->start(), graph()->start(),
graph()->start(), outer_context, graph()->start(),
graph()->start());
}
Node* DeepFrameStateChain(Node* outer_context,
ContextCallingMode context_calling_mode) {
const FrameStateFunctionInfo* const frame_state_function_info =
common()->CreateFrameStateFunctionInfo(
FrameStateType::kJavaScriptFunction, 3, 0,
Handle<SharedFunctionInfo>(), context_calling_mode);
const Operator* op = common()->FrameState(BailoutId::None(),
OutputFrameStateCombine::Ignore(),
frame_state_function_info);
Node* shallow_frame_state =
ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
return graph()->NewNode(op, graph()->start(), graph()->start(),
graph()->start(), graph()->start(),
graph()->start(), shallow_frame_state);
}
JSOperatorBuilder* javascript() { return &javascript_; }
private:
JSOperatorBuilder javascript_;
};
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionShallowFrameStateChainNoCrossCtx) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
Node* const frame_state =
ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state, frame_state, effect, control);
Reduction const r = Reduce(node);
EXPECT_TRUE(r.Changed());
EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionShallowFrameStateChainCrossCtx) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
Node* const frame_state =
ShallowFrameStateChain(outer_context, CALL_CHANGES_NATIVE_CONTEXT);
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state, frame_state, effect, control);
Reduction const r = Reduce(node);
EXPECT_FALSE(r.Changed());
EXPECT_EQ(context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepFrameStateChainNoCrossCtx) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
Node* const frame_state =
DeepFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state, frame_state, effect, control);
Reduction const r = Reduce(node);
EXPECT_TRUE(r.Changed());
EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepFrameStateChainCrossCtx) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
Node* const frame_state =
DeepFrameStateChain(outer_context, CALL_CHANGES_NATIVE_CONTEXT);
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state, frame_state, effect, control);
Reduction const r = Reduce(node);
EXPECT_FALSE(r.Changed());
EXPECT_EQ(context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepContextChainFullRelaxForCatch) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
const Operator* op = javascript()->CreateCatchContext(Handle<String>());
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* nested_context = graph()->NewNode(
op, graph()->start(), graph()->start(), outer_context, effect, control);
Node* const frame_state_2 =
ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state_2, frame_state_2, effect, control);
Reduction const r = Reduce(node);
EXPECT_TRUE(r.Changed());
EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepContextChainFullRelaxForWith) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
const Operator* op = javascript()->CreateWithContext();
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* nested_context = graph()->NewNode(
op, graph()->start(), graph()->start(), outer_context, effect, control);
Node* const frame_state_2 =
ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state_2, frame_state_2, effect, control);
Reduction const r = Reduce(node);
EXPECT_TRUE(r.Changed());
EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepContextChainFullRelaxForBlock) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::null();
const Operator* op = javascript()->CreateBlockContext(scope_info);
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* nested_context =
graph()->NewNode(op, graph()->start(), outer_context, effect, control);
Node* const frame_state_2 =
ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state_2, frame_state_2, effect, control);
Reduction const r = Reduce(node);
EXPECT_TRUE(r.Changed());
EXPECT_EQ(outer_context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepContextChainPartialRelaxForScript) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
Handle<ScopeInfo> scope_info = Handle<ScopeInfo>::null();
const Operator* op = javascript()->CreateScriptContext(scope_info);
Node* const frame_state_1 =
ShallowFrameStateChain(outer_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* nested_context = graph()->NewNode(op, graph()->start(), outer_context,
frame_state_1, effect, control);
Node* const frame_state_2 =
ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state_2, frame_state_2, effect, control);
Reduction const r = Reduce(node);
EXPECT_TRUE(r.Changed());
EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepContextChainPartialRelaxForModule) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
const Operator* op = javascript()->CreateModuleContext();
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* nested_context = graph()->NewNode(
op, graph()->start(), graph()->start(), outer_context, effect, control);
Node* const frame_state_2 =
ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state_2, frame_state_2, effect, control);
Reduction const r = Reduce(node);
EXPECT_TRUE(r.Changed());
EXPECT_EQ(nested_context, NodeProperties::GetContextInput(node));
}
TEST_F(JSContextRelaxationTest,
RelaxJSCallFunctionDeepContextChainPartialNoRelax) {
Node* const input0 = Parameter(0);
Node* const input1 = Parameter(1);
Node* const context = Parameter(2);
Node* const outer_context = Parameter(3);
const Operator* op = javascript()->CreateFunctionContext(0);
Node* const effect = graph()->start();
Node* const control = graph()->start();
Node* nested_context =
graph()->NewNode(op, graph()->start(), outer_context, effect, control);
Node* const frame_state_2 =
ShallowFrameStateChain(nested_context, CALL_MAINTAINS_NATIVE_CONTEXT);
Node* node = graph()->NewNode(
javascript()->CallFunction(2, STRICT, VectorSlotPair()), input0, input1,
context, frame_state_2, frame_state_2, effect, control);
Reduction const r = Reduce(node);
EXPECT_FALSE(r.Changed());
EXPECT_EQ(context, NodeProperties::GetContextInput(node));
}
} // namespace compiler
} // namespace internal
} // namespace v8