tag | b592570666ee93031e46d18d0e79564fcd7b07e9 | |
---|---|---|
tagger | The Android Open Source Project <initial-contribution@android.com> | Thu Apr 23 11:14:21 2020 -0700 |
object | a89b5fd86a85f6b8143a75b8d26664d5bd90a2f2 |
Android R Preview 3 (RPP3.200320.017)
commit | a89b5fd86a85f6b8143a75b8d26664d5bd90a2f2 | [log] [tgz] |
---|---|---|
author | lutina <lutina@google.com> | Fri Mar 06 11:16:34 2020 +0800 |
committer | lutina <lutina@google.com> | Fri Mar 06 11:26:13 2020 +0800 |
tree | 3dc220c784fa4ebf304edde1b5ec357b9c56761b | |
parent | 491e8ea9e6fc0b9f912f21b552dd8ad154e00d82 [diff] |
[Passpoint] Fix ACTS test for OSU provisioning CHERRY PICKED CHANGES FROM git_master Fix ACTS test for OSU provisioning. There was a mismatch in the locale. Logic uses getISO3Language to match service provider name. It returns a three-letter abbreviation of the locale's language, but the facade code used two letters (in this case, "en" instead of "eng"). Bug: 150664032 Test: Verified the changes Change-Id: I10279c0b699e76ba68f47c9492b5c4df836c92a3
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/data/app/sl4a/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.