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// Copyright 2012 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_H_
#define V8_COMPILER_H_
#include "src/allocation.h"
#include "src/ast/ast.h"
#include "src/bailout-reason.h"
#include "src/compilation-dependencies.h"
#include "src/signature.h"
#include "src/source-position.h"
#include "src/zone.h"
namespace v8 {
namespace internal {
// Forward declarations.
class JavaScriptFrame;
class ParseInfo;
class ScriptData;
struct InlinedFunctionInfo {
InlinedFunctionInfo(int parent_id, SourcePosition inline_position,
int script_id, int start_position)
: parent_id(parent_id),
inline_position(inline_position),
script_id(script_id),
start_position(start_position) {}
int parent_id;
SourcePosition inline_position;
int script_id;
int start_position;
std::vector<size_t> deopt_pc_offsets;
static const int kNoParentId = -1;
};
// CompilationInfo encapsulates some information known at compile time. It
// is constructed based on the resources available at compile-time.
class CompilationInfo {
public:
// Various configuration flags for a compilation, as well as some properties
// of the compiled code produced by a compilation.
enum Flag {
kDeferredCalling = 1 << 0,
kNonDeferredCalling = 1 << 1,
kSavesCallerDoubles = 1 << 2,
kRequiresFrame = 1 << 3,
kMustNotHaveEagerFrame = 1 << 4,
kDeoptimizationSupport = 1 << 5,
kDebug = 1 << 6,
kSerializing = 1 << 7,
kFunctionContextSpecializing = 1 << 8,
kFrameSpecializing = 1 << 9,
kNativeContextSpecializing = 1 << 10,
kInliningEnabled = 1 << 11,
kTypingEnabled = 1 << 12,
kDisableFutureOptimization = 1 << 13,
kSplittingEnabled = 1 << 14,
kDeoptimizationEnabled = 1 << 16,
kSourcePositionsEnabled = 1 << 17,
kFirstCompile = 1 << 18,
kBailoutOnUninitialized = 1 << 19,
};
explicit CompilationInfo(ParseInfo* parse_info);
CompilationInfo(const char* debug_name, Isolate* isolate, Zone* zone,
Code::Flags code_flags = Code::ComputeFlags(Code::STUB));
virtual ~CompilationInfo();
ParseInfo* parse_info() const { return parse_info_; }
// -----------------------------------------------------------
// TODO(titzer): inline and delete accessors of ParseInfo
// -----------------------------------------------------------
Handle<Script> script() const;
bool is_eval() const;
bool is_native() const;
bool is_module() const;
LanguageMode language_mode() const;
Handle<JSFunction> closure() const;
FunctionLiteral* literal() const;
Scope* scope() const;
Handle<Context> context() const;
Handle<SharedFunctionInfo> shared_info() const;
bool has_shared_info() const;
bool has_context() const;
bool has_literal() const;
bool has_scope() const;
// -----------------------------------------------------------
Isolate* isolate() const {
return isolate_;
}
Zone* zone() { return zone_; }
bool is_osr() const { return !osr_ast_id_.IsNone(); }
Handle<Code> code() const { return code_; }
Code::Flags code_flags() const { return code_flags_; }
BailoutId osr_ast_id() const { return osr_ast_id_; }
Handle<Code> unoptimized_code() const { return unoptimized_code_; }
int opt_count() const { return opt_count_; }
int num_parameters() const;
int num_parameters_including_this() const;
bool is_this_defined() const;
int num_heap_slots() const;
void set_parameter_count(int parameter_count) {
DCHECK(IsStub());
parameter_count_ = parameter_count;
}
bool has_bytecode_array() const { return !bytecode_array_.is_null(); }
Handle<BytecodeArray> bytecode_array() const { return bytecode_array_; }
bool is_tracking_positions() const { return track_positions_; }
bool is_calling() const {
return GetFlag(kDeferredCalling) || GetFlag(kNonDeferredCalling);
}
void MarkAsDeferredCalling() { SetFlag(kDeferredCalling); }
bool is_deferred_calling() const { return GetFlag(kDeferredCalling); }
void MarkAsNonDeferredCalling() { SetFlag(kNonDeferredCalling); }
bool is_non_deferred_calling() const { return GetFlag(kNonDeferredCalling); }
void MarkAsSavesCallerDoubles() { SetFlag(kSavesCallerDoubles); }
bool saves_caller_doubles() const { return GetFlag(kSavesCallerDoubles); }
void MarkAsRequiresFrame() { SetFlag(kRequiresFrame); }
bool requires_frame() const { return GetFlag(kRequiresFrame); }
void MarkMustNotHaveEagerFrame() { SetFlag(kMustNotHaveEagerFrame); }
bool GetMustNotHaveEagerFrame() const {
return GetFlag(kMustNotHaveEagerFrame);
}
// Compiles marked as debug produce unoptimized code with debug break slots.
// Inner functions that cannot be compiled w/o context are compiled eagerly.
// Always include deoptimization support to avoid having to recompile again.
void MarkAsDebug() {
SetFlag(kDebug);
SetFlag(kDeoptimizationSupport);
}
bool is_debug() const { return GetFlag(kDebug); }
void PrepareForSerializing() { SetFlag(kSerializing); }
bool will_serialize() const { return GetFlag(kSerializing); }
void MarkAsFunctionContextSpecializing() {
SetFlag(kFunctionContextSpecializing);
}
bool is_function_context_specializing() const {
return GetFlag(kFunctionContextSpecializing);
}
void MarkAsFrameSpecializing() { SetFlag(kFrameSpecializing); }
bool is_frame_specializing() const { return GetFlag(kFrameSpecializing); }
void MarkAsNativeContextSpecializing() {
SetFlag(kNativeContextSpecializing);
}
bool is_native_context_specializing() const {
return GetFlag(kNativeContextSpecializing);
}
void MarkAsDeoptimizationEnabled() { SetFlag(kDeoptimizationEnabled); }
bool is_deoptimization_enabled() const {
return GetFlag(kDeoptimizationEnabled);
}
void MarkAsSourcePositionsEnabled() { SetFlag(kSourcePositionsEnabled); }
bool is_source_positions_enabled() const {
return GetFlag(kSourcePositionsEnabled);
}
void MarkAsInliningEnabled() { SetFlag(kInliningEnabled); }
bool is_inlining_enabled() const { return GetFlag(kInliningEnabled); }
void MarkAsTypingEnabled() { SetFlag(kTypingEnabled); }
bool is_typing_enabled() const { return GetFlag(kTypingEnabled); }
void MarkAsSplittingEnabled() { SetFlag(kSplittingEnabled); }
bool is_splitting_enabled() const { return GetFlag(kSplittingEnabled); }
void MarkAsFirstCompile() { SetFlag(kFirstCompile); }
void MarkAsCompiled() { SetFlag(kFirstCompile, false); }
bool is_first_compile() const { return GetFlag(kFirstCompile); }
void MarkAsBailoutOnUninitialized() { SetFlag(kBailoutOnUninitialized); }
bool is_bailout_on_uninitialized() const {
return GetFlag(kBailoutOnUninitialized);
}
bool GeneratePreagedPrologue() const {
// Generate a pre-aged prologue if we are optimizing for size, which
// will make code flushing more aggressive. Only apply to Code::FUNCTION,
// since StaticMarkingVisitor::IsFlushable only flushes proper functions.
return FLAG_optimize_for_size && FLAG_age_code && !will_serialize() &&
!is_debug() && output_code_kind() == Code::FUNCTION;
}
void EnsureFeedbackVector();
Handle<TypeFeedbackVector> feedback_vector() const {
return feedback_vector_;
}
void SetCode(Handle<Code> code) { code_ = code; }
void SetBytecodeArray(Handle<BytecodeArray> bytecode_array) {
bytecode_array_ = bytecode_array;
}
bool ShouldTrapOnDeopt() const {
return (FLAG_trap_on_deopt && IsOptimizing()) ||
(FLAG_trap_on_stub_deopt && IsStub());
}
bool has_native_context() const {
return !closure().is_null() && (closure()->native_context() != nullptr);
}
Context* native_context() const {
return has_native_context() ? closure()->native_context() : nullptr;
}
bool has_global_object() const { return has_native_context(); }
JSGlobalObject* global_object() const {
return has_global_object() ? native_context()->global_object() : nullptr;
}
// Accessors for the different compilation modes.
bool IsOptimizing() const { return mode_ == OPTIMIZE; }
bool IsStub() const { return mode_ == STUB; }
void SetOptimizing() {
DCHECK(has_shared_info());
SetMode(OPTIMIZE);
optimization_id_ = isolate()->NextOptimizationId();
code_flags_ =
Code::KindField::update(code_flags_, Code::OPTIMIZED_FUNCTION);
}
void SetOptimizingForOsr(BailoutId osr_ast_id, Handle<Code> unoptimized) {
SetOptimizing();
osr_ast_id_ = osr_ast_id;
unoptimized_code_ = unoptimized;
}
// Deoptimization support.
bool HasDeoptimizationSupport() const {
return GetFlag(kDeoptimizationSupport);
}
void EnableDeoptimizationSupport() {
DCHECK_EQ(BASE, mode_);
SetFlag(kDeoptimizationSupport);
}
bool ShouldEnsureSpaceForLazyDeopt() { return !IsStub(); }
bool ExpectsJSReceiverAsReceiver();
// Determines whether or not to insert a self-optimization header.
bool ShouldSelfOptimize();
void set_deferred_handles(DeferredHandles* deferred_handles) {
DCHECK(deferred_handles_ == NULL);
deferred_handles_ = deferred_handles;
}
void ReopenHandlesInNewHandleScope() {
unoptimized_code_ = Handle<Code>(*unoptimized_code_);
}
void AbortOptimization(BailoutReason reason) {
DCHECK(reason != kNoReason);
if (bailout_reason_ == kNoReason) bailout_reason_ = reason;
SetFlag(kDisableFutureOptimization);
}
void RetryOptimization(BailoutReason reason) {
DCHECK(reason != kNoReason);
if (GetFlag(kDisableFutureOptimization)) return;
bailout_reason_ = reason;
}
BailoutReason bailout_reason() const { return bailout_reason_; }
int prologue_offset() const {
DCHECK_NE(Code::kPrologueOffsetNotSet, prologue_offset_);
return prologue_offset_;
}
void set_prologue_offset(int prologue_offset) {
DCHECK_EQ(Code::kPrologueOffsetNotSet, prologue_offset_);
prologue_offset_ = prologue_offset;
}
int start_position_for(uint32_t inlining_id) {
return inlined_function_infos_.at(inlining_id).start_position;
}
const std::vector<InlinedFunctionInfo>& inlined_function_infos() {
return inlined_function_infos_;
}
void LogDeoptCallPosition(int pc_offset, int inlining_id);
int TraceInlinedFunction(Handle<SharedFunctionInfo> shared,
SourcePosition position, int pareint_id);
CompilationDependencies* dependencies() { return &dependencies_; }
bool HasSameOsrEntry(Handle<JSFunction> function, BailoutId osr_ast_id) {
return osr_ast_id_ == osr_ast_id && function.is_identical_to(closure());
}
int optimization_id() const { return optimization_id_; }
int osr_expr_stack_height() { return osr_expr_stack_height_; }
void set_osr_expr_stack_height(int height) {
DCHECK(height >= 0);
osr_expr_stack_height_ = height;
}
JavaScriptFrame* osr_frame() const { return osr_frame_; }
void set_osr_frame(JavaScriptFrame* osr_frame) { osr_frame_ = osr_frame; }
#if DEBUG
void PrintAstForTesting();
#endif
bool has_simple_parameters();
struct InlinedFunctionHolder {
Handle<SharedFunctionInfo> shared_info;
// Root that holds the unoptimized code of the inlined function alive
// (and out of reach of code flushing) until we finish compilation.
// Do not remove.
Handle<Code> inlined_code_object_root;
explicit InlinedFunctionHolder(
Handle<SharedFunctionInfo> inlined_shared_info)
: shared_info(inlined_shared_info),
inlined_code_object_root(inlined_shared_info->code()) {}
};
typedef std::vector<InlinedFunctionHolder> InlinedFunctionList;
InlinedFunctionList const& inlined_functions() const {
return inlined_functions_;
}
void AddInlinedFunction(Handle<SharedFunctionInfo> inlined_function) {
inlined_functions_.push_back(InlinedFunctionHolder(inlined_function));
}
base::SmartArrayPointer<char> GetDebugName() const;
Code::Kind output_code_kind() const {
return Code::ExtractKindFromFlags(code_flags_);
}
protected:
ParseInfo* parse_info_;
void DisableFutureOptimization() {
if (GetFlag(kDisableFutureOptimization) && has_shared_info()) {
shared_info()->DisableOptimization(bailout_reason());
}
}
private:
// Compilation mode.
// BASE is generated by the full codegen, optionally prepared for bailouts.
// OPTIMIZE is optimized code generated by the Hydrogen-based backend.
enum Mode {
BASE,
OPTIMIZE,
STUB
};
CompilationInfo(ParseInfo* parse_info, const char* debug_name,
Code::Flags code_flags, Mode mode, Isolate* isolate,
Zone* zone);
Isolate* isolate_;
void SetMode(Mode mode) {
mode_ = mode;
}
void SetFlag(Flag flag) { flags_ |= flag; }
void SetFlag(Flag flag, bool value) {
flags_ = value ? flags_ | flag : flags_ & ~flag;
}
bool GetFlag(Flag flag) const { return (flags_ & flag) != 0; }
unsigned flags_;
Code::Flags code_flags_;
// The compiled code.
Handle<Code> code_;
// Used by codegen, ultimately kept rooted by the SharedFunctionInfo.
Handle<TypeFeedbackVector> feedback_vector_;
// Compilation mode flag and whether deoptimization is allowed.
Mode mode_;
BailoutId osr_ast_id_;
// The unoptimized code we patched for OSR may not be the shared code
// afterwards, since we may need to compile it again to include deoptimization
// data. Keep track which code we patched.
Handle<Code> unoptimized_code_;
// Holds the bytecode array generated by the interpreter.
// TODO(rmcilroy/mstarzinger): Temporary work-around until compiler.cc is
// refactored to avoid us needing to carry the BytcodeArray around.
Handle<BytecodeArray> bytecode_array_;
// The zone from which the compilation pipeline working on this
// CompilationInfo allocates.
Zone* zone_;
DeferredHandles* deferred_handles_;
// Dependencies for this compilation, e.g. stable maps.
CompilationDependencies dependencies_;
BailoutReason bailout_reason_;
int prologue_offset_;
std::vector<InlinedFunctionInfo> inlined_function_infos_;
bool track_positions_;
InlinedFunctionList inlined_functions_;
// A copy of shared_info()->opt_count() to avoid handle deref
// during graph optimization.
int opt_count_;
// Number of parameters used for compilation of stubs that require arguments.
int parameter_count_;
int optimization_id_;
int osr_expr_stack_height_;
// The current OSR frame for specialization or {nullptr}.
JavaScriptFrame* osr_frame_ = nullptr;
const char* debug_name_;
DISALLOW_COPY_AND_ASSIGN(CompilationInfo);
};
// A wrapper around a CompilationInfo that detaches the Handles from
// the underlying DeferredHandleScope and stores them in info_ on
// destruction.
class CompilationHandleScope BASE_EMBEDDED {
public:
explicit CompilationHandleScope(CompilationInfo* info)
: deferred_(info->isolate()), info_(info) {}
~CompilationHandleScope() {
info_->set_deferred_handles(deferred_.Detach());
}
private:
DeferredHandleScope deferred_;
CompilationInfo* info_;
};
class HGraph;
class HOptimizedGraphBuilder;
class LChunk;
// A helper class that calls the three compilation phases in
// Crankshaft and keeps track of its state. The three phases
// CreateGraph, OptimizeGraph and GenerateAndInstallCode can either
// fail, bail-out to the full code generator or succeed. Apart from
// their return value, the status of the phase last run can be checked
// using last_status().
class OptimizedCompileJob: public ZoneObject {
public:
explicit OptimizedCompileJob(CompilationInfo* info)
: info_(info),
graph_builder_(NULL),
graph_(NULL),
chunk_(NULL),
last_status_(FAILED),
awaiting_install_(false) { }
enum Status {
FAILED, BAILED_OUT, SUCCEEDED
};
MUST_USE_RESULT Status CreateGraph();
MUST_USE_RESULT Status OptimizeGraph();
MUST_USE_RESULT Status GenerateCode();
Status last_status() const { return last_status_; }
CompilationInfo* info() const { return info_; }
Isolate* isolate() const { return info()->isolate(); }
Status RetryOptimization(BailoutReason reason) {
info_->RetryOptimization(reason);
return SetLastStatus(BAILED_OUT);
}
Status AbortOptimization(BailoutReason reason) {
info_->AbortOptimization(reason);
return SetLastStatus(BAILED_OUT);
}
void WaitForInstall() {
DCHECK(info_->is_osr());
awaiting_install_ = true;
}
bool IsWaitingForInstall() { return awaiting_install_; }
private:
CompilationInfo* info_;
HOptimizedGraphBuilder* graph_builder_;
HGraph* graph_;
LChunk* chunk_;
base::TimeDelta time_taken_to_create_graph_;
base::TimeDelta time_taken_to_optimize_;
base::TimeDelta time_taken_to_codegen_;
Status last_status_;
bool awaiting_install_;
MUST_USE_RESULT Status SetLastStatus(Status status) {
last_status_ = status;
return last_status_;
}
void RecordOptimizationStats();
struct Timer {
Timer(OptimizedCompileJob* job, base::TimeDelta* location)
: job_(job), location_(location) {
DCHECK(location_ != NULL);
timer_.Start();
}
~Timer() {
*location_ += timer_.Elapsed();
}
OptimizedCompileJob* job_;
base::ElapsedTimer timer_;
base::TimeDelta* location_;
};
};
// The V8 compiler
//
// General strategy: Source code is translated into an anonymous function w/o
// parameters which then can be executed. If the source code contains other
// functions, they will be compiled and allocated as part of the compilation
// of the source code.
// Please note this interface returns shared function infos. This means you
// need to call Factory::NewFunctionFromSharedFunctionInfo before you have a
// real function with a context.
class Compiler : public AllStatic {
public:
MUST_USE_RESULT static MaybeHandle<Code> GetUnoptimizedCode(
Handle<JSFunction> function);
MUST_USE_RESULT static MaybeHandle<Code> GetLazyCode(
Handle<JSFunction> function);
static bool Compile(Handle<JSFunction> function, ClearExceptionFlag flag);
static bool CompileDebugCode(Handle<JSFunction> function);
static bool CompileDebugCode(Handle<SharedFunctionInfo> shared);
static void CompileForLiveEdit(Handle<Script> script);
// Parser::Parse, then Compiler::Analyze.
static bool ParseAndAnalyze(ParseInfo* info);
// Rewrite, analyze scopes, and renumber.
static bool Analyze(ParseInfo* info);
// Adds deoptimization support, requires ParseAndAnalyze.
static bool EnsureDeoptimizationSupport(CompilationInfo* info);
// Compile a String source within a context for eval.
MUST_USE_RESULT static MaybeHandle<JSFunction> GetFunctionFromEval(
Handle<String> source, Handle<SharedFunctionInfo> outer_info,
Handle<Context> context, LanguageMode language_mode,
ParseRestriction restriction, int line_offset, int column_offset = 0,
Handle<Object> script_name = Handle<Object>(),
ScriptOriginOptions options = ScriptOriginOptions());
// Compile a String source within a context.
static Handle<SharedFunctionInfo> CompileScript(
Handle<String> source, Handle<Object> script_name, int line_offset,
int column_offset, ScriptOriginOptions resource_options,
Handle<Object> source_map_url, Handle<Context> context,
v8::Extension* extension, ScriptData** cached_data,
ScriptCompiler::CompileOptions compile_options,
NativesFlag is_natives_code, bool is_module);
static Handle<SharedFunctionInfo> CompileStreamedScript(Handle<Script> script,
ParseInfo* info,
int source_length);
// Create a shared function info object (the code may be lazily compiled).
static Handle<SharedFunctionInfo> GetSharedFunctionInfo(
FunctionLiteral* node, Handle<Script> script, CompilationInfo* outer);
// Create a shared function info object for a native function literal.
static Handle<SharedFunctionInfo> GetSharedFunctionInfoForNative(
v8::Extension* extension, Handle<String> name);
enum ConcurrencyMode { NOT_CONCURRENT, CONCURRENT };
// Generate and return optimized code or start a concurrent optimization job.
// In the latter case, return the InOptimizationQueue builtin. On failure,
// return the empty handle.
MUST_USE_RESULT static MaybeHandle<Code> GetOptimizedCode(
Handle<JSFunction> function, ConcurrencyMode mode,
BailoutId osr_ast_id = BailoutId::None(),
JavaScriptFrame* osr_frame = nullptr);
// Generate and return code from previously queued optimization job.
// On failure, return the empty handle.
MUST_USE_RESULT static MaybeHandle<Code> GetConcurrentlyOptimizedCode(
OptimizedCompileJob* job);
};
class CompilationPhase BASE_EMBEDDED {
public:
CompilationPhase(const char* name, CompilationInfo* info);
~CompilationPhase();
protected:
bool ShouldProduceTraceOutput() const;
const char* name() const { return name_; }
CompilationInfo* info() const { return info_; }
Isolate* isolate() const { return info()->isolate(); }
Zone* zone() { return &zone_; }
private:
const char* name_;
CompilationInfo* info_;
Zone zone_;
size_t info_zone_start_allocation_size_;
base::ElapsedTimer timer_;
DISALLOW_COPY_AND_ASSIGN(CompilationPhase);
};
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_H_