blob: a50fc23dd8820f0adaa26212b52ba308a3226877 [file] [log] [blame]
// Copyright 2017 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "src/snapshot/builtin-serializer-allocator.h"
#include "src/heap/heap-inl.h"
namespace v8 {
namespace internal {
SerializerReference BuiltinSerializerAllocator::Allocate(AllocationSpace space,
uint32_t size) {
DCHECK_EQ(space, CODE_SPACE);
DCHECK_GT(size, 0);
// Builtin serialization & deserialization does not use the reservation
// system. Instead of worrying about chunk indices and offsets, we simply
// need to generate unique offsets here.
const auto ref =
SerializerReference::BuiltinReference(next_builtin_reference_index_);
allocated_bytes_ += size;
next_builtin_reference_index_++;
return ref;
}
#ifdef DEBUG
bool BuiltinSerializerAllocator::BackReferenceIsAlreadyAllocated(
SerializerReference reference) const {
DCHECK(reference.is_builtin_reference());
return reference.builtin_index() < next_builtin_reference_index_;
}
#endif // DEBUG
std::vector<SerializedData::Reservation>
BuiltinSerializerAllocator::EncodeReservations() const {
return std::vector<SerializedData::Reservation>();
}
void BuiltinSerializerAllocator::OutputStatistics() {
DCHECK(FLAG_serialization_statistics);
PrintF(" Spaces (bytes):\n");
for (int space = FIRST_SPACE; space < kNumberOfSpaces; space++) {
PrintF("%16s", AllocationSpaceName(static_cast<AllocationSpace>(space)));
}
PrintF("\n");
for (int space = FIRST_SPACE; space < kNumberOfSpaces; space++) {
uint32_t space_size = (space == CODE_SPACE) ? allocated_bytes_ : 0;
PrintF("%16d", space_size);
}
PrintF("\n");
}
} // namespace internal
} // namespace v8