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// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_INSTRUCTION_CODES_H_
#define V8_COMPILER_INSTRUCTION_CODES_H_
#include <iosfwd>
#if V8_TARGET_ARCH_ARM
#include "src/compiler/arm/instruction-codes-arm.h"
#elif V8_TARGET_ARCH_ARM64
#include "src/compiler/arm64/instruction-codes-arm64.h"
#elif V8_TARGET_ARCH_IA32
#include "src/compiler/ia32/instruction-codes-ia32.h"
#elif V8_TARGET_ARCH_MIPS
#include "src/compiler/mips/instruction-codes-mips.h"
#elif V8_TARGET_ARCH_MIPS64
#include "src/compiler/mips64/instruction-codes-mips64.h"
#elif V8_TARGET_ARCH_X64
#include "src/compiler/x64/instruction-codes-x64.h"
#elif V8_TARGET_ARCH_PPC
#include "src/compiler/ppc/instruction-codes-ppc.h"
#elif V8_TARGET_ARCH_S390
#include "src/compiler/s390/instruction-codes-s390.h"
#elif V8_TARGET_ARCH_X87
#include "src/compiler/x87/instruction-codes-x87.h"
#else
#define TARGET_ARCH_OPCODE_LIST(V)
#define TARGET_ADDRESSING_MODE_LIST(V)
#endif
#include "src/utils.h"
namespace v8 {
namespace internal {
namespace compiler {
// Modes for ArchStoreWithWriteBarrier below.
enum class RecordWriteMode { kValueIsMap, kValueIsPointer, kValueIsAny };
// Target-specific opcodes that specify which assembly sequence to emit.
// Most opcodes specify a single instruction.
#define COMMON_ARCH_OPCODE_LIST(V) \
V(ArchCallCodeObject) \
V(ArchTailCallCodeObjectFromJSFunction) \
V(ArchTailCallCodeObject) \
V(ArchCallJSFunction) \
V(ArchTailCallJSFunctionFromJSFunction) \
V(ArchTailCallJSFunction) \
V(ArchPrepareCallCFunction) \
V(ArchCallCFunction) \
V(ArchPrepareTailCall) \
V(ArchJmp) \
V(ArchLookupSwitch) \
V(ArchTableSwitch) \
V(ArchNop) \
V(ArchThrowTerminator) \
V(ArchDeoptimize) \
V(ArchRet) \
V(ArchStackPointer) \
V(ArchFramePointer) \
V(ArchParentFramePointer) \
V(ArchTruncateDoubleToI) \
V(ArchStoreWithWriteBarrier) \
V(CheckedLoadInt8) \
V(CheckedLoadUint8) \
V(CheckedLoadInt16) \
V(CheckedLoadUint16) \
V(CheckedLoadWord32) \
V(CheckedLoadWord64) \
V(CheckedLoadFloat32) \
V(CheckedLoadFloat64) \
V(CheckedStoreWord8) \
V(CheckedStoreWord16) \
V(CheckedStoreWord32) \
V(CheckedStoreWord64) \
V(CheckedStoreFloat32) \
V(CheckedStoreFloat64) \
V(ArchStackSlot)
#define ARCH_OPCODE_LIST(V) \
COMMON_ARCH_OPCODE_LIST(V) \
TARGET_ARCH_OPCODE_LIST(V)
enum ArchOpcode {
#define DECLARE_ARCH_OPCODE(Name) k##Name,
ARCH_OPCODE_LIST(DECLARE_ARCH_OPCODE)
#undef DECLARE_ARCH_OPCODE
#define COUNT_ARCH_OPCODE(Name) +1
kLastArchOpcode = -1 ARCH_OPCODE_LIST(COUNT_ARCH_OPCODE)
#undef COUNT_ARCH_OPCODE
};
std::ostream& operator<<(std::ostream& os, const ArchOpcode& ao);
// Addressing modes represent the "shape" of inputs to an instruction.
// Many instructions support multiple addressing modes. Addressing modes
// are encoded into the InstructionCode of the instruction and tell the
// code generator after register allocation which assembler method to call.
#define ADDRESSING_MODE_LIST(V) \
V(None) \
TARGET_ADDRESSING_MODE_LIST(V)
enum AddressingMode {
#define DECLARE_ADDRESSING_MODE(Name) kMode_##Name,
ADDRESSING_MODE_LIST(DECLARE_ADDRESSING_MODE)
#undef DECLARE_ADDRESSING_MODE
#define COUNT_ADDRESSING_MODE(Name) +1
kLastAddressingMode = -1 ADDRESSING_MODE_LIST(COUNT_ADDRESSING_MODE)
#undef COUNT_ADDRESSING_MODE
};
std::ostream& operator<<(std::ostream& os, const AddressingMode& am);
// The mode of the flags continuation (see below).
enum FlagsMode {
kFlags_none = 0,
kFlags_branch = 1,
kFlags_deoptimize = 2,
kFlags_set = 3
};
std::ostream& operator<<(std::ostream& os, const FlagsMode& fm);
// The condition of flags continuation (see below).
enum FlagsCondition {
kEqual,
kNotEqual,
kSignedLessThan,
kSignedGreaterThanOrEqual,
kSignedLessThanOrEqual,
kSignedGreaterThan,
kUnsignedLessThan,
kUnsignedGreaterThanOrEqual,
kUnsignedLessThanOrEqual,
kUnsignedGreaterThan,
kFloatLessThanOrUnordered,
kFloatGreaterThanOrEqual,
kFloatLessThanOrEqual,
kFloatGreaterThanOrUnordered,
kFloatLessThan,
kFloatGreaterThanOrEqualOrUnordered,
kFloatLessThanOrEqualOrUnordered,
kFloatGreaterThan,
kUnorderedEqual,
kUnorderedNotEqual,
kOverflow,
kNotOverflow
};
inline FlagsCondition NegateFlagsCondition(FlagsCondition condition) {
return static_cast<FlagsCondition>(condition ^ 1);
}
FlagsCondition CommuteFlagsCondition(FlagsCondition condition);
std::ostream& operator<<(std::ostream& os, const FlagsCondition& fc);
// The InstructionCode is an opaque, target-specific integer that encodes
// what code to emit for an instruction in the code generator. It is not
// interesting to the register allocator, as the inputs and flags on the
// instructions specify everything of interest.
typedef int32_t InstructionCode;
// Helpers for encoding / decoding InstructionCode into the fields needed
// for code generation. We encode the instruction, addressing mode, and flags
// continuation into a single InstructionCode which is stored as part of
// the instruction.
typedef BitField<ArchOpcode, 0, 8> ArchOpcodeField;
typedef BitField<AddressingMode, 8, 5> AddressingModeField;
typedef BitField<FlagsMode, 13, 2> FlagsModeField;
typedef BitField<FlagsCondition, 15, 5> FlagsConditionField;
typedef BitField<int, 20, 12> MiscField;
} // namespace compiler
} // namespace internal
} // namespace v8
#endif // V8_COMPILER_INSTRUCTION_CODES_H_