commit | e4f1ab3342fcd2dc15e87676b3edaf41149ee60f | [log] [tgz] |
---|---|---|
author | David Staessens <dstaessens@google.com> | Wed Jul 28 12:08:19 2021 +0900 |
committer | Chih-Yu Huang <akahuang@google.com> | Wed Oct 20 12:07:12 2021 +0900 |
tree | ab6d4f1269fc227032039684bad20535a0a1c95d | |
parent | d68fb2ae6ff5d971dab7c5c22bce2461245907e5 [diff] |
v4l2_codec2 encoder: Add support for prepending SPS/PPS to IDR frames. The V4L2 encoder requests SPS and PPS NAL units to be prepended to IDR frames using the V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR control, to improve the resilience of the encoded video stream. When this control is not supported a warning is logged but no other steps are taken. This CL adds functionality to manually cache and preprend SPS and PPS NAL units to IDR frames when the above control is unsupported. BUG: 161495502 Test: arc.VideoEncodeAccel.h264_192p_i420_vm Change-Id: I6b0906c4bdd46041f34eab7061e61f7b4a460fe2
This document is aimed to provide information about the v4l2_codec2 project. The target readers of this document are the developers and following maintainers of this project, and the partners who are willing to use the V4L2 components.
v4l2_codec2 project provides a component implementation of Codec2 framework, the next-generation codec framework. The component implementation delegates the request to the driver via V4L2 API.
Install the build package and files, and set the parameters in device.mk
# Add the folder to the namespace. PRODUCT_SOONG_NAMESPACES += external/v4l2_codec2 # Add the build target. PRODUCT_PACKAGES += \ android.hardware.media.c2@1.0-service-v4l2 \ libc2plugin_store # If a customized allocator is needed, then add this package. # See more detail at "Customized allocator" section. PRODUCT_PACKAGES += \ libv4l2_codec2_vendor_allocator # Install media_codecs_c2.xml. # The destination is: /vendor/etc/media_codecs_c2.xml PRODUCT_COPY_FILES += \ <path_to_file>:$(TARGET_COPY_OUT_VENDOR)/etc/media_codecs_c2.xml # Set the customized property of v4l2_codec2, including: # - The DRM device name and path pattern. # - The maximum concurrent instances for decoder/encoder. # It should be the same as "concurrent-instances" at media_codec_c2.xml. PRODUCT_PROPERTY_OVERRIDES += \ ro.vendor.v4l2_codec2.drm_device_name=virtio_gpu \ ro.vendor.v4l2_codec2.drm_device_path=/dev/dri/renderD* \ ro.vendor.v4l2_codec2.decode_concurrent_instances=8 \ ro.vendor.v4l2_codec2.encode_concurrent_instances=8 # Codec2.0 poolMask: # ION(16) # BUFFERQUEUE(18) # BLOB(19) # V4L2_BUFFERQUEUE(20) # V4L2_BUFFERPOOL(21) # SECURE_LINEAR(22) # SECURE_GRAPHIC(23) # # For linear buffer allocation: # If ION is chosen, then the mask should be 0xf50000 # If BLOB is chosen, then the mask should be 0xfc0000 PRODUCT_PROPERTY_OVERRIDES += \ debug.stagefright.c2-poolmask=0xf50000 # Install extended policy for codec2. # The destination is: /vendor/etc/seccomp_policy/codec2.vendor.ext.policy PRODUCT_COPY_FILES += \ <path_to_policy>:$(TARGET_COPY_OUT_VENDOR)/etc/seccomp_policy/codec2.vendor.ext.policy
Enable codec2 hidl in manifest.xml
<manifest version="1.0" type="device"> <hal format="hidl"> <name>android.hardware.media.c2</name> <transport>hwbinder</transport> <version>1.0</version> <interface> <name>IComponentStore</name> <instance>default</instance> </interface> <interface> <name>IConfigurable</name> <instance>default</instance> </interface> </hal> </manifest>
Add decode and encode components in media_codecs_c2.xml
<?xml version="1.0" encoding="utf-8" ?> <MediaCodecs> <Encoders> <MediaCodec name="c2.v4l2.avc.encoder" type="video/avc"> <Limit name="size" min="32x32" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" range="1-983040" /> <Limit name="bitrate" range="1-40000000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-1280x720" range="30-30" /> </MediaCodec> </Encoders> <Decoders> <MediaCodec name="c2.v4l2.avc.decoder" type="video/avc" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1879200" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp8.decoder" type="video/x-vnd.on2.vp8" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1984500" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp9.decoder" type="video/x-vnd.on2.vp9" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="2073600" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> </MediaCodec> <MediaCodec name="c2.v4l2.avc.decoder.secure" type="video/avc" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1879200" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> <Feature name="secure-playback" required="true" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp8.decoder.secure" type="video/x-vnd.on2.vp8" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="1984500" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> <Feature name="secure-playback" required="true" /> </MediaCodec> <MediaCodec name="c2.v4l2.vp9.decoder.secure" type="video/x-vnd.on2.vp9" > <Limit name="size" min="16x16" max="4096x4096" /> <Limit name="alignment" value="2x2" /> <Limit name="block-size" value="16x16" /> <Limit name="blocks-per-second" min="1" max="2073600" /> <Limit name="bitrate" range="1-62500000" /> <Limit name="concurrent-instances" max="8" /> <Limit name="performance-point-3840x2160" range="30-30" /> <Feature name="adaptive-playback" /> <Feature name="secure-playback" required="true" /> </MediaCodec> </Decoders> </MediaCodecs>
Set SELinux file policy in sepolicy/file_contexts
/vendor/bin/hw/android\.hardware\.media\.c2@1\.0-service-v4l2(.*)? u:object_r:mediacodec_exec:s0
Add additional permission in codec2.vendor.ext.policy
_llseek: 1 epoll_create1: 1 epoll_ctl: 1 epoll_pwait: 1 eventfd2: 1 fstat64: 1 fstatat64: 1 fstatfs64: 1 getcwd: 1 getdents64: 1 getuid32: 1 mmap2: 1 pselect6: 1 statfs64: 1 sysinfo: 1 ugetrlimit: 1
Set file permission in ueventd.rc
/dev/video* 0600 media media
The default allocator of the decoder's output buffer is C2AllocatorGralloc. However, C2AllocatorGralloc might not fit the requirement for secure playback. In this case, we can implement a customized C2Allocator, and load it at run-time. Please create a library libv4l2_codec2_vendor_allocator
, and export a function CreateVendorAllocator()
for creating the customized C2Allocator. Here is an example below.
cc_library_shared { name: "libv4l2_codec2_vendor_allocator", vendor: true, defaults: [ "libcodec2-impl-defaults", ], srcs: [ "C2VendorAllocatorFactory.cpp", ], shared_libs: [ "libc2plugin_store", ], }
//#define LOG_NDEBUG 0 #define LOG_TAG "C2VendorAllocatorFactory" #include <C2AllocatorGralloc.h> #include <utils/Log.h> #include <v4l2_codec2/plugin_store/V4L2AllocatorId.h> namespace android { ::C2Allocator* CreateVendorAllocator(::C2Allocator::id_t allocatorId) { ALOGV("%s(%d)", __func__, allocatorId); // Change to create vendor-customized implementation. switch (allocatorId) { case V4L2AllocatorId::V4L2_BUFFERQUEUE: return new C2AllocatorGralloc(V4L2AllocatorId::V4L2_BUFFERQUEUE, true); case V4L2AllocatorId::V4L2_BUFFERPOOL: return new C2AllocatorGralloc(V4L2AllocatorId::V4L2_BUFFERPOOL, true); case V4L2AllocatorId::SECURE_LINEAR: return new C2AllocatorGralloc(V4L2AllocatorId::SECURE_LINEAR, true); case V4L2AllocatorId::SECURE_GRAPHIC: return new C2AllocatorGralloc(V4L2AllocatorId::SECURE_GRAPHIC, true); default: ALOGE("%s(): Unknown allocator ID: %d", __func__, allocatorId); } return nullptr; } } // namespace android extern "C" ::C2Allocator* CreateAllocator(::C2Allocator::id_t allocatorId) { return ::android::CreateVendorAllocator(allocatorId); }