| # Microsoft Developer Studio Generated NMAKE File, Format Version 4.10 |
| # ** DO NOT EDIT ** |
| |
| # TARGTYPE "Win32 (x86) Console Application" 0x0103 |
| |
| |
| !IF "$(OS)" == "Windows_NT" |
| NULL= |
| !ELSE |
| NULL=nul |
| !ENDIF |
| ################################################################################ |
| # Begin Project |
| RSC=rc.exe |
| CPP=icl.exe |
| F90=fl32.exe |
| |
| OUTDIR=. |
| INTDIR=. |
| |
| # set this directories |
| STL_INCL=../../stlport |
| VC_INCL=. |
| # d:/vc41/msdev/include |
| |
| Dep_stl = TestClass.obj main.obj nc_alloc.obj \ |
| random_number.obj test_algo.obj test_algobase.obj test_bit_vector.obj test_deque.obj \ |
| test_hash_map.obj test_hash_set.obj test_list.obj test_map.obj test_rope.obj test_set.obj \ |
| test_slist.obj test_vector.obj test_string.obj test_bitset.obj test_valarray.obj |
| |
| LINK32=link.exe |
| |
| CPP_PROJ=/nologo /W3 /GX /D "WIN32" /MTd /Zi /Gm /Od /D "_CONSOLE" /I$(STL_INCL) /I. /D_DEBUG |
| |
| CPP_LIBS = /link /libpath:"..\..\lib" |
| |
| check: eh_test.out |
| |
| eh_test.out : $(Dep_stl) |
| $(CPP) $(CPP_PROJ) $(Dep_stl) -o eh_test.exe $(CPP_LIBS) |
| .\eh_test.exe |
| echo done |
| |
| clean : |
| -@erase "$(INTDIR)\*.obj" |
| -@erase "$(OUTDIR)\*.exe" |
| -@erase "$(OUTDIR)\*.obj" |
| |
| |
| .exe.out: |
| $< > $@ |
| |
| .cpp.exe: |
| $(CPP) $(CPP_PROJ) -DMAIN $< $(CPP_LIBS) |
| |
| .c.obj: |
| $(CPP) $(CPP_PROJ) /c $< |
| |
| .cpp.obj: |
| $(CPP) $(CPP_PROJ) /c $< |
| |
| .cxx.obj: |
| $(CPP) $(CPP_PROJ) /c $< |
| |
| .cpp.E: |
| $(CPP) $(CPP_PROJ) -E $< >$*.E |
| |
| .cpp.sbr: |
| $(CPP) $(CPP_PROJ) $< |