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/* du.c - disk usage program.
*
* Copyright 2012 Ashwini Kumar <ak.ashwini@gmail.com>
*
* See http://opengroup.org/onlinepubs/9699919799/utilities/du.html
*
* TODO: cleanup (should seen_inode be lib?)
* 32 bit du -b maxes out at 4 gigs (instead of 2 terabytes via *512 trick)
* because dirtree->extra is a long.
USE_DU(NEWTOY(du, "d#<0=-1hmlcaHkKLsxb[-HL][-kKmh]", TOYFLAG_USR|TOYFLAG_BIN))
config DU
bool "du"
default y
help
usage: du [-d N] [-abcHKkLlmsx] [FILE...]
Show disk usage, space consumed by files and directories.
Size in:
-b Apparent bytes (directory listing size, not space used)
-h Human readable (e.g., 1K 243M 2G)
-k 1024 byte blocks (default)
-K 512 byte blocks (posix)
-m Megabytes
What to show:
-a All files, not just directories
-c Cumulative total
-d N Only depth < N
-H Follow symlinks on cmdline
-L Follow all symlinks
-l Disable hardlink filter
-s Only total size of each argument
-x Don't leave this filesystem
*/
#define FOR_du
#include "toys.h"
GLOBALS(
long d;
unsigned long depth, total;
dev_t st_dev;
void *inodes;
)
typedef struct node_size {
struct dirtree *node;
long size;
} node_size;
// Print the size and name, given size in bytes
static void print(long long size, struct dirtree *node)
{
char *name = "total";
if (TT.depth > TT.d) return;
if (FLAG(h)) {
human_readable(toybuf, size, 0);
printf("%s", toybuf);
} else {
int bits = 10;
if (FLAG(K)) bits = 9;
else if (FLAG(m)) bits = 20;
if (FLAG(b) && bits == 10 && !FLAG(k)) printf("%llu", size);
else printf("%llu", (size>>bits)+!!(size&((1<<bits)-1)));
}
if (node) name = dirtree_path(node, NULL);
xprintf("\t%s\n", name);
if (node) free(name);
}
// Return whether or not we've seen this inode+dev, adding it to the list if
// we haven't.
static int seen_inode(void **list, struct stat *st)
{
if (!st) llist_traverse(st, free);
// Skipping dir nodes isn't _quite_ right. They're not hardlinked, but could
// be bind mounted. Still, it's more efficient and the archivers can't use
// hardlinked directory info anyway. (Note that we don't catch bind mounted
// _files_ because it doesn't change st_nlink.)
else if (!S_ISDIR(st->st_mode) && st->st_nlink > 1) {
struct inode_list {
struct inode_list *next;
struct dev_ino di;
} *new;
for (new = *list; new; new = new->next)
if(same_dev_ino(st, &new->di)) return 1;
new = xzalloc(sizeof(*new));
new->di.ino = st->st_ino;
new->di.dev = st->st_dev;
new->next = *list;
*list = new;
}
return 0;
}
// dirtree callback, compute/display size of node
static int do_du(struct dirtree *node)
{
unsigned long blocks, again = node->again&DIRTREE_COMEAGAIN;
if (!node->parent) TT.st_dev = node->st.st_dev;
else if (!dirtree_notdotdot(node)) return 0;
// detect swiching filesystems
if (FLAG(x) && TT.st_dev != node->st.st_dev) return 0;
// Don't loop endlessly on recursive directory symlink
if (FLAG(L)) {
struct dirtree *try = node;
while ((try = try->parent)) if (same_file(&node->st, &try->st)) return 0;
}
// Don't count hard links twice
if (!FLAG(l) && !again)
if (seen_inode(&TT.inodes, &node->st)) return 0;
// Collect child info before printing directory size
if (S_ISDIR(node->st.st_mode)) {
if (!again) {
TT.depth++;
return DIRTREE_COMEAGAIN|DIRTREE_SYMFOLLOW*FLAG(L);
} else TT.depth--;
}
// Modern compilers' optimizers are insane and think signed overflow
// behaves differently than unsigned overflow. Sigh. Big hammer.
blocks = FLAG(b) ? node->st.st_size : node->st.st_blocks;
blocks += (unsigned long)node->extra;
node->extra = blocks;
if (node->parent)
node->parent->extra = (unsigned long)node->parent->extra+blocks;
else TT.total += node->extra;
if (FLAG(a) || !node->parent || (S_ISDIR(node->st.st_mode) && !FLAG(s))) {
blocks = node->extra;
print(FLAG(b) ? blocks : blocks*512LL, node);
}
return 0;
}
void du_main(void)
{
char *noargs[] = {".", 0}, **args;
// Loop over command line arguments, recursing through children
for (args = toys.optc ? toys.optargs : noargs; *args; args++)
dirtree_flagread(*args, DIRTREE_SYMFOLLOW*(FLAG(H)|FLAG(L)), do_du);
if (FLAG(c)) print(FLAG(b) ? TT.total : TT.total*512, 0);
if (CFG_TOYBOX_FREE) seen_inode(TT.inodes, 0);
}