Put v4l2_codec2 underneath a soong namespace am: f83441a3c9 am: ae52ea56b2 am: bce2d851c3

Original change: https://android-review.googlesource.com/c/platform/external/v4l2_codec2/+/1928162

Change-Id: If30632e779dec49f209a1ac196df1570f9e7fd48
tree: e34d91c437d4d20a50f1cabdf84935b3eb677f75
  1. common/
  2. components/
  3. plugin_store/
  4. service/
  5. tests/
  6. .clang-format
  7. Android.bp
  8. METADATA
  9. MODULE_LICENSE_BSD
  10. NOTICE
  11. OWNERS
  12. PREUPLOAD.cfg
  13. README.md
README.md

General Information

Scope of this document

This document is aimed to provide information about the v4l2_codec2 project. The target readers of this document are the developers and following maintainers of this project, and the partners who are willing to use the V4L2 components.

Introduction

v4l2_codec2 project provides a component implementation of Codec2 framework, the next-generation codec framework. The component implementation delegates the request to the driver via the V4L2 API.

Quick Start Guide

Prerequisites

Enable V4L2 Components

Install the build package and files, and set the parameters in device.mk

# Add the folder to the namespace.
PRODUCT_SOONG_NAMESPACES += external/v4l2_codec2

# Add the build target.
PRODUCT_PACKAGES += \
    android.hardware.media.c2@1.0-service-v4l2 \
    libc2plugin_store

# If a customized allocator is needed, then add this package.
# See more detail at "Customized allocator" section.
PRODUCT_PACKAGES += \
    libv4l2_codec2_vendor_allocator

# Install media_codecs_c2.xml.
# The destination is: /vendor/etc/media_codecs_c2.xml
PRODUCT_COPY_FILES += \
    <path_to_file>:$(TARGET_COPY_OUT_VENDOR)/etc/media_codecs_c2.xml

# Set the customized property of v4l2_codec2, including:
# - The maximum concurrent instances for decoder/encoder.
#   It should be the same as "concurrent-instances" at media_codec_c2.xml.
PRODUCT_PROPERTY_OVERRIDES += \
    ro.vendor.v4l2_codec2.decode_concurrent_instances=8 \
    ro.vendor.v4l2_codec2.encode_concurrent_instances=8

# Codec2.0 poolMask:
#   ION(16)
#   BUFFERQUEUE(18)
#   BLOB(19)
#   V4L2_BUFFERQUEUE(20)
#   V4L2_BUFFERPOOL(21)
#   SECURE_LINEAR(22)
#   SECURE_GRAPHIC(23)
#
# For linear buffer allocation:
#   If ION is chosen, then the mask should be 0xf50000
#   If BLOB is chosen, then the mask should be 0xfc0000
PRODUCT_PROPERTY_OVERRIDES += \
    debug.stagefright.c2-poolmask=0xf50000

# Install extended policy for codec2.
# The destination is: /vendor/etc/seccomp_policy/codec2.vendor.ext.policy
PRODUCT_COPY_FILES += \
    <path_to_policy>:$(TARGET_COPY_OUT_VENDOR)/etc/seccomp_policy/codec2.vendor.ext.policy

Enable codec2 hidl in manifest.xml

<manifest version="1.0" type="device">
    <hal format="hidl">
        <name>android.hardware.media.c2</name>
        <transport>hwbinder</transport>
        <version>1.0</version>
        <interface>
            <name>IComponentStore</name>
            <instance>default</instance>
        </interface>
        <interface>
            <name>IConfigurable</name>
            <instance>default</instance>
        </interface>
    </hal>
</manifest>

Add decode and encode components in media_codecs_c2.xml

<?xml version="1.0" encoding="utf-8" ?>
<MediaCodecs>
   <Encoders>
       <MediaCodec name="c2.v4l2.avc.encoder" type="video/avc">
           <Limit name="size" min="32x32" max="1920x1088" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" range="1-244800" />
           <Limit name="bitrate" range="1-12000000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-1280x720" range="30-30" />
       </MediaCodec>

       <MediaCodec name="c2.v4l2.vp8.encoder" type="video/x-vnd.on2.vp8">
           <Limit name="size" min="32x32" max="1920x1088" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" range="1-244800" />
           <Limit name="bitrate" range="1-12000000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-1280x720" range="30-30" />
       </MediaCodec>

       <MediaCodec name="c2.v4l2.vp9.encoder" type="video/x-vnd.on2.vp9">
           <Limit name="size" min="32x32" max="1920x1088" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" range="1-244800" />
           <Limit name="bitrate" range="1-12000000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-1280x720" range="30-30" />
       </MediaCodec>
   </Encoders>

   <Decoders>
       <MediaCodec name="c2.v4l2.avc.decoder" type="video/avc" >
           <Limit name="size" min="16x16" max="4096x4096" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" min="1" max="1879200" />
           <Limit name="bitrate" range="1-62500000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-3840x2160" range="30-30" />
           <Feature name="adaptive-playback" />
       </MediaCodec>

       <MediaCodec name="c2.v4l2.vp8.decoder" type="video/x-vnd.on2.vp8" >
           <Limit name="size" min="16x16" max="4096x4096" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" min="1" max="1984500" />
           <Limit name="bitrate" range="1-62500000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-3840x2160" range="30-30" />
           <Feature name="adaptive-playback" />
       </MediaCodec>

       <MediaCodec name="c2.v4l2.vp9.decoder" type="video/x-vnd.on2.vp9" >
           <Limit name="size" min="16x16" max="4096x4096" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" min="1" max="2073600" />
           <Limit name="bitrate" range="1-62500000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-3840x2160" range="30-30" />
           <Feature name="adaptive-playback" />
       </MediaCodec>

       <MediaCodec name="c2.v4l2.avc.decoder.secure" type="video/avc" >
           <Limit name="size" min="16x16" max="4096x4096" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" min="1" max="1879200" />
           <Limit name="bitrate" range="1-62500000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-3840x2160" range="30-30" />
           <Feature name="adaptive-playback" />
           <Feature name="secure-playback" required="true" />
       </MediaCodec>

       <MediaCodec name="c2.v4l2.vp8.decoder.secure" type="video/x-vnd.on2.vp8" >
           <Limit name="size" min="16x16" max="4096x4096" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" min="1" max="1984500" />
           <Limit name="bitrate" range="1-62500000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-3840x2160" range="30-30" />
           <Feature name="adaptive-playback" />
           <Feature name="secure-playback" required="true" />
       </MediaCodec>

       <MediaCodec name="c2.v4l2.vp9.decoder.secure" type="video/x-vnd.on2.vp9" >
           <Limit name="size" min="16x16" max="4096x4096" />
           <Limit name="alignment" value="2x2" />
           <Limit name="block-size" value="16x16" />
           <Limit name="blocks-per-second" min="1" max="2073600" />
           <Limit name="bitrate" range="1-62500000" />
           <Limit name="concurrent-instances" max="8" />
           <Limit name="performance-point-3840x2160" range="30-30" />
           <Feature name="adaptive-playback" />
           <Feature name="secure-playback" required="true" />
       </MediaCodec>
   </Decoders>
</MediaCodecs>

Set SELinux file policy in sepolicy/file_contexts

/vendor/bin/hw/android\.hardware\.media\.c2@1\.0-service-v4l2(.*)?  u:object_r:mediacodec_exec:s0

Add additional permission in codec2.vendor.ext.policy

_llseek: 1
epoll_create1: 1
epoll_ctl: 1
epoll_pwait: 1
eventfd2: 1
fstat64: 1
fstatat64: 1
fstatfs64: 1
getcwd: 1
getdents64: 1
getuid32: 1
mmap2: 1
pselect6: 1
statfs64: 1
sysinfo: 1
ugetrlimit: 1

Set file permission in ueventd.rc

/dev/video*    0600   media      media

Customized Allocator

The default allocator of the decoder's output buffer is C2AllocatorGralloc. However, C2AllocatorGralloc might not fit the requirement for secure playback. In this case, we can implement a customized C2Allocator, and load it at run-time. Please create a library libv4l2_codec2_vendor_allocator, and export a function CreateVendorAllocator() for creating the customized C2Allocator. Here is an example below.

Example of Android.bp

cc_library_shared {
    name: "libv4l2_codec2_vendor_allocator",
    vendor: true,

    defaults: [
        "libcodec2-impl-defaults",
    ],

    srcs: [
        "C2VendorAllocatorFactory.cpp",
    ],

    shared_libs: [
        "libc2plugin_store",
    ],
}

Example of C2VendorAllocatorFactory.cpp

//#define LOG_NDEBUG 0
#define LOG_TAG "C2VendorAllocatorFactory"

#include <C2AllocatorGralloc.h>
#include <utils/Log.h>
#include <v4l2_codec2/plugin_store/V4L2AllocatorId.h>

namespace android {

::C2Allocator* CreateVendorAllocator(::C2Allocator::id_t allocatorId) {
    ALOGV("%s(%d)", __func__, allocatorId);

    // Change to create vendor-customized implementation.
    switch (allocatorId) {
    case V4L2AllocatorId::V4L2_BUFFERQUEUE:
        return new C2AllocatorGralloc(V4L2AllocatorId::V4L2_BUFFERQUEUE, true);
    case V4L2AllocatorId::V4L2_BUFFERPOOL:
        return new C2AllocatorGralloc(V4L2AllocatorId::V4L2_BUFFERPOOL, true);
    case V4L2AllocatorId::SECURE_LINEAR:
        return new C2AllocatorGralloc(V4L2AllocatorId::SECURE_LINEAR, true);
    case V4L2AllocatorId::SECURE_GRAPHIC:
        return new C2AllocatorGralloc(V4L2AllocatorId::SECURE_GRAPHIC, true);
    default:
        ALOGE("%s(): Unknown allocator ID: %d", __func__, allocatorId);
    }
    return nullptr;
}

}  // namespace android

extern "C" ::C2Allocator* CreateAllocator(::C2Allocator::id_t allocatorId) {
    return ::android::CreateVendorAllocator(allocatorId);
}

V4L2 Encoder

Supported Codecs

Currently the V4L2 encoder has support for the H.264, VP8 and VP9 codecs. Codec selection can be done by selecting the encoder with the appropriate name.

  • H26: c2.v4l2.avc.encoder
  • VP8: c2.v4l2.vp8.encoder
  • VP9: c2.v4l2.vp9.encoder

Supported Parameters:

The following parameters are static and can not be changed at run-time:

  • C2_PARAMKEY_PICTURE_SIZE: This parameter can be used to configure the resolution of the encoded video stream.
  • C2_PARAMKEY_PROFILE_LEVEL: This parameter can be used to adjust the desired profile level. When using the H.264 codec the profile level might be adjusted to conform to the minimum requirements for the specified bitrate and framerate.
  • C2_PARAMKEY_SYNC_FRAME_INTERVAL: This parameter can be used to configure the desired time between subsequent key frames in microseconds.
  • C2_PARAMKEY_BITRATE_MODE: This parameter can be used to switch between constant (C2Config::BITRATE_CONST) and variable (C2Config::BITRATE_VARIABLE) bitrate modes. When using CBR the encoder will try to maintain a constant bitrate. This mode is preferable for video conferencing where maintaining a stable bitrate is more important than quality. When using VBR the encoder will be allowed to dynamically adjust the bitrate to maintain a constant quality. As the mediacodec framework does not provide facilities to configure the peak bitrate when using VBR, it is currently always set to 2x the target bitrate.

The following parameters are dynamic, and can be freely adjusted at run-time:

  • C2_PARAMKEY_BITRATE: Use this parameter to specify the desired bitrate.
  • C2_PARAMKEY_FRAME_RATE: This parameter can be used to configure the desired framerate. Note that the encoder will automatically try to adjust the framerate if the timestamps on the input video frames don't match the configured framerate.
  • C2_PARAMKEY_REQUEST_SYNC_FRAME: This parameter can be used to request additional key frames in addition to the periodic ones requested through the C2_PARAMKEY_SYNC_FRAME_INTERVAL parameter.

Supported Input Pixel Formats:

The V4L2 encoder supports various input pixel formats, however frames are currently always passed to the V4L2 encoder in the NV12 format. If a video frame using a different pixel format is passed to the encoder, format conversion will be performed to convert the frame to the NV12 format.

Additional Features:

To improve the resilience of H.264 video streams when data is missing, SPS and PPS NAL units are prepended to IDR frames by enabling the V4L2_CID_MPEG_VIDEO_PREPEND_SPSPPS_TO_IDR control. If the V4L2 driver does not support this control the encoder will manually cache and prepend SPS and PPS NAL units.