| // Copyright (c) 2013 Google Inc. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include <windows.h> |
| #include <wrl.h> |
| #include <wrl/wrappers/corewrappers.h> |
| #include <windows.graphics.display.h> |
| |
| using namespace Microsoft::WRL; |
| using namespace Microsoft::WRL::Wrappers; |
| using namespace ABI::Windows::Foundation; |
| using namespace ABI::Windows::Graphics::Display; |
| |
| bool TryToUseSomeWinRT() { |
| ComPtr<IDisplayPropertiesStatics> dp; |
| HStringReference s(RuntimeClass_Windows_Graphics_Display_DisplayProperties); |
| HRESULT hr = GetActivationFactory(s.Get(), dp.GetAddressOf()); |
| if (SUCCEEDED(hr)) { |
| float dpi = 96.0f; |
| if (SUCCEEDED(dp->get_LogicalDpi(&dpi))) { |
| return true; |
| } |
| } |
| return false; |
| } |
| |
| BOOL WINAPI DllMain(HINSTANCE hinstance, DWORD reason, LPVOID reserved) { |
| return TRUE; |
| } |