commit | db6f790e0af3feaec78de19f4ae11fe33d9a9156 | [log] [tgz] |
---|---|---|
author | TreeHugger Robot <treehugger-gerrit@google.com> | Fri Jul 02 06:06:24 2021 +0000 |
committer | Android (Google) Code Review <android-gerrit@google.com> | Fri Jul 02 06:06:24 2021 +0000 |
tree | 97d2bf53db3146587dab03ca0df01b0903c28821 | |
parent | 6a85490808ebdb44b0731dfd65f5fcd612047069 [diff] | |
parent | cdcb2e2bfc50d9c923dd13cf7213ec408da907f1 [diff] |
Merge "V4L2Decoder: increase the number of output buffers to prevent ccodec timeout" into sc-v2-dev
This document is aimed to provide information about the v4l2_codec2 project. The target readers of this document are the developers and following maintainers of this project, and the partners who are willing to use the V4L2 components.
v4l2_codec2 project provides a component implementation of Codec2 framework, the next-generation codec framework. The component implementation delegates the request to the driver via V4L2 API.
Install the build package and files, and set the parameters in device.mk
# Add the folder to the namespace. PRODUCT_SOONG_NAMESPACES += external/v4l2_codec2 # Add the build target. PRODUCT_PACKAGES += \ android.hardware.media.c2@1.0-service-v4l2 \ libc2plugin_store # If a customized allocator is needed, then add this package. # See more detail at "Customized allocator" section. PRODUCT_PACKAGES += \ libv4l2_codec2_vendor_allocator # Install media_codecs_c2.xml. # The destination is: /vendor/etc/media_codecs_c2.xml PRODUCT_COPY_FILES += \ <path_to_file>:$(TARGET_COPY_OUT_VENDOR)/etc/media_codecs_c2.xml # Set the customized property of v4l2_codec2, including: # - The DRM device name and path pattern. # - The maximum concurrent instances for decoder/encoder. # It should be the same as "concurrent-instances" at media_codec_c2.xml. PRODUCT_PROPERTY_OVERRIDES += \ ro.vendor.v4l2_codec2.drm_device_name=virtio_gpu \ ro.vendor.v4l2_codec2.drm_device_path=/dev/dri/renderD* \ ro.vendor.v4l2_codec2.decode_concurrent_instances=8 \ ro.vendor.v4l2_codec2.encode_concurrent_instances=8 # Codec2.0 poolMask: # ION(16) # BUFFERQUEUE(18) # BLOB(19) # V4L2_BUFFERQUEUE(20) # V4L2_BUFFERPOOL(21) # SECURE_LINEAR(22) # SECURE_GRAPHIC(23) # # For linear buffer allocation: # If ION is chosen, then the mask should be 0xf50000 # If BLOB is chosen, then the mask should be 0xfc0000 PRODUCT_PROPERTY_OVERRIDES += \ debug.stagefright.c2-poolmask=0xf50000 # Install extended policy for codec2. # The destination is: /vendor/etc/seccomp_policy/codec2.vendor.ext.policy PRODUCT_COPY_FILES += \ <path_to_policy>:$(TARGET_COPY_OUT_VENDOR)/etc/seccomp_policy/codec2.vendor.ext.policy
Enable codec2 hidl in manifest.xml
<manifest version="1.0" type="device"> <hal format="hidl"> <name>android.hardware.media.c2</name> <transport>hwbinder</transport> <version>1.0</version> <interface> <name>IComponentStore</name> <instance>default</instance> </interface> <interface> <name>IConfigurable</name> <instance>default</instance> </interface> </hal> </manifest>
Add decode and encode components in media_codecs_c2.xml
<?xml version="1.0" encoding="utf-8" ?> <MediaCodecs> <Encoders> <MediaCodec name="c2.v4l2.avc.encoder" type="video/avc"> <Limit name="size" min="32x32" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" range="1-983040" /> <Limit name="bitrate" range="1-40000000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-1280x720" range="30-30" /> </MediaCodec> </Encoders> <Decoders> <MediaCodec name="c2.v4l2.avc.decoder" type="video/avc" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1879200" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp8.decoder" type="video/x-vnd.on2.vp8" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1984500" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp9.decoder" type="video/x-vnd.on2.vp9" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="2073600" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> </MediaCodec> <MediaCodec name="c2.v4l2.avc.decoder.secure" type="video/avc" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1879200" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> <Feature name="secure-playback" required="true" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp8.decoder.secure" type="video/x-vnd.on2.vp8" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1984500" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> <Feature name="secure-playback" required="true" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp9.decoder.secure" type="video/x-vnd.on2.vp9" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="2073600" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> <Feature name="secure-playback" required="true" /> </MediaCodec> </Decoders> </MediaCodecs>
Set SELinux file policy in sepolicy/file_contexts
/vendor/bin/hw/android\.hardware\.media\.c2@1\.0-service-v4l2(.*)? u:object_r:mediacodec_exec:s0
Add additional permission in codec2.vendor.ext.policy
_llseek: 1 epoll_create1: 1 epoll_ctl: 1 epoll_pwait: 1 eventfd2: 1 fstat64: 1 fstatat64: 1 fstatfs64: 1 getcwd: 1 getdents64: 1 getuid32: 1 mmap2: 1 pselect6: 1 statfs64: 1 sysinfo: 1 ugetrlimit: 1
Set file permission in ueventd.rc
/dev/video* 0600 media media
The default allocator of the decoder's output buffer is C2AllocatorGralloc. However, C2AllocatorGralloc might not fit the requirement for secure playback. In this case, we can implement a customized C2Allocator, and load it at run-time. Please create a library libv4l2_codec2_vendor_allocator
, and export a function CreateVendorAllocator()
for creating the customized C2Allocator. Here is an example below.
cc_library_shared { name: "libv4l2_codec2_vendor_allocator", vendor: true, defaults: [ "libcodec2-impl-defaults", ], srcs: [ "C2VendorAllocatorFactory.cpp", ], shared_libs: [ "libc2plugin_store", ], }
//#define LOG_NDEBUG 0 #define LOG_TAG "C2VendorAllocatorFactory" #include <C2AllocatorGralloc.h> #include <utils/Log.h> #include <v4l2_codec2/plugin_store/V4L2AllocatorId.h> namespace android { ::C2Allocator* CreateVendorAllocator(::C2Allocator::id_t allocatorId) { ALOGV("%s(%d)", __func__, allocatorId); // Change to create vendor-customized implementation. switch (allocatorId) { case V4L2AllocatorId::V4L2_BUFFERQUEUE: return new C2AllocatorGralloc(V4L2AllocatorId::V4L2_BUFFERQUEUE, true); case V4L2AllocatorId::V4L2_BUFFERPOOL: return new C2AllocatorGralloc(V4L2AllocatorId::V4L2_BUFFERPOOL, true); case V4L2AllocatorId::SECURE_LINEAR: return new C2AllocatorGralloc(V4L2AllocatorId::SECURE_LINEAR, true); case V4L2AllocatorId::SECURE_GRAPHIC: return new C2AllocatorGralloc(V4L2AllocatorId::SECURE_GRAPHIC, true); default: ALOGE("%s(): Unknown allocator ID: %d", __func__, allocatorId); } return nullptr; } } // namespace android extern "C" ::C2Allocator* CreateAllocator(::C2Allocator::id_t allocatorId) { return ::android::CreateVendorAllocator(allocatorId); }