| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // -*- mode: C++ -*- |
| // |
| // Copyright 2022-2024 Google LLC |
| // |
| // Licensed under the Apache License v2.0 with LLVM Exceptions (the |
| // "License"); you may not use this file except in compliance with the |
| // License. You may obtain a copy of the License at |
| // |
| // https://llvm.org/LICENSE.txt |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // |
| // Author: Giuliano Procida |
| |
| #include "unification.h" |
| |
| #include <cstddef> |
| #include <optional> |
| #include <utility> |
| |
| #include "graph.h" |
| |
| namespace stg { |
| |
| namespace { |
| |
| // Type Unification |
| // |
| // This is very similar to Equals. The differences are the recursion control, |
| // caching and handling of StructUnion and Enum nodes. |
| // |
| // During unification, keep track of which pairs of types need to be equal, but |
| // do not add them immediately to the unification substitutions. The caller can |
| // do that if the whole unification succeeds. |
| // |
| // A declaration and definition of the same named type can be unified. This is |
| // forward declaration resolution. |
| struct Unifier { |
| enum Winner { Neither, Right, Left }; // makes p ? Right : Neither a no-op |
| |
| Unifier(const Graph& graph, Unification& unification) |
| : graph(graph), unification(unification) {} |
| |
| bool operator()(Id id1, Id id2) { |
| Id fid1 = Find(id1); |
| Id fid2 = Find(id2); |
| if (fid1 == fid2) { |
| return true; |
| } |
| |
| // Check if the comparison has an already known result. |
| // |
| // Opportunistic as seen is unaware of new mappings. |
| if (!seen.emplace(fid1, fid2).second) { |
| return true; |
| } |
| |
| const auto winner = graph.Apply2<Winner>(*this, fid1, fid2); |
| if (winner == Neither) { |
| return false; |
| } |
| |
| // These will occasionally get substituted due to a recursive call. |
| fid1 = Find(fid1); |
| fid2 = Find(fid2); |
| if (fid1 == fid2) { |
| return true; |
| } |
| |
| if (winner == Left) { |
| std::swap(fid1, fid2); |
| } |
| mapping.insert({fid1, fid2}); |
| |
| return true; |
| } |
| |
| bool operator()(const std::optional<Id>& opt1, |
| const std::optional<Id>& opt2) { |
| if (opt1.has_value() && opt2.has_value()) { |
| return (*this)(opt1.value(), opt2.value()); |
| } |
| return opt1.has_value() == opt2.has_value(); |
| } |
| |
| bool operator()(const std::vector<Id>& ids1, const std::vector<Id>& ids2) { |
| bool result = ids1.size() == ids2.size(); |
| for (size_t ix = 0; result && ix < ids1.size(); ++ix) { |
| result = (*this)(ids1[ix], ids2[ix]); |
| } |
| return result; |
| } |
| |
| template <typename Key> |
| bool operator()(const std::map<Key, Id>& ids1, |
| const std::map<Key, Id>& ids2) { |
| bool result = ids1.size() == ids2.size(); |
| auto it1 = ids1.begin(); |
| auto it2 = ids2.begin(); |
| const auto end1 = ids1.end(); |
| const auto end2 = ids2.end(); |
| while (result && it1 != end1 && it2 != end2) { |
| result = it1->first == it2->first |
| && (*this)(it1->second, it2->second); |
| ++it1; |
| ++it2; |
| } |
| return result && it1 == end1 && it2 == end2; |
| } |
| |
| Winner operator()(const Special& x1, const Special& x2) { |
| return x1.kind == x2.kind |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const PointerReference& x1, |
| const PointerReference& x2) { |
| return x1.kind == x2.kind |
| && (*this)(x1.pointee_type_id, x2.pointee_type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const PointerToMember& x1, const PointerToMember& x2) { |
| return (*this)(x1.containing_type_id, x2.containing_type_id) |
| && (*this)(x1.pointee_type_id, x2.pointee_type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const Typedef& x1, const Typedef& x2) { |
| return x1.name == x2.name |
| && (*this)(x1.referred_type_id, x2.referred_type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const Qualified& x1, const Qualified& x2) { |
| return x1.qualifier == x2.qualifier |
| && (*this)(x1.qualified_type_id, x2.qualified_type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const Primitive& x1, const Primitive& x2) { |
| return x1.name == x2.name |
| && x1.encoding == x2.encoding |
| && x1.bytesize == x2.bytesize |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const Array& x1, const Array& x2) { |
| return x1.number_of_elements == x2.number_of_elements |
| && (*this)(x1.element_type_id, x2.element_type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const BaseClass& x1, const BaseClass& x2) { |
| return x1.offset == x2.offset |
| && x1.inheritance == x2.inheritance |
| && (*this)(x1.type_id, x2.type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const Method& x1, const Method& x2) { |
| return x1.mangled_name == x2.mangled_name |
| && x1.name == x2.name |
| && x1.vtable_offset == x2.vtable_offset |
| && (*this)(x1.type_id, x2.type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const Member& x1, const Member& x2) { |
| return x1.name == x2.name |
| && x1.offset == x2.offset |
| && x1.bitsize == x2.bitsize |
| && (*this)(x1.type_id, x2.type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const VariantMember& x1, const VariantMember& x2) { |
| return x1.name == x2.name |
| && x1.discriminant_value == x2.discriminant_value |
| && (*this)(x1.type_id, x2.type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const StructUnion& x1, const StructUnion& x2) { |
| const auto& definition1 = x1.definition; |
| const auto& definition2 = x2.definition; |
| bool result = x1.kind == x2.kind |
| && x1.name == x2.name; |
| // allow mismatches as forward declarations are always unifiable |
| if (result && definition1.has_value() && definition2.has_value()) { |
| result = definition1->bytesize == definition2->bytesize |
| && (*this)(definition1->base_classes, definition2->base_classes) |
| && (*this)(definition1->methods, definition2->methods) |
| && (*this)(definition1->members, definition2->members); |
| } |
| return result ? definition2.has_value() ? Right : Left : Neither; |
| } |
| |
| Winner operator()(const Enumeration& x1, const Enumeration& x2) { |
| const auto& definition1 = x1.definition; |
| const auto& definition2 = x2.definition; |
| bool result = x1.name == x2.name; |
| // allow mismatches as forward declarations are always unifiable |
| if (result && definition1.has_value() && definition2.has_value()) { |
| result = (*this)(definition1->underlying_type_id, |
| definition2->underlying_type_id) |
| && definition1->enumerators == definition2->enumerators; |
| } |
| return result ? definition2.has_value() ? Right : Left : Neither; |
| } |
| |
| Winner operator()(const Variant& x1, const Variant& x2) { |
| return x1.name == x2.name |
| && x1.bytesize == x2.bytesize |
| && (*this)(x1.discriminant, x2.discriminant) |
| && (*this)(x1.members, x2.members) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const Function& x1, const Function& x2) { |
| return (*this)(x1.parameters, x2.parameters) |
| && (*this)(x1.return_type_id, x2.return_type_id) |
| ? Right : Neither; |
| } |
| |
| Winner operator()(const ElfSymbol& x1, const ElfSymbol& x2) { |
| bool result = x1.symbol_name == x2.symbol_name |
| && x1.version_info == x2.version_info |
| && x1.is_defined == x2.is_defined |
| && x1.symbol_type == x2.symbol_type |
| && x1.binding == x2.binding |
| && x1.visibility == x2.visibility |
| && x1.crc == x2.crc |
| && x1.ns == x2.ns |
| && x1.full_name == x2.full_name |
| && x1.type_id.has_value() == x2.type_id.has_value(); |
| if (result && x1.type_id.has_value()) { |
| result = (*this)(x1.type_id.value(), x2.type_id.value()); |
| } |
| return result ? Right : Neither; |
| } |
| |
| Winner operator()(const Interface& x1, const Interface& x2) { |
| return (*this)(x1.symbols, x2.symbols) |
| && (*this)(x1.types, x2.types) |
| ? Right : Neither; |
| } |
| |
| Winner Mismatch() { |
| return Neither; |
| } |
| |
| Id Find(Id id) { |
| while (true) { |
| id = unification.Find(id); |
| auto it = mapping.find(id); |
| if (it != mapping.end()) { |
| id = it->second; |
| continue; |
| } |
| return id; |
| } |
| } |
| |
| const Graph& graph; |
| Unification& unification; |
| std::unordered_set<Pair> seen; |
| std::unordered_map<Id, Id> mapping; |
| }; |
| |
| } // namespace |
| |
| bool Unification::Unify(Id id1, Id id2) { |
| // TODO: Unifier only needs access to Unification::Find |
| Unifier unifier(graph_, *this); |
| if (unifier(id1, id2)) { |
| // commit |
| for (const auto& s : unifier.mapping) { |
| Union(s.first, s.second); |
| } |
| return true; |
| } |
| return false; |
| } |
| |
| } // namespace stg |