tag | ba2642aec95efa60f08f1683a245319fb273d1ee | |
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tagger | The Android Open Source Project <initial-contribution@android.com> | Fri Jan 28 23:13:54 2022 -0800 |
object | e056d40da0162b2805c5df079602fbf2da308bbb |
Android Mainline 12.0.0 Release 25 (7557467,com.google.android.conscrypt)
commit | e056d40da0162b2805c5df079602fbf2da308bbb | [log] [tgz] |
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author | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Thu Jul 15 01:28:40 2021 +0000 |
committer | Android Build Coastguard Worker <android-build-coastguard-worker@google.com> | Thu Jul 15 01:28:40 2021 +0000 |
tree | 14b46d718269544cf078dc96801f5a0f72e6dafb | |
parent | e5a2aa76cbd0249ecec3818af74033bebdb0b1ad [diff] | |
parent | e23d9b33c8c06ffd1cb464f040736d292c297134 [diff] |
Snap for 7550844 from e23d9b33c8c06ffd1cb464f040736d292c297134 to mainline-conscrypt-release Change-Id: Ie838d4d9910073cd54db950c148253f8ea35be67
Originally authored by Damon Kohler, Scripting Layer for Android, SL4A, is an automation toolset for calling Android APIs in a platform-independent manner. It supports both remote automation via ADB as well as execution of scripts from on-device via a series of lightweight translation layers.
Due to its inclusion in AOSP as a privileged app, building SL4A requires a system build.
For the initial build of Android:
cd <ANDROID_SOURCE_ROOT> source build/envsetup.sh lunch aosp_<TARGET> make [-j15]
where <ANDROID_SOURCE_ROOT>
is the root directory of the android tree and <TARGET>
is the lunch target name
Then Build SL4A:
cd <ANDROID_SOURCE_ROOT>/external/sl4a mm [-j15]
If you are not using a custom buildspec, create one as follows:
cp <ANDROID_SOURCE_ROOT>/build/buildspec.mk.default <ANDROID_SOURCE_ROOT>/buildspec.mk
Modify the buildspec to build SL4A as a custom module by editing the line ‘#CUSTOM_MODULES:=’ to ‘CUSTOM_MODULES:=sl4a’:
sed -i 's/#CUSTOM_MODULES:=/CUSTOM_MODULES:=sl4a/' <ANDROID_SOURCE_ROOT>/buildspec.mk
Run the following command:
adb install -r <ANDROID_SOURCE_ROOT>/out/target/product/<TARGET>/data/app/sl4a/sl4a.apk
a) SL4A may be launched from Android as a normal App; or
b) To enable RPC access from the command prompt:
adb forward tcp:<HOST_PORT_NUM> tcp:<DEVICE_PORT_NUM> adb shell "am start -a com.googlecode.android_scripting.action.LAUNCH_SERVER \ --ei com.googlecode.android_scripting.extra.USE_SERVICE_PORT <DEVICE_PORT_NUM> \ com.googlecode.android_scripting/.activity.ScriptingLayerServiceLauncher"
where <HOST_PORT_NUM>
and <DEVICE_PORT_NUM>
are the tcp ports on the host computer and device.
From SL4A source directory run this command:
python Docs/generate_api_reference_md.py
In the Docs directory there should now be an ApiReference.md file that contains which RPC functions are available in SL4A as well as documentation for the RPC functions.